OOPS, I didn't bring a rez

CichlidAsh

Pre-Searing Cadet

Join Date: Sep 2006

KwaK

W/Mo

Totally depends on the build I am running normally if my secondary class has a soft res skill rebirth ect, then I will bring a res if I can only have a signet then I most often dont bother. It goes without saying if my primary has a res skill then it will be somewhere in the build. I always tell the party though before we leave that I dont have any res skills if I am not taking any.

Paperfly

Paperfly

Krytan Explorer

Join Date: Jun 2006

The only time(s) it's ever happened to me have been when I've been playing Alliance Battles or Fort Aspenwood with the character. Since neither of those benefit much from a Res Sig I usually throw a speed buff or similar into the eight slot, and I have been known to forget to swap back.

(usually my next stop is a round at the Random Arenas to clear my head. I can't recall ever being caught out in PvE)

Of course, there's been dozens of situations where I've been the last man standing and my sig's been black... But that's a different story.

cataphract

cataphract

Forge Runner

Join Date: Aug 2005

Ashford Abbey

Hey Mallyx [icU]

Mo/Me

Quote:
Originally Posted by Darcy
When was the last time you said that to your party members?
RezSig is like American Express to me. I never leave an outpost without it.

Quote:
Originally Posted by supaet
pvp healing monk=never bring res
pve monk=always rebirth
enough said
QFT

Cebe

Cebe

The 5th Celestial Boss

Join Date: Jul 2006

Inverness, Scotland

The Cult of Scaro [WHO]

E/

Yeah...mmmkay, I never bring res...unless it is reusable. I mean, I play an Me/Rt, Rt/R, N/Mo, and R/Rt...for all them I will either bring Lively was Naomei or Rebirth...my favourite character, however, an E/N never has resurrection signet with her. Why? Because it's not worth it. You can use it once...so basically, in my view, if your entire team goes down and you're stood there with res signet yea, you might be able to res the rest of the team, but if they all died the first time what makes you think they'll be good enough to fight on...with a larger death penalty.

Another problem my ele has is that I use Elemental Attunement, Air Attunement and Aura of Restoration. If I brought Res Signet as well I would have only 4 slots left for damage dealing skills...and for an ele I think people would expect more.

There has been perhaps one occaison, I think in Unwaking Waters when I didn't have res and I was the only one left alive. I am good at keeping myself alive due to AoR and the spammability of air skills...my brother, who plays a monk, has commented that I hardly need much healing. If anyone knows what Unwaking Waters is like...it's difficult to res an entire team who are no doubt all dead next to the one afflicted boss you never managed to kill who has the power to pwn your ass while you're using res signet.

No, I hate res signet...it is one of my most loathed skills. I am perfectly happy to take a reusable res but not that traversty of a skill.

Stupid Shizno

Stupid Shizno

Banned

Join Date: Jan 2006

Madison, Wisconsin, USA

[eF]

Mo/

i never bring res on my monk

i always bring res on every other char i make.

lemming

lemming

The Hotshot

Join Date: May 2006

Honolulu

International District [id???]

Playing tainted in a GvG, I mistakenly brought Rez Sig instead of Rez Chant.

:/

PanGammon

PanGammon

Lion's Arch Merchant

Join Date: Aug 2006

The Underworld

Leader of Grenth Gaming Inc [GG]

Mo/Me

Imagine playing a prophecies Me/E where you forgot to get the rez sig in pre and ended up playing the entire game without one...............I only bought it from the skill trader about a few weeks ago................

Darkforge

Darkforge

Pre-Searing Cadet

Join Date: Oct 2006

Ohio

Bitter Sweet Symphony [Sour]

N/Mo

I never had a need for rez, till I made a monk. Which at that point I realized monk could't solo much of anything even when using hechies. So I had to start partying with people. I got used to using monk and after lvling to 20, getting all the armor items for it and doing almost everything with it I realized I really hate being a monk. Besides monk I never even had rez of any kind in my build. Really adding it was more like "Omg, i'm gimping myself for a fight" I still try to stear away from it and let people know that I normally wont have it on when in a party, necro is only one that doesn't get a normal rez since it has all that energy I make it carry dwayna's kiss if i remember the name right the aoe rez. don't see any purpose of him using any other rez really.
otherwise its usually a normal reuseable rez like rebirth for ranger. rest of my other characters its not part of there build and I won't make it a secret. I let them know whats up and if i have to I'll add it but really dont care to.
Oh and that comment on monk can't solo anything. thats with the exception of 55 mo/war which is a pain to bother with, I rather have more a relax fighting.

