Pure Fire Ele Troll farm (under 15 second)

- Tain -

- Tain -

Desert Nomad

Join Date: Apr 2006

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Quote:
Originally Posted by Truthfull healer
Where do you farm in the gates of Kryta mission, i keep dying all the time. When you enter the mission, follow the left wall through the fence to where Oink is. Behind the house next to Oink is a path that leads down the hill; at the bottom is a Hellhound and a few Grasping Ghouls will pop up as well. When you kill the Hellhound it spawns a large bunch of undead including Hounds, Ghouls, and 3 Zombie Warlocks.


One problem you might be having is that this build doesn't work as well for GoK

Try this:

Lava Font - Flame Burst - Rodgort's Invocation - Glyph of Sacrifice - Meteor Shower - Fire Attunement - Elemental Attunement - Aura of Restoration

At the top of the hill, use your 3 enchants. Run to the bottom of the hill, use Lava Font then Flame burst to kill the Hound and Ghouls. Keep spamming those as the big mob comes, they'll all die when they reach you. When the 3 Warlocks get in range, use Glyph of Sacrifice and Meteor Shower on them. Follow up with Rodgort's Invocation on them (sometimes they don't die from MS alone, whether through Dark Bond or just standing too far apart).

Francis Crawford

Forge Runner

Join Date: Dec 2005

I haven't tried exactly what's posted here yet. Instead, I've been trying to pin minotaurs with Meteor Shower followed by Meteor, with Mark of Rodgort and Flame Burst in the mix, and in one version also Inferno.

It has NOT gone well.

Meteor Shower/Frozen Burst didn't work for me either, but I only tried once or so, so that doesn't prove anything except my lack of coordination.

- Tain -

- Tain -

Desert Nomad

Join Date: Apr 2006

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Francis, I'd be happy to help you out in-game. I can show you the technique, and also try and work out what's going wrong for you

From what you've said, though, I think you're going about it the wrong way. Just pinning them isn't enough, this build works so well because it deals enough damage to kill them before they have a chance to even think about running away, while you're protected by Mist Form. It's all about dropping a lot of high damage spells, and quickly. Using Glyph of Sacrifice changes Meteor Shower from 5 seconds to 0 seconds to cast it, Bed of Coals deals more damage and makes them burn (-7 degen) because MS knocks them down. Lava Font, Frozen Burst, and Flame Burst are all high damage area spells with very short cast times, and Frozen Burst has the added benefit of snaring them.

mwpeck

Frost Gate Guardian

Join Date: Feb 2006

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Quote:
Originally Posted by - Tain -
Francis, I'd be happy to help you out in-game. I can show you the technique, and also try and work out what's going wrong for you Tain can help you, he sure helped me a lot.

Another reason Mino's are harder to farm than trolls is they use Endure Pain, being lvl 20, they have 480 health. Then they get about +250 from Endure pain, giving them about 200 more life than trolls.

When I do them since I dont have factions therefore cant use Bed of Coals. When they run, I run back a little then cast lava font again, followed by a Flame Burst when they get close, that works every time. :P

dont feel no pain

dont feel no pain

Forge Runner

Join Date: Sep 2005

Uk,Wales

new tip!!!!::::::

in order:
G of sac M shower
  • bed of coals Lava font wait one second!!! then inferno
    = instant trolls dead! no cleanup or anything

    so no freezing or whirlwind... just wait a second and they get hit by the third metoer =] then cast inferno

  • mwpeck

    Frost Gate Guardian

    Join Date: Feb 2006

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    Quote:
    Originally Posted by dont feel no pain
    in order:
    G of sac M shower Lava font wait one second!!! then inferno
    = instant trolls dead! no cleanup or anything

    so no freezing or whirlwind... just wait a second and they get hit by the third metoer =] then cast inferno

    Hmmm....no need for Bed of Coals/Mark of Rodgort(I dont have factions)?

