mesmer....hated....why?

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

I've said it before, but one way to help end the ignorance about Mesmers is to use SV on your tank once they've drawn aggro. If they spam "I've got SV on me!" You can explain to them that you put it there and what all those little purple 3s flying off their enemies are!

If you've got a "Mesmers suck" type in your party, skip ever other fight for 4 or five battles. People will wonder at first why sometimes the mob is easy, but the next, identical mob, isn't going down as fast - until they see what you are (or are not) doing.

Phoenix Ex

Lion's Arch Merchant

Join Date: Nov 2005

Mo/R

What I was saying was that in PVE, there are so many mobs of various different type of classes that a mesmer can never shut them all down...compare to luring 10+ enemies and have ele smash them into oblivion in 10 sec without taking a scratch, if you can shutdown 6 jade brotherhood knight + 4 jade brotherhood mage+ 2 jade brotherhood ritualist, + 1 jadebrotherhood mesmer, you are god. on the other hand, with some pulling and luring the dumb ai into a ball, one meteor shower can do just that.

I am not saying mesmer suck, just that ele and necro and ranger can abuse the dumb AI to do a better job instead.

Two April Mornings

Two April Mornings

No Luck No Time No Money

Join Date: Nov 2005

Amherst College, MA

Scars Meadows [SMS]

Me/

mesmers are hated because they can kill anything, and because like evilsod said, enemy mesmers are the worst

Phoenix Ex

Lion's Arch Merchant

Join Date: Nov 2005

Mo/R

Too bad in PvE they can't kill anything :P crazy bosses with 1 sec healing sig, insane high energy pool, fast cast spells, ftw :P

jciardha

jciardha

Krytan Explorer

Join Date: Sep 2005

International Districts

The Labyrinth of Night [LoN]

Me/

Quote:
Originally Posted by Phoenix Ex
Too bad in PvE they can't kill anything :P crazy bosses with 1 sec healing sig, insane high energy pool, fast cast spells, ftw :P
Let's see, if the bosses spam skills and spells like crazy, what does that make them vulnerable to? Backfire and Diversion. My mesmer eats Factions bosses for breakfast, especially since they have no halved hex duration like Prophecies bosses (and even those fall real fast to Wastrel's Worry). Try Altrumm Ruins sometime.

Maybe you just play with mesmers that still cast Backfires on warriors. *eyeroll*

lg5000

lg5000

Jungle Guide

Join Date: Jul 2005

Australia

Quote:
Originally Posted by Phoenix Ex

Yay! the mes shutdown 3 casters...(2 meteor showers fall)....3 sec everything dies, so is there a point to the shutdown to begin with?
Yes, your monk got bored during that because your team took very little damage.. guess why?

And.. which boss uses heal sig and has endless energy? I'm yet to come across any boss who causes my mes considerable problems

Phoenix Ex

Lion's Arch Merchant

Join Date: Nov 2005

Mo/R

Well one that I remember well was mungri magicbox in ferndale, and yes I even have diversion, which lasts 3 sec on the boss >.< Not to mention he had 3 dredge gardener with him (probably an underestimate, could be 4 or even 5) :O, couldn't do anything until I got a guildie ele which destroyed them in an instant :P

Edit: Actually it was when I was noob to the map and don't know the patrols so extra monks keep getting in. But hey, that's why eles and necros and ranger are so popular because they can make up for mistakes while mesmer....can't do much.

lg5000

lg5000

Jungle Guide

Join Date: Jul 2005

Australia

Heh, that guy normally travels with a gardener. The trick to it is pressure on both monks. (or however many monks appear).

I'm yet to tackle him with my ranger, so can't comment on that, nor on ele or necro, same problem. Had a hard-enough time with my warrior on that one though.

CHUIU

Krytan Explorer

Join Date: Mar 2006

Team Legacy

N/

Quote:
Originally Posted by Phoenix Ex
Well one that I remember well was mungri magicbox in ferndale, and yes I even have diversion, which lasts 3 sec on the boss >.< Not to mention he had 3 dredge gardener with him (probably an underestimate, could be 4 or even 5) :O, couldn't do anything until I got a guildie ele which destroyed them in an instant :P

Edit: Actually it was when I was noob to the map and don't know the patrols so extra monks keep getting in. But hey, that's why eles and necros and ranger are so popular because they can make up for mistakes while mesmer....can't do much.
Hexes and conditions last their full time on Canthan bosses. Its prophocies bosses that have halved time on them.

