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Originally Posted by Xenrath
Honestly some people (here at least) are way too "stuck up" for want of a better way of putting it. Do you guys play any other online games at all? Especially team based ones? GW players are no better or worse than any other public online game. Do you moan and complain about the same thing in those, that everyone sucks and you wish you could play with bots instead? *roll eyes*
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I don't currently play other online games, but I have. People are just as horrible everywhere, yes. That's why in any online game I've played, I've played the absolute minimum possible with people that I did not know. I can enjoy playing by myself, I'm sorry if you can't. If I
enjoy the Guild Wars PvE gameplay, and I enjoy doing that by with heroes/henchmen, or a few select people than who are you to say that I should go play something else offline?
Quote:
Originally Posted by Xenrath
Prophecies people teamed up. A LOT. Contrary to what some are saying here. People even teamed up for the side quests, not just the main missions. Then Factions came along and it seems it maybe wasn't so well liked, people ended up just not playing it so much, so that there were often empty outposts and hopping districts to scrounge up players for a team.
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I can only speak for myself, but even in Prophecies, I grouped with pugs very minimally. I used the henchmen alone most of the time, sometimes had a group of select friends. Why? Because even with the problems that Prophs henches have/had, they were still more efficient and less infuriating than PUGs. I never, ever, ever grouped with anybody but henchmen and friends for quests.
Quote:
Originally Posted by Xenrath
Here's a thought, instead of bitching about random internet people sucking, have you lot even tried to team up with each other? Really, you guys are so great, I'm sure it won't be hard to add each other to friends list and team up for that perfect gaming experience... which also exists in every other team/party game online I'm sure...
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What do you even care? Even if all of the players that find PUGs less than satisfying did end up grouping up together, it's still going to leave out all of the people that suck and are bitching about how there's nobody to group up with. It won't solve anything. Heroes and henchmen will almost always be easier, quicker, and more efficient than anything but groups of friends/guildies.
I don't need to sit in a town for 30 minutes trying to put together a group that won't fail when I have 3 heroes whose bars I
know will work, and will help carry the less efficient henchmen if need be and still get the mission done faster than the people trying to perfect their PUG group.
Quote:
Originally Posted by Xenrath
I'm starting to think Anet made a mistake releasing it as online only. They should have gone the Diablo/NWN path, made it an offline single player game (with 7 heroes/henchies) and an online mode for co-op/pvp (without heroes). At least that way all the single players could remain offline and stop making it feel pointless to "lfg" these days.
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How would that change anything? Both of those groups of people exist together. The only difference would be that they exist separately. Cutting out the group that doesn't want to play with PUGs wouldn't somehow magically give you more people that want to play with you. It wouldn't make it feel less pointless to "lfg". You'd still get the same number of people wanting to PUG because the same number of people not wanting to PUG still exist, just elsewhere.
I don't understand why you care so much about how I choose to play the game that I paid for. I'm not taking away from your experience, nor anybody else that chooses not to PUG. Imagine if all heroes and henchmen were taken away and everybody was suddenly forced to either get guild groups, friend groups, or PUG. Most likely, you'd be forced to team up with a lot of people who were less than happy about being forced to work with people who suck, and would end up ruining your gameplay. Then you'd be sitting here bitching to bring the AI back because you were sick of the nasty attitudes that came with what you so wanted in the first place.
I'm not telling you how to play the game that you paid for, stop telling me how I should play mine.