Is Guildwars coming to an end?
Franco
Hello.
The discussion here is about the future of old guildwars players.
Due to the changes happening in the future, lets start with Heroes ascent.
Lots of people that I know and people that I hear in the forums and some guilds are disbanding or leaving guildwars after the 6vs6 happens.
So why change?
Now about the inscriptions salvage. After Nightfall economy and high end selling will end. Which means many people are already thinking or leaving guildwars because there will be nothing else to do for them.
So why change ?
Nightfall will atract new players but will repel old players ... Guildwars is already a fantastic game as it is, Factions didnt bring any changes so why are they doing it now?
How many people are complaining about the HA system and the prices of certain items to make this happen?
What does everyone think about this?
If you're against this changes or agree with them, Sign here.
The discussion here is about the future of old guildwars players.
Due to the changes happening in the future, lets start with Heroes ascent.
Lots of people that I know and people that I hear in the forums and some guilds are disbanding or leaving guildwars after the 6vs6 happens.
So why change?
Now about the inscriptions salvage. After Nightfall economy and high end selling will end. Which means many people are already thinking or leaving guildwars because there will be nothing else to do for them.
So why change ?
Nightfall will atract new players but will repel old players ... Guildwars is already a fantastic game as it is, Factions didnt bring any changes so why are they doing it now?
How many people are complaining about the HA system and the prices of certain items to make this happen?
What does everyone think about this?
If you're against this changes or agree with them, Sign here.
Sekkira
It's a change for the best I say. If you're gonna leave because you can't buy/sell things for 100k+100e anymore, then you should really look at yourself. The game is about combat, strategy and teamplay. Making changes to keep this as first priority is always good. People will leave every update and people will join every update, you can't please everyone.
Aejorii
It's not out yet, so we don't know for sure how it will impact the game. I'm still going to be buying the game. Those who are unsure whether this game is for them could wait for what others think or read reviews of it.
To leave GW because Heroes' Ascent is a 6v6 is kind of dumb. That isn't the only type of pvp you enjoy, right? I would have thought that dynamic changes brings new ideas and creative builds to the table, making HA less stale than it is right now. I myself am not sure whether I like the changes or not, but that's because I am not sure how fast I could adapt to it. Imo, this gives new players to pvp an extra foot in a head start. Everyone will be back to learning new types of changes to maps with a change in party size.
To leave GW because Heroes' Ascent is a 6v6 is kind of dumb. That isn't the only type of pvp you enjoy, right? I would have thought that dynamic changes brings new ideas and creative builds to the table, making HA less stale than it is right now. I myself am not sure whether I like the changes or not, but that's because I am not sure how fast I could adapt to it. Imo, this gives new players to pvp an extra foot in a head start. Everyone will be back to learning new types of changes to maps with a change in party size.
Big_Iron
Change happens and most of the time, it's a good thing. It's called evolution.
DeanBB
I see the selectable upgrade salvage and the mod salvage as positive and in keeping with GW's "no grind" policy. So people are going to quit because they can't amass a million bucks as easy? Whatever. I play for fun and don't see buying/selling as fun.
I'm hoping for salvagable and upgradable shields in the future as well.
I'm hoping for salvagable and upgradable shields in the future as well.
Darksun
Quote:
Originally Posted by Franco
Lots of people that I know and people that I hear in the forums and some guilds are disbanding or leaving guildwars after the 6vs6 happens.
|
supaet
please discuss those two issues in their own long thread
Jeremy Untouchable
Amen to changeing upgrades on Sheilds. I am in favor of this new salvage idea, and 6 vs 6, Most of the people out there are. I only know of one person in my alliance who isnt likeing the idea, They are one of the power sellers themselfs.
KamikazeChicken
The majority of the PvP community has wanted an overhaul of HA for quite awhile. 6v6 is also widely welcomed changed to that same population. Linked with map changes, and you've breathed new life into a stagnant area of the game.
The cost of making PvP ready characters will be dramatically reduced by this change, and the casual player will finally be able to afford things they desire. Honestly, I can't say I'll miss people who only ever solo farmed things anyway.
These changes only repel a certain %age of "hardcore" PvE individuals, but it makes the playing experience more enjoyable to a greater %age of people who play casually.
GW was never planned to be a grind-happy RPG, and people need to start accepting that.
