130 HP Boss Farming Dervish
Etrik
You can put Vahlen the Silent on your list of soloable bosses.
Note: You'll need to die once or twice, his mob is huge as you can see . [Edit: Make sure you time your casts inbetween the CG's. Watch that damage monitor!]
Gonna try Dabineh Deathbringer soon too.
Oh, and you can add a note about Marobeh Sharptail - if you go NW then NE, you can zone to Holdings of Chokin and kill him again. I did that about 5 times, got about 4 total golds + 3 purples + 0 greens :'[
Edit: Another thing you may wanna mention - it is simply impossible to kill Marobeh if your weapon isn't customized and not 14-15^50/enchanted/-10/-5. I've tried it 3 times, then I went and customized my scythe.
Re-edit: Leilon, Tranquil Water can not be reached with this build.
Re²-edit: Corporal Suli can not be reached either. Too many necromancers/mesmers on the way. Tried it with Vow of Silence, you'd need 11 Mysticism [get Scythe Mastery down to 13] and a 17-20% Enchanting grip and perfect timing with your enchants inbetween Vow casts. Not worth the effort, IMHO.
Re³-edit: I got screenies that prove that Djinns can be soloed effectively with this build. Even if the group has 3 Roaring Ethers in it! Clicky
Note: You'll need to die once or twice, his mob is huge as you can see . [Edit: Make sure you time your casts inbetween the CG's. Watch that damage monitor!]
Gonna try Dabineh Deathbringer soon too.
Oh, and you can add a note about Marobeh Sharptail - if you go NW then NE, you can zone to Holdings of Chokin and kill him again. I did that about 5 times, got about 4 total golds + 3 purples + 0 greens :'[
Edit: Another thing you may wanna mention - it is simply impossible to kill Marobeh if your weapon isn't customized and not 14-15^50/enchanted/-10/-5. I've tried it 3 times, then I went and customized my scythe.
Re-edit: Leilon, Tranquil Water can not be reached with this build.
Re²-edit: Corporal Suli can not be reached either. Too many necromancers/mesmers on the way. Tried it with Vow of Silence, you'd need 11 Mysticism [get Scythe Mastery down to 13] and a 17-20% Enchanting grip and perfect timing with your enchants inbetween Vow casts. Not worth the effort, IMHO.
Re³-edit: I got screenies that prove that Djinns can be soloed effectively with this build. Even if the group has 3 Roaring Ethers in it! Clicky
Zeal
I have done video of farming these bosses. U can farm much faster when u first die and kill 2 bosses close to u. Then die again so u warp to start and then go and kill bosses who are on the shore.
http://www.youtube.com/watch?v=zEY1eR0bsEY
http://www.youtube.com/watch?v=zEY1eR0bsEY
matt the man
where do u farm the djins etric?
Cambeul
I just got Wandalz's Refuge using this build. Though I had to take Henches and Heroes to take out the Guys around him...
Etrik
Quote:
Originally Posted by matt the man
where do u farm the djins etric?
I go out from Honour Hill, take a left [North], and keep going till I have to go right [East]. Then I zone to Wilderness of Bahzda (sp?), kill Kormab, Burning Heart again and go all the way back to HH. Got 2 gold Jeweled Daggers and quite a bit of gold. 2 Rubies in 5 mins ftw
Edit: Piccie!
Edit: Piccie!
Geppo il Pazzo
Please I don't know the location of the skill Mystic regeneration help me please!
Ic Zero
Quote:
Originally Posted by Geppo il Pazzo
Please I don't know the location of the skill Mystic regeneration help me please!
gates of torment will have it....i think they have all skills just like ember light camp
Geppo il Pazzo
thx for the courtesy.
Etrik
Yep, Gates of torment is Elonia's version of ELC.
