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Originally Posted by NinjaKai
Factions was made by a different dev team. The original team that worked on Prophecies are working on Nightfall.
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Originally Posted by Lord Palidore
Technically, Factions was also made by the same team as Prophecies, was it not?
Because with the first Guild Wars, it was 1 team of about 160 (or somewhere around that.)
Then after it released, 80 people split into Factions, other 80 would continue to work on the Prophecies campaign until November, when they started on Nightfall.
So yeah, besides the fact that they may have hired, or released people here and there, both teams are the "original" team I believe.
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Like Lord Palidore said, Prophecies was made by both teams and then they split. Everyone needs to stop thinking that "team 1 made prophecies and prophecies" and "team 2 made factions". Team 1 and 2 made prophecies, and team 1 made factions while team 2 kept updating prophecies. After 6 months of prophecies being out, then they started making nightfall.
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Originally Posted by Hella Good
GW does not provide quality PvE experience. The story is pathetic, the engine needs improvements, game mechanics are crippled, pathing is more than horrific, etc. I expect more of the same for the PvE side of Nightfall.
GW has a wonderful PvP side to it where the true value of the game can actually be seen. However, the PvP grind hasn't been addressed and doesn't look like it's going to be addressed in NF. So, yes, more of the same here as well.
Factions was hardly anything to be thrilled about, NF will likely follow the same path. More of the same seems to pretty much be the formula ANet have chosen for GW. Surely, there will be new toys but they will get old faster than with Prophecies and faster than with Factions. Not enough has changed in the game to warrent high expectations of NF.
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Please don't flame pve, even if you only pvp...but yes, it does seem that pvp won't really change much no matter what.
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Originally Posted by Ristaron
I'll likely play until 1 of 2 things happens:
1. I run out of money to keep buying the new chapters and such.
2. They branch out into sci-fi and add lazer beams and space ships.
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Sci-fi with GW....depends on what they mean by sci-fi. If taht includes lasers and ships like mentioned, then I don't think I'll be buying that chapter....if they add that, they might as well start giving all profesions shotguns and bazookas too....it's just not a good thing to put in GW(IMO)....
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Originally Posted by nomercy
Factions sucked cause you couldnt do quests for skills. You had to buy every single one of them. And the "fast as heck to lvl 20" part is not fun either. Also you spend all of your time on a noobie island and when you get off its lvl 20+ area.
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Ya, I didn't like how you couldn't really do quests for skills, but I'm glad that we lvled so fast.