What is with Monks today?
Age
What is it with Monks today?I find that we have lost our respectablity and they way ppl use to treat Monks say last year before SF update came out.I remember when beinga Monk was hot and ppl even liked they way they looked mostly female though.I don't find this today as we are just like some others.I created a Mesmer in pre and I got hit upon by another Mesmer.I wanted to make change so I went ahead and did this and then I got hit upon agian by a Warrior.Last year I got hit up with my Monk and it continued for a week untill I put this person on ignore.
It use to be that ppl respected Monks and liked them so what is today don't we need it.What do monks need to do to get thier respect and to shine like they use to.
It use to be that ppl respected Monks and liked them so what is today don't we need it.What do monks need to do to get thier respect and to shine like they use to.
Llint
Not spam healing breeze and HP.
I know you may not do that, and I... But some people cant grasp that vigorous spirit spam isn't going to heal the party...
I know you may not do that, and I... But some people cant grasp that vigorous spirit spam isn't going to heal the party...
FeroxC
because they are short in number and the ones that are available are so arrogant that they ask for payment to join your party........
1k each the last guy wanted for him to join our FoW farming party. Dont worry he didnt get it.
1k each the last guy wanted for him to join our FoW farming party. Dont worry he didnt get it.
kiliki
If i remember correctly "monking for money" was deemed uncool in a recent thread. That's part of why people dislike monks these days.
People take advantage of the fact that most groups need a healer, asking for money to join a party. Party play is about doing your job within the party.
As mentioned in said post, the tank has an equal right to ask for money for killing enemies, yet this does not happen.
Many people do not want to be a monk because it's "boring" or "i don't get to kill stuff with my uber big sword" and so some monks notice they're the only monk around. They think of it as an opportunity to make some quick cash.
In other words: It's to do with stereotypes. You try to make a party but all the monks are looking for money in exchange for healing, you dislike monks a bit more. If this happens with say 1 out of every 3 parties you create you're going to disrespect monks.
The reason people hate monks is because of a bad image projected by arrogant people.
I think to get respect we need to be helpful. Remember those lvl 20 monks that come along and say "I'll help you with the mission, but only if you give me money" when you were lvl 12? That got on my nerves, along with many others.
Every once in a while I go back to some of the early missions (as my character is Canthan this means Zen Daijun, that miasma is pretty damaging) and help people.
I've got several people on my friends list from this and they're always grateful. I don't ask for anything in return but I feel good about it.
People take advantage of the fact that most groups need a healer, asking for money to join a party. Party play is about doing your job within the party.
As mentioned in said post, the tank has an equal right to ask for money for killing enemies, yet this does not happen.
Many people do not want to be a monk because it's "boring" or "i don't get to kill stuff with my uber big sword" and so some monks notice they're the only monk around. They think of it as an opportunity to make some quick cash.
In other words: It's to do with stereotypes. You try to make a party but all the monks are looking for money in exchange for healing, you dislike monks a bit more. If this happens with say 1 out of every 3 parties you create you're going to disrespect monks.
The reason people hate monks is because of a bad image projected by arrogant people.
I think to get respect we need to be helpful. Remember those lvl 20 monks that come along and say "I'll help you with the mission, but only if you give me money" when you were lvl 12? That got on my nerves, along with many others.
Every once in a while I go back to some of the early missions (as my character is Canthan this means Zen Daijun, that miasma is pretty damaging) and help people.
I've got several people on my friends list from this and they're always grateful. I don't ask for anything in return but I feel good about it.
Talin_The_Medic
(starter of the monking for money thread, which I never thought was cool, I just wanted opinions lol)
Most monks yes... aren't too good now a days.... most have builds that don't work well, or are like you said, demanding pay.
I try and help who I can... my friends left before I got to vizunah today because the leader was jumpy.. so I just picked up another party and helped them (did pretty bad actully.. lots of deaths )
Most monks yes... aren't too good now a days.... most have builds that don't work well, or are like you said, demanding pay.
I try and help who I can... my friends left before I got to vizunah today because the leader was jumpy.. so I just picked up another party and helped them (did pretty bad actully.. lots of deaths )
Tookis Elite
Quote:
Originally Posted by Llint
Not spam healing breeze and HP.
I know you may not do that, and I... ...
ROFL!
i am so guilty of doing this to beat stuff on my monk
lazy i am
I know you may not do that, and I... ...