Ondo

Ondo

Lion's Arch Merchant

Join Date: Aug 2005

USA

Heavenly Shadows [milf]

W/R

Area-Riverside
Party-2 monks, 2 rangers, 1 elemantalist, 1 warrior.
I was one of the rangers, a R/Me to be exact. One monk prior to starting the mission stated "All smite no rez", the E was an E/Me, all the rest where */Mo. Figure one monk no rez no big deal. Got one monk, two monk secondaries, and the elemantalist and I with hard rez. So one would think. We go to the first tower. What happens the healing monk got nabbed and ended up dead. Everyones just standing there? I go and press rez. Monks okay now, continue. We go to the second tower, the one behind the gate. Start fighting, healing monk dies, warrior dies. Warrior ask for rez after we finished off the patrols there. I state I used my rez already. That's when the poo hit the fan. Almost in unison the rest state - No rez here! WHAT! You have monk secondaries! I then state I have to go find a boss to kill to renew my rez sig. And off I go. Get close to the first boss and all the sudden they decide to resign. Actually three of the six just warped back to the outpost. The rest off us resign, and we warp back to outpost. As soon as the area loaded I got dropped from the group! So I got kicked because I was the only one with rez??

Snowman

Snowman

Jungle Guide

Join Date: Apr 2005

Wales, UK

Devils Scorpions

W/E

Quote:
Originally Posted by Evilsod
Depends what build i'm playing...

Assassin i never take a res... either i'm the first to die or i would rather use the slot for somet more beneficial.
If your an assasin and your the first to die, then you dont know how to play an assasin and you shouldnt take the assasin along, let alone your res sig.

Rusty Deth

Lion's Arch Merchant

Join Date: Jul 2005

Woodland Realm

Mo/N

I always leave the party menu open...

I use it as a gauge to when I'm suppose to do a 180 and run away.

But you want to talk about people not bringing res along, I was in a group that had 4 people like that in the Ring of Fire.

Its all good fun though. I do missions over and over again anyways, so not finishing one isn't the end of the world, its always there to do it again.

geekling

Frost Gate Guardian

Join Date: Sep 2006

I suppose people closing the party menue down is am answer to the ones spamming up the team chat with 'HEAL' 'HEAL' 'OMG NOOB MONK HEAL ME!!!!!eleventyone!!!!' as soon as their health goes down to about 90%. Regardless of little side things like others in the party being below 50% and taking heavy damage.
In all, I think I prefer that one to the option of them just being festering poxbottles with about as much sensibility as a pickled gherkin.
So thank you, OP. It's never occured to me that there are those that just don't keep tabs on how the rest of the party is holding up and thus don't always keep it open. That one in particular have kind of been a bit of a mystery.

Darcy

Darcy

Never Too Old

Join Date: Jul 2006

Rhode Island where there are no GW contests

Order of First

W/R

Most players don't have a sense of humor over Nahpui Quarter mission. It's considered to be one of the hardest missions in the game as far as achieving Master's is concerned.

For those who don't have Factions, in Factions you cannot skip a mission. If you don't at least complete Nahpui, you can't continue the game; completing the mission unlocks the gate to reach the next area.

For Nahpui Quarter (the 2nd mainland game mission), it's fairly straightforward. Enter your choice of 4 portals (one for each boss - mesmer, ele, necro, smite monk), run through the area killing everything on your route. Your goal is to kill all four bosses within a time limit. Sounds simple, except a dead boss causes spirit essences of his type to spawn along your route. By the time you reach boss #3, you are fighting three dif essence types, plus everything else.

So as my group had finished off everything up to and including the third boss point, all we had to do was zip along killing the small groups to the last boss, kill him and we were done. Except they were all dead, and you cannot solo this mission.

By the way, I finally completed this mission last night. Only took 10 tries over 3 days. Brought the rez signet and never had to use it.

Darcy

Darcy

Never Too Old

Join Date: Jul 2006

Rhode Island where there are no GW contests

Order of First

W/R

Sorry geekling, I don't think that is your answer. Most newer players aren't aware you can shut down that window.

As a ranger, I find I can help manage my health with Troll's Unguent and judiciously choosing fighting positions (also running away when needed) and have never asked a monk to heal me during battle. I assume that if he is not healing me, it's because he 1) has more drastic problems he's trying to handle -- such as players with god complexes and/or vampiric weapons or 2) he's dead.

