Okay, I've been reading a lot of the comments people have been putting...And I've got to step in and make all of you realize a couple of things...
1)
Quote:
Originally Posted by lyra_song
Kill halls skipping.
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Skipping/Hall skipping in general is made possible because of the unlikely moment that there is not another team to compete in a match/Hall of Heroes when a team is needed, therefore, Hall Skips will continue to occur and can not be done way with.
2)
Quote:
Originally Posted by Sword
-needs more non-altar maps in HA ... more 1v1 killing
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There are only 3 total altar maps, and altar maps, in my oppinion, make Heroes Ascent more enjoyable considering that anyone can win and in a 1 vs 1 match you could get uberly annialated by your opponent if you have an awesome team build.
3)
Quote:
Originally Posted by Sword
-balance skills like grenth sf etc
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The skills are relatively balanced. I never have a problem dealing with Searing Flames/Avatar of Grenth Dervishs' (even with test builds). Put a Thumper onto a Grenth every now and then to pressure him/her and problem solved.
4)
Quote:
Originally Posted by Sword
-more maps for better potential for higher fame streaks without holding hoh over and over
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There are currently 8 stages (not including The Vault) that are all capable of winning on; just play tactically and strategically and if you are the better team then congradulations on your victory. 8 maps is more than enough maps to get a nice win streak and having to create additional maps, I would assume, would take time to produce. But who knows? Maybe aNet will in fact create more stages to play on?
5)
Quote:
Originally Posted by Sword
6v6 sucked. i get the impression that anet thought that is was popular cause alot of poeple were playing HA when they started 6v6
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Personally I prefer 6v6 because: 1) no more iway, 2) no more insta-wins like blood/ranger spikes. 6v6 is great especially for the new upcomers to the PvP enviornment. Thanks for the change aNet (no sarcasm intended).
6)
Quote:
Originally Posted by mr_groovy
I am currently at 121 fame but just can't get into the ha pvp spirit because of elitism and the current way it's set up.
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Quote:
Originally Posted by Clone
I lost interest in HA a long time ago from rank descrimination and gimmick builds.
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I am most sincerely sorry for this, but you must understand that "elitism" occurs solely because of the fact that people want high ranked players to insure their wins. My suggestions: start a group of youre own of what the current meta-build is and practice on that build by continuously running it. Guild groups work particularly well because you know you won't have a rage quitter.
7)
Quote:
Originally Posted by Firestone
I think in order to be fair... they should make something like segreating the ranks, like in gvg... unranked vs unranked.
Example:
Group of 6 / 8 with rank 0 will play with groups that are of their rank... that will encourage them to be pvp more. "Elitism" will no longer be that much of an issue.
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Not a bad idea, but as I stated in reason "1)", you need groups in order to have matches. If Heroes Ascent was divided by rank then people would have to wait for a very long time just to get into at least 1 match, therefore, making your thoughts/ideas on the matter obsolete. Sorry.
Well, I'm done trying to make some of the issues in this thread make more sense. But now onto what ***I*** would personally love to see:
-I would
LOVE to be able to control the Ghostly Hero with a "flag" marker like with heroes/henchman. So many times have I seen our Ghostly Hero get body blocked and "glitched" and our team not able to pull him back becuase he's already in his permanant "entering altar" state.
Quote:
Originally Posted by Sarevok Thordin
What "changes" do PvEers need.
Apart from Razah needing to be made reasonable to get.
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-Off topic, but yes, I too would love to see Razah much more easier to aquire, hence, I play roughly 55% PvP, 45% PvE; and personally, I do enjoy playing PvE.
-I would also like to see Scarred Earth removed and Burial Mounds put back into the Heroes Ascent arena.
-Another Double Fame weekend sometime in the future would be nice.
-Keep Heroes Ascent 6v6. 6v6 requires more tactics with the limited amount of people in a group, and also, in my oppinion, offer new PvP'ers a chance to get experianced, where as, 8v8 was a total chaotic mess and had lots of people coming in and insta-killing everyone with blood/ranger spikes. Hence, ruining the fun.
-Possibly change "Song of Concentration" to it only being able to block 1 interupt, maybe?
-I'm kind of an ego-maniac, and, when I pug, if there are more people from a different server (for example, I am from the American Server and I occassionally pug with Europeans from the International District) then the person leading the group is changed (for example, from Lena the Saint to John Doe). The name, in this case, is announced as the first person that is from the other server in your group. Maybe if you could, aNet, change it to where the person that is leader is still the name shown in screen it shows who you are versusing no matter how many people are from a different server.
(sorry if I confused anyone, but I'm sure people who PvP know what I am talking about, and hopefully, you also know what I am talking about aNet)
Well that's all I have at the moment, so, hopefully my ideas/oppinion/contradictions to people's thoughts made sense and got a point across to whomever is reading this. Thanks, and keep up the great work Gaile/aNet.
*Lena the Saint