    - Tain -

    - Tain -

    Desert Nomad

    Join Date: Apr 2006

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    Just tried with that ^

    I'm guessing he forgot to write in the Bed/Mark.. in 20 runs it didn't work once, and I varied the timing a few times just to make sure. With Bed/Mark in, it does do enough to kill them, though. Frozen Burst is just a 'safety' skill, and I'd rather use it just to make sure that everything stays and dies. That's worth the 3/4 second you spend casting it.

    dont feel no pain

    dont feel no pain

    Forge Runner

    Join Date: Sep 2005

    Uk,Wales

    woops my bad i ment to put bed of coals in, Im gonna try and sort out a build for people with factions or nightfall =]

    Slomo

    Slomo

    Ascalonian Squire

    Join Date: Feb 2006

    Denmark

    Southern Farmers Union

    any of these builds + either Liquid Flame or Searing Flames?

    does that do the trick?

    i know those are NF skills, but hey, i'm only trying to help...

    i think i'll go try it out right about... tomorrow...

    - Tain -

    - Tain -

    Desert Nomad

    Join Date: Apr 2006

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    Searing Flames is elite, so you would need to take out Mist Form... not healthy
    Liquid Flame is nice damage, only downside would be if they're knocked down they wouldn't be "attacking or casting a spell" so it wouldn't trigger the second half of the damage. That, and you have to pick a target (I'm far too lazy for that, lol)

    Slomo

    Slomo

    Ascalonian Squire

    Join Date: Feb 2006

    Denmark

    Southern Farmers Union

    Thnx for clearing that up, no need for me to go die horribly anytime soon then...

    dont feel no pain

    dont feel no pain

    Forge Runner

    Join Date: Sep 2005

    Uk,Wales

    someone with nightfall try slmo's lol...

    i dont own it (>_<)

    mwpeck

    Frost Gate Guardian

    Join Date: Feb 2006

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    Quote:
    Originally Posted by dont feel no pain
    someone with nightfall try slmo's lol...

    i dont own it (>_<)
    I would, but seeing as this is a prophecies farm and Flame Burst(or inferno) is a prophecies skill. AND Liquid Flame does less dmg for 5 less energy(if you use burst, the same energy if you use inferno), and it relies on them attacking to hit all of them. I think Flame Burst or Inferno are better skills for this use.

    And as Tain said, Searing Flames is elite, so you would have to take out Mist Form. :P

    Quote:
    Originally Posted by - Tain-
    That, and you have to pick a target (I'm far too lazy for that, lol) Ah, but you must choose a target for Meteor Shower, yes? :P

    - Tain -

    - Tain -

    Desert Nomad

    Join Date: Apr 2006

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    Stop being picky :P
    But yes, until you find a NF or Factions spot that this works for, I don't think we need to worry about replacing the Proph skills.

    Francis Crawford

    Forge Runner

    Join Date: Dec 2005

    Thanks, guys!

    I'll try again with the minotaurs.

    Also -- why Glyph of Sacrifice on the MS? Is that just because Mist Form would otherwise run out while they're still attacking? Well, against trolls there's also the interrupt issue, but that doesn't arise vs. minotaurs.

    mwpeck

    Frost Gate Guardian

    Join Date: Feb 2006

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    Quote:
    Originally Posted by Francis Crawford
    Thanks, guys!

    I'll try again with the minotaurs.

    Also -- why Glyph of Sacrifice on the MS? Is that just because Mist Form would otherwise run out while they're still attacking? Well, against trolls there's also the interrupt issue, but that doesn't arise vs. minotaurs. I would say the reason I personally use Glyph of Sacrifice is to make it go faster. My friend doesnt use Glyph of Sacrifice and he does fine.(though he DOES have factions and uses bed of coals, though)

    My Mist Form lasts 16 seconds(16 * 20% = 19 seconds total), and I pull my whole combo off in about 10 seconds, counting the recharge and aftercast effects.(might be a little more, never really timed it) Without Glyph of Sacrifice, I could probably still do it fine, it would just take longer. As for interrupts, their not a problem.......you only get adrenaline when you hit the target, Mist Form acts as if they dont hit you(you dont see -0, they simply just fail to hit), therefore the ONLY adrenaline they get is from the damage you do to them, and by the time you do enough damage for them to have enough adrenaline to interrupt you, you are done your combo.

