UW Farming [Duo] - New Approach
Meralda estat
Ive been playing with this now for two days and love it!
Been useing my War and a Monk or Mesmer Hero. A litel stress tho it works ^^
Tho i changed it a litel. Nothing big tho take a look and see if you think something can change(Always good whit some extra help)
[War/Monk]
1.Protective Spirit
2.Healing Breeze
3.Frenzy
4.Eviscerate (Elite)
5.Executioner's Strike
6.Penetrating Chop
7.Penetrating Blow
8.Watchful Spirit
Mesmer/Monk
1.Signet of Illusions (Elite)
2.Ancestor's Visage
3.Sympathetic Visage
4.Mending
5.Balthazar's Spirit
6.Essence Bond
7.Vengeance
8.Rebirth
Been thinking about a Necro/Monk-Spoil tho 10Sec recharge for etch target is a bit much i think. Maybe with Dark Aura+Blood of the Aggressor ??
Been useing my War and a Monk or Mesmer Hero. A litel stress tho it works ^^
Tho i changed it a litel. Nothing big tho take a look and see if you think something can change(Always good whit some extra help)
[War/Monk]
1.Protective Spirit
2.Healing Breeze
3.Frenzy
4.Eviscerate (Elite)
5.Executioner's Strike
6.Penetrating Chop
7.Penetrating Blow
8.Watchful Spirit
Mesmer/Monk
1.Signet of Illusions (Elite)
2.Ancestor's Visage
3.Sympathetic Visage
4.Mending
5.Balthazar's Spirit
6.Essence Bond
7.Vengeance
8.Rebirth
Been thinking about a Necro/Monk-Spoil tho 10Sec recharge for etch target is a bit much i think. Maybe with Dark Aura+Blood of the Aggressor ??
SaphireIce
Quote:
Originally Posted by Meralda estat
Ive been playing with this now for two days and love it!
Been useing my War and a Monk or Mesmer Hero. A litel stress tho it works ^^
Tho i changed it a litel. Nothing big tho take a look and see if you think something can change(Always good whit some extra help)
[War/Monk]
1.Protective Spirit
2.Healing Breeze
3.Frenzy
4.Eviscerate (Elite)
5.Executioner's Strike
6.Penetrating Chop
7.Penetrating Blow
8.Watchful Spirit
Mesmer/Monk
1.Signet of Illusions (Elite)
2.Ancestor's Visage
3.Sympathetic Visage
4.Mending
5.Balthazar's Spirit
6.Essence Bond
7.Vengeance
8.Rebirth
Been thinking about a Necro/Monk-Spoil tho 10Sec recharge for etch target is a bit much i think. Maybe with Dark Aura+Blood of the Aggressor ?? ok here's why this build is flawed.
W/Mo could remove BR and give it to monk, and spend his attributes to something else than healing. And since Me/Mo has MENDING, which he has points in healing skill, so he could use BR better.
And instead of BR W/Mo should take Balthazars Spirit.
a total of -2 energy degen is fine since he's gonna have B.Spirit on. And he'll save att points from healing.
Been useing my War and a Monk or Mesmer Hero. A litel stress tho it works ^^
Tho i changed it a litel. Nothing big tho take a look and see if you think something can change(Always good whit some extra help)
[War/Monk]
1.Protective Spirit
2.Healing Breeze
3.Frenzy
4.Eviscerate (Elite)
5.Executioner's Strike
6.Penetrating Chop
7.Penetrating Blow
8.Watchful Spirit
Mesmer/Monk
1.Signet of Illusions (Elite)
2.Ancestor's Visage
3.Sympathetic Visage
4.Mending
5.Balthazar's Spirit
6.Essence Bond
7.Vengeance
8.Rebirth
Been thinking about a Necro/Monk-Spoil tho 10Sec recharge for etch target is a bit much i think. Maybe with Dark Aura+Blood of the Aggressor ?? ok here's why this build is flawed.
