The problem with the next campaign

Orphan Anthem

Orphan Anthem

Krytan Explorer

Join Date: Jun 2006

Kinetic Fusion [kF]

Factions was SHORT but inovative. I mean seriously how do improve open Prophacies? They added and tryed out alot of new things. One of the best idea's was the addition of endgame items. It gave the game alot of replay value. Prophacies i finished only once out of three due to no point in going through the whole of Rings of Fire unless i needed an elite.

Nightfall has both the experiance of the Prophacies team from being there in the start and the new concepts that the Factions team put together. My only hope is ch4 trumps them all, none the less ill purchase it just for the new skills

Hell Marauder

Krytan Explorer

Join Date: May 2005

Quote:
Originally Posted by trobinson97
Such as?
Such as....
1) You get max armor in Consulate Dock instead of Bone Palace
2) Quests give you lots of XP and something to exchange for supplies with, not useless junks as in Prophecy.
3) You get an endgame green when you beat the game.
4) You spend two days instead of two weeks to reach lvl 20.
5) You get to pick armors, not forced to wear certain set just because of fixed armor insignia. (Knight armor anyone?), also more varied designs (remember necro 15k looking same as 1.5k?)
6) Pvp training area
7) Better hench/hero monk's AI (no more Alesia's suicidal healing touch)
8) Guild Hall npc's, and skirmish mode with guildies.
9) Pve titles
And more... these are all I can think of at the moment.
Right, here is one more...
10) Weapons that make sense, no more of those 3-attribute staves (req. death, fire magic+1, half protection casting time all in one , oh how I missed those)

CagedinSanity

CagedinSanity

Wilds Pathfinder

Join Date: Jul 2006

Away from you.

W/

I didn't like prophecies. I don't know why. Don't ask, I can't back that up with anything. I'm assuming it was because i never got any money or anything decent at all. There are like NO decent drops on prophecies. Ugh. At least for me. The armor sucked too. None of it looked good.

I think factions was more PvP based (This is an assumption) but I kinda liked it due to the rapid leveling. But perhaps that wasn't the best thing.

I personally just love nightfall. The leveling speed is just right, the amount of gold the quests gives is almost perfect. The heros are brilliant. Maybe they aren't SMARTER than henches, but since you can equip them with your own set of skills, they are a lot more useful. I never remembered a minion master hench in the other campaigns ^_^ The armor is utterly beautiful, on EVERY character. All the armor looks good, seriously. (woo fuzzy necro.)

Anyway, I'm done. I apologize if some of this mess has already been said. Woops.

=HT=Ingram

=HT=Ingram

Forge Runner

Join Date: Feb 2005

Anchorage Alaska

Haz Team [HT]

R/W

Yea if you listen to the NPCs in the realm of torment you will realize that your standing among the ruins of Orr in Torment itself, with Area where you fight Lich and Shiro being Arah the capital city of Orr and the temple to the 5 gods within it. So Gate of Madness is part of the ruins of Arah in Orr that was taken through the mists into the realm of torment by the Lich. That was the cataclysm.

Kijik Oni Hanryuu

Desert Nomad

Join Date: Feb 2006

the 7th level of HELL! J/K Somewhere in GW assassinating things

[acid]members of the KAWS alliance

A/

Quote:
Originally Posted by CagedinSanity
I didn't like prophecies. I don't know why. Don't ask, I can't back that up with anything. I'm assuming it was because i never got any money or anything decent at all. There are like NO decent drops on prophecies. Ugh. At least for me. The armor sucked too. None of it looked good.

I think factions was more PvP based (This is an assumption) but I kinda liked it due to the rapid leveling. But perhaps that wasn't the best thing.

I personally just love nightfall. The leveling speed is just right, the amount of gold the quests gives is almost perfect. The heros are brilliant. Maybe they aren't SMARTER than henches, but since you can equip them with your own set of skills, they are a lot more useful. I never remembered a minion master hench in the other campaigns ^_^ The armor is utterly beautiful, on EVERY character. All the armor looks good, seriously. (woo fuzzy necro.)