    As for the Mino's....Since I dont have Bed of Coals, I have to finish my combo, run a second or 2 away from them and put down another lava font, the ones that didnt die at the end of my combo, are killed when they run through the 2nd lava font.

    Francis Crawford

    Forge Runner

    Join Date: Dec 2005

    Oooh. No adrenaline. NOW I understand why Mist Form is favored over non-elite earth enchantments.

    Truthfull healer

    Pre-Searing Cadet

    Join Date: Nov 2006

    Mo/

    Quote:
    Originally Posted by - Tain -
    When you enter the mission, follow the left wall through the fence to where Oink is. Behind the house next to Oink is a path that leads down the hill; at the bottom is a Hellhound and a few Grasping Ghouls will pop up as well. When you kill the Hellhound it spawns a large bunch of undead including Hounds, Ghouls, and 3 Zombie Warlocks.


    One problem you might be having is that this build doesn't work as well for GoK

    Try this:

    Lava Font - Flame Burst - Rodgort's Invocation - Glyph of Sacrifice - Meteor Shower - Fire Attunement - Elemental Attunement - Aura of Restoration

    At the top of the hill, use your 3 enchants. Run to the bottom of the hill, use Lava Font then Flame burst to kill the Hound and Ghouls. Keep spamming those as the big mob comes, they'll all die when they reach you. When the 3 Warlocks get in range, use Glyph of Sacrifice and Meteor Shower on them. Follow up with Rodgort's Invocation on them (sometimes they don't die from MS alone, whether through Dark Bond or just standing too far apart). TNX a lot, i'll try as soon as I can.

    For minotaurs i usually arcane echo mist form, this gives me almost 60 seconds of mist form (otherwise i always die because some minotaurs come in later and kill me). See this link: http://gw.gamewikis.org/wiki/Build:E...ter_The_Update

    Dementiak

    Academy Page

    Join Date: Nov 2006

    Heres my two cents...

    I noticed that only six ele skills are needed to kill the group of trolls.

    So i changed the second prof to ranger, and put in stormchaser (zero att points)... it makes the run to the cave completely effortless.


    I tried using edge of extinction to kill the two bosses (after annihilating the first group and recharging to full potential) .... but so far I havent been able to do it, it was worth the try though



    anyone here figure out a way to kill these bosses as a bonus using this build, as if one million troll tusks weren't enough?

    - Tain -

    - Tain -

    Desert Nomad

    Join Date: Apr 2006

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    Try running through the first group rather than killing them. Get the boss(es) and pull them to the first group. With EoE up, that many trolls dying (10-15 rather than just 3) plus the ele damage should do it easily. The only problem would be where you put the damn EoE with that many trolls around you.

    Nice thought with Storm Chaser, but I'm still going to run with Armor of Mist. Same recharge, lasts twice as long, and it adds +30 armor (with 10 water).

    - Tain -

    - Tain -

    Desert Nomad

    Join Date: Apr 2006

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    Nvm, I got it to work It's a bit tricky, not sure if it's worth it just to kill the boss, but it does work.

    Armor of Mist to run through avicara + trolls on the way to cave. Armor of Mist again, run through the main group and the boss group through a cave exit. I pick the warrior one, he pulls more easily because he never stops to cast a spirit, and he doesn't use any Endure Pain or Heal Sig like other warr bosses. Drop EoE, then Armor of Mist again to run back through to the main group. When it ends, pick up the main group of trolls and pull them to the boss group. Cast your sequence, and boom they're all dead.

    EDIT:To fit EoE in, I removed Glyph of Sacrifice, so you have to suffer through Meteor Shower's 5 second cast time. No chance of it being interrupted though, because Mist Form doesn't let their attacks hit. I put 7 points into Beast Mastery for EoE (31 dmg/death, lasts 86 seconds), taking the points out of E. Storage to do so. To make sure you have enough energy for the casting sequence, use a +15 energy/-1 regen wand and focus.

