why do more people PvE than PvP??
Verkinix
Personally, I prefer PvE. I've always preferred coop games where me and a few friends could get together and be the heroes of the world so to speak. We've played other RPGs like dungeon siege and used the multiplayer function as well as our imaginations to create a story and enjoy an adventure that would hold our interests for periods of time. Unfortunately there hasnt been many games that support coop functionality until MMO's came along. MMO's themselves have their own problems of too many people around "farming" the same quest spot over and over so that it takes an hour what should take 2 minutes. I prefer the way GW handles gameplay in general. I can have a guild of like minded people whom I can play with when its convenient or we can go about doing our own things and just bring some fairly decent (not perfect by any measure) ai controlled party members with to enjoy the virtual worlds around us and follow our own story lines if we choose. This allows for a social aspect while playing solo that really appeals to me. If I dont want to hear 900 other people flaming eachother, I can simply leave into my own instance of an area and still be able to talk to my friends. I can also look for new friends inspite of the massive amounts of trading spam and vulgar lingo in towns. The option to PvP is nice every once in a while. I'll do a quick pvp match, not caring who I'm with or against as long as I'm just able to shoot a fireball at someone thats not a bug or plant. All in all, GW is close to the game I've always wanted. Its got a SP basis with option to group with friends and chat with people from around the world. The fighting takes a decent amount of skill and strategy to be effective as well as being customizable. A fantasy world is fine, but I'd prefer a sci fi basis. Also, the ability to freely jump/fly/have a z-axis would improve the game in my option. But until that day comes, I'll be playin GW. After all, they dont charge us per month to play a game like some do. Gotta love that
Myrkwid
I like PvP, but I still play mostly PvE. To be honest, since Nightfall release my interest in pvp is very low. Why? Almost the same reasons as most stated in this thread already.
I strictly refuse to play any kind of FotM. If you can't rely on a large guild or a large friendslist, it takes very long to get a group going.
Another reason: PvP simply got worn out for me. The maps, the victoryconditions, have been the same for two years and they always were very limitted. The only diversity, and diversity is my way of having fun, came from the builds. Upon nightfall release the number of viable builds dropped dramatically.
In PvE I can still completely relax after a days work. Log into your account, grab a random hero and do some random things, chat with friends or help them somewhere, play gw in one window and watch tv with your tv-card in another
In the middle of a mission and you feel the urgent need to cook a meal? No problem, Koss&Co won't complain when you take a break for half an hour ^^
The weird thing: still most of my PvE-time is spent on pimping my chars for pvp, getting skills, mods, wepons, armors, in the hope of better days to come
I strictly refuse to play any kind of FotM. If you can't rely on a large guild or a large friendslist, it takes very long to get a group going.
Another reason: PvP simply got worn out for me. The maps, the victoryconditions, have been the same for two years and they always were very limitted. The only diversity, and diversity is my way of having fun, came from the builds. Upon nightfall release the number of viable builds dropped dramatically.
In PvE I can still completely relax after a days work. Log into your account, grab a random hero and do some random things, chat with friends or help them somewhere, play gw in one window and watch tv with your tv-card in another
In the middle of a mission and you feel the urgent need to cook a meal? No problem, Koss&Co won't complain when you take a break for half an hour ^^
The weird thing: still most of my PvE-time is spent on pimping my chars for pvp, getting skills, mods, wepons, armors, in the hope of better days to come
Taken
Quote:
Originally Posted by Myrkwid
The weird thing: still most of my PvE-time is spent on pimping my chars for pvp, getting skills, mods, wepons, armors, in the hope of better days to come
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Stixxx
I do mostly PvP, but when i get bored with that i jump to PvE to get a change in scenery
lord_shar
I come from a competition-level FPS/quake background, so it's difficult to find equivalent heart-pounding action in GW's PVP arenas. However, I do enjoy GW-PvE many eye-candy item rewards, including uber-rare weapon skins like zodiacs, torment weapons, large armor variety, etc. Add the cooperative element with online friends, and I find myself contantly coming back for more.
myword
Quote:
Originally Posted by dreamhunk
rpg players have been telling anet and pvpers this for a long time. Now all the pvers are bored with the game.