Canthan boss bonuses are half casting time and double damage.

The trick to them is to either have someone pressure Mungri while you take out the regular Gardener or put your full pressure on the gardener and eventually kill it then move onto Mungri. Mungri + Gardener is like Willa, any monk pressure technique will work to take them out. (constant knockdown, skill denial, interrupts, or just high damage)

Phoenix Ex

Lion's Arch Merchant

Join Date: Nov 2005

Mo/R

Ya, basically I am trying to say that people don't like mesmer that much in ***PVE*** because they can't deal with the unorthodox spawns like multiple monks, they can't deal with huge mobs of casters, they can slow down but can't deal with mobs of melee as well as a necro can...so it isn't pure ignorance and unflashiness that make people stay away...

Assassins have the exact same weakness AND they have to be upclose, at least for a few second to get combo off.

Rururrur

Rururrur

Ascalonian Squire

Join Date: Mar 2006

We Would Like To Play [Wii]

Me/

Have you ever wondered why your monk stops healing/prot in the middle of a fight? Or why your newb touch skills get disabled for an extra 57 seconds? Domination spells can have nasty effects. Learn patterns in enemy casting and they're easy to shutdown (Power Block a prot monk, no prot for 15 seconds). Throw Diversion on a Toucher and say goodbye to his touch skills for nearly a minute. Diversion on an assassins lead, he's pretty much worthless for a minute after his first combo.

I don't know how many times I've had people tell me, "Mesmer, I hate you." That is the best compliment a mesmer can get.

So yeah, we're hated and loved at the same time.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Quote:
Originally Posted by Killaya
I posted this response in another thread, but I will post it here too ^_^

IMHO: Mesmers are the most useful, most versatile class out there. They can easily take out casters. They can be effective in taking down tanks. They can play a fast-cast healing build. Illusionary weapon lets them tank. And y'know, there's even a mesmer Droks running build. Memsers are underrated completely.

However there are few people who actually know how to correctly play a mesmer. But when you do find a good mesmer, they are a valuable asset to the team for sure.
A Droks run where is the build and if that is the case why aren't Necros.Elementalist doing it?I know Monks can do it as I have seen vidos of it but for the most case it is left to the Warriors.Monks would rather be doing something else.A Mesmer can be great duo in the UW or FoW.The thing I hate about Mesmers is all those hexs and spells on me.

dr_james2k

dr_james2k

Frost Gate Guardian

Join Date: Sep 2005

The Guild of Kings

Me/E

Quote:
Originally Posted by Markaedw
The biggest problem with mesmers, is that the have no flash effects for them. When my ele hits a guy, we all see it. A mes spins and the guys health goes down, if no one is paying attention no one even sees the mes cast. The only one that knows the mes is killing is the guy being cast on, and he isn't talking.
It so true. On many occasions I get someone in a group going "Drop da mesmer, he aint doing anything" to which I always reply "They look fine, but they're being burnt, internally!" which gets a round of applause.

ogami_ito

Lion's Arch Merchant

Join Date: Mar 2006

If I'm doing RA and I see a mesmer, I generally try to be "low profile." Ill attack the opposing warrior, who is chasing after our softy (monk, ele, necro, mes). After my adrenaline skills are charged, I usually then go straight for the mesmer and try to spike kill him. If I was to go straight for the mesmer first, he would kite, degen, and then I'm dead. so basically, to survive, I need to hope that the mesmer does not pay attention to my big bad-ass axe-wielding warrior until I'm charged and ready to go.

Zakarr

Zakarr

Jungle Guide

Join Date: May 2005

Finland

In PvE, effective mesmers rarely attack to called target unless it is a boss. The main purpose is to catch and interrupt strong spells but you can also convert hexes to energy or damage, spread degen to off-targets or use spells like Empathy with Mantra of Recovery to off-target attackers. Mesmers are good at resurrection because the cast time is shorter if you have spent enough points to Fast Casting. If there is not much enchantment denial, Vengeance is okay with MoR because when the player dies again, you can cast it back, give some energy primary necromancers and a corpse. After the battle, someone uses permanent resurrection on him and only one DP has been applied.

Arcane Mimicry is an interesting skill. You can have temporary two elites but it requires some team work so you actually get an useful skill with this. Mesmers are usually at best when they focus to one or two targets only. Pick your targets wisely if you really want to disable or cripple them rather than spread some humiliation to several targets.