But I close the party window because I have no healing abilities that will help anyone else and it blocks my field of view. I get situational info from the radar.

Ebony Shadowheart

Ebony Shadowheart

Krytan Explorer

Join Date: Sep 2006

USA

SSW

E/

Quote:
Originally Posted by geekling
I suppose people closing the party menue down is am answer to the ones spamming up the team chat with 'HEAL' 'HEAL' 'OMG NOOB MONK HEAL ME!!!!!eleventyone!!!!' as soon as their health goes down to about 90%. Regardless of little side things like others in the party being below 50% and taking heavy damage.
In all, I think I prefer that one to the option of them just being festering poxbottles with about as much sensibility as a pickled gherkin.
So thank you, OP. It's never occured to me that there are those that just don't keep tabs on how the rest of the party is holding up and thus don't always keep it open. That one in particular have kind of been a bit of a mystery.
Mmmk, like I don't have enough to do as it is? Not only do I have to keep tabs on my own health, my minions health, who I'm beating on, who's beating on me, what my minions are doing (or aren't doing, damn golem!) who's nearby that I can lend a hand to, watch the radar for instructions and watch the chat box for typed instructions (no ts dang it) but now I have to monitor everyone elses health too? I'm not the damn monk (usually). I got enough things to do in battle, I don't need to babysit my teammates health, I'm sure they are grown enough to manage it themselves, or so one would hope.

For the record, I've never hollered at a monk to heal me. Most of my characters have some type of self heal - ether feast, life syphon, etc etc. Less work for the group monk(s) and makes me more comfortable as a player if i can heal myself.

Cirian

Cirian

Wilds Pathfinder

Join Date: Oct 2005

European Union

The Amazon Basin

Last time I vividly remember not bringing a rez was over a year ago when I first started - playing a Blood/Axe/Tactics N/W in Bloodstone Fen, a near pary wipe leaves just me and a Ranger alive. Neither of us have rez, but we soldier on anyway through all the mobs and a couple of bosses to the next cut-scene. As soon as we trigger the cut-scene, the party is rezzed just in time for the final battle

Cut-scene rez ftw!

Skuld

Skuld

Furnace Stoker

Join Date: Sep 2005

Thousend Tigers Apund Ur Head [Ttgr]

A/

Heh, if it gets to a wipe.. i'm not going to stick around :/

Legendary Shiz

Legendary Shiz

Desert Nomad

Join Date: Apr 2006

Last time it happend to me, a few weeks ago I was rolling my thumper for a guild group (a friends guild) for TA and I accidentally left out my rez sig, because when I was rolling the char I didn't pull the rez all the way down to the bar and it never went on. I however was in a rush, and didn't notice that I forgot to bring it. I noticed it after like the fifth win, and we just resigned heh.

Trvth Jvstice

Trvth Jvstice

Wilds Pathfinder

Join Date: May 2006

HALE

W/

There are a lot of monks that don't bring any type of rez. Their reason for not bringing it valid to me--> "If my party is screwed up enough that I'm unable to keep them alive, then it's time to change pugs."

Most experienced monks expect players in their team to bring a rez sig. With it's 3 second cast time they can rez someone quickly. If a monk is busy rez-ing someone with their hard rez, that's 6 seconds minimum that they're not healing.

Also a monk should rarely use rebirth. It drops your energy to zero when you use it. The only way around this is to switch to an empty skill slot, then rebirth, but it still drops your energy a lot.

Because of the grief monks get from new or noob players when they don't bring a rez, I usually take rez chant or ressurect.

Skuld

Skuld

Furnace Stoker

Join Date: Sep 2005

Thousend Tigers Apund Ur Head [Ttgr]

A/

Quote:
Originally Posted by Trvth Jvstice
There are a lot of monks that don't bring any type of rez. Their reason for not bringing it valid to me--> "If my party is screwed up enough that I'm unable to keep them alive, then it's time to change pugs."
I'm with that.

frickett

frickett

Krytan Explorer

Join Date: Jan 2006

Shinigami Keys [SHIN]

R/Mo

A lot of people say that monks shouldnt bring rez, but I always bring a rez of some sort. Never know when you might need it.