I think you can unlock it via PvP then buy it at the Command Post, Geppo. Not sure tho, so don't sue me if you've wasted 1k Balth faction
Side note: Wandalz the Angry can not be reached with this build. Way too many mesmers/necros on the way. You can, however, use henchies to clear everything up to his group of hunters/howlers and then take the group down solo with your henchies off-radar. Worked fine for me, got the green off the Monk Corsair boss too
I think you can unlock it via PvP then buy it at the Command Post, Geppo. Not sure tho, so don't sue me if you've wasted 1k Balth faction
Side note: Wandalz the Angry can not be reached with this build. Way too many mesmers/necros on the way. You can, however, use henchies to clear everything up to his group of hunters/howlers and then take the group down solo with your henchies off-radar. Worked fine for me, got the green off the Monk Corsair boss too
awsomeguy
I am having trouble taking down diamond Djin, any tips?
Ecksor
Make sure your scythe is customized, and 15% while enchanted, and if he casts Angelic Bond on a Sapphire Djinn, group the two together, and attack them at the same time.
cldhearted00
Quote:
Originally Posted by Etrik
Edit: Another thing you may wanna mention - it is simply impossible to kill Marobeh if your weapon isn't customized and not 14-15^50/enchanted/-10/-5. I've tried it 3 times, then I went and customized my scythe.
like to point out that it actually is possible to kill him without customizing in case someone doesnt want to it just takes a long ass time
and depends on how often does he feel like using victorious sweep
sometime randomly he will skip it here and there i noticed
but then its probably easier just to do it with a customized
like to point out that it actually is possible to kill him without customizing in case someone doesnt want to it just takes a long ass time
and depends on how often does he feel like using victorious sweep
sometime randomly he will skip it here and there i noticed
but then its probably easier just to do it with a customized
Etrik
If there are 2, pull them till they're right next to eachother. If there's one, pull him so that he and another monster are next to eachother. Either way, if a DD is next to another monster and you're hitting both with your scythe, he casts Angelic Bond on that monster and thus takes damage from you hitting him + half the damage you do to the other mob. They're easy
And cldhearted, I didn't manage to lower his hp by more than a sliver after 3 mins.
And cldhearted, I didn't manage to lower his hp by more than a sliver after 3 mins.
underboss
I've Killed Marobeh numerous times with my req. 9, ornate scythe, 20% enchant and 15%/-10 mod (and the bastard STILL hasn't dropped his green). Never had to customize it. However, I do agree, it does take a long time.
All I do is die once so that my hp is 58 and even dying twice is actually better and I make sure to kill him FIRST. Do not attack any other enemies, unless your scythe attack automatically hits the adjacent ones, which is fine. It takes about 5 minutes to kill him and then you can proceed to kill everyone else off.
By keeping everyone else alive, you shouldn't have any energy management issue or healing for that matter, and you can just keep pounding him with attacks while keeping echants up.
All I do is die once so that my hp is 58 and even dying twice is actually better and I make sure to kill him FIRST. Do not attack any other enemies, unless your scythe attack automatically hits the adjacent ones, which is fine. It takes about 5 minutes to kill him and then you can proceed to kill everyone else off.
By keeping everyone else alive, you shouldn't have any energy management issue or healing for that matter, and you can just keep pounding him with attacks while keeping echants up.
Quartermaine
What is with people not using customized weapons....your missing our like 5-10 dmg per swing just cuz your to lazy to get a max collector scythe and customize it. Wielding a uncustomized weapon is a mistake I corrected back in beta.......
Well back on topic...very nice build idk how i didnt think of this sooner. Mystic regeneration ftw.
Well back on topic...very nice build idk how i didnt think of this sooner. Mystic regeneration ftw.
Nokkers
could this build still work without essence bond and balthazar's spirit? i dont have prophecies, so thats why i'm askin. i guess energy management might be a prob, which would bring the dps down.
Kcp
Get's the Godlike Satan stamp of approval. Fun build, gives ya something different to chew on.
Update to my post: You can solo shadow army in the FoW with this build as well.
Update to my post: You can solo shadow army in the FoW with this build as well.
