This is one of my experience:
Some guy in Nahpui asking people to run him to Senji's Corner. I pm him and told him I can do the mission with him to get him there. After he joined the party, he said: "you're a mesmer?" Appearantly, he was surprised that a mesmer offered help with the mission. This also shows how people generally think mesmer are weak.
mesmer....hated....why?
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Originally Posted by Phoenix Ex
Too bad in PvE they can't kill anything :P crazy bosses with 1 sec healing sig, insane high energy pool, fast cast spells, ftw :P
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Willa the unpleasant, one of the most... unpleasant bosses goes down without a whisper if you have diversion on your bar.
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Originally Posted by Phoenix Ex
What I was saying was that in PVE, there are so many mobs of various different type of classes that a mesmer can never shut them all down...compare to luring 10+ enemies and have ele smash them into oblivion in 10 sec without taking a scratch, if you can shutdown 6 jade brotherhood knight + 4 jade brotherhood mage+ 2 jade brotherhood ritualist, + 1 jadebrotherhood mesmer, you are god. on the other hand, with some pulling and luring the dumb ai into a ball, one meteor shower can do just that.
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A mesmer can keep some of their fire off you until the hammer drops.
Mesmers... Rule!
... Quite Simply!
I Love My Mesmer... I thought this weird hatred for mesmers, had passed a very long time ago...
There one of the most useful Classes in the game.
...You see a Warrior in front of a group of NPC's smashing them hell out of them and you see a mesmer Casting his ass off at who knows what... all of a sudden everyone is dead!... its not the Warrior...
... its the... MESMER! :P
' As the Warrior Stands there proudly everyone thinking he did a great job, as the Mesmer walks up and pats him on the back... "good job mate" and the Mesmer walks off smile on his face." '
I Understand from alot of new players why they would dislike the Mesmer, but they are in a league of there own.
EDIT: The wierd Mesmer abuse is just funny... its like a thread that lets you see who has NO idea what there talking about at all... *sigh*
... Quite Simply!
I Love My Mesmer... I thought this weird hatred for mesmers, had passed a very long time ago...
There one of the most useful Classes in the game.
...You see a Warrior in front of a group of NPC's smashing them hell out of them and you see a mesmer Casting his ass off at who knows what... all of a sudden everyone is dead!... its not the Warrior...
... its the... MESMER! :P
' As the Warrior Stands there proudly everyone thinking he did a great job, as the Mesmer walks up and pats him on the back... "good job mate" and the Mesmer walks off smile on his face." '
I Understand from alot of new players why they would dislike the Mesmer, but they are in a league of there own.
EDIT: The wierd Mesmer abuse is just funny... its like a thread that lets you see who has NO idea what there talking about at all... *sigh*
I think there’s new love and respect for Mesmers now. I made one not too long ago because I had never played one before. I made it all the way through Prophecies and never had trouble getting on to a team. I was even invited into groups more often than not. I think many people have seen the light and see how useful Mezzers are. Some people were even excited when they saw that a Mez was on the team. I had a blast playing mine. It was like getting some pay back for all those times I was interrupted.
Several months ago a created PvP-only mesmer just to see how does this class work and... after 3 months of playing decided to create PvE mesmer and I "love" her
Mesmer is sooo good class - u can do almost everything BUT mesmer is good only if player playing it is good. He/she *must know* what to attack 1st on his own (= he should be played who's played GW for "a long time"). That's why mesmers are hated the most by their (novice) teammates: for greater part of the battle mesmers wont follow calls.
Personally, I'm having fun attacking other mesmers FIRST while playing PvP (while my team, especially in RA, prefers most of the time to attack monks as primary target). When I'm "sitting on" enemy mesmers allied monks can heal much better, warriors can do heavy strikes, eles can cast AoE spells with easy...
The other thing is AB - i can easily "defend" some "important" shrines vs enemies who can think they are "strong" and going solo for caps. That way the rest of my allies can focus on capping with no worries about shrines already caped.
Mesmer is sooo good class - u can do almost everything BUT mesmer is good only if player playing it is good. He/she *must know* what to attack 1st on his own (= he should be played who's played GW for "a long time"). That's why mesmers are hated the most by their (novice) teammates: for greater part of the battle mesmers wont follow calls.
