Unfortunately "high level areas" means "ok follow this EXACTLY and you'll finish it", its more about how well you can follow instructions over how well you can think up strategys and play on demand. Id like to see a mission that has several variants and somehow forces the player to think on demand. Maybe some AI that are not as dumb as bricks?
FOW Abuse
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Originally Posted by Cacheelma
is it just me or you're complaining about how you don't have enough money to buy the armor (and maybe some other stuff)?
It's one thing to not admiring those who have the armor, but it's completely another thing to say it sucks because you can't get it. On topic, the armor is fine as it is. As someone said, it's just a money sink. |
Damit dude read my post I have had ALL the nessassary items multiple times but it dont mean a thing when I could have bought it all on ebay anyway sheeesh!
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Originally Posted by Crispie
Unfortunately "high level areas" means "ok follow this EXACTLY and you'll finish it", its more about how well you can follow instructions over how well you can think up strategys and play on demand. Id like to see a mission that has several variants and somehow forces the player to think on demand. Maybe some AI that are not as dumb as bricks?
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Originally Posted by Doomslay
I for 1 am tired of seeing Noobs wearing FOW armor.
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Second, How would changing the way you get FOW prevent so called noobs from getting the armor too?
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Originally Posted by Zinger314
It means you look good.
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On the other hand, GW also doesn't give you anything much if you prefer wearing oh-so-expensive-yet-sometimes-look-bad FoW armor. It's just you and your own style.
Take some of those titles/armors as examples, survivor title is admirable to someone, but not to me and someone else because of some reasons (let's not going into that). And as you said, I and some other people admire those who have FoW armor, but you don't because some of your reasons.
Even if Anet introduces something unique, some people who couldn't get the thing would still complain and belittling those who could. So, what's the point?
[QUOTE=Eet GnomeSmasher]
Arrrggg You dont read do you :
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Originally Posted by Doomslay
I for 1 am tired of seeing Noobs wearing FOW armor. [\QUOTE]
First of all, does it really matter that "noobs" are wearing FOW armor? If wearing a type of armor is your way of feeling "elite" then well I dont know what to tell you... Second, How would changing the way you get FOW prevent so called noobs from getting the armor too? |
Arrrggg You dont read do you :
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Originally Posted by Doomslay
It's too late to do anything about that but we can certainly prevent the next elite set of armor from being abused the way that FOW armor has been.
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what is the problem with fow armor?...............
no matter what ANET does there will be n00bs and ebayers tha twill get a hold of it. and wanna know what i think? "elite" armors were made ONLY to show off your "financial status" in the game, this is why they have the same mods as 1.5k armors. so yes if omeone wants to show off how rotch they are they buy the armnor for that.
show off skill? well you have the titles, /rank, and common cence. what do you want? when you in town ppl gather around you and /cheer?
anyways, its just anouter flaming thread......
no matter what ANET does there will be n00bs and ebayers tha twill get a hold of it. and wanna know what i think? "elite" armors were made ONLY to show off your "financial status" in the game, this is why they have the same mods as 1.5k armors. so yes if omeone wants to show off how rotch they are they buy the armnor for that.
show off skill? well you have the titles, /rank, and common cence. what do you want? when you in town ppl gather around you and /cheer?
anyways, its just anouter flaming thread......
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Originally Posted by lyra_song
Obsidian Armor means one thing: You have gold/ectos/shards to spend.
Making it harder to get doesnt change that fact that someone will find a way to get it efficienly and farm it to shit. Its a money sink, it always has been. its not a badge of skill or "leetness". |
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do people still consider 15k armors "elite" in the first place...
ever since ive played the game ive always felt that you just had to pay more for cooler looking skins... hence why they are harder to get...
i don't get into these "elite" clichs...
just cuz u have rare anything doesn't say elite in my mind it just shows that the person is fortunate...
it really only takes a few good drops to turn around into enough money to afford these luxuries... and any newb has the same chance to be fortunate as the most experienced addictive player in GW
ever since ive played the game ive always felt that you just had to pay more for cooler looking skins... hence why they are harder to get...
i don't get into these "elite" clichs...
just cuz u have rare anything doesn't say elite in my mind it just shows that the person is fortunate...
it really only takes a few good drops to turn around into enough money to afford these luxuries... and any newb has the same chance to be fortunate as the most experienced addictive player in GW
c
Put a 3 fold requirement on entering said area to get the armor. A set amount of exp is needed, a set amount of time played on that character is needed, and a set amount of time for having that character created is needed.