W/Mo could remove BR and give it to monk, and spend his attributes to something else than healing. And since Me/Mo has MENDING, which he has points in healing skill, so he could use BR better.
And instead of BR W/Mo should take Balthazars Spirit.
a total of -2 energy degen is fine since he's gonna have B.Spirit on. And he'll save att points from healing.
teotuf
I am really impressed by this build - the damage output by the warrior against smites is simply amazing. (Go us build finders!)
I have one question tho. What's the point of aggroing more than 1 group at a time, if you are going to kill one by one?
I have one question tho. What's the point of aggroing more than 1 group at a time, if you are going to kill one by one?
Madical
more energy and quicker adrenaline gain (balthazar's spirit)
Meralda estat
Quote:
Originally Posted by Meralda estat
Ive been playing with this now for two days and love it!
Been useing my War and a Monk or Mesmer Hero. A litel stress tho it works ^^
Tho i changed it a litel. Nothing big tho take a look and see if you think something can change(Always good whit some extra help)
[War/Monk]
1.Protective Spirit
2.Healing Breeze
3.Frenzy
4.Eviscerate (Elite)
5.Executioner's Strike
6.Penetrating Chop
7.Penetrating Blow
8.Watchful Spirit
Mesmer/Monk
1.Signet of Illusions (Elite)
2.Ancestor's Visage
3.Sympathetic Visage
4.Mending
5.Balthazar's Spirit
6.Essence Bond
7.Vengeance
8.Rebirth
Been thinking about a Necro/Monk-Spoil tho 10Sec recharge for etch target is a bit much i think. Maybe with Dark Aura+Blood of the Aggressor ??
Quote:
Originally Posted by SaphireIce
ok here's why this build is flawed.
W/Mo could remove BR and give it to monk, and spend his attributes to something else than healing. And since Me/Mo has MENDING, which he has points in healing skill, so he could use BR better. And instead of BR W/Mo should take Balthazars Spirit. a total of -2 energy degen is fine since he's gonna have B.Spirit on. And he'll save att points from healing. The mesmer in this build has nothing in Healing. The Mesmer will use "Signet of Illusions"(Whit 16Illusion) for Mending and Balthazar's Spirit to gain Max in Attribute points. Why i put HB on the War whas because of that i found it easyest for the war to know when he/she needs the extra Healte Example:Happen to pull more then 3 smites then +6 Health Regen from Mending+Watchful Spirit will not be enof. If the Monk should take Balthazar's Spirit whit 12Illusion and +X healing and then spend points in Smiting for BS. It whount be as efficients as useing Signet of Illusions that ive used as the key for this version. ACreator
I still think vigorous spirit would replace both watchfull spirit + HB..
SaphireIce
correction BR -> HB!
Anyways I just got out from a 3,2 hours long UW run with Kryth, it's pretty amazing that our own build works more than we know. Which means more update to the guide is coming. and some screen shots from Kryth. Basically we were able to clean most of the underworld. Alas I was too sleepy and dead tired so we didn't kill all the behemots(!). I guess I can say, the build owns uw in most areas, but not Chaos Plains. Didn't try there yet :P so see ya! And special thanks to Professional Peter. (felt like thanking him f0r n0 reas0n..) Kryth Sorry for the lousy Photoshop effects, too tired after that L o N g run Anyway this is our progress without the Twin Serpent Mountain farming. The whole Ice Wastes and Forgotten Vale area is clear. We also cleared the Dryders and tried the Wrathful Spirits quest but we were a bit unlucky on that. We are pretty positive that it can be done and I will add any info I accumulate about it during our runs on the main guide as well. Just updated the main guide too with additional monster strategies, and a few pictures. Hope you find it useful. This build did actually exceed our expectations, for it can kill many kinds of creatures. That's what keeps me and Sapphire from just leaving and not updating the guide now. It shall be improved to the point where it can use its full potential imo. And peeps, keep up posting your own tweaked builds, they may give us ideas how to improve this. Keep brainstorming! Sir Vengence VI
Very nice
ACreator
still I think this would be better if done with a monk + dervish.
dervish can atack up to 3 foes so, if they dont agrro, this should work just great Kryth
^ Dervish does spread aggro. Read the introduction of the guide again if you like, the principal is stated there.