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Lonesamurai
Quote:
Originally Posted by myword
yea, they're so bored that the GW player base is increasing
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Most of the influx of players is from those believing this to be a free 2 play MMO
I'd like to know how many start an account and never play again after a few hours into the game as its not what they imagine
Kais Unduli
I used to do both PvP and PvE on a consistent basis, but lately I haven't done much PvP at all. I'm sick of all the leavers in RA, TA takes too long to get a good team rolling, and HA just plain sucks. GvG is the most fun, but as others have mentioned, takes a long time to set up, only to get rolled because the matching system is absolute garbage, and we end up fighting a team with rating differential greater than 100. It's just frustrating to enjoy a good PvP experience nowadays, so I have stuck mainly to PvE lately.
Vandal2k6
I PVE only for one reason. BELLENDS.
I got sick of know-alls and kiddies thinking they really are their character telling me how shit I am in Counter-Strike. When I sampled PvP on GW I saw they were there too. "Why use this skill" ... "I pwned you nub" "I've got a small penis and can't get a girlfriend so I play these games and put others down to make me feel like a man" ... OK, I made the last one up but I bet it's not far from the truth for most of them. If people would win graciously then I might try PvP a bit more, but they don't.
In PvE, you get the odd one like this in a PUG but they're mostely few and far between.
I got sick of know-alls and kiddies thinking they really are their character telling me how shit I am in Counter-Strike. When I sampled PvP on GW I saw they were there too. "Why use this skill" ... "I pwned you nub" "I've got a small penis and can't get a girlfriend so I play these games and put others down to make me feel like a man" ... OK, I made the last one up but I bet it's not far from the truth for most of them. If people would win graciously then I might try PvP a bit more, but they don't.
In PvE, you get the odd one like this in a PUG but they're mostely few and far between.
Lonesamurai
Quote:
Originally Posted by Vandal2k6
I PVE only for one reason. BELLENDS.
I got sick of know-alls and kiddies thinking they really are their character telling me how shit I am in Counter-Strike. When I sampled PvP on GW I saw they were there too. "Why use this skill" ... "I pwned you nub" "I've got a small penis and can't get a girlfriend so I play these games and put others down to make me feel like a man" ... OK, I made the last one up but I bet it's not far from the truth for most of them. If people would win graciously then I might try PvP a bit more, but they don't. In PvE, you get the odd one like this in a PUG but they're mostely few and far between. |
However, there is an easy option to this, turn off Local Chat, and if they are in your team, then leave the team...
The only time I'm ever doing anything that isn't with my guild is in presear (as factions and nightfall have a much quicker learning curve for new players) and in presear its much quicker and easier to find and walk away from the idiots
Cebe
Quote:
Originally Posted by Vandal2k6
I PVE only for one reason. BELLENDS.
I got sick of know-alls and kiddies thinking they really are their character telling me how shit I am in Counter-Strike. When I sampled PvP on GW I saw they were there too. "Why use this skill" ... "I pwned you nub" "I've got a small penis and can't get a girlfriend so I play these games and put others down to make me feel like a man" ... OK, I made the last one up but I bet it's not far from the truth for most of them. If people would win graciously then I might try PvP a bit more, but they don't. In PvE, you get the odd one like this in a PUG but they're mostely few and far between. |
Whenever I hear anything about PvP (other than Fort Aspenwood, which I can enjoy on the odd occaision) it is always, without fail, 12 year old wammos shouting the same kind of abuse.
Loviatar
@ Lonesamurai
@ Vandal2k6
i started early BWE and an PVE only
this is me not for everybody else but i have spent most of my time recently on my permanent presear characters having fun getting a thanks when i answer a question instead of a mass STFU NOOB from all the post sear *experts* in an area.
i give things away to *noobs* and have never accepted a single gold piece for openng the gate or anything else.
new players are more fun, more polite, heck ....i may move there permanently as it is a better neighborhood (my opinion but puts on flamproof to be safe)
@ Vandal2k6
i started early BWE and an PVE only
this is me not for everybody else but i have spent most of my time recently on my permanent presear characters having fun getting a thanks when i answer a question instead of a mass STFU NOOB from all the post sear *experts* in an area.
i give things away to *noobs* and have never accepted a single gold piece for openng the gate or anything else.
