Ok, lets talk about how the new update helped/hindered your characters!

Ritualistic Spankin

Ritualistic Spankin

Academy Page

Join Date: Aug 2006

Lets share some information about how this update has revitalized or killed some of your in-game habits.

Here is what I have found:
Well right after the update I tried Warden farming outisde Arborstone using the Vengeful Rit build...bad news...the Wardens run away from you and alternate attacking groups. I can't kill them before they run out and get healed.

However, the vermin farming still works but it is a little slower.

Friends have reported that the 2 man UW still works, which is great to hear!

What have you guys/girls found?

** I am able to farm Vermin perfectly fine, until I aggro more then 2 groups, then they scatter like cockroaches**

CyberMesh0

CyberMesh0

Jungle Guide

Join Date: Jul 2005

Charter Vanguard [CV]

N/Me

Troll/Mino farming as a 55 is now pretty much moot. GG chinese farmers.

Ritualistic Spankin

Ritualistic Spankin

Academy Page

Join Date: Aug 2006

Quote:
Originally Posted by CyberMesh0
Troll/Mino farming as a 55 is now pretty much moot. GG chinese farmers.
:P I didn't even think about the chinese gold farmers....oooh how I wish this update would be the downfall to the E-bay gold sellers. *keeps dreaming*

Lord Of Thee Monks

Lord Of Thee Monks

Academy Page

Join Date: Feb 2006

Death By [Emo]

Every thing is nerfed staffs,farming,55 necro and 55 monk any thing 55 is nerfed i think they have totlay F**ked up imo i hate gw now unless they fix it i quit and they also meesed all the green staff my ghial's staff is crap

noob4sure

Ascalonian Squire

Join Date: Feb 2006

Middle of nowhere, U.S.A.

[LGBT]

A/

With the nerf to spirit bond, 600 monk and necro is no more for me. And the nerf to AoE again, 55 monking and necro is useless to me too. Apparently Cyclone axe was even nerfed. No more solo farming minotaurs and trolls for me. Q.Q

Edit: I'm not certain, but I believe Barrage has been included in this nerf. GG ANet.

Ritualistic Spankin

Ritualistic Spankin

Academy Page

Join Date: Aug 2006

If anyone does FoW or UW tonight, (not the 2-3 man, a full 8 man team) can you post if this significantly effected the difficulty of those areas please?

manitoba1073

manitoba1073

Desert Nomad

Join Date: Jan 2006

ManitobaShipyards Refit and Repair Station

(SFC)Star Fleet Command,(TDE)The Daggerfall elite,(SOoM)Secret order of Magi

and now the prices increase for everything.

Ritualistic Spankin

Ritualistic Spankin

Academy Page

Join Date: Aug 2006

Well, the good news with the new enemy AI is that now people will be forced to rethink all of thier builds. The bad news is that....now people will be forced to rethink all of thier builds.

Talk about a double-edged sword.

Carth`

Carth`

Desert Nomad

Join Date: Apr 2006

I take it as good news.

Aryal

Ascalonian Squire

Join Date: Dec 2005

Life

cant complain...

-.-

-.-

Banned

Join Date: Oct 2006

I sold an amount of Ectos for a lot today.

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

Trying to figure why my post was deleted....


Anyway, what I said was:

Thank you, Anet. *bows*

BTW: Not being sarcastic, here.

Beatrix of Alexandria

Beatrix of Alexandria

Academy Page

Join Date: Aug 2006

Quote:
Originally Posted by Lord Of Thee Monks
Every thing is nerfed staffs,farming,55 necro and 55 monk any thing 55 is nerfed i think they have totlay F**ked up imo i hate gw now unless they fix it i quit and they also meesed all the green staff my ghial's staff is crap
staff problems seem to be a bug/error that may be fixed: http://www.guildwarsguru.com/forum/s...php?t=10066894

ShaneOfMach

Krytan Explorer

Join Date: Aug 2006

I love these updates

I personally don't like 55 monks very much, seeing as they can reduce 200+ attacks to merely 5 damage. It ruins the game =/

Actually, I think all solo farming is retarded. Why solo in an online game, you antisocia reclusivle jackass. Go farm with actual people and have some real fun!

