UW Farming [Duo] - New Approach
no damage tank
bloody nice!! a m8 of mine told me of ur post so i looked at it, i got a warrior who can 55 (w/ o gingerbread tho) and im about to solo UW with him (except smites lol) this is definitely a must try - altho i aint got eviscerate. My monk could easily run this, gj keep it up!
benjef
i found it very slow but that may be because i was using a uncostomized totem axe ?
Kryth
Quote:
Originally Posted by benjef
i found it very slow but that may be because i was using a uncostomized totem axe ?
Dude, that is so not an option..
and thanks for the praise so far everyone
Updated the credits jpeg.
and thanks for the praise so far everyone
Updated the credits jpeg.
Carboplatin
another thing about spoil victor, you have to actively cover it so that the smites dont smite hex it away, kind of a hassel if you ask me.
i was thinking about using a sword warrior also, final thrust shouldn't be a problem since you'll be using balthazar spirit anyway.
i was thinking about using a sword warrior also, final thrust shouldn't be a problem since you'll be using balthazar spirit anyway.
underboss
Guys, I just tried this build with War/Mo and also D/Mo. Personally, I find the D/Mo for fun. Now obviously there's one thing to consider: All your skills have energy cost instead of adrenaline based skills, however, you get 4 pip energy regen instead of 2 to begin. Here's a quick list of my build:
1. Protective Spirit
2. Mystic Regeneration
3. Lyssa's Assault
4. Reaper's Sweep [E]
5. Mystic Sweep
6. Eremite's Attack
7. Balthazar's Spirit
8. Rebirth
Note: This is a slightly modified version of the 130 Dervish Solo Farming build, so I'm obviously not going to take credit for it.
The Monk (my brother) modified the build so that he would bring Vigorous Spirit instead of Healing Breeze since I can get 18 energy regen (6 enchants x 3 energy regen per enchant) with Mystic Regeneration. This proves to be especially useful fighting colds because the monk doesn't do ANYTHING except sit back and watch them go down. In my case, my brother cast VS just for the hell of it, but I could kill up to 3 colds with 130 HP on my Dervish.
He still kept Watchful spirit just in case.
So basically, we're talking Mending + Watchful + Essence bond from monk PLUS Balthazar's Spirit + PS + Mystic Regeneration which means I got 5 health regen from Mending and Watchful PLUS 18 Health regen from Mystic if I'm not mistaken.
Also, I have 2 sets of weapons:
1. Max Scythe with 20% enchantments longer, Zealous, 15% (while Enchanted) and Customized.
2. Max Scythe with 20% enchantments longer, 15/-10 dmg always, NOT customized
I would use the 1st one if there's 2 or more enemies, and switch to my 2nd one if there's only 1 because of the zealous mod.
My average dmg output is approximately 50-60 per hit, but if you group the aatxes together, then you're doing that much damage to both, which speeds up the killing. Of course, with smite, grasp, etc, you have to be careful not to hit more then 3 or they will flee. But that wasn't too much of a problem as they die VERY fast.
The average dmg per hit for smites was about 100 which was REALLY nice. Killed about 5 smites before then even had an opportunity to flee.
I can tell you that energy was not a problem, and doing 60+ dmg per hit on more then 1 aatxe was fun.
A couple of things though. First of all, 130 hp which is the minimum you can have starting for Dervish is hard to maintain. I had to keep a 15% dp (your HP is 58) with smites of larger groups, but still, lots of fun!!
Second, as mentioned, Dervish can hit multiple enemies, so you just have to know how to position enemies so that they don't break aggro. But in my opinion, if you're good, I think it would be quicker with a Dervish.
The nice thing is also that if you're confident enough, you can tell the monk to take out watchful and breeze and bring VS and maybe SpellBreaker or even another skill.
Anyway, I can't say 100% that this is better, and the DPS is slower for Dervish but you can maybe offset that with Heart of Fury. This is just a personal preference for me.
I figure at least it's an alternative for anyone that doesn't have a warrior
1. Protective Spirit
2. Mystic Regeneration
3. Lyssa's Assault
4. Reaper's Sweep [E]
5. Mystic Sweep
6. Eremite's Attack
7. Balthazar's Spirit
8. Rebirth
Note: This is a slightly modified version of the 130 Dervish Solo Farming build, so I'm obviously not going to take credit for it.