Anyway, I'm done. I apologize if some of this mess has already been said. Woops.
I personally love prophecies meself, cept for RoF >.<(mursaat=painful Mursaat Towers=anti caster I=caster >.<) I also equally love NF, I think it is awesome in just about every dimension, if not a tad long(due to sunspear farm, and incredibly hard mission towards the end) and I still think that the gold rewards(quest) could use a serious buff, but that's because I'm not too much of the hardcore farm type and more of the questing type.. Oh and one last thing, they still need to improve ele armor..drastically, Ele armor just gets pwned by everything else.. almost including mesmers... little suggestion here, make the ele armor actually elemental, like flaming armor, or frozen over armor or sumthin..

Toll Booth Willie

Toll Booth Willie

Frost Gate Guardian

Join Date: Aug 2005

tn, usa

E/Mo

All three are better than most mmo's out but if I had to pick factions would be last. Personally I didn't like assins or rits so that influenced my opinion, but I know tons of ppl who love them.

Like most game series/movies/tv series etc, you are not going to love everything that they do. But so far they are batting 2 for 3 and as long as so I have no reason to lose faith atm. When I get a chapter that I don't love, I just play the old ones more and know there are some ppl enjoying that campaign and new/active old players leads to a larger community which is what we need. Also as evident in this thread, when a chapter comes out i love there are some that hate it but thanks to the quick output of chapters they know the wait is short for new and hopefully great gaming.

trobinson97

trobinson97

Wilds Pathfinder

Join Date: Mar 2006

Guildless :(

R/

Quote:
Originally Posted by =HT=Ingram
Yea if you listen to the NPCs in the realm of torment you will realize that your standing among the ruins of Orr in Torment itself, with Area where you fight Lich and Shiro being Arah the capital city of Orr and the temple to the 5 gods within it. So Gate of Madness is part of the ruins of Arah in Orr that was taken through the mists into the realm of torment by the Lich. That was the cataclysm.
Wow, how cool. I didn't know that, thanks for the info, now I am gonna look at RoT differently. Man that's cool.

Also, thanks Hell Marauder. I was just trying to put that poster on the spot, but nice save.

Dean Harper

Dean Harper

Jungle Guide

Join Date: Dec 2005

USA

The Killer Clan Musketeers [TKCM]

Me/E

We dont have enough chapters to base this on. We have Prophecies(the best), and Nightfall(2nd best) made by the prophecies team, and Factions(the least liked) made by the factions team. Ok, so we have two made that were great games, and one that was bad, but whos to say that the factions team is really going to try something radical, or make another sucky chapter? They may have learned that different isnt always the best thing. Although they may not have learned this, its highly unlikely, the ppl on both teams are smart, they have to make updates for the campaigns all of the time to fix bugs and things that the majority of ppl dont like. We CANNOT say for certain that the next chapter will suck, it could be better than prophecies and NF put together, we have no real idea on what is coming next, and we dont need to criticize something we dont know anything about. As said earlier: "if you think ch.4 is going to be such a bad game, dont buy it and stop whining to others about it."

BoredJoe

Krytan Explorer

Join Date: Sep 2006

In hindsight I like Factions more and more. I thought the bad points were that the story needed filling out a bit more and explorable places tended to be crammed with enemies, but otherwise it was pretty good. I thought it had more varied and prettier environments than NightFall. I like the variety of creatures in Factions better than Nightfall, and the asian theme was done very well. Tbh I really can't tell than Nightfall has an overtly African theme. I would have just placed it as being in the desert somewhere.

I like FA in Factions too. I'm looking forward to Chapter 4, as hopefully it'll offer something new, and hopefully not too bland.

Dean Harper

Dean Harper

Jungle Guide

Join Date: Dec 2005

USA

The Killer Clan Musketeers [TKCM]

Me/E

its more of a african/middle-eastern theme. Characters: Middle-Eastern, and Landscape, along with armor and skill design: African

BaconSoda

BaconSoda

Krytan Explorer

Join Date: Apr 2006

*Somewhere Under The Rainbow*

Leo

Me/

Well, i think this thread is wrong in so many ways, but i'm going to contribute to it's lifespan anyway.