Kalki

Lion's Arch Merchant

Join Date: Dec 2005

Summoners of Forgotten Gods

W/Mo

Everything works out fine for me. Once again Anet comes through with everything I've been asking for. I was hoping that weapons from Tyria and Cantha would be able to use inscriptions, but we still have inherent mods. Oh well, I guess it's a good thing cause it doesn't de-value all the weapons people have found or bought.

As for the complaints I'm reading here I was unaware that Barrage, Spirit Bond, Cyclone Axe, etc... were changed. I read through the patch notes, but haven't tried them in game yet? Could someone please explain?

Seems like there was only 1 or 2 skills that were nerfed. Most skills changed got a pretty sweet buff.

explodemyheart

explodemyheart

Wilds Pathfinder

Join Date: Sep 2005

Indiana

Gui1d War스 P01ic트 [Pr으]

Mo/

Quote:
Originally Posted by CyberMesh0
Troll/Mino farming as a 55 is now pretty much moot. GG chinese farmers.
And you don't think people will adapt and find new ways to get the same thing accomplished?

Ritualistic Spankin

Ritualistic Spankin

Academy Page

Join Date: Aug 2006

Well. It is the enemy AI buff that is causing most of the skill problems. SS, and almost any other spell that effects multiple targets is causing problems. Even Energy Surge on my mes is causing them to scatter because it effects people around the target...same with deep freeze on ele's.

Juicey Shake

Juicey Shake

Jungle Guide

Join Date: Jun 2005

CA

in it for the trimmmm

R/

works out fine I hate pve anyway, wanted to quit playing and had this update come a week ago I would have welcomed it as a foot out the door.

but I already paid for nightfall so it's kind of like I just got kicked out of the door into a brick wall.

so I'll put my main character through nightfall and then just work on gladiator and hero titles, and ultimately stop playing and go back to FPS games, kinda glad knowing I won't be encouraged to buy chapter 4 now =).

M'Aiq The Liar

Academy Page

Join Date: Oct 2006

Neck-braska

Me/

Well, since any decent Mesmer energy gain outside of Power Drain got a swift kick to the junk, I'd say it affects my Mesmer a lot. Say goodbye to fast cast nuking.

Ritualistic Spankin

Ritualistic Spankin

Academy Page

Join Date: Aug 2006

Quote:
Originally Posted by M'Aiq The Liar
Well, since any decent Mesmer energy gain outside of Power Drain got a swift kick to the junk, I'd say it affects my Mesmer a lot. Say goodbye to fast cast nuking.
Ya I love my mesmer with a passion, he was my 1st character 16 months ago...now I will need to think of ways to keep the dust from collecting on him.

Carth`

Carth`

Desert Nomad

Join Date: Apr 2006

Quote:
Originally Posted by Whiplashr
How the hell does someone solo farming affect you or ruin the game?
In the case of UW it makes it very unlikely to go there questing with a full group, instead you have to solo/duo it with a pre-made build, only for money/ecto, or you just don't go there.

The same is true of green farming in SF. 90% of people in War Camp are 5 man Oro farming, 5% are looking for a runner to Granite Citadel, 1% are drunk, and the remaining 4% are people looking to do something else and use henchmen. These remaining 4% will hopefully be getting into groups more with the nerf of farming.

Ritualistic Spankin

Ritualistic Spankin

Academy Page

Join Date: Aug 2006

Quote:
Originally Posted by Carth`
In the case of UW it makes it very unlikely to go there questing with a full group, instead you have to solo/duo it with a pre-made build, only for money/ecto, or you just don't go there.

The same is true of green farming in SF. 90% of people in War Camp are 5 man Oro farming, 5% are looking for a runner to Granite Citadel, 1% are drunk, and the remaining 4% are people looking to do something else and use henchmen. These remaining 4% will hopefully be getting into groups more with the nerf of farming.
I agree with you 100% I absolutly love a full 8 man UW group. I get such a satisfied feeling clearing the whole thing, but sadly it is near impossible to find a group nowadays that knows there is more to the UW then just the smites...BRING ON THE 8 MAN UW TEAMS AGAIN!!!