The Monk (my brother) modified the build so that he would bring Vigorous Spirit instead of Healing Breeze since I can get 18 energy regen (6 enchants x 3 energy regen per enchant) with Mystic Regeneration. This proves to be especially useful fighting colds because the monk doesn't do ANYTHING except sit back and watch them go down. In my case, my brother cast VS just for the hell of it, but I could kill up to 3 colds with 130 HP on my Dervish.
He still kept Watchful spirit just in case.
So basically, we're talking Mending + Watchful + Essence bond from monk PLUS Balthazar's Spirit + PS + Mystic Regeneration which means I got 5 health regen from Mending and Watchful PLUS 18 Health regen from Mystic if I'm not mistaken.
Also, I have 2 sets of weapons:
1. Max Scythe with 20% enchantments longer, Zealous, 15% (while Enchanted) and Customized.
2. Max Scythe with 20% enchantments longer, 15/-10 dmg always, NOT customized
I would use the 1st one if there's 2 or more enemies, and switch to my 2nd one if there's only 1 because of the zealous mod.
My average dmg output is approximately 50-60 per hit, but if you group the aatxes together, then you're doing that much damage to both, which speeds up the killing. Of course, with smite, grasp, etc, you have to be careful not to hit more then 3 or they will flee. But that wasn't too much of a problem as they die VERY fast.
The average dmg per hit for smites was about 100 which was REALLY nice. Killed about 5 smites before then even had an opportunity to flee.
I can tell you that energy was not a problem, and doing 60+ dmg per hit on more then 1 aatxe was fun.
A couple of things though. First of all, 130 hp which is the minimum you can have starting for Dervish is hard to maintain. I had to keep a 15% dp (your HP is 58) with smites of larger groups, but still, lots of fun!!
Second, as mentioned, Dervish can hit multiple enemies, so you just have to know how to position enemies so that they don't break aggro. But in my opinion, if you're good, I think it would be quicker with a Dervish.
The nice thing is also that if you're confident enough, you can tell the monk to take out watchful and breeze and bring VS and maybe SpellBreaker or even another skill.
Anyway, I can't say 100% that this is better, and the DPS is slower for Dervish but you can maybe offset that with Heart of Fury. This is just a personal preference for me.
I figure at least it's an alternative for anyone that doesn't have a warrior
Sir Vengence VI
Nice Idea m8
Koning
Quote:
Originally Posted by R Langdon
another thing about spoil victor, you have to actively cover it so that the smites dont smite hex it away, kind of a hassel if you ask me.
dude, when sv+av is used they aren't able to smite hex it away.
next time use your mind b4 posting something...(I don't wanna flame ppl, but this sounds just stupid to me)
ofcourse for solo farming it's totally different. I've tried it once but I wasn't able to get past the graspings and their interrupts because spoil hits only 1 target, so you need to recast on other targets when their skullcrack is charged . Than again, if you make it to the smites (which is unlikely with spoil instead of ss) covering up is not that hard...
next time use your mind b4 posting something...(I don't wanna flame ppl, but this sounds just stupid to me)
ofcourse for solo farming it's totally different. I've tried it once but I wasn't able to get past the graspings and their interrupts because spoil hits only 1 target, so you need to recast on other targets when their skullcrack is charged . Than again, if you make it to the smites (which is unlikely with spoil instead of ss) covering up is not that hard...
Kryth
Quote:
Originally Posted by underboss
Second, as mentioned, Dervish can hit multiple enemies, so you just have to know how to position enemies so that they don't break aggro. But in my opinion, if you're good, I think it would be quicker with a Dervish.
Great build tho, congrats. I'd definitely give it a try if I had a Dervish.
Quote:
Originally Posted by underboss
The nice thing is also that if you're confident enough, you can tell the monk to take out watchful and breeze and bring VS and maybe SpellBreaker or even another skill.
Judge's Insight!
Carboplatin
I tried this run last night and its not bad. Of course it still doesn't measure up to the speed of the old 55/ss dual, but for the time being its good enought for me.