Personally, I'm having fun attacking other mesmers FIRST while playing PvP (while my team, especially in RA, prefers most of the time to attack monks as primary target). When I'm "sitting on" enemy mesmers allied monks can heal much better, warriors can do heavy strikes, eles can cast AoE spells with easy...
The other thing is AB - i can easily "defend" some "important" shrines vs enemies who can think they are "strong" and going solo for caps. That way the rest of my allies can focus on capping with no worries about shrines already caped.
Hi,
Mesmers are just fine in PVP. I have no problems (except for a better healing skill)
I have a PVE mesmer build I am using in Cantha and yes I do find it harder to get into a PUG than my Necro or Elem character. I think what the Mesmer needs in the future is a couple of good AOE skills for PVE usage. For example the SS skill for the Necro is really a great AOE skill that alot of PUGs are looking for. Same with the Elems Meteor Shower and other numerous AOE spells.
Yes, the Mesmer has Energy Surge which is very nice. Shatter Hex is also good but a pre-condition is that a hex is needed to shatter. Chaos Storm is a great spell on paper but it works too much like the Fire Storm spell for the Elem...i.e. all of the bad guys break aggro and go running to the hills whenever you cast it. You might be able to offset this effect by using the Elite Shared Burden skill but then you have lost your Energy Surge elite and you have to put some att points into Illusion.
In PVE I would love to have a new AOE type skill that will get Mesmers noticed. Noticed enough so ppl and PUGS will be asking specifically for Mesmers when forming groups. Instead of the normal,
"Group 7/8 looking for Prot Monk / Tank / Nuker / SS / MM / Trapper!"
we would start to see:
"Group 7/8 looking for Mesmerising Mesmer!"
Mesmers are just fine in PVP. I have no problems (except for a better healing skill)
I have a PVE mesmer build I am using in Cantha and yes I do find it harder to get into a PUG than my Necro or Elem character. I think what the Mesmer needs in the future is a couple of good AOE skills for PVE usage. For example the SS skill for the Necro is really a great AOE skill that alot of PUGs are looking for. Same with the Elems Meteor Shower and other numerous AOE spells.
Yes, the Mesmer has Energy Surge which is very nice. Shatter Hex is also good but a pre-condition is that a hex is needed to shatter. Chaos Storm is a great spell on paper but it works too much like the Fire Storm spell for the Elem...i.e. all of the bad guys break aggro and go running to the hills whenever you cast it. You might be able to offset this effect by using the Elite Shared Burden skill but then you have lost your Energy Surge elite and you have to put some att points into Illusion.
In PVE I would love to have a new AOE type skill that will get Mesmers noticed. Noticed enough so ppl and PUGS will be asking specifically for Mesmers when forming groups. Instead of the normal,
"Group 7/8 looking for Prot Monk / Tank / Nuker / SS / MM / Trapper!"
we would start to see:
"Group 7/8 looking for Mesmerising Mesmer!"
K
Mesmers are INCREDIBLE.
Only started on recently. Whacked 16 into illusion, lots into fast. Oh jeez...
Man, I open with TWO spells. Each does about 90 damage. One is an elite that blinds as well. (Can't remember the names, would have to log in and look)
180 damage and blinded. Off two spells....
Then proceed with two degenerative health spells (gets them to -9 health degen) before whacking off another spell that does a ton of damage AND deep wounds if two hexes are on a target. Health and Mana are easily returned from ether feast and energy tap if needed.
You end up with a blinded, deep wounded target with -9 health degeneration, who's taken around 240 damage from just five spells.
Honestly, anyone who can't see the potential of Mesmers needs a slap ^^
Only started on recently. Whacked 16 into illusion, lots into fast. Oh jeez...
Man, I open with TWO spells. Each does about 90 damage. One is an elite that blinds as well. (Can't remember the names, would have to log in and look)
180 damage and blinded. Off two spells....