Originally Posted by ACreator
Quote: I still think vigorous spirit would replace both watchfull spirit + HB..
Be that as it may, the warrior is dead the moment he suffers from burning. If you are not going for behemoths or dryders, use it + judge's insight tho, sure why not.
Another update : I decided to upload a complete map of the Underworld and our total progress on it, should the progress increase, I will update the map as well. The map is under Closing Comments section on the guide. Koning
Ok first of all, nice guide!
Altough I don't like the idea of a 55 warrior (a warrior does not excist to be 55 but to have high armor) it seems to work pretty good (haven't done it myself). The warrior has a pretty big damage output @ 16 weapon mastery so he seems to do fine as damage dealer. But I think a necro is alot better @ killing the enemies you encounter here. I know, the ss necro wouldn't do any good at the smites. Thats why spoil victor is our new best friend. 105 dmg each hit (1.33 sec), that's a bit more than our friend Warrior can produce. not to mention other spells the necro can bring to speed things up (some touching, AtB etc). The necro can also put a lot attribute points in curses to bring spells to cause even more damage (IP for example). Thing is, if you don't want the melee enemies to flee (when there are more than 3 on you) you need to keep attacking them. If you don't do that, melee enemies in a big aggro flee. (at least, this was my conclusion after some farming with SV). So you gotta cast Spoil on a smite, and than keep hitting him with your sword/axe/wand till he's dead (sometimes casting other spells on him). this way enemies in big aggroes dont flee, otherwise they will. It takes a bit longer to kill a whole group cause you need to wait till 1 is dead, but eh.. with Spoil Victor an aatxe is dead is about 10 hits and smites even faster! ofcourse against ranged enemies and 3 or less groups you can cast spoil on all targets without causing them to flee. So what would be your set up: N/Mo Blood 16 Curse 10-12 or only 3 if you don't decide to bring any curse spells Protection 9 (or more if you don't use points in curse) soulreaping rest Spoil Victor Insidious parasite Vampiric touch Vampiric bite Balthazar spirit Essence Bond (yes 2 essence bonds stack the last time i tried it) Protective spirit Rebirth (you can change it with other skills as the monk decides not do die ) Well, your monk would look something like the ones already posted 16 heal some divine Mending Watchfull spirit Healing Breeze Vigorous spirit Essence bond Both visages Ressurrection chant Obsidian behemoth's and other UW scum should also fall quickly to this team (warrior faces blind and whirling defense, necro can ignore this, its also easy to dodge the mealstorms, coldfires should be dead in only 1 spoil so dont worry about nrg) Than again, we need to ask ourselves who will be tanking, cause this can also be done in the old 55 mo/w (still one of the best ways) and n/me Spoil victor way (true, no unlimited rez but you shouldn't even be dying in a smite run). The necro only needs to make sure to call his Spoil in groups of 3+ so the monk can quickly press t and attack that target till it's dead, to prevent fleeing. Altough the smites would probably take more effort since SV and AV need to be up all the time, which is maybe a bit heavy to do for necro without essence bond. I haven't tried it out too much, but you guys asked for tweaked build SaphireIce
cool Spoil Victor Advertisements! *switches the channel*
-_- Carboplatin
spoil victor will take forever at the smites and the smites to ataxes ratio is very high.
the amount of time saved at the ataxes will not make up for the time lost at the smites. Zeph
Nice guide, really nice to see something different for UW.
I don't want to seem picky, but I think this bit is wrong regarding coldfires... Quote:
They will go down swiftly enough and drop you ectos.