The cost of making PvP ready characters will be dramatically reduced by this change, and the casual player will finally be able to afford things they desire. Honestly, I can't say I'll miss people who only ever solo farmed things anyway.
These changes only repel a certain %age of "hardcore" PvE individuals, but it makes the playing experience more enjoyable to a greater %age of people who play casually.
GW was never planned to be a grind-happy RPG, and people need to start accepting that.
LiamR
The inscriptions will be great.. I want a good Chaos Axe or a Stone Summit Axe. 100k+1028364857489 ectos FTL =[
EternalTempest
GuildWars life depends on selling new chapters. It doesn't matter if it's current players or new players.
Say they have 50% of the current players move one as long as Old + New = Sales targets Anet's good.
Not only that as Darksun pointed out, when every there is a major change we get flooded with OMG I HATE YOU ANET I QUIT and the truth is maybe 1/2-1/4 of the people complaining *may* quit.
The only way I can see GW coming to end if they announce monthly fee's or completely botched chapter (factions has some issues but it is was a success) or a series of medicore chapters that impact sales.
I for one love the inscription idea and still playing (Since Oringal Beta Events)
Say they have 50% of the current players move one as long as Old + New = Sales targets Anet's good.
Not only that as Darksun pointed out, when every there is a major change we get flooded with OMG I HATE YOU ANET I QUIT and the truth is maybe 1/2-1/4 of the people complaining *may* quit.
The only way I can see GW coming to end if they announce monthly fee's or completely botched chapter (factions has some issues but it is was a success) or a series of medicore chapters that impact sales.
I for one love the inscription idea and still playing (Since Oringal Beta Events)
SpitfireIXA
What's this "Inscriptions Salvage" that everyone's talking about? ?
daraaksii
PvE players wont leave. A lot of HA players will leave, but some will stay. I can't really understand why A-net made this change before NF come out.
mrdbeau
I can honestly say I am probably more excited about the game after the Nightfall pve event and the announced HA change than I have been since the very first WPE I played 2 and a half some odd years ago.
Nightfall looks to rival even Prophecies for a quality pve experience, the addition of heroes is awesome, and I can finally play in a pvp arena that I used to really love to play at again, before it became more of a job than a fun competitive "tournament."
Just a quick comment: If everyone who was a "hardcore" HA player or in a "hardcore" HA guild left... that'd be what? maybe a few hundred people at most? GW is always going to introduce changes that some people hate and some people love. They have to do what they think will accommodate and be good for the majority of players. This change is and does just that.
Nightfall looks to rival even Prophecies for a quality pve experience, the addition of heroes is awesome, and I can finally play in a pvp arena that I used to really love to play at again, before it became more of a job than a fun competitive "tournament."
Just a quick comment: If everyone who was a "hardcore" HA player or in a "hardcore" HA guild left... that'd be what? maybe a few hundred people at most? GW is always going to introduce changes that some people hate and some people love. They have to do what they think will accommodate and be good for the majority of players. This change is and does just that.
The truth itself
I like both new changes, hopefully less elitism in HA, for a while at least.
Salvage options? Good, if it brings new options for PvPers too, it'll be awesome.
One thing i dislike about GWN, is the way they added more skills to the paragon. Absolutely terrible.
Salvage options? Good, if it brings new options for PvPers too, it'll be awesome.
One thing i dislike about GWN, is the way they added more skills to the paragon. Absolutely terrible.
Mistress Mindbender
/not signed.
To the people who claim they are going to quit:
You got a small preview of HA, during a double fame weekend that did of course bring everyone and their dogs out to play. Of course you would see an over abundance of FOTM builds. You did not however get to play 6 vs 6 with nightfall skills, gameplay will be different at that point.
To those who are going to quit due to salvage options - Nobody knows what these will be like, it was not available in the preview.
Try them out before you quit, if you don't like how it is a few weeks after they are live, then and ONLY then will threads like this be justified.
To the people who claim they are going to quit:
You got a small preview of HA, during a double fame weekend that did of course bring everyone and their dogs out to play. Of course you would see an over abundance of FOTM builds. You did not however get to play 6 vs 6 with nightfall skills, gameplay will be different at that point.
To those who are going to quit due to salvage options - Nobody knows what these will be like, it was not available in the preview.
Try them out before you quit, if you don't like how it is a few weeks after they are live, then and ONLY then will threads like this be justified.