Illusion Weaponry can be nice when there is lots of melee/ranged denying like evade, block, blind, weakness or high armor. The party should realize that IW mesmer takes care of these annoying targets with other spellcasters and warriors,assassins and rangers focus to those they can hit.

Other strategies require a lot more team work. You practically waste your skill slots if party members don't understand what they do and change their behaviour to make those skills useful.

Merlin Munk

Ascalonian Squire

Join Date: Apr 2006

Mazters Of Doom (MOD)

Mo/Me

They aint hated, just misunderstood. They work thiere magic without anyone seeing what they do, so if an enemies goes down fast, then warrior think he is good when empathy,spirit of fail and cong phant has done loads of that damage. When u get too THK, or is stuck on a mission whisp me and I help u. Dont take me wrong, a warrior can be good and take out a target fast too, it is just that they tend too get credit for some of mesmers work too.

See you out there fellow mesmer
Merlin Munk

Jimyd

Academy Page

Join Date: Mar 2006

Sacramento, CA

[TFC]

I use my Ele/Mes basically as a Mes/* .

I just work around the non fast casting attribute.


Easy way to get in groups disguised as nuker ele.
Tricks lots of people in pvp.


Though the thing is, alot of mesmer skills are great support skills as secondary, but wouldnt gain alot of benefit from a primary mesmer sacrificing another primary profession.

Plus to me none if the mesmer faces look apealing to me, maybe Nf will release some decent ones.
(Also anet still ahsnt fixed some of the ahirstyle for mesmers, with the weird clipping.)

Slainster

Slainster

Wilds Pathfinder

Join Date: Feb 2006

Ive started playing a mesmer after running through all the other classes, and I have to say, Im having the most fun to date. I view my mesmer as type of "prep the enemy" character when I play PVE. Im spamming my tab button dumping hexes all over the place, so by the time the warriors etc get there, they are nicely prepped for the slaughter.

However, I will agree with the general thread line, most people dont understand what it is a Mesmer does, and I think unless you have played one, you probably never will fully understand the mechanics behind a mesmer's build. They are great characters for softening up the the enemy hoard, they may not have many AOE spells (at least none ive come across in my limited play time as a Mes), however thats where fast casting and energy management come in.

Cebe

Cebe

The 5th Celestial Boss

Join Date: Jul 2006

Inverness, Scotland

The Cult of Scaro [WHO]

E/

I hate mesmers most when I'm facing one. I HATE the Jade Brotherhood mesmers! They're eeevil!

I love playing as my own mesmer...and I am surprised by the amount of people who do value the mesmer, although this occurs more in Tyria I feel. The reason I love playing as a Mesmer in PvE is simple:
1. I'm gonna slow you down.
2. I'm gonna degen your health
3. I'm gonna slowly kill you before you can reach me...
4. Oh, What's that Afflicted Ritualist? You're using Flesh of my Flesh? No No No.....Interrupt!

I agree with whoever said Mesmers + 10 Jade Scarabs = No Go, but with a team in PvE my Mesmer can be really quite effective. It makes me cross when people don't value them as much as other classes.

maxpower

Academy Page

Join Date: May 2005

Quote:
Originally Posted by led-zep
mesmers are fantastic even in pve, ever wonder why the enemies are down to low health and nothing seems to be happening, thats your mesmer
i always thought that was the ss necros work

lightblade

lightblade

Forge Runner

Join Date: May 2005

The Etereal Guard

Me/Mo

This is one of my experience:

Some guy in Nahpui asking people to run him to Senji's Corner. I pm him and told him I can do the mission with him to get him there. After he joined the party, he said: "you're a mesmer?" Appearantly, he was surprised that a mesmer offered help with the mission. This also shows how people generally think mesmer are weak.

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Quote:
Originally Posted by Phoenix Ex
Too bad in PvE they can't kill anything :P crazy bosses with 1 sec healing sig, insane high energy pool, fast cast spells, ftw :P
Any mesmer with a decent connection can stop 1s casts without much trouble. And those without can disable them.

Willa the unpleasant, one of the most... unpleasant bosses goes down without a whisper if you have diversion on your bar.

