[Dev Update] Heroes' Ascent Changes Coming

Bastian

Bastian

Lion's Arch Merchant

Join Date: Mar 2006

Mo/A

Quote:
Originally Posted by Renegade26
Tbh, a lot of people who started the game when it was released were all in the same boat, so there couldn't be any discrimination against each other. Maybe you did work hard to get a rank 3 so you could work hard to rank 6, and so on, but some people want to play HA for fun, with the extra bonus of a rank and emote. So far this isn't possible because of all the elitism and the gimicky and unbalanced builds. No1 is asking them to be dragged to rank 6, they are asking to be accepted.
See post above....

My brother has a lot of fun in HA, in unranked groups... which unranked people can get into...and have fun.

So, I guess you are wrong when you say that it isn't possible. In fact, I see a lot of unranked people forming groups all the time.

If, however, you want to be "accepted" into an r6 group then you need to prove yourself. This doesn't necessarily mean getting your r6 either. Believe me on the following: Friends > Rank. Guild > Rank. Your Friend's Friends > Rank. All it takes is you to prove yourself a little. Do the research and practice and you will have a good time in PvP/HA/GvG.

Renegade26

Renegade26

Krytan Explorer

Join Date: Jul 2006

R/

I'm saying its impossible to have fun trying to get fame to be accepted, not to be accepted, but I accept what youre saying. I got my rank 3 a few weeks ago and I'm in a nice pvp guild. Weve done some GvG and HA for practise when less members are online, and I'm really enjoying not needing to run the most gimicky builds to succeed because teamwork is much harder in PuG's.

Detraya fullvear

Ascalonian Squire

Join Date: Oct 2006

I l Power Overwhelming I l [HaX]

Mo/Me

Quote:
Originally Posted by Renegade26
I'm saying its impossible to have fun trying to get fame to be accepted, not to be accepted, but I accept what youre saying. I got my rank 3 a few weeks ago and I'm in a nice pvp guild. Weve done some GvG and HA for practise when less members are online, and I'm really enjoying not needing to run the most gimicky builds to succeed because teamwork is much harder in PuG's.
ffs.... its not impossiable to have fun while trying to get fame and be accepted.

my first ha experience (i decided to take my newly ascended monk into ha), i joined a random pug, (henchway), and we got rolled faster then we killed the zaishen (took us three minutes ). and you know what, i had a blast!!! it was great fun, even losing (which i spent a great amount of time doing). eventually, i learned what to do, and i stopped losing. i started playing with the same unranked people over and over again. I remeber my first halls win, which was the last peice of fame i needed for rank three, and i dont regret getting descriminated against, it made me a better player.

here is a few hints..

Start your own group. the group may and probably will lose, allot, but youll also have fun and learn allot. eventually, youll meet people this way, add them to your f-list, and play with them again. soon, you wont be losing as much (youll still be losing, but not as much), and youll be having more fun. not long after that, youll have your bambi, and you wont have nearly as many problems.

terminus guardian

terminus guardian

Ascalonian Squire

Join Date: Jun 2006

Too Much Destruction

W/P

Hmmmmm sounds like this could reeeeaaaly be interesting
!!!!!!

guildwars101

Academy Page

Join Date: Sep 2006

ITS GALIE GRAY i think im gonna faint hi galie!!!!!!!!!!

Liberations

Liberations

Lion's Arch Merchant

Join Date: Nov 2006

Azeroth (shhh)

Ryders of the Sword [FrNd]

E/

Quote:
Originally Posted by Liberations
Excellent, EXCELLENT idea. That idea would solve all problems, guarenteed, and would eliminate the need for touching rank. I think it could be modified, in that that u can form a group of Four or Two and you would be paired up with a group of Two or Four, depending how large your party is. Then of course you could have the regular HA, which would be put back to 8v8. Regarding favor, only the the regular 8v8 would give favor, but the semi-random 6v6 would give some sort of other reward. This is an excellent idea! I would like to see ArenaNet give this kind of option some serious thought.

P.S: I do not mean for this new HA to be a substitution, just another OPTION!
Matchmaking might be a cool idea for the semi-random one.

Since the semi-random version would have alot of new things, the regular one would have really good rewards and only it would contribute to favor.