ROFL!
i am so guilty of doing this to beat stuff on my monk
lazy i am
random.name
The answer is simple. I beat both games with my monk, and I doubt that I would do the same with Nightfall. Reason is simple. I am tired of having to run after people that leave the healing range of the group. I am tired of being flamed by a ele or mesmer that constantly draws first aggro who then proceeds to die in 2 seconds. I am tired of people standing in the middle of AoE spells because they dont worry about dying, hell, thats why the monk is there...
For the same reason mentioned above I dont even play my rit anymore, since people now expect the same things from him...
For the same reason mentioned above I dont even play my rit anymore, since people now expect the same things from him...
Talin_The_Medic
Quote:
Originally Posted by random.name
I am tired of having to run after people that leave the healing range of the group. I am tired of being flamed by a ele or mesmer that constantly draws first aggro who then proceeds to die in 2 seconds. I am tired of people standing in the middle of AoE spells because they dont worry about dying, hell, thats why the monk is there...
I get what you mean... all this does in fact suck... but I'm one of the only experienced monks in my alliance, and I love healing in the first place.
Look at that stuff as a challenge :P
(I hate it too.. especially when people overextend....)
Look at that stuff as a challenge :P
(I hate it too.. especially when people overextend....)
gobla
Quote:
Originally Posted by kiliki
Party play is about doing your job within the party.
As mentioned in said post, the tank has an equal right to ask for money for killing enemies, yet this does not happen. This is the exact reason why some monks have started to ask money for monking.
the tank's job is not to kill enemies ( awmagawd! but itz liek wurrior! I wunna be ubah 1337 heru thut killz evrythin with hiz big ax! ) his job is to get bashed upon the head and to prevent this bashing from happen to others.
The killing job is reserved for elementalists, curse necros etc. ( whut! im nut tank? but i got liek life ztel gaze n ara o reztoratiun! ) they're job is to kill the enemies as fast as possible to prevent further damage to the party and to finish the mission as soon as possible wich will lead to masters reward and much more loot.
How many times does the tank gets totally blamed for everyone dying? Almost never.
How many times does the elementalist/necromancer/whatever gets totally blamed for everyone dying? Never at all.
How many times does the monk gets totally blamed for everyone dying? Almost every time.
Now personally I don't ask money for monking but I can very very easily understand why some monks do want to ask money. Not only makes it worth their time but they will generally get a more organised party as those with money enough to pay usually have other chars wich they completed the game with and thus know what is going on and how to play organised.
As mentioned in said post, the tank has an equal right to ask for money for killing enemies, yet this does not happen. This is the exact reason why some monks have started to ask money for monking.
the tank's job is not to kill enemies ( awmagawd! but itz liek wurrior! I wunna be ubah 1337 heru thut killz evrythin with hiz big ax! ) his job is to get bashed upon the head and to prevent this bashing from happen to others.
The killing job is reserved for elementalists, curse necros etc. ( whut! im nut tank? but i got liek life ztel gaze n ara o reztoratiun! ) they're job is to kill the enemies as fast as possible to prevent further damage to the party and to finish the mission as soon as possible wich will lead to masters reward and much more loot.
How many times does the tank gets totally blamed for everyone dying? Almost never.
How many times does the elementalist/necromancer/whatever gets totally blamed for everyone dying? Never at all.
How many times does the monk gets totally blamed for everyone dying? Almost every time.
Now personally I don't ask money for monking but I can very very easily understand why some monks do want to ask money. Not only makes it worth their time but they will generally get a more organised party as those with money enough to pay usually have other chars wich they completed the game with and thus know what is going on and how to play organised.
Talin_The_Medic
Quote:
Originally Posted by gobla
How many times does the tank gets totally blamed for everyone dying? Almost never.
How many times does the elementalist/necromancer/whatever gets totally blamed for everyone dying? Never at all.
How many times does the monk gets totally blamed for everyone dying? Almost every time. Well you nailed it....
This is one reason most people give up monking if they're not good at it at first, or at least I've seen that happen.
Healing is the toughest job in guild wars, enough said (someone WILL disagree with me, won't you?). A Monk who did a bad job is gonna get pounded by his party and probably kicked, I've seen warriors who didn't understand anythin about aggro, were told to tank and went DPS, and ended up dying NOT because of the monk, but because of what they did.
And they get to stay in the party.