Ritualistic Spankin

Ritualistic Spankin

Academy Page

Join Date: Aug 2006

Quote:
Originally Posted by Kalki
Wow that's harsh. LOL

Count me in for some 8 man UW groups
Last time I did one..about 4 weeks ago, everyone was congratulating everyone else for beating it...then i said "umm guys we just did the smites, there is about 98% of the UW left" they all laughed, called me a noob and left...i was just dumbfounded at their ignorance.

Lizzypoo

Pre-Searing Cadet

Join Date: Oct 2006

I Am So Full Of Myself [Liz]

Mo/Me

Quote:
Originally Posted by Ritualistic Spankin
I agree with you 100% I absolutly love a full 8 man UW group. I get such a satisfied feeling clearing the whole thing, but sadly it is near impossible to find a group nowadays that knows there is more to the UW then just the smites...BRING ON THE 8 MAN UW TEAMS AGAIN!!!
Good luck trying to find a group of competent people for that. Don't get mad at the W/E that brings a focus instead of a shield so he can have "more energy" for his flare spam or meteor shower.

Or when you have a R/Me running degen instead of barrage.

Then when you have the monk that only knows how to spam heal party over and over and complains about not having energy.

Oh... and the necro that says they're SS (which doesn't matter now) but is really running all touch skills...

Hmm.. this is why people solo and dual farm. We're tired of incompetent people who can't run actual builds.

Oh yea... this goes for about any major farming place.

Sai of Winter

Sai of Winter

Jungle Guide

Join Date: Aug 2005

[ale]

Mo/

I'm planning to come up with new solo builds and checking out the new Nightfall skills on wiki that might help. 55 IW Mesmer still might work since they don't use any AoE spells, that's good news for my Mes I hope.

Carth`

Carth`

Desert Nomad

Join Date: Apr 2006

Quote:
Originally Posted by Ritualistic Spankin
Last time I did one..about 4 weeks ago, everyone was congratulating everyone else for beating it...then i said "umm guys we just did the smites, there is about 98% of the UW left" they all laughed, called me a noob and left...i was just dumbfounded at their ignorance.
The last time I did UW with a full group someone took all of the quests from Reaper of the Labyrinth, a Lost Soul died, and we were back in ToA. The same thing happened the time before. The same thing happened the time before that.

So I guess Lizzypoo could have a point.

The Prince

Academy Page

Join Date: Oct 2006

[CnIm]

i think the update is going to hinder the economy. since pve is based on having money to get better items (unless you have the best luck in the world and get gold drops all the time, which doesnt matter now bc of inscriptions..) and gold doesnt drop in quantities large enough to support having the money to really enjoy playing. ask people if they like having a character they cant buy armor or weapons for. also, the fact that they nerfed the common UW builds also means that the people who already farmed it dry will benefit as ecto prices soar (went from 6k to 10k in 5 min...probably higher later) while those who want fissure armor or other expensive items are now left out. its not like you can "farm" UW with 8 ppl in a balanced team. ive cleared the whole UW with a team, and it was fun, but now i just want to use it to make money, not to get the same storyline and missions over and over and over agian..sry for the exceedingly long post but im a bit pissed my main income is gone

Ritualistic Spankin

Ritualistic Spankin

Academy Page

Join Date: Aug 2006

ya...he does, but i refuse to believe that their are only stupid people around..PLUS now we can ping our skill bar...that might help..maybe.

