Petition for the skill icons - Change back

xiao1985

xiao1985

Wilds Pathfinder

Join Date: Nov 2005

yeh i am abit annoyed at this update too....

but i guess it's because it avoids too much space being occupied on your computer... but then, how big would a thumb nail be any way?!

/sighed...

wilson

Krytan Explorer

Join Date: May 2005

aggro bubble

[RD];[FW];[GOTS];[baed];[kiSu]

/signed

I do not like the "change" in the skill icons at all. It's annoying and does look really bad. I really hate scrolling through my skill window at the moment. Please change it back to what it looked like before the update.

cataphract

cataphract

Forge Runner

Join Date: Aug 2005

Ashford Abbey

Hey Mallyx [icU]

Mo/Me

Quote:
Originally Posted by KamikazeChicken
I'm glad the majority of you individuals don't understand the extent of the inconvenience. When looking at what someone else is casting, you don't see the skill icon, until it's already or nearly completely cast. This inhibits the ability of players to properly interrupt critical skills from being used.

This thread isn't about the 1 second it takes for skills on your personal bar to show their icon. This thread is about the 1 second it takes for icons to appear when you're watching others cast, and that 1 second vital.
QFT

Interrupting is almost impossbile now. What am I interrupting - hourglasses or skills? WTF?

gabazieute

Ascalonian Squire

Join Date: Aug 2005

R/Mo

/signed
It's annoying and should be fix asap

I saw this quote on a french GW forum:
Quote:
Izzy told me personally it was put in place before the nightfall event to solve a problem they couldn't fix in time, and they're working on fixing it now.

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

Hmm... I wonder if it's due to the profession-changing monsters? Maybe the system before had pre-defined skillsets for each NPC, with the icons already there. But when you run into something that can change it's profession, and thus it's skills, on the fly, they hit a snag with how the pre-loading was done, so implemented the hourglass thingies.

All speculation, of course. Either way - /signed fix it! fix it! fix it!

Darth Marth

Darth Marth

Lion's Arch Merchant

Join Date: Jan 2006

USA Midwest

Order of Celestial Guardians II [OCG]

Me/Mo

/signed

I'm sure this isn't intentional or anything; if ANet has been able to seamlessly display skills for over a year, why shouldn't they be albe to now? How hard can this be to fix?

Akuma

Akuma

IRC W H O R E

Join Date: Feb 2006

Australian Trolling Crew HQ, rightful leader and administration

Yale University [Snow]

W/

/signed. This needs to be fixed, it's annoying how everything has it now and it takes 2 seconds to see what it (conditions, hexes) actually are.

Interrupting isn't a problem though, the skills have their names in the activation bar.

Northrog

Academy Page

Join Date: Mar 2006

Me/

/signed

A fix is needed. The gameplay is badly injured. I want my icons back.

Kityn

Krytan Explorer

Join Date: Mar 2005

Michigan

Heroes of the Horn [HoH]

N/

/signed

Wtf Its A Monk

Frost Gate Guardian

Join Date: Feb 2006

Michigan

A/

Quote:
Originally Posted by Turbo Wombat
Nope, the icons load in an "on demand" basis so GW won't even cache the picture until you are actually staring at it. Not a problem for those with new and fast systems, but for the players with slightly more dated technology, they may not be able to tell what is casting or what hexes/enchantments/conditions are on them for the first few seconds while the icon loads. While those few seconds may seem insignificant at first glance, that's all the time it takes to be flattened in PvP and some areas of PvE
i never even noticed the problem myself but as you said it could be a substantial problem for players with "dated technology" im sure Anet will take this into consideration and do what is best for the community as a whole

Effendi Westland

Effendi Westland

Wilds Pathfinder

Join Date: Dec 2005

Isle of the dead

[DVDF][LDS]

P/W

/signed

I can live with scrolling through my skills and it taking some time to display them. I cannot live with not seeing what my opponents are doing.

My mesmer stopped interrupting for the time being and is nuking now.

Qual

Qual

Krytan Explorer

Join Date: Dec 2005

Denmark, Karup.

[PuG]

W/E

/signed

I don't like A-net anymore ! Do I have to give a reason? They are trying to kill the game. What was the deal about nerfing Divine Boon and them Rt skills like shelter ?

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by Qual
/signed

I don't like A-net anymore ! Do I have to give a reason? They are trying to kill the game. What was the deal about nerfing Divine Boon and them Rt skills like shelter ?
??? Wrong thread?