(this was already said) Faction's wasn't bad, it just brought something new to the table. (this was not) I read somewhere in here, that multiple storyline paths was a bad part of Factions. Well, YOUR WRONG! That was carried over to Nightfall (Margrid v.s. Master of Whispers), but at a lesser extent than Factions. But, then again, i can't tell you your wrong since it's a matter of opinion.

Prophecies was the best, mainly because you weren't rushed through being a newbie on an island (Istan & Shing Jea), the armors had a purpose for looking different (think about it, does platemail have the same effects in real life as chain mail?), the pets were the coolest (Pheonixes lok like pecocks and hyenas are a reuse of Wolf skins!), it wasn't devastaingly hard (I just tried to cap Power Flux and Healer's Covenant for my skill hunter title and got destroyed 4 times >.<), and the storyline made the most sense (Just think about that one). But, just my opnion, not trying to force it on anyone, but, well, maybe I am.

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Quote:
Originally Posted by Tactical-Dillusions
Underwater campaign.

Your ship gets sucked down a whirlpool and you discover....

Orr survived the cataclysmic explosion and is protected under magical airtight domes!
From there they started carving out huge undersea caverns and awakened dark forces that have been dormant for a millenia. The undead now fight alongside these powerful awakened nightmares.

Just when you thought that losing your ship was bad enough, not only do you come face to face with your old enemies from Kryta, but you are faced with the prospect of fighting a new evil too.

Mission 1 - establish a beachhead in one of the domes.

Blah blah **fill in the blanks Anet**

Last mission - capture the portal to make your escape to the surface.

GENIUS!!
http://www.guildwarsguru.com/forum/s....php?t=3029658

My idea from May.

Kijik Oni Hanryuu

Desert Nomad

Join Date: Feb 2006

the 7th level of HELL! J/K Somewhere in GW assassinating things

[acid]members of the KAWS alliance

A/

lol Lyra I dun think he was too darn serious about that but hey.. and besides we have learned that the RoT IS Orr.. so yeah.. I get the feeling that the next chapter is going to have an Indi inspired them or something more middle asian... or maybe it could be like American inspired?

*is going to act like the OP now*
Since prophecies and NF are both opne area, and factions is teh uber gh3tt0 I predict with my 1337 psycook powzorz that teh 4th [email protected] will be gh3tt0! \/\/TF PWNZ0RZ [email protected]!!!!1!!!one!1!!

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

Quote:
Originally Posted by trobinson97
Such as?
- Green Items
- Item Drop Rates
- Special Weekends
- Challenge Missions
- Quest Varity - Improved due to complaints of Factions Fed-ex type quests.


Only to name a few, but really I didn't think that Factions was that bad, I really don't thinked it "Sucked".

Hou Lifu

Hou Lifu

Frost Gate Guardian

Join Date: Oct 2006

The Modus Operandi [MO]

I think we all need to put some faith in the company's ability to learn from its mistakes. Honestly, we can't just make assumptions about it, as we've seen that ANet can improve on certain features of the game to keep the Guild Wars community happy (at least mostly).

I'm sure they've learned from their mistakes and will introduce or improve on features that could prove to be part of a very rewarding gaming experience.

Makkert

Makkert

Black Beast of Aarrrrgghh

Join Date: May 2005

The Netherlands

The Biggyverse [PLEB] // Servants of Fortuna [SoF]

Quote:
Originally Posted by Mr_Cynical
OK, this post makes the following assumptions that (I hope) most people on here agree with:
  1. Factions sucked, or at least it wasn't up to the standard of Prophecies
  2. Nightfall was a significant improvement, perhaps even as good as Prophecies
The problem we now have is that the next campaign will suck. Why? Because of the two teams Anet use. As we know, by the time one campaign comes out the next one is already in development, and to do this Anet have two teams which (although they obviously share stuff) basically work independently of one another. That means that NF was done by the Prophecies team (therefore it was good) and the next campaign will be done by the Factions team (therefore, unless they've learned lessons, it will suck).
The only real problem I see, is an OP that is very narrowminded.

Redfeather1975

Redfeather1975

Forge Runner

Join Date: Sep 2006

Apartment#306

Rhedd Asylum

Me/

I think the next game will be great if, and only if......