Jeremy Untouchable
someone should just post a poll? I wish we could on this forum
ChaoticCoyote
Sigh.
I sometimes feel like Guild Wars is infected by people carrying signs that say "Repent! The End of the World is Near!" It's an old cliche, but it certainly seems to be an accurate portrayal of people who constantly see gloom and doom in everything.
I doubt *very much* that 6v6 HA will bring the game crashign down, or that thousands of people will stomp away in a huff. A few hundred people will take offense and quit; I say "good riddance" to such norrow-minded folk.
And if people are only playing so they can stand around in Kaineng all day shouting "WTS" -- well, I just don't know what to think. I hope they have a happy life in some other game.
The bottom line is that Guild Wars will go on, and likely grow in popularity.
And the doomsayers will continue to protest...
I sometimes feel like Guild Wars is infected by people carrying signs that say "Repent! The End of the World is Near!" It's an old cliche, but it certainly seems to be an accurate portrayal of people who constantly see gloom and doom in everything.
I doubt *very much* that 6v6 HA will bring the game crashign down, or that thousands of people will stomp away in a huff. A few hundred people will take offense and quit; I say "good riddance" to such norrow-minded folk.
And if people are only playing so they can stand around in Kaineng all day shouting "WTS" -- well, I just don't know what to think. I hope they have a happy life in some other game.
The bottom line is that Guild Wars will go on, and likely grow in popularity.
And the doomsayers will continue to protest...
Jessyi
I don't get attached to anything in this game anymore. There's absolutely no statute of limitations on what can and cannot be changed. The value of nearly every "physical" element of the gameplay has changed. I mean materials and armors, weapons, weapon mods, runes, maybe even emotes dependant on how you view the 6v6 HA change.
I think the only thing that ANet can't take away or replace is the quality of tactically organized competitive PvP, and that's something that we've made for ourselves (in the sense that the gameplay is more defined by the quality of the people that you're playing with). The way that PvP works in ANY capacity is subject to change. I don't rule out the possibility that GvG could be changed in some drastic and controversial way.
I for one, hate most changes. Unfortunately the only thing worse than the changes more often that not is thier implimentation. I think overall, ANet's doing a good job, really. I have faith that alot of my dissapointments in some of the changes they've made to the game were in some way necessary. I get by simply by expecting the worst case scenario in every situation. Maybe you should too.
-Jessyi
I think the only thing that ANet can't take away or replace is the quality of tactically organized competitive PvP, and that's something that we've made for ourselves (in the sense that the gameplay is more defined by the quality of the people that you're playing with). The way that PvP works in ANY capacity is subject to change. I don't rule out the possibility that GvG could be changed in some drastic and controversial way.
I for one, hate most changes. Unfortunately the only thing worse than the changes more often that not is thier implimentation. I think overall, ANet's doing a good job, really. I have faith that alot of my dissapointments in some of the changes they've made to the game were in some way necessary. I get by simply by expecting the worst case scenario in every situation. Maybe you should too.
-Jessyi
elLOCOmutha
Change is often scary but it also usually brings positive things with it. I am looking forward to the next chapter and to all the changes.
I would also love to see us being able to change the inherents on shields in the future.
I would also love to see us being able to change the inherents on shields in the future.
audioaxes
there have been drops in ppl playing pve and pvp way before these changes occured
im opposed to the whole 6v6 idea and im sure some ppl will quit HA when this happens but it wont be that much considering the ppl who have already left
those who've already done alot of pvp it gets kinda old, you can only win so many hoh's and gvg so much until some people get a bit bored
the problem with pve:
the end game is horrible
what on earth is there to do after you passed the main missions? i believe the many who left pve are those who just realized, "ok i got my leet armor and weapons now what?...."
and i doubt throwing on more missions and quests solves anything, they get repetitive
they can try pvp but ra gets dull fast and its pretty difficult to try to enjoy yourself in gvg and ha as a new player
im opposed to the whole 6v6 idea and im sure some ppl will quit HA when this happens but it wont be that much considering the ppl who have already left
those who've already done alot of pvp it gets kinda old, you can only win so many hoh's and gvg so much until some people get a bit bored
the problem with pve:
the end game is horrible
what on earth is there to do after you passed the main missions? i believe the many who left pve are those who just realized, "ok i got my leet armor and weapons now what?...."
and i doubt throwing on more missions and quests solves anything, they get repetitive
they can try pvp but ra gets dull fast and its pretty difficult to try to enjoy yourself in gvg and ha as a new player
BunnyMaster
Quote:
Originally Posted by EternalTempest
Not only that as Darksun pointed out, when every there is a major change we get flooded with OMG I HATE YOU ANET I QUIT and the truth is maybe 1/2-1/4 of the people complaining *may* quit.