I also tried this with my hero and its fine. I find that when taking on the darknesses, just pop on your regular non 55 armor and you'll take about 4-8 damage from them, so you don't even need to keep up prot spirit. so if you have two sets of armor you might want to consider it. good work. Carboplatin
Quote:
Originally Posted by Koning
dude, when sv+av is used they aren't able to smite hex it away.
next time use your mind b4 posting something...(I don't wanna flame ppl, but this sounds just stupid to me) ofcourse for solo farming it's totally different. I've tried it once but I wasn't able to get past the graspings and their interrupts because spoil hits only 1 target, so you need to recast on other targets when their skullcrack is charged . Than again, if you make it to the smites (which is unlikely with spoil instead of ss) covering up is not that hard... right i know that but to me it just too much of a hassle, i've done more runs then i can count and i know how it works, theres nothing easier then just bashing them with your warrior. Did i mention when pugging, finding a monk that will keep a SV/AV on you is all about luck. remember the days when it was a 55 monk and a ss/sv necro? about 1/2 of the ss necros cannot even keep ss/sv on the monk constantly. i'll save myself the pain and take the easy way out. Koning
Quote:
Originally Posted by R Langdon
I find that when taking on the darknesses, just pop on your regular non 55 armor and you'll take about 4-8 damage from them, so you don't even need to keep up prot spirit. so if you have two sets of armor you might want to consider it.
good work. sounds good, given that not all monks give you sv/av like you said oh, and is that with frenzy or with flail? Kryth
Excuse me but how come monks don't hold sv av? If they don't do that, what do they even do? I've never been inside with pugs so I don't know how it is, but rly, what is there to do actively other than keeping SV AV and breeze?
Update coming soon : Nigtmare Trick. You won't have to die when you see a Dying Nightmare in a mob, nor will you be able to axe it. Experience made us pull a trick to evade death even when rended by Nightmares. It will be up soon step by step. Useful stuff. Edit: Gah! Lag post again very sorry SaphireIce
I wonder that too...
And thanks to everyone who tried the build. Koning
well, langdon said its hard to find monks who actually KEEP sv+av on you (this doesn't mean they didn't bring it with em). So from time to time there is a gap between sv and av, meaning monsters regain energy and adrenaline.
I myself only do farming runs with guild so I have no experience with this. Kryth
Quote:
Originally Posted by Koning
well, langdon said its hard to find monks who actually KEEP sv+av on you (this doesn't mean they didn't bring it with em).
With the word "hold" I meant "keep". Poor use of English, my bad.
I've been inside with pugs now, and the ones I have been with have been pretty quick learners. Dunno what kinda monk would skip paying attention to SV/AV. Duh. And just wondering, anyone tried a sword build yet? Need some comfirmation about speed and damage. Black Destroyer
i dropped the rebirth from the war for Judge's insight, it works pretty well...
I also added SB instead of watchfull, the problem is you can't take more then 6 smites at the same time, unless you have 22 Hp, then you can take 10-15 smites Carboplatin
i am back with some news. I been doing this pretty often now and can nail this pretty quick.