The problem is most people don't understand how to play monks, using energy the right way.. picking the right skills when.. Most (new) monks just spam heals onto the party, run out of energy, and then the party starts dying.
So the monk gets yelled at for it, and he's probably thinking "Well this sucks, who wants to get yelled at all day?" and goes back to his wammo.
The thing that's WRONG with monks these days is that the job is just getting tougher for them (and I love it ).
How many times does the elementalist/necromancer/whatever gets totally blamed for everyone dying? Never at all.
How many times does the monk gets totally blamed for everyone dying? Almost every time. Well you nailed it....
This is one reason most people give up monking if they're not good at it at first, or at least I've seen that happen.
Healing is the toughest job in guild wars, enough said (someone WILL disagree with me, won't you?). A Monk who did a bad job is gonna get pounded by his party and probably kicked, I've seen warriors who didn't understand anythin about aggro, were told to tank and went DPS, and ended up dying NOT because of the monk, but because of what they did.
And they get to stay in the party.
The problem is most people don't understand how to play monks, using energy the right way.. picking the right skills when.. Most (new) monks just spam heals onto the party, run out of energy, and then the party starts dying.
So the monk gets yelled at for it, and he's probably thinking "Well this sucks, who wants to get yelled at all day?" and goes back to his wammo.
The thing that's WRONG with monks these days is that the job is just getting tougher for them (and I love it ).
the_jos
I think the main reasons people don't respect (PvE) monks are:
- They forget that they need to keep themselfs alive and the monk is there only to help them do that. All classes get some kind of self-heal in the first stages of the game, but few people use it.
- They expect monks to heal (or boon-prot), but sometimes the monk is at attack mode (like Mo/Ele with 7 Ele skills and res). I never encoutered a smiter (I smite sometimes, but only with hench). That unbalances the team (they think). It's pure healer or nothing what they want.
- Monks are the only class that requires 2 in a 8 party. That creates shortage.
- Some monk have a certain attitude.
They are the last to join and when the party fails, they are the first to leave (they will find a party anyway).
- I have seen numerous postings around about creating a monk because then it's easy to join a party.
That's the wrong attitude.
I think the only way to gain respect is doing the best you can in a way the team expects. So when you are on attack, say so. They will probably kick you, but at least you have not let them down.
I do monk sometimes, but I know I mostly monk when I play an other character and the team cannot find the monk they need.
And a black 15K Kurzick (male) still gets some respect, specially since I leave one character to help out the team.
It's not that I don't like the support role, but I just don't like to get blamed when the whole team gets beaten up because someone aggroed like 100 lvl 24 enemies at once. Guess who did not aggro them.
I like to help others achieve their goals (specially when those are also my goal), I don't like to get blamed for them not achieving their goal.
There is one more thing.
Due to work I don't play during daytimes that much. Only in the weekend, but then I hench most of the time.
So most of the time I am playing with adults or people in their late teens.
They react more mature most of the time and when someone starts behaving badly, more then one will try to correct that player. When that does not work and the mission fails, guess who's just kicked...
- They forget that they need to keep themselfs alive and the monk is there only to help them do that. All classes get some kind of self-heal in the first stages of the game, but few people use it.
- They expect monks to heal (or boon-prot), but sometimes the monk is at attack mode (like Mo/Ele with 7 Ele skills and res). I never encoutered a smiter (I smite sometimes, but only with hench). That unbalances the team (they think). It's pure healer or nothing what they want.
- Monks are the only class that requires 2 in a 8 party. That creates shortage.
- Some monk have a certain attitude.
They are the last to join and when the party fails, they are the first to leave (they will find a party anyway).
- I have seen numerous postings around about creating a monk because then it's easy to join a party.
That's the wrong attitude.
I think the only way to gain respect is doing the best you can in a way the team expects. So when you are on attack, say so. They will probably kick you, but at least you have not let them down.
I do monk sometimes, but I know I mostly monk when I play an other character and the team cannot find the monk they need.
And a black 15K Kurzick (male) still gets some respect, specially since I leave one character to help out the team.
It's not that I don't like the support role, but I just don't like to get blamed when the whole team gets beaten up because someone aggroed like 100 lvl 24 enemies at once. Guess who did not aggro them.
I like to help others achieve their goals (specially when those are also my goal), I don't like to get blamed for them not achieving their goal.
There is one more thing.