Then proceed with two degenerative health spells (gets them to -9 health degen) before whacking off another spell that does a ton of damage AND deep wounds if two hexes are on a target. Health and Mana are easily returned from ether feast and energy tap if needed.
You end up with a blinded, deep wounded target with -9 health degeneration, who's taken around 240 damage from just five spells.
Honestly, anyone who can't see the potential of Mesmers needs a slap ^^
C
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Originally Posted by Zinger314
Erm. Duh. No one is questioning the power of a Mesmer 1v1.
![]() What we are questioning is the power of a mesmer 8+v1. |
Anyone who makes a statement that mesmers are useless in pvp or pve deserves to be shot imo.
TBH the mesmer is the most overpowered class in the game. One poison arrow on one target+mesmer with epidemic=Pwnage
Sympathetic visage+a good aggro holding tank=stops monsters Period.
I can keep on going and going and going if you want i can pm more to you. those are only small examples of a mesmers true might.
But to answer OP the reason why mesmers are hated is because a good mesmer has to play with good people who know what to do. not idiots who have no idea what they are doing otherwise a mesmer wont work, whereas a semi decent nuker, a semi decent monk and a semi decent or below decent warrior can fight a lot of the game, however if u adda mesmer to that mix everything goes a lot faster even though people dont realize that.
I totally agree with Rafal
m
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Originally Posted by skull
I have no problems (except for a better healing skill)
(...) I think what the Mesmer needs in the future is a couple of good AOE skills for PVE usage. (...) In PVE I would love to have a new AOE type skill that will get Mesmers noticed. |
And your quote: "except for a better healing skill" is a sign u may not understand "teamwork". You dont need more selfheals if u play mesmer. Thats the role of monks to keep you alive. If you die often thats the sign u should use more kitting OR monks dont understand your role in team and prefer to heal other classes more...
Playing a mesmer I usually get an easy start in every battle BUT after enemy recognises my skills I'm often starting to be primary target, and then I got almost every damaging enemy sitting on my back. Yes, then it's very easy to die if every team member is "soloing"

B
mesmers are pretty useless in PvE aside from fast casting their secondary. I'll give you versatility, but its downside is that its situational. As shutdown, its not efficient to use 1/8 char slots to shutdown maybe 2/20 monsters. As damage, it can't compare to the other classes. Most of the mentioned usefull skills (hex removal, epidemic) would be just as effective as a secondary. There really isn't a point to running primary mesmer in PvE when there are other options. In PvP, its a different story.
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Originally Posted by skull
For example the SS skill for the Necro is really a great AOE skill that alot of PUGs are looking for.
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Just imagine what could have been.
"7/8 team lf mesmer"
Ahahahahahahahahahah
e
I have to agree with Elektra_Lucia You do have to have intelligence to play a mesmer.. and alot of people just want to use builds created by others (i.e. Touch Rangers, IWAY and bunny thumpers) No creativity.. Thats why you don't see too many popular mesmer builds because we'er smarter than the average GW player and keep them to ourselves.
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Originally Posted by ScuZZ
No creativity..
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BTW: Ironically, the best compliment I can hear after battle is "**** you mesmer"

K
[QUOTE=Rafal]I dont agree with u (and as u see I love playing mesmer). You need to understand one thing - mesmer is designed to be a support class
QUOTE]
Disagree. As I've said, with a set up combo of five spells, you can whack disgustingly high amounts of health degeneration on people, blind them, deep wound them etc if you take maximum illusion points.
A blinded, deep wounded, heavily damaged target with lots of health degen on them is soon going to know about it. Heck, you could even stick a few points into shadow arts and if you start to get beat on, there's one ability that lets you shadowstep and leave your opponent poisoned as well. SKills like empathy are lethal too. Can't say enough good things about both domination and illusion.
It's weird though, I spike and DOT with my mesmer, not shut down and it works terrifically in PVP. They really are that versatile and you don't have to cookie cut with them
QUOTE]
Disagree. As I've said, with a set up combo of five spells, you can whack disgustingly high amounts of health degeneration on people, blind them, deep wound them etc if you take maximum illusion points.