    - Tain -

    - Tain -

    Desert Nomad

    Join Date: Apr 2006

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    Here's a screenie of the dead boss

    - Tain -

    - Tain -

    Desert Nomad

    Join Date: Apr 2006

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    dont feel no pain:
    You should change your 'most effective build' in the OP... a lot of people have PM'd me asking for help because yours doesn't always work. I guess they can't get the timing always right, but still, there's a build that is at least as effective (more, imo) and definitely more consistent. Physical Resistence is unnecessary, since Mist Form covers you the whole time you're taking damage. Flame Burst is better than Inferno, since it's only 15 damage less and it covers a larger area, which takes into account trolls moving a bit (which they often do, due to unprectictable behaviour or slightly off timing). And Frozen Burst is a safety skill, like I said before... it adds 80 damage and it slows them, which is very worth the 3/4 second it takes to cast it. I hope you don't take offense to all this, I just want everyone to have the easiest and most effective build to work with, rather than spend time puzzling it out.

    This build works 100% of the time:

    Glyph of Sacrifice
    Meteor Shower
    Bed of Coals (or Mark of Rodgort if you don't have Factions)
    Lava Font
    Frozen Burst
    Flame Burst
    Armor of Mist
    Mist Form

    Fire: 16 (12+3+1)
    E. Storage: 9 (8+1)
    Water: 10

    Cast Armor of Mist to get through any groups of trolls or avicara on your way to the cave. When you get there, round up as many trolls as are there (or as many as you feel comfortable with). Once everything is aggro'd, cast Mist Form. Target the nearest troll (you can use 'C' to do this quickly) and hit your skills in order: 1, 2, 3, 4, 5, 6. GG trolls.

    Notes: There is no energy management, but you don't need any - one sequence kills them all. If you don't have enough energy to do the full sequence, you can get a +15 energy/-1 regen wand and focus to do the job. A 20% enchant weapon is not necessary, but it is nice to have, since it boosts Armor of Mist and Mist Form.

    As always, anyone can feel free to PM me here or in-game with questions, or if you want to see this work.

    Why_Me

    Why_Me

    Krytan Explorer

    Join Date: Apr 2006

    New Jersey

    Mo/

    Quote:
    Originally Posted by mwpeck
    My Mist Form lasts 16 seconds(16 * 20% = 19 seconds total), and I pull my whole combo off in about 10 seconds, counting the recharge and aftercast effects.(might be a little more, never really timed it) Without Glyph of Sacrifice, I could probably still do it fine, it would just take longer. As for interrupts, their not a problem.......you only get adrenaline when you hit the target, Mist Form acts as if they dont hit you(you dont see -0, they simply just fail to hit), therefore the ONLY adrenaline they get is from the damage you do to them, and by the time you do enough damage for them to have enough adrenaline to interrupt you, you are done your combo.
    Wrong. The attacks with mist form DO hit, just no damage is shown. They actually DO gain adrenaline from hitting, just 6 adrenline is hard to build up during the 15 seconds they are alive, while being knocked down.
    Quote:
    Originally Posted by Francis Crawford
    Oooh. No adrenaline. NOW I understand why Mist Form is favored over non-elite earth enchantments. It isn't. When mist form runs out ur screwed, not the case with earth enchantments. So generally earth enchantments are preferred. With this, you're killing them so fast with non elite skills that that 1 skill is enough to survive. (Ironically, magnetic aura also can keep you alive just as easily, and non elite, allowing you to bring savannah heat)

    - Tain -

    - Tain -

    Desert Nomad

    Join Date: Apr 2006

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    Quote:
    Originally Posted by Why_Me
    It isn't. When mist form runs out ur screwed, not the case with earth enchantments. So generally earth enchantments are preferred. With this, you're killing them so fast with non elite skills that that 1 skill is enough to survive. (Ironically, magnetic aura also can keep you alive just as easily, and non elite, allowing you to bring savannah heat) GJ clearing that up about adren, but this build > your build anyway

    1) Everything's dead long before Mist Form runs out, no loss there.
    2) Magnetic Aura is 75%, not everything. You can be hit and interrupted, with 20 trolls SOMETHING will hit.

    and if you're still thinking of the build you posted on the first page...