Due to work I don't play during daytimes that much. Only in the weekend, but then I hench most of the time.
So most of the time I am playing with adults or people in their late teens.
They react more mature most of the time and when someone starts behaving badly, more then one will try to correct that player. When that does not work and the mission fails, guess who's just kicked...
Effigy
Who cares if people respect monks? They can have fun trying to play without us.
And if they decide to go with monk heroes or henchies, good riddance. I won't be shedding any bitter tears over the lack of blind invites everytime I go into a mission zone.
And if they decide to go with monk heroes or henchies, good riddance. I won't be shedding any bitter tears over the lack of blind invites everytime I go into a mission zone.
Aska
Uh oh. I always felt a good sense of satisfaction playing a Monk and keeping people alive. That was about a year and 1/2 ago. Now that I have Nightfall I decided to restart that Monk there. I'm secondary Paragon for some Motivation healing aids, works very well! Anyway, I'm still level 9 on training island. So far people have respected me on quests and whatnot, but after I leave the training island I hope it isn't the same thing as my old Monk. I hate feeling like I'm only healing Henchmen or Heroes, I don't feel like I'm doing anything. When other players are the ones being healed is when I get the satisfaction. I just hope that I find some parties that treat me with decentcy, even if some die. Or else I might have to put another Monk on hold.
XosirisX
new problem in NF: DERVISHES, most of em are (yes i'm gonna use the N word) noobs that dunno how to play it, that's a mayor problem when u only got 70 armor, cause they expect YOU to catch every single spike on em (wich wouldn't have been a fatal spike on a warrior), keep the rest of the party alife (including the 3 other dervishes), ress them when the whole party "used" their ress signets while only 3 people died so far and stay alife and that all within 5 seconds if it's possible (shame ress takes 6 secs) and even if u ress em immediatly they immediatly run into the enemy with their heavy duty enchantments but only half life.....
srry for all the good dervishes that read the monk forum but i'm juz a bit frustrated cause i juz failed the same mission 3 times and every single time got shouted at by dervishes
edit: phew that really helped, time for round number 4 :P
srry for all the good dervishes that read the monk forum but i'm juz a bit frustrated cause i juz failed the same mission 3 times and every single time got shouted at by dervishes
edit: phew that really helped, time for round number 4 :P
the_jos
Quote:
Originally Posted by Aska
I hate feeling like I'm only healing Henchmen or Heroes, I don't feel like I'm doing anything.(
Smiter ftw.
At least, that's what I do when henching with my monk
At least, that's what I do when henching with my monk
Aska
I'll try that! I might bring a spear too!
Vahn Roi
Resurrect.
Balthazar Damn the Dev that made Resurrect.
Balthazar Damn the Dev that made Resurrect.
The Pocky Alchemist
Quote:
Originally Posted by Vahn Roi
Resurrect.
Balthazar Damn the Dev that made Resurrect. Seriously. "Oh, I see Kuunavang is still pounding us with Dark Chain Lightning! Well, let me just res the DP'd-out Ele so you can try to keep her alive too, wouldn't that be nice?"
-_-
Monks are fun... but yeah, teammate attitudes can be annoying. This Dervish yesterday yelled at me for "using Prot Spirit when I'm not taking damage WTF". Then the enchant caught a deadly round of Afflicted Soul Explosions, as expected. I laughed.
Then again, I got heavy props yesterday too, from a different team I was playing on. So it's not like we don't get any respect, which is good.
It's also good to remind the Assassins that they are not tanks, contrary to popular belief. Sometimes I just watch them die, about an aggro circle away from the rest of the team. Silly Sins. Trix are for kids. ^_^
(Hey! Don't flame me! I like Sins, it's the crazy psycho Sins I don't like! =P)
Balthazar Damn the Dev that made Resurrect. Seriously. "Oh, I see Kuunavang is still pounding us with Dark Chain Lightning! Well, let me just res the DP'd-out Ele so you can try to keep her alive too, wouldn't that be nice?"
-_-
Monks are fun... but yeah, teammate attitudes can be annoying. This Dervish yesterday yelled at me for "using Prot Spirit when I'm not taking damage WTF". Then the enchant caught a deadly round of Afflicted Soul Explosions, as expected. I laughed.
Then again, I got heavy props yesterday too, from a different team I was playing on. So it's not like we don't get any respect, which is good.