Geppo il Pazzo
Ty Etrik, unlock the skill in PvP and equip at command post^^
Ecksor
woohoo! Satan's stamp of approval! I'll have to try FoW if we actually have favor later.
Etrik
The only problem I see are mesmers and out-DPsing monks. Mesmers can easily be countered if you use MV as a cover and/or are very careful with when you cast PS and MR [ie, casting PS just before they Shatter > you die]. Bad thing with FoW while soloing is that if you die, you're really dead.
And I'm glad to hear that worked, Geppo
Side note: I just realized that this build can simply not be nerfed, unless they nerf PS. Go dervishes!!!111shiftone!!1
Update: Shakor Firespear soloed! Go me! Dasha vestibule, location in the picture.
This build just kicks butt. And might I suggest people buy low-AL [Kamadan] armor for this setup? It's cheaper
And I'm glad to hear that worked, Geppo
Side note: I just realized that this build can simply not be nerfed, unless they nerf PS. Go dervishes!!!111shiftone!!1
Update: Shakor Firespear soloed! Go me! Dasha vestibule, location in the picture.
This build just kicks butt. And might I suggest people buy low-AL [Kamadan] armor for this setup? It's cheaper
underboss
For anyone that's having problems, here's how I handle the jdinn's in the Honur Hill area:
Basically, I exit the south as stated, I put up my two enchants and follow the path as suggested in previous post. The 1st group should be a Ruby and two Sapphire djinns. put up your PS, MR and MV or VS (I use that sometimes) and rush in. Once you've aggroed them, pull them so that they are all together, and target one of the Sapphires. This way, you'll kill the Ruby fast and will have the other two sapphires down to less then half HP. Then just keep attacking until they are both dead while keeping a close eye on your energy.
One note (that may or may not be obvious) is that once you have 1-2 djinns left, space out your scythe atacks so you have a little bit more energy left to recast PS and MR. Also, there is no need to keep MV or VS up if you have 1-2 djinns left. They won't do enough damage to you to have to worry.
If at any point you encounter a group that has two diamond djinns, you will have to pull them so that the two diamonds are close together AND you will have to pull another group of whatever enemies are nearby to help you with energy management.
Personally, I just find that it takes too long to kill them if there's two diamonds in one group and just put up my PS, MR and run past them until I lose aggro.
If there's ONE diamond djinn and two sapphires, I position it in a way to NOT hit the two sapphires while I attack the diamond, and I space my attacks a little bit to make sure I have enough energy to recast PS and MR.
One other note: If you're weapon is not customized for whatever reason (and it should be as stated earlier), then you will either HAVE to keep casting MV or VS in a group when fighting OR you will have to make sure you have 15%-30% DP otherwise you won't be able to keep yourself alive and do effective damage. You should always have 15% DP anyway just to make things easier.
As far as the Ele Djinn boss is considered, depending on the spawn, you will probably get Diamond, Sapphire, Ruby, Boss or Roaring Ether, Ruby, Sapphire and Boss.
Always go for Diamond or the Ether FIRST. In this case, because the boss will attack quite a bit, you CAN lump them all together when attacking, but not required.
But my typical order is Diamond Or Ether, Boss, Ruby, and Sapphire last. Also, make sure you have 15% dp before fighting this group.
I've killed this boss 49 times now and NO GREEN.. WTF?!!?
Once you've killed that group, head left past the Ruby and 3 ethers making sure not to aggro, and follow the path. in the next general area, there will be 3 more separate groups of djinns for you to kill...once that's done you can come back to where the boss was and kill yourself by rushing the ruby + 3 ether group. Then zone out to the Wildnerness of Bahdza (if I'm not mistaken) and zone back in and continue farming again.
Couple of last things to mention:
1. this is My method of farming, works well for me, but may not be the optimal way. So if there's any way to improve what i'm doing, i'm all ears.
2. Any group that I may or may have not stated which I ignore or don't kill is of my own choosing. If you can manage your energy well, it is POSSIBLE to kill every group in that area. It's just a matter of how much time you are willing to spend on each group.