Ritualistic Spankin

Ritualistic Spankin

Academy Page

Join Date: Aug 2006

Quote:
Originally Posted by The Prince
i think the update is going to hinder the economy. since pve is based on having money to get better items (unless you have the best luck in the world and get gold drops all the time, which doesnt matter now bc of inscriptions..) and gold doesnt drop in quantities large enough to support having the money to really enjoy playing. ask people if they like having a character they cant buy armor or weapons for. also, the fact that they nerfed the common UW builds also means that the people who already farmed it dry will benefit as ecto prices soar (went from 6k to 10k in 5 min...probably higher later) while those who want fissure armor or other expensive items are now left out. its not like you can "farm" UW with 8 ppl in a balanced team. ive cleared the whole UW with a team, and it was fun, but now i just want to use it to make money, not to get the same storyline and missions over and over and over agian..sry for the exceedingly long post but im a bit pissed my main income is gone
I understand what you mean. I never farmed it for money, I do it just to do it, becuase I enjoy it. I am a firm believer that there is more to this game then a big bank...don't get me wrong, it helps with everything. However I take pride in knowing that I've cleared UW and FoW more times then most people.

I don't know, I could be crazy and am probably the only person that has been playing since Proph. release and has yet to make a million big ones.

Aera Lure

Aera Lure

Desert Nomad

Join Date: Aug 2005

In Baltar's head

Bring Out Your Dead [BOYD], former officer [LBS]

Mo/

Let's see. *cracks knuckles*

First off loving to play as a healing monk, the constant screen spinning on every heal HAS TO GO. Make that stop or enable a camera option for the stable default. Its absolutely annoying and completely unsettling to try and play like that.

The concept of a tank is destroyed. Nothing holds agrro because nothing can keep it. It goes too far to encourage non-tactical play style because the current aggro hold of an organized party is roughly the equivalent of a group that blunders in and aggros everything, running around in sheer chaos. There is no difference. Might as well save the trouble and simply play that way.

While we are at it, why dont we remove all the area effect spells from the game? We dont need them. We can all be single target spiker builds. Cuts down on the number of skills we need to collect because you know any AoE is going to render itself pointless anyway.

PvP you say? Well sure. We could make this a PvP-only game. Made great progress to that end so far. Maybe I will start doing only that - but in that case - PLEASE at least fix the spinning camera on every target ally cast so I can at least do that. My god it baffles the mind the things they come up with.

Lord Palidore

Lion's Arch Merchant

Join Date: May 2005

Everything in the update either helped me, or did nothing for me.

Nothing bad to list in my case

Really glad after reading the Hero/Henchmen AI update notes.

TelephoneNP

Banned

Join Date: Jul 2005

Mo/

Quote:
Originally Posted by Aera Lure
First off loving to play as a healing monk, the constant screen spinning on every heal HAS TO GO. Make that stop or enable a camera option for the stable default. Its absolutely annoying and completely unsettling to try and play like that.
OMG agreed so annoying. Plz fix this or enable an option to turn this off/on.

The Prince

Academy Page

Join Date: Oct 2006

[CnIm]

Quote:
Originally Posted by Ritualistic Spankin
I understand what you mean. I never farmed it for money, I do it just to do it, becuase I enjoy it. I am a firm believer that there is more to this game then a big bank...don't get me wrong, it helps with everything. However I take pride in knowing that I've cleared UW and FoW more times then most people.

I don't know, I could be crazy and am probably the only person that has been playing since Proph. release and has yet to make a million big ones.
I enjoy clearing both as well, and its a nice feeling when you clear it, but now it will be insanely hard to clear FoW or UW with a balanced party seeing as the concept of a tank in tactical play is gone. this means my favorite method of playing FoW(i only dual farmed UW, usually bring my tank to FoW), the 5 man team, is now gone.personally i think randomizing the way the AI aggros is tantamount to destroying organized party play. even if thats not true, when all the enemies decide to flee, it will now take a full 24 hours to clear FoW :P

Hockster

Hockster

Banned

Join Date: Jul 2005

Quote:
Originally Posted by Lord Of Thee Monks
Every thing is nerfed staffs,farming,55 necro and 55 monk any thing 55 is nerfed i think they have totlay F**ked up imo i hate gw now unless they fix it i quit and they also meesed all the green staff my ghial's staff is crap
And good riddance to you. Doubt anyone will miss you either.