It's also good to remind the Assassins that they are not tanks, contrary to popular belief. Sometimes I just watch them die, about an aggro circle away from the rest of the team. Silly Sins. Trix are for kids. ^_^
(Hey! Don't flame me! I like Sins, it's the crazy psycho Sins I don't like! =P)
Rera
Wait, exactly what is this thread about? O_o
Quote:
Originally Posted by Age
Quote:
The respect issue isn't monks only. GW players are just lacking in decency and respect to begin with. Nobody respects anyone, it isn't just limited to monks.
I don't really care about what my teammates say. I'm well aware of how to do my job, and no amount of "heal me" or "res me" or "omfg noob" is going to change that. If they start screwing around I just /ragequit. I don't have time to babysit morons, seriously.
Age
Quote:
Originally Posted by Rera
Wait, exactly what is this thread about? O_o
I'm not really sure what your concern is here. Are you miffed that people do/don't find monks attractive?
The respect issue isn't monks only. GW players are just lacking in decency and respect to begin with. Nobody respects anyone, it isn't just limited to monks.
I don't really care about what my teammates say. I'm well aware of how to do my job, and no amount of "heal me" or "res me" or "omfg noob" is going to change that. If they start screwing around I just /ragequit. I don't have time to babysit morons, seriously. Yes it was something like that.The players adored Monks with what they could do and thier looks.I don't know maybe it is becuase of all the bots and farmers as you don't se many Mesmers doing it.I did get Thanks by a W/Mo at the end of the consulate mission as we had mostly Dervished lvl15 and thier heros it was most the War. and myself that kept the team going.We were both Tyrian created.
I'm not really sure what your concern is here. Are you miffed that people do/don't find monks attractive?
The respect issue isn't monks only. GW players are just lacking in decency and respect to begin with. Nobody respects anyone, it isn't just limited to monks.
I don't really care about what my teammates say. I'm well aware of how to do my job, and no amount of "heal me" or "res me" or "omfg noob" is going to change that. If they start screwing around I just /ragequit. I don't have time to babysit morons, seriously. Yes it was something like that.The players adored Monks with what they could do and thier looks.I don't know maybe it is becuase of all the bots and farmers as you don't se many Mesmers doing it.I did get Thanks by a W/Mo at the end of the consulate mission as we had mostly Dervished lvl15 and thier heros it was most the War. and myself that kept the team going.We were both Tyrian created.
lord catos
I think why many people star hate the monk, is that there are some noob monks.
Ps not all monks!!
And some times its easy to blame the monk.
When we get in a fight they all spread out over the place. And when they are attacking
You they don’t come help you. (A monk protects them and they much also protect the monk).
So I (you) only what’s the party healed and move to back and fore to heal.
Aft here they go dead they say noob monk’s blablablalbl.
I think that most players go whit a bad build in to the mission.
And we must heal them. I have played a warrior/ ranger to and even whit lvl 3
I don’t go dead that fast
(Ps I play now a protection monk) but what I want to say is that they don’t blame the monk fore losing a mission before they have looking to there self!!
Ps sorry for my bad English.
Ps not all monks!!
And some times its easy to blame the monk.
When we get in a fight they all spread out over the place. And when they are attacking
You they don’t come help you. (A monk protects them and they much also protect the monk).
So I (you) only what’s the party healed and move to back and fore to heal.
Aft here they go dead they say noob monk’s blablablalbl.
I think that most players go whit a bad build in to the mission.
And we must heal them. I have played a warrior/ ranger to and even whit lvl 3
I don’t go dead that fast
(Ps I play now a protection monk) but what I want to say is that they don’t blame the monk fore losing a mission before they have looking to there self!!
Ps sorry for my bad English.
Omega X
Quote:
Originally Posted by Effigy
Who cares if people respect monks? They can have fun trying to play without us.
And if they decide to go with monk heroes or henchies, good riddance. I won't be shedding any bitter tears over the lack of blind invites everytime I go into a mission zone. QFT.
And if they decide to go with monk heroes or henchies, good riddance. I won't be shedding any bitter tears over the lack of blind invites everytime I go into a mission zone. QFT.
Lonk
I can tell you the reasons I personally hate monks as a whole, as previously mentioned, the whole "pay me or I won't heal you" deal, the monk "strikes", and the 55 monk.
I don't care what anyone says, anet could not have possibly wanted a single class to solo or even tag team fow or underworld when they only have 55 health total.