I'm not going to sign this simply because I'm sure Anet is aware of the problem and working on fixing it.

tomcruisejr

tomcruisejr

Banned

Join Date: Apr 2005

Quote:
Originally Posted by AkumaZ
Interrupting isn't a problem though, the skills have their names in the activation bar.
but for right brained people (coz left brain is language oriented), they need the visuals.

reading phrases takes more time than looking at a picture and interrupting requires quick reflexes.

Legendary Shiz

Legendary Shiz

Desert Nomad

Join Date: Apr 2006

/signed twice

Tremere

Tremere

Ascalonian Squire

Join Date: Jul 2006

[DbD]

E/

/SIGNED.

Absolutey, unequivocally, and fully.

Want to know why??

If 'this' had happened back in the days when I used to play EQ (origonal Everquest, not the sequel), you can be damn sure Verant would of seen that head's rolled over it. THAT DAY. People fired, or disciplined... or given a stern talking to out-back behind the bins, whatever, and it FIXED immediately. Its been almost (or over?) a week now aswell, and there is no excuse for this not being rectified... if you know anything about coding, you know that this is childsplay stuff in terms of difficulty, all UI coding *is*, packet orientated modifications to the datastream for such information, likewise. Its not exactly as if they need to reinvent the wheel, and rewrite the entire C++ coding language. No excuses, whatsoever.

I have another theory, and you might not like it. Since there is no way this -can't- of been fixed... and day's ago... and ANet and Archangel Gray are keeping ominously quiet about it, I think the hour-glasses are here to stay.

So, to alot of you : i'd start thinking about signing this petition now, or you might be kicking yourself in a week or so.



- Tremere

fatmouse

Academy Page

Join Date: Jul 2006

Quote:
Originally Posted by Tremere
if you know anything about coding, you know that this is childsplay stuff in terms of difficulty, all UI coding *is*, packet orientated modifications to the datastream for such information, likewise. Its not exactly as if they need to reinvent the wheel, and rewrite the entire C++ coding language.
I fear it may be still too difficult, alas, if only coding was as easy as taking a lot of random technical words and stringing together a nonsensical sentence...

Tremere

Tremere

Ascalonian Squire

Join Date: Jul 2006

[DbD]

E/

Quote:
Originally Posted by fatmouse
I fear it may be still too difficult, alas, if only coding was as easy as taking a lot of random technical words and stringing together a nonsensical sentence...
I consider this a flame, since it has nothing to do with the topic at all, and just basically is a veiled implication i know just as little about anything (coding included) at all as this poster, obviously. Any mod's reading this, i'd like the previous post removed. Thanks

PS: It's probably 'nonsensical' to you (even though it is perfectly error-free both grammatically, and symantically) since i guess you're a retarded moron :P


Back to the topic at hand :

/SIGNED.

fatmouse

Academy Page

Join Date: Jul 2006

Why Sir, I do not know what you are inferring from my post, but I am absolutely both shocked and unequivocally appalled (fully) at the flames you have conveyed within your post.

Tremere

Tremere

Ascalonian Squire

Join Date: Jul 2006

[DbD]

E/

Quote:
Originally Posted by fatmouse
Why Sir, I do not know what you are inferring from my post, but I am absolutely both shocked and unequivocally appalled (fully) at the flames you have conveyed within your post.

Nice try man. The old backpeddle.
Don't think its gonna work... all the last 4 odd posts are completely off topic, flame orientated... and most importantly : started by you.

Gedrand

Gedrand

Ascalonian Squire

Join Date: Sep 2006

The Pantheon Fellowship

Me/

I am concerned about this situation both as a Mesmer and just in general. However, I have faith in Anet that something which is so obviously problematic will be resolved soon!

Nivryx

Nivryx

Krytan Explorer

Join Date: Mar 2006

Kenya

Mo/

anet is trying to make my job interrupting harder, by the time the hour glass changes into the skill its been half a second, which means that for someone going off of icons, any skill under a second cast is impossible to interrupt. since half seconds generally take spamming to get, and it takes half a second to change... =/

Theus

Jungle Guide

Join Date: May 2005

W/Mo

God.This has to be removed.Immediately.

PvP for me has become nothing but a frustration being killed by skills like that of Clumsiness and Ineptitude as a caster,because lo and behold,I'm already attacking by the time it actually comes up on my status bar.

Navaros

Forge Runner

Join Date: Apr 2005

Mo/Me

I absolutely loathe this new "scroll thru hour glasses in your skill list til your real icons draw in" stuff. Please remove it at all costs as soon as humanly possible.