Hopefully this helps someone.
Basically, I exit the south as stated, I put up my two enchants and follow the path as suggested in previous post. The 1st group should be a Ruby and two Sapphire djinns. put up your PS, MR and MV or VS (I use that sometimes) and rush in. Once you've aggroed them, pull them so that they are all together, and target one of the Sapphires. This way, you'll kill the Ruby fast and will have the other two sapphires down to less then half HP. Then just keep attacking until they are both dead while keeping a close eye on your energy.
One note (that may or may not be obvious) is that once you have 1-2 djinns left, space out your scythe atacks so you have a little bit more energy left to recast PS and MR. Also, there is no need to keep MV or VS up if you have 1-2 djinns left. They won't do enough damage to you to have to worry.
If at any point you encounter a group that has two diamond djinns, you will have to pull them so that the two diamonds are close together AND you will have to pull another group of whatever enemies are nearby to help you with energy management.
Personally, I just find that it takes too long to kill them if there's two diamonds in one group and just put up my PS, MR and run past them until I lose aggro.
If there's ONE diamond djinn and two sapphires, I position it in a way to NOT hit the two sapphires while I attack the diamond, and I space my attacks a little bit to make sure I have enough energy to recast PS and MR.
One other note: If you're weapon is not customized for whatever reason (and it should be as stated earlier), then you will either HAVE to keep casting MV or VS in a group when fighting OR you will have to make sure you have 15%-30% DP otherwise you won't be able to keep yourself alive and do effective damage. You should always have 15% DP anyway just to make things easier.
As far as the Ele Djinn boss is considered, depending on the spawn, you will probably get Diamond, Sapphire, Ruby, Boss or Roaring Ether, Ruby, Sapphire and Boss.
Always go for Diamond or the Ether FIRST. In this case, because the boss will attack quite a bit, you CAN lump them all together when attacking, but not required.
But my typical order is Diamond Or Ether, Boss, Ruby, and Sapphire last. Also, make sure you have 15% dp before fighting this group.
I've killed this boss 49 times now and NO GREEN.. WTF?!!?
Once you've killed that group, head left past the Ruby and 3 ethers making sure not to aggro, and follow the path. in the next general area, there will be 3 more separate groups of djinns for you to kill...once that's done you can come back to where the boss was and kill yourself by rushing the ruby + 3 ether group. Then zone out to the Wildnerness of Bahdza (if I'm not mistaken) and zone back in and continue farming again.
Couple of last things to mention:
1. this is My method of farming, works well for me, but may not be the optimal way. So if there's any way to improve what i'm doing, i'm all ears.
2. Any group that I may or may have not stated which I ignore or don't kill is of my own choosing. If you can manage your energy well, it is POSSIBLE to kill every group in that area. It's just a matter of how much time you are willing to spend on each group.
Hopefully this helps someone.
Etrik
Yet another update! Leilon, Tranquil Waters has officially been 130'd!
Word of advice: Take the ethers out first, then try to pull as many mobs as you can (you should die once/twice to have the HP to withstand this much dps), even the dreaded Diamond Djinn, it doesn't matter if they Angelic Bond him, with the energy you'll be getting you can spam your attacks all the time. He's an easy kill if you have an abundance of energy.. at first it was me and him left [Piccie (includes location)] and I couldn't take him down.. then I pulled everything and died, but, stubborn as I am, returned and finished the job.
The list of bosses soloable is getting bigger every 5 mins, it seems.
Word of advice: Take the ethers out first, then try to pull as many mobs as you can (you should die once/twice to have the HP to withstand this much dps), even the dreaded Diamond Djinn, it doesn't matter if they Angelic Bond him, with the energy you'll be getting you can spam your attacks all the time. He's an easy kill if you have an abundance of energy.. at first it was me and him left [Piccie (includes location)] and I couldn't take him down.. then I pulled everything and died, but, stubborn as I am, returned and finished the job.