A blinded, deep wounded, heavily damaged target with lots of health degen on them is soon going to know about it. Heck, you could even stick a few points into shadow arts and if you start to get beat on, there's one ability that lets you shadowstep and leave your opponent poisoned as well. SKills like empathy are lethal too. Can't say enough good things about both domination and illusion.
It's weird though, I spike and DOT with my mesmer, not shut down and it works terrifically in PVP. They really are that versatile and you don't have to cookie cut with them
I love playing my mesmer, I also have a War, Ele, Monk, Assassin, Rit and Ranger. Playing those helps me play my mesmer better. It is true that in the lower lvl missions and the like no one seems to want a mesmer unless the group leader has more then one character and knows the benefit. However in the missions late in the game I get to many request when I am playing my mesmer. An effective mesmer allows your team IMHO to cut thru a mob like knife thru butter. Mesmer are like re-con units you go in and tilt the advantage to your team by striking in quiet. My job as I see it is to cripple the ones against my team that can do the most harm to my team
If you want to play a mesmer do it it's fun just do your own thing and be good at it and people will want you in there group.
Happy Hunting
M20 Look Behind Thee "your gonna do what? I don't think so"
If you want to play a mesmer do it it's fun just do your own thing and be good at it and people will want you in there group.
Happy Hunting
M20 Look Behind Thee "your gonna do what? I don't think so"
People hate mesmers because Mesmers chase them with chainsaws...
But mostly, mesmers were hated because they were a different Profession then the others (Warrior, Monk, Ele, ... ), and were the hardest profession to learn to play when the game hit the shelves. In the meantime, people have learned how to play them (very) effectively and make it a lot easier for teams to finish hard parts (Willa...).
Some people still hate them, but most of the time, those people are ignorant of all the things a mesmer can do. IMO, they're the second most versatile class in the game (Ranger takes first) and can do a lot of different things. The bad mesmers are the ones that start to mix those things to try to show the team they actually do something...
But mostly, mesmers were hated because they were a different Profession then the others (Warrior, Monk, Ele, ... ), and were the hardest profession to learn to play when the game hit the shelves. In the meantime, people have learned how to play them (very) effectively and make it a lot easier for teams to finish hard parts (Willa...).
Some people still hate them, but most of the time, those people are ignorant of all the things a mesmer can do. IMO, they're the second most versatile class in the game (Ranger takes first) and can do a lot of different things. The bad mesmers are the ones that start to mix those things to try to show the team they actually do something...
One thing not enough mesmers do is to do the very things that people make fun of them about, such as Ineptitude on a caster.
I'm dead serious... in some situations, it's perfect. For example...
Shock warriors. <Edited to remove stupidity>
Casters. Clumsiness and Ineptitude hurt the hell out of them when they're also wand flippers. If you notice the enemy caster wanding someone, throw Ineptitude on him real quick. BAM! 130 plus damage instantly, they never saw it coming. I love to do that to monks that try to support with their wand.
Ah, and watch for warriors with Frenzy! Hit them with Ineptitude when they're frenzied and they eat well over 200 damage instantly, are blinded, and start drooling. A clumsiness chaser will either stop them from attacking altogether or deal another 160ish damage. Of course, if they then go for Healing Sig, a quick interrupt enrages the warrior and they get stupid.
Think outside the box. Spells that seem to have one specific target are quite effective against non-mainstream targets when the opportunity arises.
I'm dead serious... in some situations, it's perfect. For example...
Shock warriors. <Edited to remove stupidity>
Casters. Clumsiness and Ineptitude hurt the hell out of them when they're also wand flippers. If you notice the enemy caster wanding someone, throw Ineptitude on him real quick. BAM! 130 plus damage instantly, they never saw it coming. I love to do that to monks that try to support with their wand.
Ah, and watch for warriors with Frenzy! Hit them with Ineptitude when they're frenzied and they eat well over 200 damage instantly, are blinded, and start drooling. A clumsiness chaser will either stop them from attacking altogether or deal another 160ish damage. Of course, if they then go for Healing Sig, a quick interrupt enrages the warrior and they get stupid.
Think outside the box. Spells that seem to have one specific target are quite effective against non-mainstream targets when the opportunity arises.