I don't care what anyone says, anet could not have possibly wanted a single class to solo or even tag team fow or underworld when they only have 55 health total.
Avarre
I like how people complain about 55 monks, when Sliver Eles can probably hit harder, and W/Es can clear more.
No class deserves respect. If the player distinguishes themselves, then perhaps. Expecting people to treat you different just because of the class you play is foolish. Yes, some people immediately blame the monk when a group dies. These are the same people that believe fire storm is awesome, and that mesmers have no damage skills, and that health regen makes you invincible on a warrior.
Oddly, most of the monks that demand 'respect' are the poorer ones. Yes, you need monks to complete most areas. Monks are also in fairly high availability, especially with heroes.
No class deserves respect. If the player distinguishes themselves, then perhaps. Expecting people to treat you different just because of the class you play is foolish. Yes, some people immediately blame the monk when a group dies. These are the same people that believe fire storm is awesome, and that mesmers have no damage skills, and that health regen makes you invincible on a warrior.
Oddly, most of the monks that demand 'respect' are the poorer ones. Yes, you need monks to complete most areas. Monks are also in fairly high availability, especially with heroes.
AscalonWarrior
Quote:
Originally Posted by Lonk
I don't care what anyone says, anet could not have possibly wanted a single class to solo or even tag team fow or underworld when they only have 55 health total.
Quote:
Originally Posted by Lonk
I don't care what anyone says, anet could not have possibly wanted a single class to solo or even tag team fow or underworld when they only have 55 health total.
That's it. Say 1 single class which can't solo or tag team FoW or UW.
moko
Quote:
Originally Posted by Lonk
I can tell you the reasons I personally hate monks as a whole, as previously mentioned, the whole "pay me or I won't heal you" deal, the monk "strikes", and the 55 monk.
I don't care what anyone says, anet could not have possibly wanted a single class to solo or even tag team fow or underworld when they only have 55 health total. omg please stop talking :/ Pick Me
Quote:
Originally Posted by Avarre
I like how people complain about 55 monks, when Sliver Eles can probably hit harder, and W/Es can clear more.
No class deserves respect. If the player distinguishes themselves, then perhaps. Expecting people to treat you different just because of the class you play is foolish. Yes, some people immediately blame the monk when a group dies. These are the same people that believe fire storm is awesome, and that mesmers have no damage skills, and that health regen makes you invincible on a warrior. Oddly, most of the monks that demand 'respect' are the poorer ones. Yes, you need monks to complete most areas. Monks are also in fairly high availability, especially with heroes. Totally agree. Professions mean little, its the player's ability that you should either respect or not. Ritualists are good healers, but some people would rather have monks than them, which is not always good. Anyone that says they NEED A MONK must not be a very good player. I can live with self heal or with Ritualists. Now even a Paragon can heal others, so we are no longer required to sit around waiting for a monk to grace us with their presence. Monk henchies were not good, Monk heros, however do make for a better player sometimes. Those who have heros, and know how to "monk", can use their heros to replace any area that is void of a healer (monk or ritualist). I would love to have a hero rit to accomany my hero monk. I can then equip them with all sorts of goodies and they can be almost as efficient as I am, when I play those professions. random.name
Difficult.... have to hold myself in....
Bah, cant.... Simply have to respond to Darth Lonk in his fancy Star Wars uniform... Dude, its people like you, with attitudes like yours that makes monks behave the way they do. I would say that 75% (if not higher) of the experienced monks refuse to monk with PUG's. Why? Because of you. I wonder if you have even played a monk before... You are also probably the idiot who spams 'rez me' when you died and the monk is trying to keep the others alive. Never for one moment thinking that if the monks stops to rez you the rest of the group wont be healed... And yet you will be the first one to leave the mission when the going gets tuff huh? Your comment about 55 monks is a joke. I can make 10 times more cash with a warrior, necro or mesmer. Stoneys Rock
Quote:
Originally Posted by XosirisX
srry for all the good dervishes that read the monk forum but i'm juz a bit frustrated cause i juz failed the same mission 3 times and every single time got shouted at by dervishes edit: phew that really helped, time for round number 4 :P |
Quote:
Originally Posted by the_jos
- I have seen numerous postings around about creating a monk because then it's easy to join a party.