SpeedyKQ

SpeedyKQ

Krytan Explorer

Join Date: Dec 2005

E/Me

PVE-wise, rebirth is the right skill for a monk to take 90% of the time. It often lets you run away and completely recover from a near party-wipe.

The only time rebirth is dumb is if you are defending an area or NPC and can't run away, such as THK, Vizunah Square, Defend North Kryta, etc. Then resurrect is the right call.

bryann380

bryann380

Frost Gate Guardian

Join Date: Jan 2006

USA

Mo/

In PvE groups, there's no excuse for not bringing a rez. This goes for ALL professions. You never know when something may go wrong, the party dies and it's up to you to help get them back on their feet.

My monk always takes Ressurection Chant (sometimes Rebirth, depending on the area). All my other 6 characters are monk secondary and does the exact same thing.

NinjaKai

Forge Runner

Join Date: Feb 2006

UK

Duality Of The Dragon

Quote:
Originally Posted by Trvth Jvstice
Most experienced monks expect players in their team to bring a rez sig. With it's 3 second cast time they can rez someone quickly. If a monk is busy rez-ing someone with their hard rez, that's 6 seconds minimum that they're not healing.

Also a monk should rarely use rebirth. It drops your energy to zero when you use it. The only way around this is to switch to an empty skill slot, then rebirth, but it still drops your energy a lot.

Because of the grief monks get from new or noob players when they don't bring a rez, I usually take rez chant or ressurect.
Agreed monks shouldn't be spending time using a res skill to bring players back in the middle of battle. If the team was ganked and your the only one left. Then its a different matter.

Metsa Pille

Metsa Pille

Ascalonian Squire

Join Date: Oct 2006

Estonia

Eesti Mehed

In Prophecies, when i played on a friend's account, i had a few instances such as this. Not very drastic though.
In Factions, on my own account, i am (for some odd reason) always accompanied by a res signet. Even when i'm henching.
There have been a few pvp occasions on random arena though. In the beginning of the fight i say that i don't have res (if i even have to say that) and then later on people start cursing me and whatnot about how stupid i am and whatnot. God i love those people. Make me feel all warm and cuddly inside!

Dri Tera

Dri Tera

Ascalonian Squire

Join Date: Oct 2005

the Netherlands

United Legit Gaming Guilds of Guild Wars [ULGG]

E/Me

Never said it, since I never use all my skills in my skill-bar, I always have rez with me, I only use about 5 of the skills in my skillbar most of the time, the other 2 are just some things that come in handy at some times and the 8th skill is always rez, never went without it... except at pre-searing...

dansamy

Chasing Dragons

Join Date: May 2005

Lost in La-La Land

LFGuild

Mo/Me

Boon Prot = no res
Bonder = no res
FoW/UW = Unyielding Aura or Rebirth
WoH/BLight/etc = situational
If I am not carrying a res, I do inform the party & ensure that there are adequate resses elsewhere.

pigdestroyer

pigdestroyer

Wilds Pathfinder

Join Date: Jan 2006

Los Chavos Del [ocho]

W/

you guys are the worst pack of pve scrubs I've ever seen

crimsonfilms

Wilds Pathfinder

Join Date: Jun 2005

REbirth is stupid most of the time for monks in PvE.
If your group needed THE monk to Rebirth you after a near wipe in PvE, find another group. For crying out loud- kiting is not only for monks.

Anyway, when will the monk will be able to use Rebirth? Only after near wipe - which should be prevented to begin with.
Unfortunately, most PvErs will only run back until near wipe already happened. This is why PvErs think Rebirth is good on monks - because the rest of the team can't keep themselves alive. They EXPECT the monk to fix the mistake they made. Instead of retreating and kiting back (including the 'tanks') - most people will happily take the beating since they know Rebirth is on the monks. It is a crutch for people who fail to understand kiting and retreating at proper times.

Trying to rebirth during battle for a monk is just idiotic (read the description).

Midline and tanks should always carry res. This allows the monk to keep the healing up.


You don't have to carry res in PvE, but that must be coordinated with the entire party. If not, assume and bring res.

Seriously some of the responses here is why PvErs have such bad rep in GW.

dansamy

Chasing Dragons

Join Date: May 2005

Lost in La-La Land

LFGuild

Mo/Me

FYI, when I carry Rebirth, it's because I am in a PuG and expect typical PuG behavior including "duh! we have monks, they'll heal me so I don't have to move". I am also the first to get the heck out of dodge if trouble comes up and I have rebirth and dont know who else has what resses.

crimsonfilms

Wilds Pathfinder

Join Date: Jun 2005

True dansamy.