So, only those with (sample numbers) 2 Million Exp, 300 Hours on their character, and a 6 month lifespan on their character, could enter this area in addition to the requirements you already put in place. Yes, I know none of those alone are measurements of skill or whatever, but if you add all three of those, chances are people will play their character enough to kill the 6 month time span (added to prevent afking while logged in to hit the 300 hour mark) and while playing for 6 months a normal person playing 2 hours a day can easily make that. The exp is added so that the person had to have at least gone outside and either killed or watched someone kill some monsters.
So, only those with (sample numbers) 2 Million Exp, 300 Hours on their character, and a 6 month lifespan on their character, could enter this area in addition to the requirements you already put in place. Yes, I know none of those alone are measurements of skill or whatever, but if you add all three of those, chances are people will play their character enough to kill the 6 month time span (added to prevent afking while logged in to hit the 300 hour mark) and while playing for 6 months a normal person playing 2 hours a day can easily make that. The exp is added so that the person had to have at least gone outside and either killed or watched someone kill some monsters.
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Originally Posted by holymasamune
Once something like that comes up, there will be "guiding services" that charges $30 or 500k or something to take them to the armory. For example, if this area allows 8 people, they probably only need 6-7 experienced players to complete it, allowing for 1-2 to come for a "guided service". And trust me, no matter how hard they make it, people will find a way to beat 8-player missions with 6-7 people. (ex. 5-man SF farms, 4-man UW trap, 5-man FoW questing)
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Ok let me try to counter some of your points I could find
I'd still imagine some good guild groups could be able to drag his friends' "newly-made character" through all these quests and what not, and get the armor in the end.
And then his friend happens to be a complete jerk, and can't really listen to the team/do whatever he's supposed to be doing, and also happens to love PUG-ing, with your oh-so-leet armor on himself as well.
So much for leet armor on non-noob huh?
Nope, see above. Or try wearing Canthan 15k set instead. But that'd still mean nothing.
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Originally Posted by Doomslay
The solution is actually rather simple, instead of requiring that a person make multiple trip's to a certain location to gather materials from slightly enhanced Denison's, have the quest involve a series of harder and harder missions till a final climactic confrontation with some type of uber powerful creature. To obtain the armor this mission would only have to be done once for each character that wished to gain the armor and each person in the group would get the armor.
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And then his friend happens to be a complete jerk, and can't really listen to the team/do whatever he's supposed to be doing, and also happens to love PUG-ing, with your oh-so-leet armor on himself as well.
So much for leet armor on non-noob huh?
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Originally Posted by Doomslay
1. You would eliminate the selling out materials to make said armor, because in order to reach the Armory where you can get to the armor you would have to complete all of the quest,(No Noobs in elite armor)
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Originally Posted by crystalklear64
Put a 3 fold requirement on entering said area to get the armor. A set amount of exp is needed, a set amount of time played on that character is needed, and a set amount of time for having that character created is needed.
So, only those with (sample numbers) 2 Million Exp, 300 Hours on their character, and a 6 month lifespan on their character, could enter this area in addition to the requirements you already put in place. Yes, I know none of those alone are measurements of skill or whatever, but if you add all three of those, chances are people will play their character enough to kill the 6 month time span (added to prevent afking while logged in to hit the 300 hour mark) and while playing for 6 months a normal person playing 2 hours a day can easily make that. The exp is added so that the person had to have at least gone outside and either killed or watched someone kill some monsters. |
#1-6 month lifespan on their character: buy a used account with an old character
#2-2 Million Exp: alot of PWR lvl or see #1
#3-300 hour: afk or see #1
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Originally Posted by sinican
do people still consider 15k armors "elite" in the first place...
ever since ive played the game ive always felt that you just had to pay more for cooler looking skins... hence why they are harder to get... i don't get into these "elite" clichs... just cuz u have rare anything doesn't say elite in my mind it just shows that the person is fortunate... it really only takes a few good drops to turn around into enough money to afford these luxuries... and any newb has the same chance to be fortunate as the most experienced addictive player in GW |
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Originally Posted by Maria The Princess
to an ebayer it sounds like this:
#1-6 month lifespan on their character: buy a used account with an old character #2-2 Million Exp: alot of PWR lvl or see #1 #3-300 hour: afk or see #1 |
And then we would see another thread titled "l33t armor Abuse". Rinse and repeat.

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Originally Posted by Cacheelma
*Giggles*
And then we would see another thread titled "l33t armor Abuse". Rinse and repeat. ![]() |
your argument sounds a lot like the one's used by people that don't want to change the social security system, everyone admits there's a problem but doesn't want to change the status quo, okay so what's your suggestion????