...it has Tengu heroes!

/me runs around in circles

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

Factions was fine. Sure, it didn't appeal to a terribly large amount of GW players, including myself, but overall it was still a success. Regardless, I think that team learned from any mistakes, and I'm confident they won't disappoint.

Biggest problems with Factions I think they will address:

Cinematics/storyline/voice acting - Nightfall proved that Anet knew those three issues were important, and succeeded dramatically, IMO.

Timed Missons - Nightfall didn't completely do away with this, but instead incorporated it into a variety of bonus ideas. This will likely be the case in 4, as well.

Forced Team-Play Missions - This seemed good on paper, I'm sure, but please, don't force us to deal with others if we don't want to.

OMG Kaineng City, WTF - Please no more jumbled, confusing, multi-leveled areas, especially ones that last 1/3 of the game or more. This causes dread in me every time I even consider playing in Cantha a bit. Nightfall appeared to be pretty clear of zones like this, and I am grateful.


Other than that, Factions brought in some fantastic ideas, and the unique gameplay styles is what makes me look forward to Chapter 4. That team is definately creative when it comes to gameplay/features.

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

I buy every single one of them, simply because of the good "total" game GW is, and A.Net deserves my money.

Perynne

Perynne

Site Contributor

Join Date: Oct 2006

Finland

Runners of the Rose [RR]

R/

I loved Factions. Prophecies was ok. Nightfall... well, I haven't even finished it yet even though I pre-ordered the game. Instead I created a new character in Factions to play through it again. I'll definitely get chapter 4 though, just to see if it'll be more interesting than Nightfall.

I'd say a lot of this is just about personal opinion. Some people don't like Factions, therefore they end up bashing the team that made it. Still, that team has only made one game so far so I think it's not fair to start saying that their next one will suck too. They've had tons of time to get feedback and listen to the players. Also, I don't think the team have a completely free rein over the game itself, since it would run a high risk of the game itself not fitting in the rest of the series. I'd think both teams co-operate in planning all the larger improvements and game content, and then each individual team is left to actually implement those plans. At least I'm sure they talk over the larger planned changes with the other team too. It's not like both teams are trying to make completely different games of their own.

Seriously though, I think it's silly to start saying a game sucks even before it has come out.

FelixCarter

FelixCarter

Wilds Pathfinder

Join Date: Jul 2006

Mo/Me

Quote:
Originally Posted by Yanman.be
I buy every single one of them, simply because of the good "total" game GW is, and A.Net deserves my money.
Amen to that.

Factions was not Prophecies.
Nightfall was not Prophecies.
Factions was not Nightfall.

I bought Factions knowing that it was a different dev team that had made it. I knew it wasn't gonna be as cool as (I thought) Prophecies was. When Nightfall came out, I had hopes.

Granted, Prophecies is still my favorite because it took time and effort to create a good, solid character that could make it to the end of the game and get all the Missions+Bonus done as well.

HOWEVER, I still liked Factions and Nightfall. They're different. If my friend ever asked me, "Which of the three games should I buy?" I'd say Nightfall, because it has all the updated items and armors that the other campaignes can only dream of having.

You notice how all the armor in Tyria now sucks compared to Cantha and Elona? O.o
You notice how few greens Tyria has compared to Cantha and Elona? o.O

Each game is going to succeed its predecessors. That's just how Guild Wars works...

Hmm...

I kinda went off topic and forgot what we were talking about.

Tact

Tact

Academy Page

Join Date: Jul 2006

Voice of the Darkness

Quote:
Originally Posted by Hand of Ruin


This thread is beyond worthless really...
Lol

I have to agree with what a lot of people say. You can't judge a book and predict it's outcome when you've only read the first three pages.
Give the Factions team a chance, people learn from their mistakes. Saying beforehand that the fourth chapter will suck is rather silly.

Ah, and I loved Factions. It's short but I love playing through the campaign.

Symeon

Symeon

Forge Runner

Join Date: Jul 2005

Well, if we trust one source, we may have to wait until August 2007 for Chapter 4. That gives ANet a long time to work on a great new chapter that is supposedly a 'new beginning' in storyline terms.