The list of bosses soloable is getting bigger every 5 mins, it seems.
Etrik
Quick thing, Under: most spawns change. You won't always find 1 X and 2 Ys. As for the boss, you don't need 15 DP, I did it without. Also, I haven't gotten the green in 20 kills either. Meh.
Isn't this build important enough to put on wiki? I'm bored now, so I'll do it myself!
Edit: Wiki'd! http://gw.gamewikis.org/wiki/D/Mo_130hp_Dervish. Now shoo over there and vote for favoured.
Isn't this build important enough to put on wiki? I'm bored now, so I'll do it myself!
Edit: Wiki'd! http://gw.gamewikis.org/wiki/D/Mo_130hp_Dervish. Now shoo over there and vote for favoured.
Durik Lakmor
thank you, thank you, thank you
finally viable solo-farming on a character other than my monk that is fun
(I have a Ranger, Assassin, Paragon, Dervish and Monk)
finally viable solo-farming on a character other than my monk that is fun
(I have a Ranger, Assassin, Paragon, Dervish and Monk)
Nite_Creeper
between this and the D/A droks runner.... my dervish is my new favorite char (replacing my war as runner and necro as farmer )
Durik Lakmor
my Dervish replaced my Ranger (and Ihave had my R/Me since the first preview event of Guild Wars at E3 For Everyone)
Especially when I bought him a set of Primeval armor and dyed it black that stuff is wicked
Especially when I bought him a set of Primeval armor and dyed it black that stuff is wicked
Etrik
Good, I'm thrilled you like it. Now go vote! Let's get this bad boy out of the untested builds category, shall we?
WaMo...More Like Lame-o
Is this buil possible without Spirit of Balth and the other monk skill (not prot spirit) because I don't have prophecies, just NF and Factions, but I would still like to try a variant of this build, seems to work excellently =D
Nite_Creeper
anyone kill Vahlen lately????? I try to kill him, but the Thought Leech's hex me and he strips all my enchants instantly and i die.
Ecksor
Well, I'm very glad all of you like the build! You especially Etrik lol. Thank you for all of the updates, I will be adding more to the bosses list right now.
Nite_Creeper
Also, I tried this build out on Shak-Jarin The Justice bringer. I could get too him (running past the first mobs and killing the huge mino/giant mob), but The Skree griffon was outhealing my damage by alot with the Skree Singer's shouting/chanting buffs on him. Couldn't get it after 2 tries.
A thing I learned about this build is, with a second set of armor, you can DP as much as possible and still swap out armors or use a +30 hp item and still be able to solo things.
A thing I learned about this build is, with a second set of armor, you can DP as much as possible and still swap out armors or use a +30 hp item and still be able to solo things.
Ecksor
Well, I actually attached the template to my post now, and added two more bosses.
Edit- Um, how do I vote for my build on GuildWiki?
Edit- Um, how do I vote for my build on GuildWiki?
Etrik
Go to the discussion page
And you can't run the build without Balthazar's Spirit/Essence bond, nor are there duplicates of these anywhere.
I don't know about soloing Shak-Jarin the Justice Bringer, but you should try pulling the monk and paragons till they're very tightly bunched up and then hit the monk. He can't possibly heal 3 people at once Also, is your weapon customized?
And I've always managed to kill Vahlen, I only randomly died once. That's it. And I never had my enchants stripped there, even with Leeches in the group O_o. Checked GWiki, they don't use hexes, they do have Cry of Frustration though, and the rangers have choking gas. Just time your casts inbetween the CG hits..
And you can't run the build without Balthazar's Spirit/Essence bond, nor are there duplicates of these anywhere.
I don't know about soloing Shak-Jarin the Justice Bringer, but you should try pulling the monk and paragons till they're very tightly bunched up and then hit the monk. He can't possibly heal 3 people at once Also, is your weapon customized?
And I've always managed to kill Vahlen, I only randomly died once. That's it. And I never had my enchants stripped there, even with Leeches in the group O_o. Checked GWiki, they don't use hexes, they do have Cry of Frustration though, and the rangers have choking gas. Just time your casts inbetween the CG hits..