I have done hundreds of UW runs both pre & post AI update and I've never seen a coldfire ever drop a ecto....ever. No one I have spoken to has ever seen one drop from them either. Nor has wiki for that matter. |
If you have screenshots to prove otherwise I'd love to see them though. (Sorry if I sound like I'm trolling but I'd love to actually believe coldfires do drop ectos; it would make killing them feel less of a chore if they did. ) Hand of Ruin
Very nice... if anyone wants to give this a go, feel free to whisper me in-game. I don't have a monk so I'll have to go as warrior.
Dark Helmet
A Whammo with Mending is doing something effective... gg.
Madical
theres a screenshot in the guide i think, showing that they drop ectos
or its on one of the screenshots in this thread Zeph
Quote:
Originally Posted by Madical
theres a screenshot in the guide i think, showing that they drop ectos
or its on one of the screenshots in this thread Is there? I see a screenie of a smite dropping a ecto and a bladed aatxe dropping a ecto. I can't see a screen of a coldfire night dropping one. Maybe I missed it, can you post a link? Madical
hmmm maybe im wrong, but i do remember getting one from a coldfire once (out of maybe 50 runs)
it just seems to be a really rare drop on those Zipster
I too have completed hundreds (5mil exp worth) of farming runs and have never seen a coldie drop an ecto. Just a pain in a$$.
Nice guide thou. Kryth
Quote:
Originally Posted by Dark Helmet
|
@ Zeph: you are not trolling at all, I hear your skepticism its normal as we all kill monsters in UW for ectos don't we ? ^_^ As for Coldfire Ecto drops, I confirmed it with Sapphire that they drop ectos. Altho I haven't seen them drop ectos myself for a long time, Sapphire (my companion if u already don't know) says he has seen a Cold drop ecto. I will definitely post a screenie if I see it happenin.
Quote:
Originally Posted by Koning
Ok first of all, nice guide!
Altough I don't like the idea of a 55 warrior (a warrior does not excist to be 55 but to have high armor) it seems to work pretty good (haven't done it myself). The warrior has a pretty big damage output @ 16 weapon mastery so he seems to do fine as damage dealer. But I think a necro is alot better @ killing the enemies you encounter here. I know, the ss necro wouldn't do any good at the smites. Thats why spoil victor is our new best friend. 105 dmg each hit (1.33 sec), that's a bit more than our friend Warrior can produce. not to mention other spells the necro can bring to speed things up (some touching, AtB etc). The necro can also put a lot attribute points in curses to bring spells to cause even more damage (IP for example). Thing is, if you don't want the melee enemies to flee (when there are more than 3 on you) you need to keep attacking them. If you don't do that, melee enemies in a big aggro flee. (at least, this was my conclusion after some farming with SV). So you gotta cast Spoil on a smite, and than keep hitting him with your sword/axe/wand till he's dead (sometimes casting other spells on him). this way enemies in big aggroes dont flee, otherwise they will. It takes a bit longer to kill a whole group cause you need to wait till 1 is dead, but eh.. with Spoil Victor an aatxe is dead is about 10 hits and smites even faster! ofcourse against ranged enemies and 3 or less groups you can cast spoil on all targets without causing them to flee. So what would be your set up: N/Mo Blood 16 Curse 10-12 or only 3 if you don't decide to bring any curse spells Protection 9 (or more if you don't use points in curse) soulreaping rest Spoil Victor Insidious parasite Vampiric touch Vampiric bite Balthazar spirit Essence Bond (yes 2 essence bonds stack the last time i tried it) Protective spirit Rebirth (you can change it with other skills as the monk decides not do die ) Well, your monk would look something like the ones already posted 16 heal some divine Mending Watchfull spirit Healing Breeze Vigorous spirit Essence bond Both visages Ressurrection chant Obsidian behemoth's and other UW scum should also fall quickly to this team (warrior faces blind and whirling defense, necro can ignore this, its also easy to dodge the mealstorms, coldfires should be dead in only 1 spoil so dont worry about nrg) Than again, we need to ask ourselves who will be tanking, cause this can also be done in the old 55 mo/w (still one of the best ways) and n/me Spoil victor way (true, no unlimited rez but you shouldn't even be dying in a smite run). The necro only needs to make sure to call his Spoil in groups of 3+ so the monk can quickly press t and attack that target till it's dead, to prevent fleeing. Altough the smites would probably take more effort since SV and AV need to be up all the time, which is maybe a bit heavy to do for necro without essence bond. I haven't tried it out too much, but you guys asked for tweaked build I think R Langdon has a satisfactory answer to that, altho I have some other reasons why I don't prefer Spoil Victor. Firstly this build is very user friendly, that is, it's available even with Prophecies only skills. Secondly I don't think Obsidian Behemoth's can be killed with Spoil Victor. Reason is that they don't really attack you until their energy depletes, which happens rarely since they have a lot of expertise. And laying traps dosen't even trigger Spoil Victor. Lets say they did attack, having recieved damage, they'll use Healing Spring which will overlap the damage caused by Spoil Victor imo. On top of all these, me and Saph are now working on Bone Pits farming, and the Spoil Victor necro cannot cope with that process I'm guessing. Believe me tho, I'm ALL in favor of Necromancers since my main character is one (day one necro). And I'm glad they can still pull it off with Spoil Victor but its just not as versatile as a 55 Wammo, unbelievable but thats the truth. Plus it's always good to have diffirent classes available for UW farming, and make it available as much as possible. I myself haven't tried SpVic build yet, and I'm dying to get the opportunity, still this will be my main farming build for it has more access to the areas in UW. Edit: We didn't create this to be a rival build to Spoil Victor build, its just a build on its own, ppl who want Spoil Victor use SpVic, who want to use this, use this. We ain't competing. Koning
Quote:
Originally Posted by R Langdon
spoil victor will take forever at the smites
...
Ofcourse it's not as fast as Spitefull Spirit, but this might be the one of the best new alternatives. As far as I know you can cause the highest damage on a single target with this spell. A smite will be dead in about 10 secs, or even faster. So the time lost is minimal. For example a group of 5 smites shouldn't take more than a minute, given that sv+av are up all the time. EDIT I just went down to UW (again), and killing enemies is really fast. Aatxes are dead in 10 secs, and smites even faster (they were dead before Spoil recharged, which is 10 sec) Groups won't flee if you keep attackin the spoiled target. like i said, in groups of 3 or less you can spoil every target without fleeing. Didn't reach the behemoth's cause my m8 needed to go, but I don't think they wouldn't be a big problem. Never heard of interrupting the healing spring? I know, whirling defense sucks but it has a 60 sec recharge. So if your hits miss the first time he uses it, the next time he won't be able to use hs if you wand him. together with awaken the blood spoil = 115 damage. count some more dmg spells in (i was tank, and brought with me vampiric touch = 83 dmg and siphion to degen him a bit and let yourself live, this might replace HB on monk, and there are more spells) Madical
im pretty sure w/mo is still faster vs darknesses and smites
smites go down in 4-6 hits with frenzy on (less than 10 seconds) let say u do 115 dammage with spoil, axe warrior does 70 on aatxe every 0.80secs, in the long run we do more dammage and kill faster Koning
hmm guess im going w/mo than tonight
Jeremy Untouchable
i cant wait to try this, i have a spare suit of glads armor as well
Jeremy Untouchable
lag post, srry
r4z0rlike
1 Question, has anyone tried to change the Warrior/Monk for a Dervish/Monk?
Because of the DP, you can get the 130 hp of the dervish to 20 with enough DP? Sorry if this is just a mad brainstorm Kryth
^ Warrior can lower HP to 15-25
Quote:
let say u do 115 dammage with spoil, axe warrior does 70 on aatxe every 0.80secs, in the long run we do more dammage and kill faster
I think Nec kills aatxes faster but I also think warrior kills the rest faster. But like I said we are not here to compare nor compete.
|
SaphireIce
Well, cold fires and ecto. The matter is, I remember they poop me an ecto once or twice.
