AoE Nerf: Overkill

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

The 10/25 update changed the AI's behavior to AoE to make it respond more intelligently.

Some forms of farming, such as VWK farming and 55 farming, now cause enemies to scatter.

However, I've heard reports that the AoE scatter effect now triggers on any AoE spell!

Skills like Desecrate Enchantments and Deep Freeze I've heard cause the AoE scatter, even on one cast!

Spiteful Spirit, which had never caused AoE scatter since the 11/10 update, now causes the scatter.

Why did ArenaNet nerf AoE this much? Do they want us all to be Warriors?

ChrisCo

ChrisCo

Krytan Explorer

Join Date: Feb 2006

[ToR]

W/

im gonna say it now bye bye to my 55 =(

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

That's really odd. According to the update page:

Quote:
Monsters no longer run from AoE damage when they are very healthy, or when they think they’re very close to killing their opponent.
So, if anything, they should be running less. They should only be running if they are almost dead, and if they've got you severely injured they should definitely not run. If, at the very least, this part is true. Makes no sense why they would say one thing, but do the exact opposite.

Ritualistic Spankin

Ritualistic Spankin

Academy Page

Join Date: Aug 2006

Quote:
Originally Posted by Zinger314
Why did ArenaNet nerf AoE this much? Do they want us all to be Warriors?
Don't even say that...I have a strong hatred for playing a warrior. Now I will have to go curl up in the corner and cry while having nightmares of me being a whammi.

explodemyheart

explodemyheart

Wilds Pathfinder

Join Date: Sep 2005

Indiana

Gui1d War스 P01ic트 [Pr으]

Mo/

I'm very confused by the new AoE effects. I logged on, under the impression that only warrior monsters would really be having different AoE behavior in regards to solo/duo farming. But it seems that EVERYTHING is screwed up.

blastm

Academy Page

Join Date: Jul 2006

ok, i understand my Vengeful Rit is now trash...

but what about fire skills? did MS or incendiary bonds cause Aoe now?

KamikazeChicken

Desert Nomad

Join Date: Aug 2005

Mo/

You're complaining because Anet is finally attempting to make PvE somewhat difficult? >.>

Hyper Cutter

Hyper Cutter

Desert Nomad

Join Date: Jun 2006

Knights of the White Eye [HINA]

Quote:
Originally Posted by Zinger314
Spiteful Spirit, which had never caused AoE scatter since the 11/10 update, now causes the scatter.
Actually, I think that was a long time coming...

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

Quote:
Originally Posted by KamikazeChicken
You're complaining because Anet is finally attempting to make PvE somewhat difficult? >.>
Sadly., that's a good point. But this update just makes PvE frustrating, not difficult.

(Hopefully the AI won't respond to the AoE in my builds...)

Ritualistic Spankin

Ritualistic Spankin

Academy Page

Join Date: Aug 2006

Quote:
Originally Posted by KamikazeChicken
You're complaining because Anet is finally attempting to make PvE somewhat difficult? >.>
Nah, I love it when PvE gets more challenging, however I fear that unless this is changed, more groups will become warrior heavy because their damage doesn't have such a scatter effect like ele, necro, even mes skills have at the moment.

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

Quote:
Originally Posted by KamikazeChicken
You're complaining because Anet is finally attempting to make PvE somewhat difficult? >.>
I like it for this very reason, actually! However, I find it odd that the would say what I quoted, but do the exact opposite. So which is it? Do they run no matter what, or do they only run when seriously injured? If it's no matter what, that actually plays directly into the hands of Monk/Ele casters that use PBAoE as a defensive tactic, which I thought was what they were trying to get rid of based on the idea behind the quote.

danakin

Ascalonian Squire

Join Date: Oct 2005

Houghton, MI

Northern Brethren

E/Me

I'm not having any trouble farming vermin or trolls with cyclone axe. They do scatter occasionally, but it's not every time I hit the skill. It does make it take longer, but not by much.

Carinae

Carinae

Forge Runner

Join Date: Jun 2005

Inside

Fifteen Over Fifty [Rare]

Give them time. FoC and Fireball and all the punctuated AoE spells were affected by the first AoE patch, remember, until they fine tuned the system.

Beatrix of Alexandria

Beatrix of Alexandria

Academy Page

Join Date: Aug 2006

edited away...thread updated while i was posting

cellardweller

cellardweller

Likes naked dance offs

Join Date: Aug 2005

The Older Gamers [TOG]

Quote:
Originally Posted by Ritualistic Spankin
Don't even say that...I have a strong hatred for playing a warrior. Now I will have to go curl up in the corner and cry while having nightmares of me being a whammi.
Lol they run from cyclone axe and tripple chop too you can sleep easy.

Kidney Licker

Kidney Licker

Wilds Pathfinder

Join Date: Aug 2005

Europe Server

My first thought on seeing the farming nerfs was that degen might be a used for mob farming, though it'll be kinda slow.