Liberations

Liberations

Lion's Arch Merchant

Join Date: Nov 2006

Azeroth (shhh)

Ryders of the Sword [FrNd]

E/

Quote:
Originally Posted by Detraya fullvear
ffs.... its not impossiable to have fun while trying to get fame and be accepted.

my first ha experience (i decided to take my newly ascended monk into ha), i joined a random pug, (henchway), and we got rolled faster then we killed the zaishen (took us three minutes ). and you know what, i had a blast!!! it was great fun, even losing (which i spent a great amount of time doing). eventually, i learned what to do, and i stopped losing. i started playing with the same unranked people over and over again. I remeber my first halls win, which was the last peice of fame i needed for rank three, and i dont regret getting descriminated against, it made me a better player.

here is a few hints..

Start your own group. the group may and probably will lose, allot, but youll also have fun and learn allot. eventually, youll meet people this way, add them to your f-list, and play with them again. soon, you wont be losing as much (youll still be losing, but not as much), and youll be having more fun. not long after that, youll have your bambi, and you wont have nearly as many problems.
Say it like it is, that's what I had to do, and now I'm beginning to do it more than ever. Only problem is when I advertise myself on Party Search, and i label myself as noob group lf noobs or the like, I end up getting no one. I hate generic builds now, no one plays anything else.

Ung

Ascalonian Squire

Join Date: Nov 2006

UP

Me/N

Easy HA = dead HA.

Easy way to get emote will make emote to be a meaningless graphic effect flashing everywhere.

Rank discrimination is not a main obstacle of getting rank - the problem is in a newbie psychology: do you know what happens when unranked group loses the first battle? Yes, they all leave the team. Most of them just ragequit. They do not want to try more, to fix some problems of their team, improve tactics and build. They just want to whine about rank discrimination.

When this test weekend ends, lots of players will whine if HA will remain to be hard PvP challenge and they will favour changes if there will appear an easy way to earn rank. But! These players ARE NOT HA-players, they are PvE- or RA-players, wishing to flash a deer sometimes. And they don't really care about HA's destiny. When they get their emotes they will abandon HA for ever.

I'm sure that Real HA-players, who spend all their playtime (except GvG) in Heroes' Ascent DO NOT want HA to become easier. They passed hard battles to get their wolfs/tigers/phoenixes. If HA will become easier, HA will die.

P.S. I'm only R3 now, and I'm NOT in PvP/HA/GvG-guild. Yes, it wasn't easy to get rank three, that's why I'm proud a little of this achievement. HA requires patience. If you haven't got it, HA is not for you.

P.P.S. About 8v8. I think it will be better than 6v6 because of more professions will be used in HA-teams. For example, there is no place for mesmers in 6v6-HA.

P.P.S. Sorry for my English.

Best Regards,
Ung

tacitus

tacitus

Frost Gate Guardian

Join Date: Dec 2006

scotland home of the brave!

steel phoenix [stp]

Quote:
Originally Posted by Xeeron
Having played GW since the very first E3foreveryone weekend, I really hope that 6vs6 stays. 8vs8 was totally inferior to GvG and lead to massive movement of good PvP players out of HA. Going back to 8vs8 will bring back gimmic builds that dominate HA and make the game boring for everyone.

- Xeeron
Bring back gimmick builds?

You think 6v6 is free of gimmick builds 6v6 is gimmick heaven compared to 8v8 all you see is gimmicks mostly the same gimmicks at that which is boring and one of the reasons why the population of ha dropped like a stone when anet nerfed ha to 6v6.

As for changing ha to make it eaiser for new players i dont see how this will happen. Any major change will benefit players with experience and knowledge of different skills and builds. A skill balance and change of maps/ objectives are needed but for there won reasons. High ranked players will still adapt faster (in general) to new situations.

I dont understand how people say being low rank stops them playing.
Everyone started a some point and got rolled when they started. I didnt get beat a few times and think omg I better join a r6 group. I pugged my way in rank 1,2,3 groups before getting into the wilderness of rank 3+ (before being able to show title you couldnt tell the difference between r3 and r6). At no time did I feel the need to get into high rank groups before being that rank myself. If I did end up in higher rank groups it was because of contacts I played with, Not expecting some rank 6/9 team to come and pick me up from the district and ignore there own friends and guildies to take me.

http://www.guildwarsguru.com/forum/s...php?t=10105129

The link is from the HA section and should be read by any players wanting to get started in HA. However if you just want to compain about rank descrimination dont bother reading that and playing with other people in your situation trying to get better.

KCCH

KCCH

Frost Gate Guardian

Join Date: Mar 2006

Rotterdam

Ar Vin Pvp[AMp]

Mo/

Quote:
Originally Posted by Ung
Easy HA = dead HA.

Easy way to get emote will make emote to be a meaningless graphic effect flashing everywhere.