That's the wrong attitude. seriously its all you see today when a party fails its not the assassin or warrior or whatever jumping into a land of mobs its the monk's fault for not healing. That's the wrong attitude to have. Granted people have monks to get in a party quick because its true but at the end of the day just let them do they job...and don't yell res me when you die ; ) we know your dead we don't want calls. The expertise of the players is what needs to be judged. Cebe
Quote:
Originally Posted by random.name
For the same reason mentioned above I dont even play my rit anymore, since people now expect the same things from him... |
Like you say, it annoys me most when people stand in AoEs...like with Zen Daijun...I took me Restoration Rit in there a while back to help a guildie due to the usual lack of monks...ALL the lvl 10 n00blings who were with us, despite me shouting "DON'T FIGHT IN THE MIASMA", all stood in the miasma. As a result I couldn't heal them all so they all died. The few that didn't ran over to me, maybe they thought being near me would get them healed...they brought with them some lovely aggro and gave me the miasma...as a result we all died. I got the guildie to kick them all off the team and go with henchies, which worked first time.
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Originally Posted by the_jos
- I have seen numerous postings around about creating a monk because then it's easy to join a party.
That's the wrong attitude. I didn't create a monk in NF for that reason. I saw it as a natural progression...I have an ele, mesmer, rit, necro, ranger. I don't like the ranger too much and I prefer casters...so I was saving my monk for NF. Also I find human teams to be stupid...so you could argue it's even easier for me to find a group because henchies never turn you down boxterduke
Here is what I know about monks and pugs in general.
Now I'm not saying that this is 100% the case all the time but its a high percentage. People blame monks when a group dies, how about blaming the warrior that does not have a bow to pull mobs. How about the ele that does not move from shatter storm. Its been a really long time since I tried pugs, its either I and the heros/henches or the guild. I get to Gate of Madness on Thursday and both pugs I tried wipe on the first mob. I take my henches and heros and I finish the mission. Its not the monks, its just the people who play all professions, you can be a Mesmer and heal better than any Joe monk. It all depends on your style/patience/skill in playing the game. gobla
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Originally Posted by boxterduke
Here is what I know about monks and pugs in general.
Now I'm not saying that this is 100% the case all the time but its a high percentage. People blame monks when a group dies, how about blaming the warrior that does not have a bow to pull mobs. How about the ele that does not move from shatter storm. Its been a really long time since I tried pugs, its either I and the heros/henches or the guild. I get to Gate of Madness on Thursday and both pugs I tried wipe on the first mob. I take my henches and heros and I finish the mission. Its not the monks, its just the people who play all professions, you can be a Mesmer and heal better than any Joe monk. It all depends on your style/patience/skill in playing the game. I usually tell my PuGs at the beginning a few simple rules: - You're not a ranger or warrior and you pull? I let you die - You're not a warrior and taking major damage for more then 10 secs? I let you die - You're rushing ahead of the group? I let you die - You don't wait for my energy after a battle? I let you die It really is quite simple. They rush in, they die. I tell them the rules once more and after about 2 deaths even the most idiotic assasin knows what to do. I see this is something a lot of monks try to do, keeping party members alive at all costs. But that's not your job. Your job is to ensure that at the end of the battle atleast 1 of your party is standing and none of the enemy. People dying should be avoided but if i have to choose between wasting 75% of my energy healing a non-vital member of my party or just watching him die i choose the latter. It works really well in PuGs. They might call you a bad monk but they do learn not too rush and to take your healing capabilities into account. Sometimes sacrifices must be made for the greater good. Skuld
Thank dwayna for heroes.
PanGammon
One day some arrogant stuck up monk asked my party 500g for Eternal Grove just to join the party. Blabbered on about experience and skill (had Black Dyed armour though). Well since I got sick of waiting and 500g means nothing I just payed up......
Needless to say we failed that mission. I have a Blessed Light Monk that is quite effective at healing and cleaning out the party, but the thing is (just like wammos) 60% of monks out there think that spamming heal breeze will sustain a party. Most of them havent grasped the basic concept of energy management. I mean you also get Wammos that think Mending can save you from a Frenzy - Heal sig so like I said.... there are noobs out there Bottom Line: Most of these guys know nothing about nothing. Its going to be hard to get our respect when you see Melee monks hacking afflicted with swords (Dead true) and spamming healing touch and then subsequently dying..... Age
What most must realize though is that the jop of a Monk in a real party is to benifit thier playstyle as well as others as well as thier own.I can play in a group of henchies or real ppl when I play with henchies who cares.When it come to real ppl it makes a big diference just think of them that way.I would rather play with real ppl in missions as I feel a joy of self satisfaction of keeping other healed or protected.
kiliki
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Originally Posted by PanGammon
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In reply to the creator of the "Monking for Money" thread, don't worry, I wasn't accusing you of anything. I read the thread and laughed at the people going "OMGWTFYOUNOOB" at you, people often misunderstand questions as suggestions.
