Those of you who have known me for a long time in this forum may be aware that it is a favourite subject of mine. I have made threads about possible PvE expansion areas in the past, and about changes to the current lands (i.e. evolution).
The last Spotlight was on Improving and Expanding PvP, and before that we looked at improving the challenge of PvE; and before that we looked at god realms for Dwayna, Melandru and Lyssa.
The topic for this one is 'Expansion and evolution of the PvE world'... in other words, what can we add on to the current world (all three continents), and how can the current world evolve in time? In terms of expansion, think Sorrow's Furnace. There are many gaps in the map that could be filled in with explorable areas, missions and outposts. And an example for 'evolution' would be the rebuilding of Ascalon.
What's not up for debate is when and how ANet would add to or change the lands of old chapters, for I fear that may descend into an argument about ANet's business model and release schedule. We will simply discuss what they could add or change.
I know there have been quite a few threads in the past about new areas and changes to the game world (some made by myself). Please do not link to them here; let us start afresh and as a community build our ideas up through discussion.
Please take into account:
- Guild Wars lore
- Already existing game lands and their inhabitants
- The fundamental limits of Guild Wars that most probably will not be changed in the future (e.g. no Z axis)
- Storyline and spoilers: If your post is going to include something concerning the story at a point that some players may not have reached, please include a *SPOILERS* tag.
- The rules of this forum
- Other people's interests.
Now let's begin.
What might our ideas include?
Expansion
- The Charr homeland
- The land between Ascalon and the Crystal Desert
- The Tarnished Coast (south of the Maguuma Jungle)
- Orr (it is possible that not all of it fell beneath the water in the Cataclysm)
- North of Kryta
- Northwest of the Maguuma
- The coast that runs down the western side of the Shiverpeaks (next to Lornar's Pass and Snake Dance)
- The southern parts of Kaineng City
- Various islands around Shing Jea
- The south shores of the Jade Sea
- The mountains and river mouth north of the Jade Sea
- The large region east of Kourna
- The mountainous shore that runs west of Kourna and the Desolation, north of Istan and all the way up to Orr in Tyria
- Rebuilding of Ascalon
- Rebellions against the White Mantle in Kryta and the restoration of the Monarchy
- Deldimor winning against the Stone Summit in the Shiverpeaks
- New invaders from the north and west
- Shining Blade established control over the Maguuma
- Defeat of the Charr
- Undead destroyed in Kryta
- A new war between the Luxons and Kurzicks
- Kourna returned to stability
Before I hand this over to you, I'd just like to explain something about evolution as I think it would work best if implemented:
Obviously, if the world were changed for everyone, the original storylines would make no sense. Therefore each player that receives evolutions would have the option of playing in the original world as it was first made, or the evolved world, at any time they liked. Not like warping through time whenever you feel like it, but choosing to play as the young'un who fought those level 4 Carrion Devourers off the edges of Ascalon City, or the old man who's been through it all and just saved Elona from Varesh and nightfall (or whatever happens in future chapters before any evolution takes place).
Now it's time for me to stop blabbering and the rest of you to post all your wonderful ideas
. Feel free to put in as much detail as you like, and... happy posting! 

