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Originally Posted by Servant of Kali
Is this thread a joke? Hundreds of skills need to be changed. BADLY, to make PvP playable.
And are people joking when they say Searing Flames shouldnt be changed? Seriously, what are you smoking, i'd like some of it.
Ah yes u mean, a skill with instant recharge, aoe dmg, which costs almost no energy in the right team build and thus can be spammed all the time, a skill which is 3x better than all other elemental skills among any profession.. hmm yea it's perfectly OK!
I bet if Channeling Rt had something stronger than Searing Flames, that you would complain, RIGHT? Is it so? Right? Am i right ha tell me?
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Your on about PvP, im on about PvE. The Original poster made a very vague OP and didnt state which they meant.
Searing flames is a god send for elementals in PvE. Fast spamming of spells is not something we have been able to do until now due to large energy demands for the spells.
Look at meteor shower and imagine spamming that continually. It would hit you with huge exhaustion after just two uses and render you useless.
But Searing flames is not a perfect spell either. If you spam it continually, using echo, you will eventually run down your energy and not be able to use it until you recharge.
If your having issues with it in PvP, then have someone do anti-casting spells and drain their energy, or interupt them.
Just because ele's finally get a decent spell to use in either PvP or PvE which you feel gives them an advantage over others, is no reason to nerf it. Just re-think your build or your team.
And what would I care if another profession has a stronger spell or skill which gave them an advantage. I wouldnt winge, I would think about how to prevent them using it as I stated above.
You cant winge just because another profession gets a better spell then you. You sound like a spoilt brat stamping on someone elses toy because you cant have it.