I found a way around the pug issue, i just use my dunkoro. Its a little slower, but pug frustrations drives me nuts. Koning: i use flail, it lasts longer, you usually have more adrenaline then you know what to do with anyway. When is do the darknesses, i put on my -2stance/-2enchanted shield so that helps too, i can easily tank all three groups at once. The whole monk and av/sv issue: it is hard enought to get a monk to come down with you if they see that you are a warrior, and a monk that doesn't have ADHD when playing is even harder to find since they all keep daydreaming about the "old days". Now, heres how i set up my war. Heal - 5 Prot - 8 Str - 4 Sword - 16 Tactics - 11 Sword: Fiery damage, 15% enchanted, +20% enchanting. prot spirit Standing slash - since u'll always be in Flail, this gives u a +42 for 6adren Galrath - +43 for 8 adre dragon slash - +42, gain 5 adren, cost 10 adren, to keep the constant spamming of adren skill, also charges reposte everytime u use it reposte - 64dmg, ultra spammable flail - lasts 8 sec, ias 33%, more adren balth. spirit -optional - i use vig spirit vig spirit is good if you plan on using a hero for your partner. if you can find a good live partner, he/she can use HB you and you would have no problem. If you are using your hero then it becomes a hassel to keep HB on if u're tanking a big group of smites. I've test this build out, its faster then the axe build, tho i have not actally timed it. but reposte is a damn good damage dealer since everything but the colds are melee based and you can spam it constantly. and nms are easy just use a flat bow, i am used to doing solo runs with my necro back in the day so it doesn't bother me. Kryth
I got some questions
1: how do you menage adrenaline without any attribute points in smiting prayers for balth spirit? 2: riposte damage cannot be controlled, it has a high chance of not hitting the target u are bashing on, does it really help that much? 3: Is final thrust a no go? and 4: could u try to compare and comfirm the speed with the axe next time? I've been using cleave + dismember novadays, and I reckon its a tad faster than eviscerate + executioners, plus a lot more comfortable. Cleave is almost always available for use, therfore higher DPS. Plus sword doesn't penetrate armor like axe, so I count on the damage bonuses on the sword skills, and the steady damage rating (15-22 instead of 6-28). But are they on par with the axe's aggressive dmg output? I was thinkin of something like this for the sword (without changing the rebirth balth spirit frenzy and prot spirit ofc) Sever - Gash - Dragon S - and Galrath S. Thought Dragon and Galrath would be always available due to adrenaline burst, and sever gash is merely for deep wounding the target, which is massive dmg of course. OR Quivering Blade (+42 dmg @ 16 Swords) 4 Adr ------- Cleave +31 / 4 Adr Standing Slash (+42 dmg @ 16 Swords) 6 Adr -------- Penetrating Blow +21 %20 AP / 5 Adr Galrath Slash (+43 dmg @ 16 Swords) 8 Adr --------- Penetrating Chop +21 %20 AP / 5 Adr Silverwing Slash (+43 dmg @ 16 Swords) 8 Adr -------- Dismember / No bonus dmg, causes Deep Wound (lower max hp of foe by %20) http://gw.gamewikis.org/wiki/Armor_p...Related_Skills See this for information on Armor Penetration. This is purely the max damage output sword skills with the lowest adrenaline cost VS the axe build I'm currently using. Carboplatin
maybe we should do a joint trip. you take on two ataxes and i take on the other two. see who is faster.
balthazar spirit by itself is plenty of adren, even without smiting points, but what do i know? lets meet up and do a test. Koning
balthazar's spirit gives you 2 points of adrenaline per hit without smiting prayers, 3 points with 3 smiting prayer and 4 points with 8 smiting prayer.
Kryth
good idea Langdon, good way to test such a thing.
could u PM or mail me your ingame handle so I can add you when I come online, btw I'm in EU server, hope thats not a problem. no damage tank
i got a monk who is easily able to do this, im in yank dists atm, wisp me and ill tell u wen i can come on :P
Kryth
Reporting sword build with Silverwing Galrath Quivering and Standing Slash: this is absolutely slower than the axe build. Against Aatxes it's on par with the axe, but against smites; axe is , I'm %100 certain, faster.
If anyone's got anything faster, using sword, feel free to share. But I highly doubt it can compete with the axe, since the sword can't inflict deep wound on smites. Koning
why don't you use final thrust if you go sword
Kryth
Because the already "slow adrenaline building sword", having that skill, will ultimately lose balance, and begin swinging empty slashes, with no attack skills, that deal close to no damage. Axe's every hit is an attack skill, sword takes too much time to build adrenaline.
Carboplatin
Quote:
Originally Posted by Kryth
Because the already "slow adrenaline building sword", having that skill, will ultimately lose balance, and begin swinging empty slashes, with no attack skills, that deal close to no damage. Axe's every hit is an attack skill, sword takes too much time to build adrenaline.
yes i would have to agree, initially i was testing the evicerate build and i didn't like it. but cleave and penetrating x2 and dismember is pretty fast. the deep wound on the smites made all the difference.
good job kryth. edit- the adren problem can be solved with dragon slash, quivering is not that great of a skill imo. for smites, you are constantly spamming attacking skills with sword. the difference lies in dismember. Kryth
Thanks man and exactly, that's what I have been trying to tell. Deep Wound is such a source that it not only lowers the max HP of target, but also has a damage, and if u peeps already don't know, the next hit after Deep Wound lowers the target HP by %20, so its a blast when one hits the target with cleave after dismember.