    3) Fire Attunement is a waste, you kill them in 1 sequence so who needs energy management..?
    4) Channeling... same as Fire Attunement.
    5) You don't have Armor of Mist, which speeds up the run and protects against avicara in the path.
    6) Your Meteor Shower takes 5 seconds to cast; our trolls are dead by then.

    Sorry if that was harsh; you thought of an creative, usable build that did the job. I'm just pointing out that the build developed here is better overall. No offense, I hope

    Riceboi

    Riceboi

    Wilds Pathfinder

    Join Date: May 2005

    Good job on the builds both of you.

    Tain I'm liking that one sequence killer. It's a real nut buster! lol

    Permanent mist form is favorable in certain situations.


    Quick question:
    I know you can still recieve conditions while mist form is up, but does anyone know if you can be interrupted while dazed when you have mist form up?

    - Tain -

    - Tain -

    Desert Nomad

    Join Date: Apr 2006

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    I wouldn't think so, seeing as you aren't being "hit" but I haven't tested it...
    I'll check it out later, unless anyone else can confirm

    Dementiak

    Academy Page

    Join Date: Nov 2006

    Here the ele/ranger skills i was talking about above...

    1 Glyph of Sacrifice
    2 Meteor Shower
    3 Bed of Coals
    4 Lava Font
    5 Frozen Burst
    6 Edge of Extinction (EoE)
    7 Storm Chaser (will try out "armor of mist" or other run skill)
    8 Mist Form


    -Tain- thanks for the method on killig the bossand for pointing out "armor of mist"... I'll be fooling arnd with this method, since doing just the first mob has gotten quit mechanical... The main reason i want to kill the boss is that i'm trying to get some skill points for my neglected ele


    side note:

    I think a run skill is essential to this build.
    I used to use warrior secondary on my 55 monk just for sprint to help me get to the cave itself and make the farm faster; the avicara part can get annoying when you die... especially when you see a ton of red dots just around the bend


    edit :: I will test "Armor of mist" and "Flame Djinn's Haste" for the run skill. (Flame Djinn's Haste being a fire skill might help out in the balancing of attributes part, it also recharges in 20 secs and casts in 3/4 secs)

    dont feel no pain

    dont feel no pain

    Forge Runner

    Join Date: Sep 2005

    Uk,Wales

    tain try your build... but when you come to casting frozen burst.... just dont... but kill the time it would take to cast, then go onto flame burst...

    you may like =]

    +

    you now use 7 skills hehe


    I'll make a vid to show you what i mean

    - Tain -

    - Tain -

    Desert Nomad

    Join Date: Apr 2006

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    Quote:
    Originally Posted by dont feel no pain
    tain try your build... but when you come to casting frozen burst.... just dont... but kill the time it would take to cast, then go onto flame burst...

    you may like =]

    +

    you now use 7 skills hehe


    I'll make a vid to show you what i mean For trolls:
    I understand, and I can do that, but some people would have trouble with it. It's simpler to hit 1 through 6 without having to worry about a thing. But for those of us who are less lazy, another skill slot is nice... maybe for an 8th skill you could throw in an additional speed boost (like Storm Chaser).

    For minos:
    You need Frozen Burst. The extra damage is necessary to kill them (they have more hp using Endure Pain). Also, it's very common to have a group of 2-3 minos join the party late, and they won't be dead after you finish the sequence. Frozen Burst snares them, giving you time to run off a little, cast Mist Form again, drop a few damage spells and finish it off

    Nickhimself

    Krytan Explorer

    Join Date: Jun 2006

    Your face

    True Gods Of War [True]

    W/Mo

    Wow, this is almost exactly what i've been running with my Ele for a while. I feel my build is superior for one reason: I bring a running skill that doubles as quick damage.

    Mist Form
    Glyph of Sacrifice
    Meteor Shower
    Bed of Coals
    Lava Font
    Frozen Burst
    Flame Burst
    Flame Djinn's Haste (Aoe damage + increased run speed --- can't go wrong here)


    Oh, sorry--- meant to add this: This build works in Pongmei Valley, also.