... snip.... I for one love the inscription idea and still playing (Since Oringal Beta Events) |
I'm taking a break from GW atm, but can't wait till Nightfall is out. And so are some of my friends (beta ftw).
axe
We still dont know how the 6v6 HA or the inscriptions will be implemented yet, so I dont know why people are in a panic.
The 6v6 may turn out to be VERY fun with the new maps, the inscriptions might "alter" your weapon to make it known that it was moded and therefor not "perfect" because it didnt drop gold req 7 15^50. Its far too early to tell.
The 6v6 may turn out to be VERY fun with the new maps, the inscriptions might "alter" your weapon to make it known that it was moded and therefor not "perfect" because it didnt drop gold req 7 15^50. Its far too early to tell.
MelechRic
Well I've earned my 1000 plat and then some. Honestly... I'm tired. I don't mind at all if the good mods and other stuff is easier to get. Over the past few weeks I've managed to farm a few 100k and that's because I've been bored stiff with the content. The only challenge now is to figure out new builds for certain areas.
If this change means less searching for mods then I'm happy to beat my plowshare into a sword and start fighting again.
If this change means less searching for mods then I'm happy to beat my plowshare into a sword and start fighting again.
Sir Skullcrasher
Will Guild Wars come to an end? Yes, since peoples will eventually get bored and tired of playing the same thing over and over again. Not to mention if A-Net decide to create a new series to replace Guild Wars. As for players dropping like mad.. it's simply that they have lost interest for Guild Wars. I mean after what happened with Factions (bad storyline, bad voice acting and a pretty crappy mapping) I think the changes in Nightfall will bring in some new and old (returning) gamers back to Guild Wars' population. Will peoples like the changes, no but that is their own opinion.
As for me, i'll stick to Guild Wars until something new takes away my interest.
As for me, i'll stick to Guild Wars until something new takes away my interest.
supaet
sighz, while you're all at it, to make your pve chars pvp ready? USE COLLECTORS! USE GREENS, you don't NEED chaos axe or whatever crap
And for those who is not in a pvp guild, and they want to play organize 8v8, where should they go? They are FORCED to play 6v6 and 6v6 ONLY! casual 8v8 is ELIMINATED! This is not a change, this is eliminating one mode that SOME people claim that they hate, and bring on a new mode that does not fix the fundamental problem of the old mode.
Two to three month later, those of you who support the 6v6 (because you're tired of or hate the 8v8) will feel no different, you'll say, wtf I cant get in groups, they discriminate my rank. WTF vimway again....so boring! WTF smites again...so boring....WTF DEGENS totoally dominating....guess what, spirit spaming on the rise again. new rits and ranger spirits, degens and spirit dmgs. I can just see it coming. A new 6v6 is good, but a change in HOH that does not fix ANYTHING or make it ANY better is useless. I don't see a new HOH coming, I see 8v8 died and HOH continue to die.
oh well, heros battle ftw
And for those who is not in a pvp guild, and they want to play organize 8v8, where should they go? They are FORCED to play 6v6 and 6v6 ONLY! casual 8v8 is ELIMINATED! This is not a change, this is eliminating one mode that SOME people claim that they hate, and bring on a new mode that does not fix the fundamental problem of the old mode.
Two to three month later, those of you who support the 6v6 (because you're tired of or hate the 8v8) will feel no different, you'll say, wtf I cant get in groups, they discriminate my rank. WTF vimway again....so boring! WTF smites again...so boring....WTF DEGENS totoally dominating....guess what, spirit spaming on the rise again. new rits and ranger spirits, degens and spirit dmgs. I can just see it coming. A new 6v6 is good, but a change in HOH that does not fix ANYTHING or make it ANY better is useless. I don't see a new HOH coming, I see 8v8 died and HOH continue to die.
oh well, heros battle ftw
winkgood
What I see is an ever increasing trend of Anet catering Guild Wars to the noobs or casual players. Though I don't see Guild Wars coming to an end anytime soon, I do predict that many of those loyal hardcore players will start to die off in search of other games that better fit their needs. What do I mean?