It goes to my point that Rebirth on monks is somekind of fix for idiotic behavior.
("Run back monk so you can res us")

Unfortunately, it promotes it instead of fixing it.

Mouse at Large

Mouse at Large

Jungle Guide

Join Date: Dec 2005

Scotland

Fuzzy Physics Institute

E/

Once took a rez sig by mistake instead of a cap sig when going for Obsidian Flesh - oh how my Guildies laughed......

Eviance

Eviance

Desert Nomad

Join Date: Nov 2005

Eh I forget... o_O

Biscuit of Dewm [MEEP]

R/

It's just as bad when playing tank and you go, OOPS this armor isn't infused Q_Q

*apologised to guild profusely*

But to my credit I almost always carry rebirth in pve - I mean you never know when aggro is going to be uber stupid and have the range of 3 aggro bubbles away >_>

Honor

Honor

Frost Gate Guardian

Join Date: Jul 2006

Exit 9 NJ Trnpk

The Roaming Gnomes[roam]

N/Me

Rarely ever, with PUGs or guildies never unless we dont have a monk for some reason for the healing. I've noticed in my time playing (currently hanging in Abbodu mouth(crappy spelling I know)) that with a good healer and some self responsibilty that you shouldn't need it. Monks prob should carry it especially with PUGs or uncertain guildies, because there is always some momo who doesnt pay attention to the retreat ping. Unless it is timed with a cut scene, but that's different.

Darcy

Darcy

Never Too Old

Join Date: Jul 2006

Rhode Island where there are no GW contests

Order of First

W/R

All my characters carry a form of self-heal. I consider it my responsibility to keep myself alive. If I get blind-sided or make a dumb decision in the heat of battle and die, that's my fault.

I've always thought it was a monk's job to keep the "party" alive. He is the one who decides which other player is the most urgent/required heal. And if the party wipes through its own stupidity and the monk leaves - he/she has my thanks, because by then I usually feel like I'm caught in a neverending nightmare.

You know, I don't remember from that mission attempt whether the monk was still there among the dead. Players were yelling to rez him, but he might have been gone.

Eviance

Eviance

Desert Nomad

Join Date: Nov 2005

Eh I forget... o_O

Biscuit of Dewm [MEEP]

R/

Well understandably crap happens sometimes and its always great to be prepared for those "oh crap" moments. Whats worse is a wammo wanting to share the love (even after he has been rezed once already and told not to share) and then being pissed when you leave him dead! Why we carried him through the mission I will never know, but the rest of the PUGs didn't want to restart so yeah -_-

SpeedyKQ

SpeedyKQ

Krytan Explorer

Join Date: Dec 2005

E/Me

Quote:
Originally Posted by crimsonfilms
REbirth is stupid most of the time for monks in PvE.
If your group needed THE monk to Rebirth you after a near wipe in PvE, find another group. For crying out loud- kiting is not only for monks.

Anyway, when will the monk will be able to use Rebirth? Only after near wipe - which should be prevented to begin with.
Not at all. You can use rebirth to pick someone up after a fight, just like every other res. It just has the added bonus of ALSO letting you pick someone up after a retreat. (And not all retreats are near-wipes.) None of the others do that, so it is the best choice. (Unless retreat is impossible.)

I grant that a good group will let you get away with running a different res, but a good group will let you get away with lots of suboptimal things.

And forgive me, but when I'm monking I prefer to make my current group succeed, rather than let them die so I can find a better group. I'm funny like that.

wingzro

wingzro

Academy Page

Join Date: Sep 2005

Canada

no second monks in any groups or something? if 1 should be able to heal a party, then 2 should be able to heal and rez, in theory. should either of them be the first to rez, no, but if no one else is going to and it's safe to do so, why not do it rather than waste time.

Quid Pro Quo

Quid Pro Quo

Wilds Pathfinder

Join Date: Jul 2005

I only bring rez on my Necromancer.

Coolniceronguy

Coolniceronguy

Frost Gate Guardian

Join Date: Nov 2005

Calgary, Alberta, Canada

Amidst A Sea Of Darkness[Star]

You are not alone, Darcy. Every now and again, I leave outpost without reallocating my attribute points, when I radically change my build.

As for the rest of you guys... this was a discussion about personal screwups, not about the "Philosophy of the Rez".