Quote:
Originally Posted by ChaoticCoyote
Sure, some PuGs are poor -- but I PuG'd my way through Elona without much trouble. I did two missions with hero/hench, just to save time.
I've had a good time doing missions and quests with groups. Attack on Kodash is one example; another is Vizunah. Sure, I hit the occassional klinker, but most people are just having a good time.
If someone is having universally bad experiences with PuGs, I suggest they look at the common denominator -- themselves! Maybe if all the PuGs you are in stink, it's because *you* are in those PuGs?
Everyone makes mistakes; everyone screws up. Get over yourself.
Meanwhile, I'm heading back to Nahpui with my necro, to look for a PuG that needs a MM...
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Here, Here. Well said. I totally agree. In any SNAFU, in my experience, there is a good chance that the common denominator is "YOU"! Perhaps that is a lesson that should be learnt when some of you hold up a mirror to yourself!
I have said some comments on other threads about this issue but I firmly believe that the decline in PUGs is
socially driven and not because of game enhancements (eg. heroes etc).
Go to any major town and listen to the garbage being sprouted by other "players" (and I use that word very loosely) and you will understand why most seasoned and MATURE (emphasis deliberately added) players choose NOT to PUG any more.
Personally, I have PUGd my way through Prophecies not because I had to (ie. I have had constant success when I have decided to hench) but primarily because I play GW for the
HUMAN interaction factor.
I ENJOY helping noobs (either directly during missions/quests) or by giving them weapons/items etc or by getting them to parts of the map which took me a lot longer to get to. Several people did this for me and I was also greatful. Several people were also abusive towards me as a noob and that was not very pleasant (yes, I have remebered these as well).
I ENJOY learning different aspects and skills from the game from other players (yes, I do acknowledge that I can continually learn something even though I consider myself a "seasoned" player...perhaps some others of you can get off your "holier than thou" soapboxes and recognise this fact as well!)
However, I do recognise and acknowledge that that is my personal choice. But, I fear that if the decline in PUGs is not arrested in some way soon that more and more people will drift from the game. After all, we play an online game for the human interaction factor, don't we? Anything else is a single player game that one can play out of a box! I can do that anytime but the GW experience is, IMO, a unique one that is not satisfied by other single player RPGs.
Some thoughts:
1. I oppose the kick idea as it would logically be abused. Eg. if I was leader on a mission that gave platinum + exp what is to stop me from using my group to get to the end of the mission and, just before finishing, kicking everyone out and thereby gain the "whole pot" for myself!
2. Perhaps, certain missions/quests can be made impossible to do with henches/heroes so that people are forced to PUG to complete them (eg. henches are rendered inactive in certain areas). Or, the mission/quest goal is not deemed complete unless human players are
all involved. This would force people to PUG and may change some people's anti-PUG attitudes as well.
3. Lastly, and perhaps most importantly, I firmly believe that in-game players should seek to treat each other as they would expect to be treated!
I would like to see people kicked permanently out of the game more frequently that is occuring ATM. If that means that roaming in-game police are used by A-Net, then so be it! For example, the recent instance of in-game abuse evidenced on this forum by Gaile Gray with some other "players" (used loosely again) and their in-game comments was, IMHO,
not handled strongly enough by A-Net. Those people in that exchange should have been banned and kicked!
We all sign up for the EULA and we should be expected to abide by it. Not selectively and periodically but
constantly!
One warning and then OUT should be the way. People should be placed on probation by A-Net (ie. a "black list") for serious breaches (eg. racism, abuse, swearing, etc) and the next offence is fatal! Loss of playing PRIVILEGES should happen more often (yes, they are privileges and not RIGHTS as no-one has a RIGHT to play the game - even where one has bought the game IMHO). Reports by other players of such actions should be treated seriously by A-Net with the type of remedial action highlighted on the GW web site (yes, a "shame file" should be created).
More of these actions would, IMO, reduce the level of angst and aggro being shown by some players against other HUMAN players. After all, we don't break the law in real life primarily because we are afraid of the consequences of doing so (fines, loss of licence, jail, police action etc).
I dont know about you but my blocked list is becoming rather large ATM as it fills with complete idiots, morons, racists, abusers etc etc. The quicker these "players" are totally removed from the system the better the game will be.
I, for one, will continue to have faith in human nature and will continue to strive to PUG as I firmly believe that not all of the "eggs in the basket" are bad.
Perhaps some of you can also come down from your lofty perches and, by your good intentions and actions towards your fellow HUMAN players, change some of the in-game attitudes of your fellow players that seem to be permeating the game ATM.