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True some characters are messed up and will be fixed, but all the female monks look much better and realistic in my opinion and the female warrior above also looks much better. She looks more alive and real now. In the first picture she has a blank zombie stare, now she looks like she is looking at something and has more depth above and below her eyes.
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I -swear- on my grandmother's grave that she did not look like a zombie before the update, it's just the lighting and I have no Before shots, and I can't take them now for obvious reasons
That aside, this thread is so damn funny, not because of the changes, but because of the amount of unbridled humour in here. So I'm gonna keep reading! -nods-
As for Christie and koa_Torqual, I think you're both overreacting a touch. Anet -will- fix the shader issues (along with the hair and glitches, etc), the -only- thing to worry about is if they're going to revert the changes they inadvertedly made to a character's mouth, or whatever. Like Gaile said, people need to move with the times and get on board about the changes. While I don't want my warrior's face to change from what I've been used to for the past 14 months, if Anet decides to keep the change that's their call.. it is their game. It's just a matter of accepting the changes to the game and moving on, sort of like ritualists now going "Okay, they slightly decreased the recharge time on Ritual Lord, I'm gonna move on and deal with it" instead of "wtf bring back the old ways".
That said, I don't entirely disagree with koa_Torqual, because like he said, the people who -actually- use the face should get the say. It's still hard to determine who uses it and who doesn't, besides.
Yes, I don't make sense 90% of the time, so excuse me! -eats twig-