The New age solo monk
10 pages • Page 4
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Gets my seal of approval - nice build!
I tried:
Ice Imps = Easy
Rockshots = Easy
Sand Elementals = Easy
Trols = Ran like headless chickens.
UW = Not possible.
UW didn't worr for the same reason as the trolls... melee attackers run away to regen so it wasn't possible. Otherwise I like this invincimonk resurrection. GG!
I tried:
Ice Imps = Easy
Rockshots = Easy
Sand Elementals = Easy
Trols = Ran like headless chickens.
UW = Not possible.
UW didn't worr for the same reason as the trolls... melee attackers run away to regen so it wasn't possible. Otherwise I like this invincimonk resurrection. GG!
Narutoscryed: Amazing work!
i found that replacing both prot spirit and mending (or w/e other healing u have) w/ spirit bond works very well (so far only against ice imps, but i'll post if it works elsewhere)
between shield of absorptions, spirit bond keeps u from losing too much hp, and after the dmg u are taking is reduced to 0, u still occasionally get a sb trigger (such as ice spear from the ice imps, at al 60) which isn't frequent enough to reduce it's effectiveness (i usually have it time out rather than have the 10 hit clause take effect) but still keeps u at full health. i have only tried it against ice imps, and i don't think sb will work against monsters that only hit for more than 60 dmg, or only hit for less, because then it'll either trigger too much or never trigger, but it works like a charm for ice imps.
this thought just came to me, i'm not sure if it's a good idea, but if monsters are never triggering sb u could swap one of your armor pieces for one w/ like 40 al, because then when that piece gets hit it'll trigger, but the al won't be so low that if u get spiked to death when that piece gets hit. just a thought, untested so far, but thought i'd post it.
i found that replacing both prot spirit and mending (or w/e other healing u have) w/ spirit bond works very well (so far only against ice imps, but i'll post if it works elsewhere)
between shield of absorptions, spirit bond keeps u from losing too much hp, and after the dmg u are taking is reduced to 0, u still occasionally get a sb trigger (such as ice spear from the ice imps, at al 60) which isn't frequent enough to reduce it's effectiveness (i usually have it time out rather than have the 10 hit clause take effect) but still keeps u at full health. i have only tried it against ice imps, and i don't think sb will work against monsters that only hit for more than 60 dmg, or only hit for less, because then it'll either trigger too much or never trigger, but it works like a charm for ice imps.
this thought just came to me, i'm not sure if it's a good idea, but if monsters are never triggering sb u could swap one of your armor pieces for one w/ like 40 al, because then when that piece gets hit it'll trigger, but the al won't be so low that if u get spiked to death when that piece gets hit. just a thought, untested so far, but thought i'd post it.
Quote:
Originally Posted by jeremy untouchable
I have been rushing my warrior thro so i havnt tried any new monk skills out yet. Dude i'm adding you to my freinds list. I will also test and give feed back on this build, question? why share, you invite nerfs.......lol, owell, gratz keep up the good work..out
i share for many reasons.. but mainly because myself alone will not be able to fully unleash the potental of what this build can do.. we as a comunity need to work on farming builds together.. and find the best possible way to farm whatever we can..
1 mind can only think of one angle.. and most often times gets beaten by anet.. but if a thousand minds all work together.. i think we can outsmart those guys.
and like i said in my first post... anet can nerf us all they want.. i for one will always get back up.
1 mind can only think of one angle.. and most often times gets beaten by anet.. but if a thousand minds all work together.. i think we can outsmart those guys.
and like i said in my first post... anet can nerf us all they want.. i for one will always get back up.
Quote:
Originally Posted by olly123
one question with this build is that it lasts for 8 secs max but it has a recharge of 10 sec and looking at some of the seen shots u look like ur goign to die when it runs out cos of to much dam, is this jsut my imaganation or do u counter it? and how?
With Protection Prayers at 14 (which is where his original build had it and where I keep mine), SoA lasts for 7 seconds on its own; however, when coupled with a +20% Enchanting mod on your weapon and a 30% Blessed Aura, it actually lasts almost 11 seconds (if my math is right). So when SoA is about to recharge, just hit the button a bunch of times until it casts and you'll get continued coverage.
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This is why you have to use Divine Aura. the 30% extra on enchant length with a 20% on the weapon makes it run out a second after the expiration. Its close sometimes but it works just fine.
I use the FFS to get a 10 faster recharge with a +12 20/20 Prot desert collector offhand and a lot of times its ready to go in 5 seconds.
Great build btw-
I made over 8K on in about an hour farming the Jade Brotherhood outside Vizunah Square Foreign quarter. (also got a some superior runes and a black dye)
Thanks
I use the FFS to get a 10 faster recharge with a +12 20/20 Prot desert collector offhand and a lot of times its ready to go in 5 seconds.

Great build btw-
I made over 8K on in about an hour farming the Jade Brotherhood outside Vizunah Square Foreign quarter. (also got a some superior runes and a black dye)
Thanks
Quote:
Originally Posted by DeathByBowtie
With Protection Prayers at 14 (which is where his original build had it and where I keep mine), SoA lasts for 7 seconds on its own; however, when coupled with a +20% Enchanting mod on your weapon and a 30% Blessed Aura, it actually lasts almost 11 seconds (if my math is right). So when SoA is about to recharge, just hit the button a bunch of times until it casts and you'll get continued coverage.
stuped me, thanx for that, tiem to un hook the old 55 armor and find a good +30 icon, cant w8 to farm soem more, keep ur pics comign there realy help full
F
Quote:
Originally Posted by Age
That is what I would like to know what did you use as in foci and it looks like reversal of fortune that you are useing.
to get your health to 135 all you really do is keep your old 55 monk armor that his 5 runes on it. then just get an offhand with +30 health.. i like the dessert collectors offhand.. because i also get 27 energy outa it..
as for the skillbar.. the skill that you think looks like reversal is actually sheild of absorbtion.. available in the nightfall campagn.
as for the skillbar.. the skill that you think looks like reversal is actually sheild of absorbtion.. available in the nightfall campagn.
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Wow, looks pwnsauce. So you really only take damage the first two or so hits and then it's 0 from then on out?
Yeah, props to staying headstrong and finding a way to farm even with the recent changes. I'm definately going to try this out as soon as I get around to bringing my monk over to Elona.
Also, I second whoever said, "Have my babies."
Yeah, props to staying headstrong and finding a way to farm even with the recent changes. I'm definately going to try this out as soon as I get around to bringing my monk over to Elona.
Also, I second whoever said, "Have my babies."