Whatever the case, the argument made by the OP is utterly dumb.

'Prophecies team is good': You're just talking about Prophecies, then, because Nightfall was NOT made by the whole original Prophecies team, only some of them.

'Factions team is bad': Sorry, but you're only talking about one chapter here, unless you count that some of the Factions team were part of the Prophecies team, too. Factions tried to improve on the faults of Prophecies, succeeding in some areas and failing in others. They can now learn from their mistakes and produce a Chapter 4 that improves on Nightfall. There are bound to be a few things that we may call 'bad' in this new chapter, just as there were in Nightfall, Factions and Prophecies. The next chapter will most certainly not suck just because Chapter 2 did, and if you think it will, you assume that the Factions team are too dumb to learn anything.

Next time, if you have a negative point to make about something, at least try to put forward an argument that makes some sense.

Fiendz Bane

Fiendz Bane

Academy Page

Join Date: Aug 2005

The Netherlands

Wee Free Men [凸〇一〇]

W/E

Factions wasn't bad, the artwork was really good, the story was (kinda) good, and we got more pvp and pve challenges. What else do you need?

I, for one, hate the armors in Nightfall..

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

Quote:
Originally Posted by Fiendz Bane
Factions wasn't bad, the artwork was really good, the story was (kinda) good, and we got more pvp and pve challenges. What else do you need?

I, for one, hate the armors in Nightfall..
Oh, granted, there are great things about Factions, and the artwork and armors are definately in that list. The classes and skills are as well, and really those things are the main reasons I don't regret buying it.

I don't hate the armors in Nightfall, there's just fewer that I actually like compared to the other two chapters.

Rusty Deth

Lion's Arch Merchant

Join Date: Jul 2005

Woodland Realm

Mo/N

I liked Factions...

And other people do too.

Redfeather1975

Redfeather1975

Forge Runner

Join Date: Sep 2006

Apartment#306

Rhedd Asylum

Me/

I liked factions as well. It was a refreshing change from prophecies.
Maybe it was how I was introduced to factions. I was like a kid in a candy store and very excited about all the skills available in kaineng and the speed at which I got skill points. I love skills!

FeuerFrei

FeuerFrei

Lion's Arch Merchant

Join Date: Jul 2005

In the middle of WWIII

Airreon Grievers[AG]

R/Mo

i actually like all the chapters and im soo lookin fwd to chapter 4....

Darkpower Alchemist

Darkpower Alchemist

Jungle Guide

Join Date: Jan 2006

NYC

The Circle Of Nine[NINE]

E/N

Quote:
Originally Posted by NeHoMaR
.

I don't think Factions sucks, the problem is (and this will offend someone) assassins are NOT for noobs, is now when I am seeing good assassins out there, in the beginning of Factions 99% of assassins sucked, and "everybody" was assassin like "everybody" is dervish now, fortunately dervishes ARE very good for noobs, you can go out there with 3 skills and be successful, and you don't need make "combos" for kill. Anyway, a LOT of people deleted assassins and ritualists of their accounts, now, people is starting to delete dervishes and paragons; Only the people that really loves and learn how to play this 4 classes will NOT delete (or refuse to play) it, that's will be the pros of the future of that 4 classes; Pros like some assassins right now that just amaze me.
QFT. This statement here has alot of meaning. People who play the sin and rit will get better with time. Experience,practice and developed skill will,for sure, make for better players of these classes.

Give Team 2 a chance. 1 chapter doesn't make a bad team. Factions wasn't bad, it just wasn't as involving as Prophecies. That doesn't make it bad, that makes it less involving. I'm interested in what chapter 4 will be about. Who's next to get the well-to-do hero types ready for war?

Will we get another war torn region? Will AB make a resurgence? Will AB even be considered as "Real" PvP by the PvPers this time around? Only time will tell.

Kotetsu Rain

Kotetsu Rain

Lion's Arch Merchant

Join Date: Jun 2006

Utopia

D/

I bought Factions because I was expecting a fun game. I got what i wanted even though I was a sin and immediatly clarified as a noob. Though now sins are expert farmers and deadly spikers with the addition of NF.