Practically every nerf/update/change has been focussed towards the crowd of whiners who feel that things are unfair and that they are somehow being cheated of their game experience. Hey, don't get me wrong. I'm all for equal opportunity. I feel that the game was founded on that basis with features such as instanced areas, collector weapons and greens, low level cap, and easily obtainable max armor. When equal opportunity turns to force equality on people thats where I am concerned. I'm not sure what I think about the adjustment to 6v6. New maps are always welcome, but I can't help but think that moving to 6v6 is simply an answer to the whiners who complained about not being able to get into groups because they lacked experience/fame/rank. IMO, 6v6 and new maps will comletely change the meaning of rank. To me this seems a bit unfair to the long time HA'ers who have worked hard for their fame.
On to inscriptions. If the inscription mechanic is really what people are saying it is, then shame on Anet for adding this. This is another direct result of the hoard of whiners who cried "I bought the game, I deserve to have a req8 15^50 platinum blade/chaos axe/zodiac sword without doing any work for it." Secretly, these type of people will simply claim that its unfair or unbalanced that only some can have them. Unfortunately this argument doesn't work as there is a plethera of greens and collectors items with perfect stats just waiting to be used by the casual or new player. This isn't enough for these people though. They want to have the "elite" skins. Little do they realize that once everyone has a 15^50 req8 platinum blade, that it will no longer be elite.
Part of the appeal to MMORPGs is the length of time you can play the game since there are always more things to do. I fear that these changes are robbing what many considered to be accomplishment from the game. Many players out there enjoy the challenge of gaining fame and rank or the challenge of farming and collecting rare skinned and perfect stat items. I hope these things don't come to pass but I don't really expect anything from Anet anymore. Jessyi gave the best advice: "I get by simply by expecting the worst case scenario in every situation." QFT.
Practically every nerf/update/change has been focussed towards the crowd of whiners who feel that things are unfair and that they are somehow being cheated of their game experience. Hey, don't get me wrong. I'm all for equal opportunity. I feel that the game was founded on that basis with features such as instanced areas, collector weapons and greens, low level cap, and easily obtainable max armor. When equal opportunity turns to force equality on people thats where I am concerned. I'm not sure what I think about the adjustment to 6v6. New maps are always welcome, but I can't help but think that moving to 6v6 is simply an answer to the whiners who complained about not being able to get into groups because they lacked experience/fame/rank. IMO, 6v6 and new maps will comletely change the meaning of rank. To me this seems a bit unfair to the long time HA'ers who have worked hard for their fame.
On to inscriptions. If the inscription mechanic is really what people are saying it is, then shame on Anet for adding this. This is another direct result of the hoard of whiners who cried "I bought the game, I deserve to have a req8 15^50 platinum blade/chaos axe/zodiac sword without doing any work for it." Secretly, these type of people will simply claim that its unfair or unbalanced that only some can have them. Unfortunately this argument doesn't work as there is a plethera of greens and collectors items with perfect stats just waiting to be used by the casual or new player. This isn't enough for these people though. They want to have the "elite" skins. Little do they realize that once everyone has a 15^50 req8 platinum blade, that it will no longer be elite.
Part of the appeal to MMORPGs is the length of time you can play the game since there are always more things to do. I fear that these changes are robbing what many considered to be accomplishment from the game. Many players out there enjoy the challenge of gaining fame and rank or the challenge of farming and collecting rare skinned and perfect stat items. I hope these things don't come to pass but I don't really expect anything from Anet anymore. Jessyi gave the best advice: "I get by simply by expecting the worst case scenario in every situation." QFT.
Scutilla
Another doom and gloom thread
People have been threatening to quit over changes ever since the AoE AI change (and probably before that, that's just the earliest notable instance that comes to mind). At LEAST every two weeks some issue comes up that makes some people angry, spawning huge forum threads and even inciting some people to threaten to quit.
Do some of these people actually quit? Possibly. Is it enough to severly impact the game or its sales? Not really- like I said, this sort of thing has been going on for over a year now, and Guild Wars has hardly "ended". The complainers tend to be much louder than those who are content- the complainers might represent 5% of the community but make up 50% of the posts in a complaint thread.