    Leave Maatu Keep going South, run right - you'll hit a small group of Kirin / Undergrowth's. Run south some more, wait 1 second, you'll see a group of Kirin coming from your North West (front left of your facing direction), Aggro them then immediately turn around and re-aggro the Kirin that will now be running away.

    Run Left (after you turn around to re-aggro) and you'll see 2 more groups of advancing Kirin.

    If you aggro everything correctly, you'll have 20+ monsters on you. Once you're about to start casting, hit Mist Form, then the rest in order.

    You'll probably end up with a straggler or two, but you'll have increased run speed. Jet out of there to drop aggro or to gain some energy back and go back and grab your drops or kill the last remaining few, then get drops.

    Really easy run, really profitable.

    kess

    Lion's Arch Merchant

    Join Date: Sep 2006

    E/A

    how about using echo on mist form, you can have 3 cycles of mist form up, I used to use this build to farm minos with flame burst and inferno as my main dmg dealing spells only.

    dont feel no pain

    dont feel no pain

    Forge Runner

    Join Date: Sep 2005

    Uk,Wales

    I understand man =] and yeah you do need mroe dmg for mino's agreed! =],

    Quote:
    Originally Posted by - Tain -
    dont feel no pain:
    You should change your 'most effective build' in the OP... a lot of people have PM'd me asking for help because yours doesn't always work. I guess they can't get the timing always right, but still, there's a build that is at least as effective (more, imo) and definitely more consistent. Physical Resistence is unnecessary, since Mist Form covers you the whole time you're taking damage. Flame Burst is better than Inferno, since it's only 15 damage less and it covers a larger area, which takes into account trolls moving a bit (which they often do, due to unprectictable behaviour or slightly off timing). And Frozen Burst is a safety skill, like I said before... it adds 80 damage and it slows them, which is very worth the 3/4 second it takes to cast it. I hope you don't take offense to all this, I just want everyone to have the easiest and most effective build to work with, rather than spend time puzzling it out. Yeah i do make things hard =] hehe im selfish that way , hard but effective i say
    and no offence taken i know im being hard on people starting this build
    my bad

    dont feel no pain

    dont feel no pain

    Forge Runner

    Join Date: Sep 2005

    Uk,Wales

    new vid HERE

    look out for the 1 second gap between lava font and inferno... its important lol

    - Tain -

    - Tain -

    Desert Nomad

    Join Date: Apr 2006

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    Quote:
    Originally Posted by kess
    how about using echo on mist form, you can have 3 cycles of mist form up, I used to use this build to farm minos with flame burst and inferno as my main dmg dealing spells only. Sure, you can tank them for 3 cycles (more with other builds) but why bother? 10 seconds to kill them is better than a few minutes of flame burst + inferno

    - Tain -

    - Tain -

    Desert Nomad

    Join Date: Apr 2006

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    Quote:
    Originally Posted by Nickhimself
    SNIP Yeah, I love Flame Djinn's Haste as the run skill, too bad I don't have NF
    Also, thanks for the other farming spot for this build... and now we have a reason to work out a build without proph skills

    mwpeck

    Frost Gate Guardian

    Join Date: Feb 2006

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    Quote:
    Originally Posted by - Tain -
    Yeah, I love Flame Djinn's Haste as the run skill, too bad I don't have NF
    Also, thanks for the other farming spot for this build... and now we have a reason to work out a build without proph skills I like Storm Djinn's Haste better for just running. With the ele's 4 regen, and the energy loss of moving w/ Storm Djinn's Haste, you can actually still gain energy while moving. Infact, at only 12 air magic, you will gain the energy cost of the skill, +2 more energy if it lasts its full duration.

    - Tain -

    - Tain -

    Desert Nomad

    Join Date: Apr 2006

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    For just running, sure, but like Nick said it's also extra AoE dmg.

    dont feel no pain

    dont feel no pain

    Forge Runner

    Join Date: Sep 2005

    Uk,Wales

    Completely Re-modeled the build and guide