Rank discrimination is not a main obstacle of getting rank - the problem is in a newbie psychology: do you know what happens when unranked group loses the first battle? Yes, they all leave the team. Most of them just ragequit. They do not want to try more, to fix some problems of their team, improve tactics and build. They just want to whine about rank discrimination.

When this test weekend ends, lots of players will whine if HA will remain to be hard PvP challenge and they will favour changes if there will appear an easy way to earn rank. But! These players ARE NOT HA-players, they are PvE- or RA-players, wishing to flash a deer sometimes. And they don't really care about HA's destiny. When they get their emotes they will abandon HA for ever.

I'm sure that Real HA-players, who spend all their playtime (except GvG) in Heroes' Ascent DO NOT want HA to become easier. They passed hard battles to get their wolfs/tigers/phoenixes. If HA will become easier, HA will die.

P.S. I'm only R3 now, and I'm NOT in PvP/HA/GvG-guild. Yes, it wasn't easy to get rank three, that's why I'm proud a little of this achievement. HA requires patience. If you haven't got it, HA is not for you.

P.P.S. About 8v8. I think it will be better than 6v6 because of more professions will be used in HA-teams. For example, there is no place for mesmers in 6v6-HA.

P.P.S. Sorry for my English.

Best Regards,
Ung
First of all i would like to say that i dont see a split between pve-and pvp players,most pvp-ppl i know play lots of pve too.

Second,I couldnt agree more with Ung,after finishing all pve-campaings with most of my chars,i started HA ,obviously as r0 now i am a r8 soon to be r9,i started in r0 groups and fought my way up,i never complained about so-called rank discrimination cause thats just a fashion word,mostly used by impatience players that wanne try ha once and get to hoh instantly(I won my first HoH at r5),this in itself says all;when you make rank meaningless and easy to get ,ha will be dead ;why would you expect to get in a high-ranked group of people that made the effort and took the time to lvl up and got to know like-minded friends;when i need a registered nurse i can ask for her papers(hence rank)its free for all non-registered nurses to take some time and effort to get those papers but all started with none.

All this is maybe a bit off-topic,cause its not clear to me what you wanne change in"game-mechanics"but to be honest the frase "shake-up ha" makes me a bit anxious,I just hope you are not gonne make ha-ranks meaningless,cause ppl fought long and hard to get those ranks and it is and always will be possible to get your rank as my story shows,Ha is now ,in its current state, accessible for ppl of all lvl`s regardless if you are a r0 or r12 player and rank and fame can be earned by all ,just take the time and put some effort in it instead of whining and dont expect to win HoH on your first run ever.

If you wanne ha more playble for all our impatient friends then keep 6vs6, bring back heroway,drop scarred or make winnings there double fame;pBut plz dont make ha easy,its suppossed to be hard but not impossible,so that the titles keep meaning anything and youll keep,by having reached them, and have fun reaching them.

Concepts To Master

Concepts To Master

Pre-Searing Cadet

Join Date: Jan 2007

Va Beach

Onslaught Of Heroes

This may be off topic, but ranger spirits, and summand spirits should be transparent and not be able to body block people, this is very frustrating especially on relic runs!

"Please fix it so we can run threw them!"

Randomway Ftw

Krytan Explorer

Join Date: Oct 2006

Ottawa, Canada

Quote:
Originally Posted by Concepts To Master
This may be off topic, but ranger spirits, and summand spirits should be transparent and not be able to body block people, this is very frustrating especially on relic runs!

"Please fix it so we can run threw them!"
Use aoe, interupt whoevers putting down the spitits its not that hard. Also having room for the required utility (8v8) would help.

Naga The Apocalypse

Naga The Apocalypse

Ascalonian Squire

Join Date: Sep 2006

Diversionary Tactics [DT]

R/Me

8v8=iway and more b-spike, and more fame farmers. in short rank would lose more prestiege then it already has.

Bread Fan

Lion's Arch Merchant

Join Date: Jul 2005

Quote:
Originally Posted by Naga The Apocalypse
8v8=iway and more b-spike, and more fame farmers. in short rank would lose more prestiege then it already has.
Using the iway scapegoat cause you heard that it once existed. Yes that MUST have been why Anet went to 6v6...

tacitus

tacitus

Frost Gate Guardian

Join Date: Dec 2006

scotland home of the brave!

steel phoenix [stp]

Quote:
Originally Posted by Naga The Apocalypse
8v8=iway and more b-spike, and more fame farmers. in short rank would lose more prestiege then it already has.
These builds were gimmicks yeah they were annoying to play against but they were easily dealt with back in 8v8. In 6v6 we have had far more problems with gimmicks such as paragon way and jagged way. These are no better than iway or bloodspike and having some strange fear of iway and bloodspike while ignoring the fact that gimmicks in 6v6 are worse is just silly.