Something like this: Cleave -> Pen 1 -> Pen 2 -> Dismember (Deep Wound) -> Cleave (+ %20 of max hp of target) That last Cleave bites off a huge chunk outta targets health bar. SaphireIce
And the question is... Sundering Axe or Elemental Axe. still testing.
As far as we tested, elemental axe's good for aataxe's and sundering for smiters. max dmg is.... I guess I'm not gonna let you say Kryth.. 116..!! it seems we just owned spoil victor. YAY! (meh...) Kryth
Guide Update
Dying Nightmare updated with Nightmare Trick, also added a picture. Tips Section Updated for farming code. Enjoy Madical
keep up the good work kryth and sapphire
was wondering if you could pm me the testing of sundering/elemental i have a 19% sundering mod waiting :P Kryth
Definitely Elemental vs Aatxes and Definitely Sundering vs Smiters.
But that requires two axes now Wildchild25
Humm.I use an SS daily Uw farm and decided to try this for a new spin.Cost me 20k better to arm up my warrior to specs and traveled to UW to find out this is the slowest farm on the planet ...But it works So good!! Good build for noobies in UW
Carboplatin
Quote:
Originally Posted by Wildchild25
Humm.I use an SS daily Uw farm and decided to try this for a new spin.Cost me 20k better to arm up my warrior to specs and traveled to UW to find out this is the slowest farm on the planet ...But it works So good!! Good build for noobies in UW
soloing uw with an SS with mob scatter is a pain in the ass. I used to do smite runs in 20min with my necro. now i don't because it is frustrating. i figure its still doable with the solo necro, but with the frustration i would have to pass.
back to the warrior topic, anyone try a +20% demonslaying mod? if you think about it, a +20% enchanting mod for a 16 sec protective spirit isn't really that helpful. 16*.2 =2.2 secs longer. i usually refresh my ps before it starts blinking so i am thinking about try it out. maybe two axes. 1. Icy axe with +15% enchanted, +20vs demons, customized 2. Sundering Axe with +15% enchanted, +20vs demons, customized Smites and Aataxes are both demons correct? Kryth
Axe mod of Demonslaying? Interesting. That's a new addition from NF I guess. I don't have NF. But isn't the vs xxx kinda monster or ^+%dmg while xxx are all offensive mods? So to my knowledge its either Demonslaying or +%dmg while under the effects of xxxxx.
And ye I'll pass the frustration also. Carboplatin
yeah its +20% vs demons, i would test it but you europeans always hog all the favor :P
its not nightfalls only i got mine back in factions. i got a pair of axes in storage waiting for action =D edit-- oh and its unconditional its just +20% on all you attacks. I am not sure how it stacks but i have an axe set up this way. +15% while enchanted +20 % customized +20% vs demons. however i don't know how it stacks. i hope it follows this secenario. so default = 100 100 *1.15 = 115 damage 115 *1.20 = 138 damage 138 *1.20 = 165.6 damage or is it 100 *1.55 = 1.55 damage. Mistical miss
nice work on the thread ppl!
btw langdon I don't suppose that aatxes are abaddon's servants eh? :P Kryth
Nice work Langdon
and by the way, it has been discussed I know but we are thinkin of switching the Mo/Me to Me/Mo with 16 illusion 8 healing and rest in whatever necessary. Worst case scenario skillbar would be : Symphatetic Visage Mending Watchful Essence Breeze Veng Reb ----- EMPTY We are trying to sort out an effective skill to fill in that empty slot for more and more damage to help warrior, also making the support more active. The best part is that it could also be elite Only drawback would be that the mes has to use Breeze more now. Edit : Oh wait Judge's!! lol ^_^ Grolubao
Currently there is a build that can solo UW efficiently as fast as the old Rt/Me, so no need for dual runs anymore.
Draxus
and what is that?
Pickle
God Kryth never noticed that was you there. Great guide, just started my Warrior so hopefully get this tried soon
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