04 Mar 2007 at 14:35 - 438
I think the hardest title to get in this game at the mo is the Legendary Survivor title. You can't power level your way up there anymore, so it takes at least a good month of staying alive as you micromanage what missions and quests you're doing, and with what skills and tricks you'll stay alive. it is in my view harder than these skill capping titles. anyone can cap a skill, and only a few elites are imo v. hard to cap (eg Lingering Curse in NF and Sandstorm in NF).
I vote yes to this, even though i dont really have the skill hunter titles in very high regard personally.
As for titles being completely irrelevant and just a gold sink and time waster, well, if you're playing GW its arguable you're wasting your time already. WoW doesn't have titles, sure but in WoW to get somewhere you need to grind like a cow.
I'm Very Important is OK, but the fact that a) Sunspear is a no-way-out, b) Lightbringer currently takes around 4 months to max, c) Elona GMC is practically impossible unless you spend 12 months checking every little corner of the map and finally d) Wisdom/Treasure hunter maxed titles also take on average 4 months to achieve, I'd say these maxed titles titles are very hard to attain as it is imo.
There are still many things with the AI in the game that sincerely p1ss some people off (->me), like for example the fact that your char won't always obey your commands, when you click on the foe to attack for example, and will just stay stuck somewhere when there is another foe in front of him, even if he can move on to the one I'm targetting, and thus will die in 3 secs unless one has to hastily move him around and attack the foe, these kinds of boring glitches that make it that much harder to be a complete success in battle are more important imo than another batch of titles or not. Sure Sweet Tooth means nothing, and neither does Connoisseur of Confectionaries, but theyre fun in theyre own right.
Cheers