I bought NF for the Dervish running skills since when I saw them I knew I could make a pretty decent Droknars Forge runner. I did that but in return I LOVED the storyline of NF.

I bought both games for different reasons and I got great things in return. (maybe that's over reacting but.. feh,) So I'm not gonna dis anything til I can see it. I say Anet deserves my money....BRING ON THE 4TH CAMPAIGN!!!!

/roar

NeHoMaR

NeHoMaR

Desert Nomad

Join Date: Feb 2006

I see GW as only ONE game, not THREE games.

Factions/Nightfall are NOT stand-alone for me, I see it like expansions to GW. So, I will never see Chapter 4th as an individual game, just MORE skills, missions, features, armors, weapons, classes, etc, to an already big and good game.

Stormcloud

Stormcloud

Lion's Arch Merchant

Join Date: Jul 2006

Oregon, USA

I didnt love factions but i didnt hate it either. Chapter 4 will be bought as well.

Mr_Cynical

Lion's Arch Merchant

Join Date: Aug 2006

Scotland

Region of Chosen Kings [R.O.C.K]

E/Mo

Quote:
Originally Posted by Kais Unduli
We've only had 3 chapters to base our opinions off of, which isn't enough to make a solid judgment. Why don't we actually wait until the next campaign is released before we start making our proclamations.

If you think the next chapter is going to suck so badly, then just don't buy it and keep the whining to yourself.
I wasn't attempting to make a solid judgement, I was attempting to suggest what is likely to happen. What I said about Ch4 was no different from someone saying that a soccer team which has 1 win out of 20 games is probably not going to win its next game. It was not whining, simply a comparison between Factions and Nightfall. If your fanboyism can't accept criticism of the Anet God without resorting to name-calling then perhaps you shouldn't read a discussion forum.

Torikae

Torikae

Lion's Arch Merchant

Join Date: Sep 2006

UK

Rt/

I like Factions. I like it better than Nightfall. I like the speed at which it moves; I like the new skills it offered, I LOVE the artwork, the theme, and the armor; I love the explorable areas.
I appreciate that I'm in the minority, but it's not fair to make such generalised assumptions as to say "Factions sucked," because that's just not true. So you didn't like it. Nor did lots of other people. But that does not mean it sucked. It was just different.
Some of us still enjoyed it (and still enjoy it) very much for what it was.
For those who didn't, perhaps ANet will fulfill your wishes and learn from their 'mistakes', and make Chapter 4 more like Prophecies and Nightfall - I for one won't mind either way. I have found enjoyment in all three chapters so far.

Stormcloud

Stormcloud

Lion's Arch Merchant

Join Date: Jul 2006

Oregon, USA

Quote:
Originally Posted by Mr_Cynical
I wasn't attempting to make a solid judgement, I was attempting to suggest what is likely to happen. What I said about Ch4 was no different from someone saying that a soccer team which has 1 win out of 20 games is probably not going to win its next game. It was not whining, simply a comparison between Factions and Nightfall. If your fanboyism can't accept criticism of the Anet God without resorting to name-calling then perhaps you shouldn't read a discussion forum.

So anet has made 3 games and in your opinon 1 sucked, therefore the next will suck too because some soccer team won 1 out of 20....

Mr_Cynical

Lion's Arch Merchant

Join Date: Aug 2006

Scotland

Region of Chosen Kings [R.O.C.K]

E/Mo

Quote:
Originally Posted by Stormcloud
So anet has made 3 games and in your opinon 1 sucked, therefore the next will suck too because some soccer team won 1 out of 20....
I was making the point that predicting future performance on the basis of past performance is entirely valid. Since Anet have two development teams, which although they share creative info are basically kept separate (Anet said this, it's not my guessing), judging them separately makes sense. Saying 'anet made 3 games' ignores the fact that there are actually two development teams, one of which has made two great games and the other of which has made one mediocre game.