Ritualistic Spankin

Ritualistic Spankin

Academy Page

Join Date: Aug 2006

Quote:
Originally Posted by The Prince
I enjoy clearing both as well, and its a nice feeling when you clear it, but now it will be insanely hard to clear FoW or UW with a balanced party seeing as the concept of a tank in tactical play is gone. this means my favorite method of playing FoW(i only dual farmed UW, usually bring my tank to FoW), the 5 man team, is now gone.personally i think randomizing the way the AI aggros is tantamount to destroying organized party play. even if thats not true, when all the enemies decide to flee, it will now take a full 24 hours to clear FoW :P
Maybe it will take that long, but more importantly, what this does is actually put meaning back into the words "I cleared UW/FoW with an ___ man team" only because imagine the strategy, patience, and concentration it would take to micro manage the aggro....god im drooling.

Narcissus

Narcissus

Lion's Arch Merchant

Join Date: May 2005

North Carolina, USA

Evolution

Me/A

Quote:
Hmm.. this is why people solo and dual farm. We're tired of incompetent people who can't run actual builds.
QFT

Quote:
any decent Mesmer energy gain outside of Power Drain got a swift kick to the junk
Thank God someone else noticed this. I was highly PO'ed at this

LONGA

LONGA

Krytan Explorer

Join Date: Sep 2006

Thailand

Agot

N/

Just try the new patch here. One Obvious thing i found out that my assasin wont use the skill a lot. i have to repetedly push skill button before he go in and use the skill. The skill that stuck are Black Lotus stike and Dancing Dagger
dont know if this happen to other char as well. I was playing fort Aspenwood when GW was updated.

woops didnnt see the thread down there

Navaros

Forge Runner

Join Date: Apr 2005

Mo/Me

Quote:
Originally Posted by Ritualistic Spankin
Last time I did one..about 4 weeks ago, everyone was congratulating everyone else for beating it...then i said "umm guys we just did the smites, there is about 98% of the UW left" they all laughed, called me a noob and left...i was just dumbfounded at their ignorance.
They were not ignorant, they were just pointing out the fact that beating the UW or doing anything other than smites has no point whatsoever because there is no worthwhile reward for doing so. You can get XP way faster and easier in other ways, and that's the only reward so doing "quests" in the UW is 100% pointless.

If Anet wants people to make "real" parties for UW then they should make there actually be worthwhile rewards for using 8 men in the UW. Not nerf UW farming.

Ritualistic Spankin

Ritualistic Spankin

Academy Page

Join Date: Aug 2006

Quote:
Originally Posted by Navaros
They were not ignorant, they were just pointing out the fact that beating the UW or doing anything other than smites has no point whatsoever because there is no worthwhile reward for doing so. You can get XP way faster and easier in other ways, and that's the only reward so doing "quests" in the UW is 100% pointless.

If Anet wants people to make "real" parties for UW then they should make there actually be worthwhile rewards for using 8 men in the UW. Not nerf UW farming.
I was saying that because, they literally believed that the smites were the only part of UW, not because they saw no point in the other areas.

The Prince

Academy Page

Join Date: Oct 2006

[CnIm]

Quote:
Originally Posted by Ritualistic Spankin
Maybe it will take that long, but more importantly, what this does is actually put meaning back into the words "I cleared UW/FoW with an ___ man team" only because imagine the strategy, patience, and concentration it would take to micro manage the aggro....god im drooling.
i think it takes the strategy OUT of clearing it. how can you use the professions in the roles that a net and common sense suggests when the AI randomizes its behavior? a tank has to hold aggro to be useful, hence the best armor, and skills based on increasing survivability while taking large amounts of damage. if the enemy decides to randomly break aggro, its just irritating, it poses a challenge in that your strategies for party organization arent effective. while this might look like a challenge to develop better ones, i doubt you can develop a logical strategy to fight an AI that isnt logical, just random in its aggro choices. hopefully this will get fine tuning, or revert back to its previous behavior. on a different note, apparently the 55 isnt completely killed. i guess soloing it with riposte as damage dealing works. unconfirmed, and i assume excruciatingly slow, but just putting it out ther.