But let me say, since I'm either drinking or stoned while in uw, even a cold fire dropping an ecto seems like an urban legend to me lately. They might drop, they might not. But we kill, they die. They drop things, even money. That's all that matters. You guys get the point. Kill for loot! Whether it's ecto or not. Afterall, aren't we all in uw, since the game changed its name for us from GW to UW and that we have nothing better to do -_-? (btw, the friend sleeping there behind my chair, just gave his soul away with that weird sound..wtf!?) O_o Edit: Since Kryth is not around all the time, you guys can whisper me for a run. If he's not around, and if I'm boring my ass off in toa.. -_-" (Dude! Goddamn exams I say!) Kryth Conclusion : Spoil Victor Spreads. I tested it, 3 times, and it spreads unfortunately. Unfortunately I say, cuz its a lot faster with the Aatxes. (altho same with smites, even a tad slower but it's totally possible to overlook that.) Koning
Quote:
Originally Posted by Kryth
|
Originally Posted by Koning
Thing is, if you don't want the melee enemies to flee (when there are more than 3 on you) you need to keep attacking them. If you don't do that, melee enemies in a big aggro flee. (at least, this was my conclusion after some farming with SV). So you gotta cast Spoil on a smite, and than keep hitting him with your sword/axe/wand till he's dead (sometimes casting other spells on him). this way enemies in big aggroes dont flee, otherwise they will.
So keep hitting smites with you weapon and they won't spread (the tank needs to do this)
Kryth
Quote:
Originally Posted by Koning
So keep hitting smites with you weapon and they won't spread (the tank needs to do this)
Exactly! A mad DPS machine warrior tank with a big mean axe
and seriously, Spoil Victor only complicates things. If the tank must attack, have him as Warrior, so everyone will be doing his own job. Koning
Ok, i've never questioned the power of the warrior so I will probably try this out soon (when i buy 55 armor for my warrior)
btw, would this be faster if we go with sword? silverwing, galrath, standing, final thrust and dragon slash I dunno, I haven't tried it out, altough the deep wound from everiscate is very nice Arrows[PURE]
could u not take out a skill, im not sure what, and put in shield of absorbtion so warrior takes 5 less dmg, making it 0 dmg and only degen that can kill him?
Kryth
@ Koning: I think it can be done with Sword, but not with Final Thrust, it makes you lose all adrenaline. I was thinkin something like, Dragon - Sun and Moon - Sever + Gash. Gotta have Deep Wound. It'd be good with a constantly charged Dragon Slash.
@ Arrows[PURE] : Ahm , no need for damage reduction, as it is already reduced by the help of DP, but if it makes you feel comfortable sure why not. Koning
Hmm, when i'm spider farming I also go with flail and a chain of adrenaline skills+final thrust. I'm kinda used to it now, just make sure you use final thrust as all other adrenaline skills are used (so you will not loose many adrenaline) and refresh flail b4 you use it.
Mera Regila
No elite on the monk? Why not use Unyielding Aura in place of Rebirth, that way if the warrior died more than once you could still res him. Then maybe replace Vengeance with Blessed Signet, that way you could just use it to res the warrior whenever he dies instead of waiting the 30 seconds for vengeance to recharge, making the build even SLOWER.
raven slash
i just tried it in like 30mins ago and it works pretty well u can actually kill all with it and its no problem since the warr only has 2 keep 1 thing in mind check ur prot spirit and then bash on em, im gonna use this 2 farm ectos and other stuff u find in uw thx for making this guide/build and good work! / raven slash
Kryth
@ Koning : Sounds reasonable I guess, I'll try it, everyone loves final thrust
@ Mera Regila : That has been discussed check other pages of the thread if u like. And if you got factions use Resurrection Chant. |