I forsee GW going strong for another two or three years at least, and then it'll probably only stop because ANet wants to create Guild Wars 2 and start from scratch instead of using a 4-year-old game engine.
As for "Factions didn't change Guild Wars, why should we start now", I'd say there's quite a few ways that GW was changed drastically by it. No more running, gold instead of skills for quest rewards, two new PvP modes, timed missions instead of bonuses, and of course the whole faction system... Yeah, there are people who disliked some of those features, just like people complained about certain features in Prophecies and will complain about certain features in Nightfall. Does that mean changes or new features are bad? Heck no.
People have been threatening to quit over changes ever since the AoE AI change (and probably before that, that's just the earliest notable instance that comes to mind). At LEAST every two weeks some issue comes up that makes some people angry, spawning huge forum threads and even inciting some people to threaten to quit.
Do some of these people actually quit? Possibly. Is it enough to severly impact the game or its sales? Not really- like I said, this sort of thing has been going on for over a year now, and Guild Wars has hardly "ended". The complainers tend to be much louder than those who are content- the complainers might represent 5% of the community but make up 50% of the posts in a complaint thread.
I forsee GW going strong for another two or three years at least, and then it'll probably only stop because ANet wants to create Guild Wars 2 and start from scratch instead of using a 4-year-old game engine.
As for "Factions didn't change Guild Wars, why should we start now", I'd say there's quite a few ways that GW was changed drastically by it. No more running, gold instead of skills for quest rewards, two new PvP modes, timed missions instead of bonuses, and of course the whole faction system... Yeah, there are people who disliked some of those features, just like people complained about certain features in Prophecies and will complain about certain features in Nightfall. Does that mean changes or new features are bad? Heck no.
lightblade
Ugh! Not another gloom and doom thread!
Guild Wars is NOT going to end just because some of you leave the game. There will ALWAYS be people leaving the game and new player entering the game. So it doesn't matter if you leave. (On a side note: Temperary leaving the game is part of Guild War's design philosophy; Any maybe you'll come back again once chapter 4 is released.)
Guild Wars is NOT going to end just because some of you leave the game. There will ALWAYS be people leaving the game and new player entering the game. So it doesn't matter if you leave. (On a side note: Temperary leaving the game is part of Guild War's design philosophy; Any maybe you'll come back again once chapter 4 is released.)
ChaoticCoyote
Quote:
Originally Posted by audioaxes
the problem with pve:
the end game is horrible what on earth is there to do after you passed the main missions? i believe the many who left pve are those who just realized, "ok i got my leet armor and weapons now what?...." |
I play Guild Wars because it's fun to play. Simple as that. Just like I play Chess and other games. New content merely expands the possibilities.
Giga Strike
6v6 HA:
i haven't read about this yet so i can't comment on it much but as long as it kills the IWAY or VIMWAY teams that have been ruling HA i'm happy.
Enhanced salvage:
i know alot about this, this will allow player to choose which part of a weapon they want when they salvage it. I think that this not only makes the game more realistic but it will also help the economy as the drop in demand will lower the prices of all items allowing weaker players to get what they need for their builds.
i haven't read about this yet so i can't comment on it much but as long as it kills the IWAY or VIMWAY teams that have been ruling HA i'm happy.
Enhanced salvage:
i know alot about this, this will allow player to choose which part of a weapon they want when they salvage it. I think that this not only makes the game more realistic but it will also help the economy as the drop in demand will lower the prices of all items allowing weaker players to get what they need for their builds.
SpitfireIXA
Actually I think the first one had a worse storyline. The second one actually had a couple characters I liked...
And the Shiro saga thing takes more thought to understand.
The storyline in that one took a lot of thinking to figure out, but it does all fit together in the end.
And the Shiro saga thing takes more thought to understand.
The storyline in that one took a lot of thinking to figure out, but it does all fit together in the end.
NinjaKai
Quote:
Originally Posted by Franco
Now about the inscriptions salvage. After Nightfall economy and high end selling will end. Which means many people are already thinking or leaving guildwars because there will be nothing else to do for them.
Nightfall will atract new players but will repel old players ... |
Knightsaber Sith
I've seen a lot of griping about the 6v6 but I haven't seen anyone say they were actually quitting over it.
As far as these new salvage options coming with Nightfall, we can't really comment on them at this point as we still don't actually know what they are.