/signed

Makkert

Makkert

Black Beast of Aarrrrgghh

Join Date: May 2005

The Netherlands

The Biggyverse [PLEB] // Servants of Fortuna [SoF]

the hourglasses make playing harder. simple as that.

/signed.

jonnybegood

jonnybegood

Wilds Pathfinder

Join Date: Jul 2005

huh?

The Final Exodus[FX]

Do these petitions ever work? Heck even most of the time devs dont recognize them, and i am almost tired of them. Yeah its a problem (for some) and it was implemented just they ay it sposed to work and it is working wether you like or not.

LoKi Foxfire

LoKi Foxfire

Krytan Explorer

Join Date: Apr 2005

Florida

One Corgi Army {OCA}

R/Rt

To all those people who say that the newer, faster systems will cache it correctly: You're wrong.

I'm running a high end system at 1280x1024, 4xAA, and max everything and GW runs fast everywhere. The speed of your system has little effect on the hourglasses because their 'on-demand' code is too slow to keep up with the game itself. I also don't understand the reasoning behind reloading pictures over and over - I still get the hourglasses after the skills have been used which confuses as to the point of this whole system.

But yea, A-net will fix it. It's really irritating.

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

Yes dear god yes... please fix this. It is so god damned annoying. ive seen it in cases where 1/4 second casts like reversal, prot spirit, etc. have been spammed and the icon never showed up, just the hour glass.

Why was this ever put in in the first place?

Theus

Jungle Guide

Join Date: May 2005

W/Mo

Quote:
Originally Posted by MistressYichi
Yes dear god yes... please fix this. It is so god damned annoying. ive seen it in cases where 1/4 second casts like reversal, prot spirit, etc. have been spammed and the icon never showed up, just the hour glass.

Why was this ever put in in the first place?
It was put in to fix a bug that occured during the execution of the Nightfall Preview.

jonnybegood

jonnybegood

Wilds Pathfinder

Join Date: Jul 2005

huh?

The Final Exodus[FX]

i have heared a couple of explanation, bur Alex nor Gaile have offered insight (as far as I can see) so labeling them is all specualtion, I understand that this implementation may have turned out bad if Anet did it to fix a problem then I hate to see how bad the problem was before they fixed it.

I am not Saying to start a petition but some feedback from a Dav would be nice.

Frau Braten

Ascalonian Squire

Join Date: Jul 2006

This has been going on since last weekend
I don't believe it has anything to do with "dated" machines
I run a Dual Core 3 GHz intel chip and a high end 256M ati graphics card
1400X1080 all graphics on max, and it looks awesome
Even the hourglasses look good, but I dont want to see them

I have stopped using my mesmer because of it

Please fix this problem

sunsmoon

Pre-Searing Cadet

Join Date: Sep 2005

Modified Soul Society [SOUL]

/signed

3 year old computer (and wasn't that great to begin with), and the time it takes to load the icons is enough to miss an interrupt or is enough to deal a mean amount of damage to me or my party.

xXa1

xXa1

Frost Gate Guardian

Join Date: Mar 2006

just logged in, saw the hourglasses were still there, logged out.

it seems to me that anet is too concerned at launching nightfall and immediately earning from it than in repairing problems that their beta testing of nightfall has brought.

as an existing (prophesies and factions) and future (nightfall) customer, i expect the product to be to my liking and if it is not, then i will reserve the option to withhold future purchases. it's that simple.

anet will not get anything more from me until i like what i see.

GranDeWun

GranDeWun

Wilds Pathfinder

Join Date: May 2005

Here's another odd thing: The icons load slooowly, but the descriptions are there immediately. I'll grant the descriptions take fewer bytes, but still...

And btw machine speed makes no difference to load times as far as I can see.

Eldin

Eldin

Forge Runner

Join Date: Dec 2005

America. How about you, commie?

Fellows of Mythgar [FOM]

R/Mo

/signed

If you've read my thread on glitches left behind by the Nightfall event, then you are quite aware that I am as annoyed by them as you are.

ParanoidDenny

Frost Gate Guardian

Join Date: Jun 2006

EOM

/Signed

Caleb

Caleb

Nil nisi malis terrori.

Join Date: Aug 2005

Mo/Me

/pleasefixthisassoonaspossible

Carth`

Carth`

Desert Nomad

Join Date: Apr 2006

/signed

sp3ct3r

Ascalonian Squire

Join Date: Sep 2005

Portugal

Group Therapy [HUG]

Mo/Me

fix the hourglasses

/signed

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

/signed.

Annoying bug. Yes the devs do recognize and read this forum. Check out of dev tracker section for proof of that.