Quote:
Originally Posted by Phoenix Ex
What I was saying was that in PVE, there are so many mobs of various different type of classes that a mesmer can never shut them all down...compare to luring 10+ enemies and have ele smash them into oblivion in 10 sec without taking a scratch, if you can shutdown 6 jade brotherhood knight + 4 jade brotherhood mage+ 2 jade brotherhood ritualist, + 1 jadebrotherhood mesmer, you are god. on the other hand, with some pulling and luring the dumb ai into a ball, one meteor shower can do just that.
First and foremost, meteor shower would take maybe 50% of their life off, max. Secondly, the first damage + kd isn't for 8 seconds from the start of casting, and in that time a group can be torn up by Dstomp chain and triple chop, and more than likely power return has met you.

A mesmer can keep some of their fire off you until the hammer drops.

Draxx

Draxx

Frost Gate Guardian

Join Date: May 2006

England Baby!

Mesmers... Rule!

... Quite Simply!

I Love My Mesmer... I thought this weird hatred for mesmers, had passed a very long time ago...

There one of the most useful Classes in the game.

...You see a Warrior in front of a group of NPC's smashing them hell out of them and you see a mesmer Casting his ass off at who knows what... all of a sudden everyone is dead!... its not the Warrior...

... its the... MESMER! :P

' As the Warrior Stands there proudly everyone thinking he did a great job, as the Mesmer walks up and pats him on the back... "good job mate" and the Mesmer walks off smile on his face." '

I Understand from alot of new players why they would dislike the Mesmer, but they are in a league of there own.

EDIT: The wierd Mesmer abuse is just funny... its like a thread that lets you see who has NO idea what there talking about at all... *sigh*

Big_Iron

Big_Iron

Desert Nomad

Join Date: Dec 2005

The Edge

Tormented Weapons [emo]

I think there’s new love and respect for Mesmers now. I made one not too long ago because I had never played one before. I made it all the way through Prophecies and never had trouble getting on to a team. I was even invited into groups more often than not. I think many people have seen the light and see how useful Mezzers are. Some people were even excited when they saw that a Mez was on the team. I had a blast playing mine. It was like getting some pay back for all those times I was interrupted.

Lex

Lex

Lion's Arch Merchant

Join Date: Dec 2005

Several months ago a created PvP-only mesmer just to see how does this class work and... after 3 months of playing decided to create PvE mesmer and I "love" her

Mesmer is sooo good class - u can do almost everything BUT mesmer is good only if player playing it is good. He/she *must know* what to attack 1st on his own (= he should be played who's played GW for "a long time"). That's why mesmers are hated the most by their (novice) teammates: for greater part of the battle mesmers wont follow calls.

Personally, I'm having fun attacking other mesmers FIRST while playing PvP (while my team, especially in RA, prefers most of the time to attack monks as primary target). When I'm "sitting on" enemy mesmers allied monks can heal much better, warriors can do heavy strikes, eles can cast AoE spells with easy...

The other thing is AB - i can easily "defend" some "important" shrines vs enemies who can think they are "strong" and going solo for caps. That way the rest of my allies can focus on capping with no worries about shrines already caped.

skull

skull

Lion's Arch Merchant

Join Date: Jun 2005

Out There...

E/Mo

Hi,

Mesmers are just fine in PVP. I have no problems (except for a better healing skill)

I have a PVE mesmer build I am using in Cantha and yes I do find it harder to get into a PUG than my Necro or Elem character. I think what the Mesmer needs in the future is a couple of good AOE skills for PVE usage. For example the SS skill for the Necro is really a great AOE skill that alot of PUGs are looking for. Same with the Elems Meteor Shower and other numerous AOE spells.

Yes, the Mesmer has Energy Surge which is very nice. Shatter Hex is also good but a pre-condition is that a hex is needed to shatter. Chaos Storm is a great spell on paper but it works too much like the Fire Storm spell for the Elem...i.e. all of the bad guys break aggro and go running to the hills whenever you cast it. You might be able to offset this effect by using the Elite Shared Burden skill but then you have lost your Energy Surge elite and you have to put some att points into Illusion.

In PVE I would love to have a new AOE type skill that will get Mesmers noticed. Noticed enough so ppl and PUGS will be asking specifically for Mesmers when forming groups. Instead of the normal,

"Group 7/8 looking for Prot Monk / Tank / Nuker / SS / MM / Trapper!"

we would start to see:

"Group 7/8 looking for Mesmerising Mesmer!"

XvArchonvX

XvArchonvX

Forge Runner

Join Date: Nov 2005

R/

After the development of the assasin, I really don't think there is as much mesmer hate in PvE. While some people might still think both classes are useless out of ignorance, they at least aknowledge that the mesmer won't try to tank.