Some very vague descriptions from magazines team up with wild assumptions to make everyone fear the coming change.
As far as these new salvage options coming with Nightfall, we can't really comment on them at this point as we still don't actually know what they are.
Some very vague descriptions from magazines team up with wild assumptions to make everyone fear the coming change.
Legendary Shiz
Old guildwars is ending. Some of the old players will leave, but they have to leave eventually anyways. It really does suck for me, for HoH, for his guild, and for the community that people like Mental Leteci are leaving. It's a shame to see a talented player walk away. But the thing is, it's going to happen eventually. Sooner or later, real life catches up and we realize this is just a video game.
The only way to be happy about things like good players leaving, is that it just means somebody else gets to take their spot at the top. And eventually they'll leave and somebody will replace them. It's just the way things are.
I do wish they would have just created a new arena, but tbh 6v6 WAS fun. Though double fame was much more fun, 6v6 is a nice change. And we finally are getting map changes. So basically there's always two ways to take an update. I'm trying to stay on the positive side of this one.
The only way to be happy about things like good players leaving, is that it just means somebody else gets to take their spot at the top. And eventually they'll leave and somebody will replace them. It's just the way things are.
I do wish they would have just created a new arena, but tbh 6v6 WAS fun. Though double fame was much more fun, 6v6 is a nice change. And we finally are getting map changes. So basically there's always two ways to take an update. I'm trying to stay on the positive side of this one.
Horseman Of War
Quote:
Originally Posted by Franco
Hello.
Lots of people that I know and people that I hear in the forums and some guilds are disbanding or leaving guildwars after the 6vs6 happens. Now about the inscriptions salvage. After Nightfall economy and high end selling will end. Which means many people are already thinking or leaving guildwars because there will be nothing else to do for them. |
The only thing I dont like is that they are changing the maps of HoH too, I think they were fine the way they were- but after they closed off the Amnoon Arena (yes, Im THAT old of a player) Ive been hoping for another 6v6 type arena... and if its HoH then all the better.
As far as complaining about salvage options- you have a selfish view, and obviously have no respect for new players or their endeavors.
Guess what- when my guild got our Sigil (from HoH mind you) they were still priced at 85k at the trader- do you see people complaining about how every guild has a hall these days? No. Does it have any negative impact on the game? No.
They are implementing these changes to alleviate the feeling of "is it too late to get into guildwars? How can I compete with someone whos played 2000+ hours?" for new people.
If these types of changes really bother you - you need to check your priorities. If these are the pinnacles of your GW experience, then maybe it IS time you put it down for a while.
I wont say too much else, because I usually get banned in threads like this.
Whiners FTL.
Zakarr
No one will know until changes have been out at least for couple weeks. Pre-complaints are just sign of fear which is based on assumptions. Weekend event is not reliable way to know how 6 vs 6 will work and there is going to be other changes too. You are just wasting your time. Wait and see.
Horseman Of War
Quote:
Originally Posted by Giga Strike
6v6 HA:
i haven't read about this yet so i can't comment on it much but as long as it kills the IWAY or VIMWAY teams that have been ruling HA i'm happy. |
EDIT-
As far as the OP's line of "guild wars ending" -> I have little doubt that after Nightfalls release, Blizzard is going to be wetting their pants with fear.
teenchi
Quote:
It will attract new players. However the old player that will repel will most likely be the greedy ones. This I have very little problem with. |
Ganik Thress
All the better I say, especially the inscriptions, because I now have more choice to do what I want with my accumulation of money. What it is now is precisely the reason why I don't buy high-end things; everyone always pre-sets the mods, such as sundering and health +30, and asking for an outrageous amount of gold as well, with the inclusion of those two mods. And honestly, I myself, as an example, do not prefer sundering, so to have that extra hassle blows. Now I can fully customize my weapon.
As the term goes, out with the old, in with the new, you can't expect things to be the same forever, there will always be the numerous strong forces, if not equal, that complain and debate about how different parts of the current state of the game is great or not. If you honestly don't like it, then don't do it, it's not something that is forced on you.
As the term goes, out with the old, in with the new, you can't expect things to be the same forever, there will always be the numerous strong forces, if not equal, that complain and debate about how different parts of the current state of the game is great or not. If you honestly don't like it, then don't do it, it's not something that is forced on you.