No matter the size of teams in ha fotms like iway and jagged way will always exist simply because some builds are better than others or easy to run compared to others and will catch on amongst large amounts of players. This isnt even a bad thing it encourages more people to play if there are easy to run builds. the problem is when these builds are not just common but everywhere i mean like 7/8 teams which is happening now and never happened when 8v8 was around. The reason is simply the lack of utility that hit ha at the time of its nerf to 6v6. It became build wars and player skill became less important than the build taken in.

Also i would love to see bloodpsike hold against grenth dervishes, as soon as people see that builds like that cant hold as well they wont be as popular.

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

A notice for Necromancer fans: As soon as the skill changes are up, I'll post an indepth skill analysis of all the altered skills. (People liked that when I did an analysis of Necromancer Nightfall skills when they were introduced, so I'll do it again)

If ArenaNet does a good job balancing the Necromancer (as that is my expertise), I may be tempted to log-in. But if they overnerf Spoil Victor and Reaper's Mark without buffing any other elites...

Drevik Crimson Hero

Drevik Crimson Hero

Ascalonian Squire

Join Date: Feb 2006

Reno, NV

LBS Graduate, Founder- Kirin Dragon Slayers[DS], Honorable Knight[Honk], Draco Electrum[Claw]

W/Mo

I am totally not interested in this upcoming event. I could not give a rat's behind about PVP. I myself have logged over 4500 hours in game in 13 months which includes a 4 months break. I have always disliked that only PVPers get those rank emotes and the titles can be earned by both. I am not planning to participate. I think the whole PVP and GVG focus in Guild Wars is why all the best PVE skills keep getting nerfed. The PVPers just whine when they can't beat a build and Anet nerfs the skills under the guise of "game balancing".

Kool Pajamas

Kool Pajamas

Forge Runner

Join Date: Aug 2005

Maryland

Mage Elites [MAGE]

Jagged bones builds actually take some skill and experience to win with. I wouldnt compare that to Iway.

I'm not sure about this new zergway (or however its spelled) if its easy or not (havent played it yet) but the only real gimmick build is SF way that ive seen. Most builds seem to be pretty balanced.

If you dont care about pvp you shouldnt bother posting in a thread about it.

Drevik Crimson Hero

Drevik Crimson Hero

Ascalonian Squire

Join Date: Feb 2006

Reno, NV

LBS Graduate, Founder- Kirin Dragon Slayers[DS], Honorable Knight[Honk], Draco Electrum[Claw]

W/Mo

I have posted because Anet wants players opinions of the upcoming weekend and guess what PVE people are players too. Also, changes in the skills based on PVP affect PVE.

rong626

Banned

Join Date: Jul 2006

hell

Woot

P/W

so today is friday..

dargon

Furnace Stoker

Join Date: May 2005

The Seraphim Knights [TSK]

R/

yes, and the changes will be in an update that you get right around noon pacific time

Bread Fan

Lion's Arch Merchant

Join Date: Jul 2005

Quote:
Originally Posted by Drevik Crimson Hero
I am totally not interested in this upcoming event. I could not give a rat's behind about PVP. I myself have logged over 4500 hours in game in 13 months which includes a 4 months break. I have always disliked that only PVPers get those rank emotes and the titles can be earned by both. I am not planning to participate. I think the whole PVP and GVG focus in Guild Wars is why all the best PVE skills keep getting nerfed. The PVPers just whine when they can't beat a build and Anet nerfs the skills under the guise of "game balancing".
Spoken like a true PvE player. Hammering on the same skill list everyday and killing the same thing without actually understanding counters/balance etc... Why come into a PvP thread only to start whining? I myself have played for almost 2 years and there has always been skill nerfs why should it change now cause you might have to come up with something else to kill those char? OMG BLACK DYE!

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

Just making a pre-emptive comment: I somehow doubt ArenaNet will release the event exactly at 12:00 PM PST (which is in exactly 1 hours). They have always been inconsistant with times...and it's their lunch hour.

Alleji

Alleji

Forge Runner

Join Date: Jan 2006

Quote:
Originally Posted by Zinger314
Just making a pre-emptive comment: I somehow doubt ArenaNet will release the event exactly at 12:00 PM PST (which is in exactly 1 hours). They have always been inconsistant with times...and it's their lunch hour.
10g says they'll be at least 1 hour late!