KurtBatz

Academy Page

Join Date: Jul 2006

Me/W

Mesmers are INCREDIBLE.

Only started on recently. Whacked 16 into illusion, lots into fast. Oh jeez...

Man, I open with TWO spells. Each does about 90 damage. One is an elite that blinds as well. (Can't remember the names, would have to log in and look)

180 damage and blinded. Off two spells....

Then proceed with two degenerative health spells (gets them to -9 health degen) before whacking off another spell that does a ton of damage AND deep wounds if two hexes are on a target. Health and Mana are easily returned from ether feast and energy tap if needed.

You end up with a blinded, deep wounded target with -9 health degeneration, who's taken around 240 damage from just five spells.

Honestly, anyone who can't see the potential of Mesmers needs a slap ^^

Cador

Lion's Arch Merchant

Join Date: Dec 2005

Relax Its Just A [GAME]

R/E

Quote:
Originally Posted by Zinger314
Erm. Duh. No one is questioning the power of a Mesmer 1v1.

What we are questioning is the power of a mesmer 8+v1.
I can prove a mesmer build that can kill 10 opponents is the max i tried it on.

Anyone who makes a statement that mesmers are useless in pvp or pve deserves to be shot imo.

TBH the mesmer is the most overpowered class in the game. One poison arrow on one target+mesmer with epidemic=Pwnage

Sympathetic visage+a good aggro holding tank=stops monsters Period.

I can keep on going and going and going if you want i can pm more to you. those are only small examples of a mesmers true might.

But to answer OP the reason why mesmers are hated is because a good mesmer has to play with good people who know what to do. not idiots who have no idea what they are doing otherwise a mesmer wont work, whereas a semi decent nuker, a semi decent monk and a semi decent or below decent warrior can fight a lot of the game, however if u adda mesmer to that mix everything goes a lot faster even though people dont realize that.

I totally agree with Rafal

myword

Krytan Explorer

Join Date: Aug 2005

Korea

Quote:
Originally Posted by Thom Bangalter
what kind of p.o.s. mesmers are you playing against?
he's obviously refering to RA or possibly AB, he mentioned backfire after all.

Lex

Lex

Lion's Arch Merchant

Join Date: Dec 2005

Quote:
Originally Posted by skull
I have no problems (except for a better healing skill)
(...)
I think what the Mesmer needs in the future is a couple of good AOE skills for PVE usage.
(...)
In PVE I would love to have a new AOE type skill that will get Mesmers noticed.
I dont agree with u (and as u see I love playing mesmer). You need to understand one thing - mesmer is designed to be a support class - thats why mesmer can do almost enything at "lower"(?) rate. You need more AoE damage? go for ele.. You need healing? go for monk etc. Mesmer is supporting character and its good work depends on other ppl in team - teamwork is the key to success. You DONT NEED heavy damage to keep enemy silent all the time. Mesmers arent much accepted in PUGs becouse PUGs most of the time are doing solo-work - NOT teamwork, that's the problem. If you are in team who can play as a team mesmer is great addition.

And your quote: "except for a better healing skill" is a sign u may not understand "teamwork". You dont need more selfheals if u play mesmer. Thats the role of monks to keep you alive. If you die often thats the sign u should use more kitting OR monks dont understand your role in team and prefer to heal other classes more...

Playing a mesmer I usually get an easy start in every battle BUT after enemy recognises my skills I'm often starting to be primary target, and then I got almost every damaging enemy sitting on my back. Yes, then it's very easy to die if every team member is "soloing"

Big_L

Academy Page

Join Date: Aug 2005

Spectral Agony [sA]

mesmers are pretty useless in PvE aside from fast casting their secondary. I'll give you versatility, but its downside is that its situational. As shutdown, its not efficient to use 1/8 char slots to shutdown maybe 2/20 monsters. As damage, it can't compare to the other classes. Most of the mentioned usefull skills (hex removal, epidemic) would be just as effective as a secondary. There really isn't a point to running primary mesmer in PvE when there are other options. In PvP, its a different story.

Carth`

Carth`

Desert Nomad

Join Date: Apr 2006

Quote:
Originally Posted by skull
For example the SS skill for the Necro is really a great AOE skill that alot of PUGs are looking for.
I still think SS should have been a mesmer skill. It is like an elite empathy/backfire kind of skill.

Just imagine what could have been.