Stormcloud

Stormcloud

Lion's Arch Merchant

Join Date: Jul 2006

Oregon, USA

It been pointed out to you, a point which you chose to ignore, that BOTH teams made chapter 1. As such THEY made 1 chapter then split into 2 groups. Group A made factions, Group B made nightfall. Group A had 6 months to work on their title and group B had a year. That plays a huge role in how the title will turn out.

So Group A & B are really 1/1 and 1/1 for titles made on their own. I wouldnt doom group A to "only making bad chapters" based on only 1 chapter made.

Group A did a great Job making chapter 1 with group B so you cant say for certain given they have more time to work on chapter 4 that it will suck.

Saraphim

Saraphim

Jungle Guide

Join Date: Mar 2006

The Hand of Omega [WHO]

E/

This argument is fundamentally flawed.
Quote:
The reason people are worrying (even without info on the new campaign) is that every chapter the Prophecies team has done has been good, while every* chapter the Factions team has done has sucked, therefore the Factions team have a higher chance of producing a poor chapter than the Prophecies team.

Why?

1. Every is a meaningless term when it only applies to one game (Factions)
2. It's likely (but only speculative) that most of the Factions team also worked on Prophecies, as there was only one team through the dev process on that game. So no, not every game they made sucked, which is subjective anyway. I may not have enjoyed Factions as much as Prophecies, but it far from "sucked".
3. The above point may be moot, and they may have hired a completely fresh crew for Factions. But I doubt it.

You're right about one thing, this is a discussion forum, but I'm afraid there's little discussion to be gained from a statement as fundamentally flawed as the above (in quotes)

Chapter 4, in my personal opinion, will need to bring significant new gameplay ideas in order to tempt me to buy. I'm having a great time playing all three chapters and taking my shiny new heroes back to Tyria etc.. but if chapter 4 is more of the same.. I don't know really. As much as I wouldn't like to see GW end up as just another MMO (and yes I know it's a CORPG).. at some point it's going to need to adapt in order to survive. Life skills, more socially oriented play etc.


*My emphasis.

Relambrien

Relambrien

Wilds Pathfinder

Join Date: Jan 2006

Delaware, USA

Error Seven Operators [Call]

W/

Quote:
Originally Posted by Mr_Cynical
I wasn't attempting to make a solid judgement, I was attempting to suggest what is likely to happen. What I said about Ch4 was no different from someone saying that a soccer team which has 1 win out of 20 games is probably not going to win its next game. It was not whining, simply a comparison between Factions and Nightfall. If your fanboyism can't accept criticism of the Anet God without resorting to name-calling then perhaps you shouldn't read a discussion forum.
Actually, it is different than your soccer analogy. The Factions team has had ONE chance to make a game (on its own), not 20. Therefore, thinking that C4 will suck is no different from thinking that a soccer team which lost its first game will also lose its second game.

As has been stated, Factions was an experiment, a way to try new things and fix known problems with Prophecies. Nightfall did the same thing. It fixed many of the problems with Factions, and problems with Prophecies that Factions didn't solve, and tried other new things, some of which worked, some of which didn't. C4 will again take what has worked and use it, while attempting to improve what didn't work, and try new things that may or may not work.

As a PvP-er I'm going to get C4 regardless of the PvE, just for the skills, and I screwed up the in-game store so I can't buy the PvP edition anyway :P

Oh, and my opinion on Factions was that the storyline had holes, but was overall decent, the locations, while beautiful, did not appeal to me (slummy cities, petrified forest, frozen sea aren't exactly my favorite places to be =\), and there were perhaps too many enemies for some groups to deal with. Overall, a good game on its own, but fairly poor in comparison to Prophecies. Nightfall, on the other hand, is showing a well-thought out story (with better voice acting!), beautiful locations that I want to be in, and a perfect level of challenge. Granted, there are still a few issues, but those will be addressed in C4.

LONGA

LONGA

Krytan Explorer

Join Date: Sep 2006

Thailand

Agot

N/

Heh I can tell that 3 chapters have thier good things I can see
Phropercies >>> Land scape variety and Music.I just play throught it for elite skill
Faction >>> Fort Aspenwood.Lost its charm due to leecher.
Night Fall >>> Heroes and Difficulty in some area.Still trying to do boss run with less death as much as possible.