I went to kamadan and there are like 12 servers, and other towns have multiple servers too, while random and team arenas has only like 4, and even HA has only 3.
It seems like pve is a really big deal, but i can't figure out why. I come from games that the main point of grinding was to PvP (but soon found out the main point of grinding was to grind some more b/c theyre pvp systems suck). I made a NF PvE character before i made a pvp character, so I could get skills to pvp. Around level 16 it got to a point where it was much more effecient to get skills from pvp than grinding for it in pve (and you learn much more about the game from it too)
Im not flaming PvE, but i don't see what the big deal is. I mean after level 20 what is there to do? I guess you aim to finish the game, grind for skill points, and do dungeon raids or something like that (UW FoW). Also there is elite armor you can get, but its a bummer because no one can see them in the "instanced" world. The instanced part of the game is interesting because it makes things diablo-like, but its dumb that no one can see your tight armor, team up with you, or help you deal with an extremely hard part of the game.
The story is actually insanely good (nightfall) for a mmorpg, but most of the time it feels like im playing a one player (or 12 player co-op

I'm not bashing PvE or anything, I just feel like I'm missing out on something but i don't know what.
EDIT:
i deleted my edit about how inventory clutter is annoying, because all the pve people think i'm an imbacile, i'll compact the post into one sentence: "inventory clutter is very annoying for casual pve 'ers"
(btw, i understand you get money for doing quests. Well otherwise everyone would be dirt poor, but you don't get anything cool like in other games, but w/e money is ok i guess.)