"7/8 team lf mesmer"

Ahahahahahahahahahah

elektra_lucia

Banned

Join Date: Feb 2006

England

Leteci is [sexy]

Mo/

People don't understand them. They always hate what they don't understand.

Simple answer - ignorance and stupidity.

ScuZZ

ScuZZ

Ascalonian Squire

Join Date: Oct 2005

Clan Eternal Legion

Mo/Me

I have to agree with Elektra_Lucia You do have to have intelligence to play a mesmer.. and alot of people just want to use builds created by others (i.e. Touch Rangers, IWAY and bunny thumpers) No creativity.. Thats why you don't see too many popular mesmer builds because we'er smarter than the average GW player and keep them to ourselves.

Lex

Lex

Lion's Arch Merchant

Join Date: Dec 2005

Quote:
Originally Posted by ScuZZ
No creativity..
Agreed. In case of mesmer you just cant use build from the web. You NEED to build it yourself, knowing your skills and style of playing. And then (I bet) your best build will be "very bad" for another player...

BTW: Ironically, the best compliment I can hear after battle is "**** you mesmer"

KurtBatz

Academy Page

Join Date: Jul 2006

Me/W

[QUOTE=Rafal]I dont agree with u (and as u see I love playing mesmer). You need to understand one thing - mesmer is designed to be a support class

QUOTE]

Disagree. As I've said, with a set up combo of five spells, you can whack disgustingly high amounts of health degeneration on people, blind them, deep wound them etc if you take maximum illusion points.

A blinded, deep wounded, heavily damaged target with lots of health degen on them is soon going to know about it. Heck, you could even stick a few points into shadow arts and if you start to get beat on, there's one ability that lets you shadowstep and leave your opponent poisoned as well. SKills like empathy are lethal too. Can't say enough good things about both domination and illusion.

It's weird though, I spike and DOT with my mesmer, not shut down and it works terrifically in PVP. They really are that versatile and you don't have to cookie cut with them

mask316

mask316

Ascalonian Squire

Join Date: Nov 2005

I love playing my mesmer, I also have a War, Ele, Monk, Assassin, Rit and Ranger. Playing those helps me play my mesmer better. It is true that in the lower lvl missions and the like no one seems to want a mesmer unless the group leader has more then one character and knows the benefit. However in the missions late in the game I get to many request when I am playing my mesmer. An effective mesmer allows your team IMHO to cut thru a mob like knife thru butter. Mesmer are like re-con units you go in and tilt the advantage to your team by striking in quiet. My job as I see it is to cripple the ones against my team that can do the most harm to my team

If you want to play a mesmer do it it's fun just do your own thing and be good at it and people will want you in there group.

Happy Hunting

M20 Look Behind Thee "your gonna do what? I don't think so"

SirJackassIII

SirJackassIII

Wilds Pathfinder

Join Date: Oct 2005

Belgium

none

N/E

People hate mesmers because Mesmers chase them with chainsaws...




But mostly, mesmers were hated because they were a different Profession then the others (Warrior, Monk, Ele, ... ), and were the hardest profession to learn to play when the game hit the shelves. In the meantime, people have learned how to play them (very) effectively and make it a lot easier for teams to finish hard parts (Willa...).
Some people still hate them, but most of the time, those people are ignorant of all the things a mesmer can do. IMO, they're the second most versatile class in the game (Ranger takes first) and can do a lot of different things. The bad mesmers are the ones that start to mix those things to try to show the team they actually do something...

MSecorsky

MSecorsky

Furnace Stoker

Join Date: Jun 2005

So Cal

The Sinister Vanguard

Me/

One thing not enough mesmers do is to do the very things that people make fun of them about, such as Ineptitude on a caster.

I'm dead serious... in some situations, it's perfect. For example...

Shock warriors. <Edited to remove stupidity>

Casters. Clumsiness and Ineptitude hurt the hell out of them when they're also wand flippers. If you notice the enemy caster wanding someone, throw Ineptitude on him real quick. BAM! 130 plus damage instantly, they never saw it coming. I love to do that to monks that try to support with their wand.

Ah, and watch for warriors with Frenzy! Hit them with Ineptitude when they're frenzied and they eat well over 200 damage instantly, are blinded, and start drooling. A clumsiness chaser will either stop them from attacking altogether or deal another 160ish damage. Of course, if they then go for Healing Sig, a quick interrupt enrages the warrior and they get stupid.

Think outside the box. Spells that seem to have one specific target are quite effective against non-mainstream targets when the opportunity arises.