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Originally Posted by Celestial Beaver
Like you say, it annoys me most when people stand in AoEs...like with Zen Daijun...I took me Restoration Rit in there a while back to help a guildie due to the usual lack of monks...ALL the lvl 10 n00blings who were with us, despite me shouting "DON'T FIGHT IN THE MIASMA", all stood in the miasma.
I know your pain, I did the "Unwelcome Guest" quest for my last 15 att points yesterday, I must have missed the quest when I was in the area. At level 20 it should have been really easy but I constantly ran out of energy. As you may know this quest is in Zen Daijun, after the main mission is complete.
Not only does the warrior run through the miasma, he notices he's losing health and runs backwards into the entire group, who run around like headless chickens. He had 60% dp by the end of it, yet no one else had more than 30%. He must have died about 12 times in the duration of the map, through running far ahead through the miasma. I would like to know if warriors think they're Conan the Barbarian. This guy goes "Me know way" and trundles off through a pile of small purple clouds. I personally don't like flaming people or giving out but that went beyond annoying. (it was pretty funny for a while too) We completed the mission in the end but it was a bit of a long haul. PUGs are part of the reason me and several of my guildmates quit for a while. (Infact one of my guildmates got so pissed off with PUGs on Hells Precipice that in a fit of rage he deleted his warrior) Anyway, I've got a project to hand in on Friday, so I'd better stop posting and do a bit of work. Nivryx
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I usually tell my PuGs at the beginning a few simple rules:- You're not a ranger or warrior and you pull? I let you die - You're not a warrior and taking major damage for more then 10 secs? I let you die - You're rushing ahead of the group? I let you die - You don't wait for my energy after a battle? I let you die |
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Not only does the warrior run through the miasma, he notices he's losing health and runs backwards into the entire group, who run around like headless chickens. He had 60% dp by the end of it, yet no one else had more than 30%. He must have died about 12 times in the duration of the map, through running far ahead through the miasma.
Thats where you need unyeilding aura and let the newb know you own their @$$ =]
Crazyvietguy
Well, I've been playing with my monk since i started GW (since the release) and I like many of you get some satisfaction out of the fact that I was needed, saving people, and every once in a while a thank you. Honestly, as a monk myself, I respect most monks and thank them after a mission.
However, I get really tired of blind invites when i enter a mission. Occasionally ill use a new build that i've been thinking of just to see, or turn to a smiter. Blind Invites = No respect : If you want my help ask me. Raine Range
ah monking in gw, so much fun. its the easiest way to ppl watch in this game. i enjoy watching the sins run blindly into mobs and get killed, i love the ele's that think aura of restoration is enough healing for them, im amused by the MM's that continually sac to keep their minions and disregard healing themselves, i smile at the mesmers that...oh wait there aren't ever any mesmers around, and i outright laugh at the babbling of warrs that suffer from tunnel vision - only seeing their target and their own health.
occasionally there are players that know what they are doing and its really fun to watch, but for the most part... gw missions are full of really bad players, mostly because ppl only play through the campaign once or twice and then power lvl the rest of their chars. that means most groups for missions are full of n00bs. i, however, enjoy this challenge of saving the group from certain wipe and insist on being the only monk in a group of 8 - just way more fun. does anyone thank me when we finish the mission? usually not but im not playing for them am i? its a game ppl, play it in a way thats fun Talin_The_Medic
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Originally Posted by gobla
I usually tell my PuGs at the beginning a few simple rules:
- You're not a ranger or warrior and you pull? I let you die - You're not a warrior and taking major damage for more then 10 secs? I let you die - You're rushing ahead of the group? I let you die - You don't wait for my energy after a battle? I let you die Lol that's great... good rules to follow. I usually heal people even when they are idiots because it's my job, and it's a challenge. Unless they run forward... then I let them die. And wait... you need to wait for your energy to recharge... that's weird... |