Mr_T_bot

Mr_T_bot

Banned

Join Date: Apr 2006

Quote:
Originally Posted by KamikazeChicken
You're complaining because Anet is finally attempting to make PvE somewhat difficult? >.>
No, actually they are complaining because they can't solo anywhere or duo areas meant for entire parties. They don't even care about the game itself being hurt.

cellardweller

cellardweller

Likes naked dance offs

Join Date: Aug 2005

The Older Gamers [TOG]

Quote:
Originally Posted by danakin
I'm not having any trouble farming vermin or trolls with cyclone axe. They do scatter occasionally, but it's not every time I hit the skill. It does make it take longer, but not by much.
I don't know - I tried farming vermin and no more than 5-6 would stay on me at once the other 10-15 would sit just outside cyclone range.

Lordhelmos

Lordhelmos

Wilds Pathfinder

Join Date: Apr 2006

Sentients of Shadow (noir)

Me/E

I going to say it bluntly.

Scatting on enemies has been randomized. Nuff said.

The reason farming is harder is because crowds are unpredicatble now. There is probably a system of randomization based on their health. I believe that the lower their health gets, the more prone they are to randomly scatter out of aoe. Understand they did this to prevent Tyria and Cantha from becoming a gold mine for Dervish/Monks.

Ritualistic Spankin

Ritualistic Spankin

Academy Page

Join Date: Aug 2006

Quote:
Originally Posted by cellardweller
Lol they run from cyclone axe and tripple chop too you can sleep easy.

Oh happy day!!




....back to the blow-up doll.




j/k j/k

ShaneOfMach

Krytan Explorer

Join Date: Aug 2006

OMG no AoE!

Thank god! Now you can escape from your retarded SS, Nuker, or other BS AoE builds and actually use other builds that doesn't focus on killing a mob in two or three hits.

This makes PvE much more fun, allowing you to actually intelligently choose your targets instead of sending an attack into the largest mob you can find.

AceeBlueEagle

AceeBlueEagle

Frost Gate Guardian

Join Date: Dec 2005

ASH -Ashes of Humanity

R/

Quote:
Originally Posted by Lordhelmos
I going to say it bluntly.

Scatting on enemies has been randomized. Nuff said.
Random Scatting on Enemies? I hope that triggers the AOE and the enemies run like mad!

Maybe it results in a 'brown dye' drop?

/distances from topic

Selena_Lionheart

Selena_Lionheart

Lion's Arch Merchant

Join Date: Apr 2005

Nova Alliance [Nova]

R/

Anyone else suddenly look at the dervish now with the attitude of "Wow, are they useless, freaking walking firestorm." As there attacks are all AoE, and if the scatter works on them, hello to being useless in PvE. Not to mention, the damage range and AoE made them all but useless in PvP to start, so, yay to the new totally useless class! If its true, assassins finally wont be the most unwanted class in PvE.

I suppose time will tell, but I ought to work on a hammer based dervish while I wait...

solonar

Pre-Searing Cadet

Join Date: Jan 2006

Knights and Heros

E/Me

Its not that skills are causing aoe damage now, its just that the new monster AI causes the monsters to spread out now when they take a certain amount of damage and the monsters are clumped together. This is not only affects solo/dual farming builds but also normal groups when they have groups of monsters clustered together on their tanks.

XvArchonvX

XvArchonvX

Forge Runner

Join Date: Nov 2005

R/

Quote:
Originally Posted by AceeBlueEagle
Maybe it results in a 'brown dye' drop?
ROFL! The fact that the quote this was in response to had a typo of "scatting" instead of "scattering" just made this joke worse!

FloatingLakes

Pre-Searing Cadet

Join Date: Jun 2006

i hope everyone likes bloodspiking in PvE, cuz seems like any skill that targets more than 1 enemy is done for. SS Necro LFG? pah, good luck

Rabies

Ascalonian Squire

Join Date: Apr 2006

holy

It is very easy to see which players in this thread mainly use Warriors and other direct attack professions.

The problem with enemies scattering is that it becomes a huge pain with keeping your aggro controlled and having many skills becoming useless. Fine, some spells can hit more than one enemy at once, but they shouldn't scatter no matter what from it. You get to the point where you can say if a warrior chains more than 1 attack at a time, they should scatter because they took a lot of damage quickly.

Basically, it seems like there is a small something missing from the code which makes it so the damage has to be true AOE damage, like firestorm... not Retribution, SOJ, SS, etc.

-

Phoenixe Fyre

Phoenixe Fyre

Pre-Searing Cadet

Join Date: Oct 2006

Illinois, USA

Dark Order of Innoruuk

N/Me

Okay u know... i have no prob in REGULAR PvE having SS scatter my enemies but HOLY SHIT couldn't they have left UW alone?! i mean come on... i get anywhere NEAR ataxes and they break aggro from the monk and come after ME?! how freaking screwed up is that?! didn't even have time to cast! boom i'm ded.. -.- sure go ahead nerf the greatest way for ppl to make money... (only way for me atm) Don't we just LOVE A-net? *not*

lutz

Jungle Guide

Join Date: Apr 2006

Battery Powered Best Friends [Vibe]

Me/

They essentially destroyed half the users on the game.