Nite_Creeper
Quote:
Originally Posted by Etrik
Go to the discussion page
I don't know about soloing Shak-Jarin the Justice Bringer, but you should try pulling the monk and paragons till they're very tightly bunched up and then hit the monk. He can't possibly heal 3 people at once Also, is your weapon customized?
And I've always managed to kill Vahlen, I only randomly died once. That's it. And I never had my enchants stripped there, even with Leeches in the group O_o. Checked GWiki, they don't use hexes, they do have Cry of Frustration though, and the rangers have choking gas. Just time your casts inbetween the CG hits.. Tried grouping them, but the skree singers use Incoming! to prevent alot of damage, giving the monk time to heal them all... might try again later.
and as for vahlen, i tried multiple times, but i had Ignorance casted on me by awakened thought leeches, Vahlen and the other derv's would then use Rending sweep, stripping everything off me... soooo I died before i could even attack.
I don't know about soloing Shak-Jarin the Justice Bringer, but you should try pulling the monk and paragons till they're very tightly bunched up and then hit the monk. He can't possibly heal 3 people at once Also, is your weapon customized?
And I've always managed to kill Vahlen, I only randomly died once. That's it. And I never had my enchants stripped there, even with Leeches in the group O_o. Checked GWiki, they don't use hexes, they do have Cry of Frustration though, and the rangers have choking gas. Just time your casts inbetween the CG hits.. Tried grouping them, but the skree singers use Incoming! to prevent alot of damage, giving the monk time to heal them all... might try again later.
and as for vahlen, i tried multiple times, but i had Ignorance casted on me by awakened thought leeches, Vahlen and the other derv's would then use Rending sweep, stripping everything off me... soooo I died before i could even attack.
Arkantos
Quote:
Originally Posted by WaMo...More Like Lame-o
Is this buil possible without Spirit of Balth and the other monk skill (not prot spirit) because I don't have prophecies, just NF and Factions, but I would still like to try a variant of this build, seems to work excellently =D
I highly doubt it, because these are your e management skills. (You gain 2 energy everytime you take damage.)
sk8er3577
hey. i cant get essence bond nad bathazars spirit..
i unlocked them with faction but icant buy them anywhere...
do i need to go into prophecies to get them??
i unlocked them with faction but icant buy them anywhere...
do i need to go into prophecies to get them??
Etrik
Never happened to me. And sk8er, have you tried @ Command Post? If that doesn't work, buy them at LA.
Trying to down Shak-Jarin the JB. Scratch that. Can't be done. Sigh..
Trying to down Shak-Jarin the JB. Scratch that. Can't be done. Sigh..
Nite_Creeper
has anyone else had trouble with Vaheln... i mean i have not even been close to being able to kill him yet.
*also, for the FoW run, wouldnt you have trouble with shadow mesmers using shatter enchant?
*also, for the FoW run, wouldnt you have trouble with shadow mesmers using shatter enchant?
Etrik
Nope. You're getting interrupted mate. Don't chain skills together. Leave 1/2 second between your casts, because if you cast 3 1/4-sec enchants one after another then the 2 sweeps, you're bound to have something interrupted.
Make sure you only cast spells right after one Choking Gas hit [the Damage Monitor is your friend]
Make sure you only cast spells right after one Choking Gas hit [the Damage Monitor is your friend]
Nokkers
Quote:
Originally Posted by sk8er3577
hey. i cant get essence bond nad bathazars spirit..
i unlocked them with faction but icant buy them anywhere...
do i need to go into prophecies to get them?? you need prophecies to get essence bond and balthazar's spirit. BS can be picked up at Lions Arch and EB at Beetletun.
i unlocked them with faction but icant buy them anywhere...
do i need to go into prophecies to get them?? you need prophecies to get essence bond and balthazar's spirit. BS can be picked up at Lions Arch and EB at Beetletun.