Mr_T_bot

Mr_T_bot

Banned

Join Date: Apr 2006

Nothing has happened so far so I expect to happen by 8PM.

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

Quote:
Originally Posted by Mr_T_bot
Nothing has happened so far so I expect to happen by 8PM.
The original 6v6 change was 1 hour late from the ETA. I strongly hope it isn't more than an hour.

Apparently, I was right. The event hasn't started. Why am I always right when I'm pessimistic?

EDIT: Apparently the original announcement said "around" Noon PST. NCSoft has some good lawyers. Still, it's dissappointing.

Kijik Oni Hanryuu

Desert Nomad

Join Date: Feb 2006

the 7th level of HELL! J/K Somewhere in GW assassinating things

[acid]members of the KAWS alliance

A/

>.> I can't even get on GW until 6 so I can wait I suppose, I just hope they don't nerf Mystic Regen, if they do, I'm screaming bloody murder.

Mercury Angel

Mercury Angel

Avatar of Gwen

Join Date: Apr 2005

Wandering my own road.

Quote:
Originally Posted by Zinger314
The original 6v6 change was 1 hour late from the ETA. I strongly hope it isn't more than an hour.

Apparently, I was right. The event hasn't started. Why am I always right when I'm pessimistic?
Time's are usually pretty on-the-dot when they're specified, though they're not always.
When they elect to give a 'general time' it tends to be a somewhat wide margin, but honestly, it's better than "sometime on friday", which is probably the reason they give an estimate at all.

The Great Al

Forge Runner

Join Date: Jun 2005

ALOA

E/Me

I just capped sandstorm so they better not nerf that! haha.

As inconsistent as they are, on average I'd say the updates are usually on time...I mean NF went live hours early which I thought was really cool. There was one major update, can't remember what it was, that was probably around a day late though...that was not cool

artay

artay

Wilds Pathfinder

Join Date: Feb 2006

Australia

The Agony Scene

E/

Dam its been delayed, DAM YOU SNOW!!

Solar Light

Solar Light

Frost Gate Guardian

Join Date: May 2006

Teutonic Warriors {TW}

Mo/

i find the new sticky about a delay to be odd, why does it take until the updates LATE to hear these things, why is there no forewarning?

Mr_T_bot

Mr_T_bot

Banned

Join Date: Apr 2006

After reading the new news update, I'm glad some parts pf the world at least have active community relations people.

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

Quote:
Originally Posted by Mr_T_bot
After reading the new news update, I'm glad some forums at least have active community relations people.
Yeah, he name is Dralspire.

Well, I hadn't considered the Snowstorms. That seems valid.

But can we just have the skill balance notes NOW?! I need to analyze!

artay

artay

Wilds Pathfinder

Join Date: Feb 2006

Australia

The Agony Scene

E/

Great, now i have to go to work for 9 hours , whithout seeing what the update is, gg nature.

Franco Power

Franco Power

Jungle Guide

Join Date: Dec 2006

UK

W/

Quote:
Originally Posted by Zinger314
The original 6v6 change was 1 hour late from the ETA. I strongly hope it isn't more than an hour.

Apparently, I was right. The event hasn't started. Why am I always right when I'm pessimistic?

EDIT: Apparently the original announcement said "around" Noon PST. NCSoft has some good lawyers. Still, it's dissappointing.
You were commenting on Arenenet and HA, can anything good happen?

Kijik Oni Hanryuu

Desert Nomad

Join Date: Feb 2006

the 7th level of HELL! J/K Somewhere in GW assassinating things

[acid]members of the KAWS alliance

A/

Delay? What? Huh?

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

wow 2 months to work on update and skill balance and its late... go figure

Hand of Ruin

Banned

Join Date: Jul 2006

I'm not surprised. What would have surprised me is ANet doing anything on-time.

I would expect a 5-10 hour delay on this, judging by what that guy said. No use waiting around for it.

Mr_T_bot

Mr_T_bot

Banned

Join Date: Apr 2006

Quote:
Originally Posted by Zinger314
Yeah, he name is Dralspire.

Well, I hadn't considered the Snowstorms. That seems valid.

But can we just have the skill balance notes NOW?! I need to analyze!
Oh, it's a valid reason for it to be late arriving, I'll give them that. Now where is the reason they couldn't inform us of it being late before it was supposed to arrive and the reason this had to be translated from a German fansite.

artay

artay

Wilds Pathfinder

Join Date: Feb 2006

Australia

The Agony Scene

E/

For those who are confused, Look at the sticky at the top of riverside.