Half of them use warriors, and these people haven't realized that it sucks for warriors, but they soon will.
The other half use classes that AOE, and are essentially screwed and are going to quit, largely because it's getting to the point where the entire base of playing the game has gone to nothing: if you can't make money and an economy does not exist, according to Adam Smith, nothing moves.

This is a huge problem.

The Great Al

Forge Runner

Join Date: Jun 2005

ALOA

E/Me

what's the pt of even having fire magic anymore? sucks in PvP, and basically got nerfed AGAIN. water magic got a big buff, however because of the armor penetration i think that air will now be used in the majority of PvP builds.

Ritualistic Spankin

Ritualistic Spankin

Academy Page

Join Date: Aug 2006

Quote:
Originally Posted by amosvt
It is very easy to see which players in this thread mainly use Warriors and other direct attack professions.

The problem with enemies scattering is that it becomes a huge pain with keeping your aggro controlled and having many skills becoming useless. Fine, some spells can hit more than one enemy at once, but they shouldn't scatter no matter what from it. You get to the point where you can say if a warrior chains more than 1 attack at a time, they should scatter because they took a lot of damage quickly.

Basically, it seems like there is a small something missing from the code which makes it so the damage has to be true AOE damage, like firestorm... not Retribution, SOJ, SS, etc.

-
I agree, I was trying skills with my mesmer to see any negatives from this on his skills...Energy Surge now causes scatter, even though it is focused on 1 target, AI is treating it like AoE. Sure it can effect enemies around the target, but cmon...sounds like a reach to me.

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

Sounds like Disease and condition-nuking will see a sharp rise in usefulness. I love conditions...

Kakumei

Kakumei

Forge Runner

Join Date: Jul 2005

Grind is subjective

learn this please

PvE gains some modicum of difficulty, money becomes worth something again.

In other news, Satan reports temperatures at an all-time low.

Ritualistic Spankin

Ritualistic Spankin

Academy Page

Join Date: Aug 2006

Quote:
Originally Posted by Kakumei
PvE gains some modicum of difficulty, money becomes worth something again.

In other news, Satan reports temperatures at an all-time low.
gotta love it when hell freeze's over.

Sadly I blew my bank on buying all the ecto I could when it was at 10k earlier....

IT BETTER keep rising in price....

Shakti

Shakti

Wilds Pathfinder

Join Date: Sep 2006

Home...

Vier Reiter [Vier]

Please gods let this be a bug, glitch, need for fine tuning cuz....hate to break it to ya but every prof uses what this nerf defines as AoE...traps...war skills...ele, necro, hell my mesmer uses AoE by this definition.....

And no its not that its more difficult, I like a challenge and was glad of what I read of the update on the site...then I saw how it ACTUALLY worked....and well its the end of farming but much worse its a serious prob for questing/missions, frustration galore....

Hyper Cutter

Hyper Cutter

Desert Nomad

Join Date: Jun 2006

Knights of the White Eye [HINA]

Quote:
Originally Posted by Phoenixe Fyre
-.- sure go ahead nerf the greatest way for ppl to make money...
Which was probably the reason they did it...

Kalki

Lion's Arch Merchant

Join Date: Dec 2005

Summoners of Forgotten Gods

W/Mo

If people haven't found out how to prevent scatter from AoE by now they never will. I'll give you a hint... it involves good pulling, body blocking, knockdowns, snares, and good team chemisty... if you have none of that in your group I have ABSOLUTELY NO SYMPATHY for you. Put that in your freaking guild announcement.

Rabies

Ascalonian Squire

Join Date: Apr 2006

holy

Quote:
Originally Posted by Kakumei
PvE gains some modicum of difficulty, money becomes worth something again.
A bit off topic, but don't you realize that the harder it makes it to get money, the more pro farmers make? Regular players are the ones who suffer from making it hard to get money and items... it is the farmers who rejoice.


Quote:
Originally Posted by Ritualistic Spankin
I agree, I was trying skills with my mesmer to see any negatives from this on his skills...Energy Surge now causes scatter, even though it is focused on 1 target, AI is treating it like AoE. Sure it can effect enemies around the target, but cmon...sounds like a reach to me.
Yea, it has to be a mistake. It is way overboard in that scattering is happening from everything, not just spells which used to be considered AOE by the AI like firestorm, lava font, zealots fire etc. Skills that punish actions like SS, SOJ, etc have never caused scatter and honestly never should since they become completely useless spells because of it.

-

Whiplashr

Lion's Arch Merchant

Join Date: Jan 2006

Quote:
Originally Posted by Kalki
If people haven't found out how to prevent scatter from AoE by now they never will. I'll give you a hint... it involves good pulling, body blocking, knockdowns, snares, and good team chemisty... if you have none of that in your group I have ABSOLUTELY NO SYMPATHY for you. Put that in your freaking guild announcement.
Get over yourself, champ.

Kakumei

Kakumei

Forge Runner

Join Date: Jul 2005

Grind is subjective

learn this please

Quote:
Originally Posted by amosvt
A bit off topic, but don't you realize that the harder it makes it to get money, the more pro farmers make? Regular players are the ones who suffer from making it hard to get money and items... it is the farmers who rejoice.
I don't quite understand this sentiment.