new players are more fun, more polite, heck ....i may move there permanently as it is a better neighborhood (my opinion but puts on flamproof to be safe)
Lonesamurai
Quote:
Originally Posted by Loviatar
@ Lonesamurai
@ Vandal2k6 i started early BWE and an PVE only this is me not for everybody else but i have spent most of my time recently on my permanent presear characters having fun getting a thanks when i answer a question instead of a mass STFU NOOB from all the post sear *experts* in an area. i give things away to *noobs* and have never accepted a single gold piece for openng the gate or anything else. new players are more fun, more polite, heck ....i may move there permanently as it is a better neighborhood (my opinion but puts on flamproof to be safe) |
hell, we're all attempting to get Legendary Defender of Ascalon for shits and giggles now
Snograt
Quote:
Originally Posted by Lonesamurai
Yep your right and I'm happy that mine stays in presear as does each officer from my guild...
hell, we're all attempting to get Legendary Defender of Ascalon for the major prestige and kudos it brings |
I love the PvE - I have two accounts with all three chapters on each. 4 Collectors' Editions. 3 PvP unlock packs. Million Game Edition.
I love this game - but I get too stuck in my ways to learn anything! I played nothing but Wammos for the first 6 months or so, and nothing but Ranger since then. I consider myself a beginner - I find one skillbar I like and stick with it.
That said, I don't PvP because I would be embarrassed to show my lack of skill in an open arena. I'm a bit shy that way
Oh, why the PvP unlocks? - Purely for my wonderful heros.
Durik Lakmor
Incentive is one reason I don't PvP.
While some people may not PvP with rewards in mind, I expect that for the amount of time to set up a semi-decent group with even a remote chance of making it very far should get some reward, but most time the first real match is where it ends for PuGs.
I wouldn't leave my guild for anything, it is a PvE based guild and I am very happy with it and the members in it, leaving it to join a PvP based guild is not an option.
I wouldn't mind playing PvP but RA is not worth having to put up with all the BS. HA is too hard to get a group unless you're ranked, that catch 22 is just too much. I do like to AB once in awhile however.
DoA takes me about as long to get a group as HA, however with it I am guarnteed that even if a decent group fails, we will probably get something out of it and more than likely try again.
Voice chat is something I actually love and use it PvE, so that isn't an issue to me.
PvP is just not as accessible or for me as "fun" and I know that fun is subjective to the person's own experience and likes.
While some people may not PvP with rewards in mind, I expect that for the amount of time to set up a semi-decent group with even a remote chance of making it very far should get some reward, but most time the first real match is where it ends for PuGs.
I wouldn't leave my guild for anything, it is a PvE based guild and I am very happy with it and the members in it, leaving it to join a PvP based guild is not an option.
I wouldn't mind playing PvP but RA is not worth having to put up with all the BS. HA is too hard to get a group unless you're ranked, that catch 22 is just too much. I do like to AB once in awhile however.
DoA takes me about as long to get a group as HA, however with it I am guarnteed that even if a decent group fails, we will probably get something out of it and more than likely try again.
Voice chat is something I actually love and use it PvE, so that isn't an issue to me.
PvP is just not as accessible or for me as "fun" and I know that fun is subjective to the person's own experience and likes.
Shmanka
As of lately I have begun to PvE more consistantly as well, maybe thats because our guild won 7 matches in a row gvg wise
Although I can understand the scrutany of all PvP aspects in all games, people get cocky/roudy for all the wrong reasons. As much as Anet can have "fun" factors put into the game there is one thing they all cannot moderate. That is the chat that is going on. I have 2 solutions, yet its all theorhetical(spelling?):
- Report them, Anet DOES respond. Give them full screenshots, explanations, and why it was offensive/unnecessary
- Be the VERY first one to type GG(good game), and say GL(good luck) before the match starts. This changes the mood of the match, but yet is actually respectful. If you do these two things and they still harass or make insanely rude comments Anet will step in. Trust me.
Although I can understand the scrutany of all PvP aspects in all games, people get cocky/roudy for all the wrong reasons. As much as Anet can have "fun" factors put into the game there is one thing they all cannot moderate. That is the chat that is going on. I have 2 solutions, yet its all theorhetical(spelling?):
- Report them, Anet DOES respond. Give them full screenshots, explanations, and why it was offensive/unnecessary
- Be the VERY first one to type GG(good game), and say GL(good luck) before the match starts. This changes the mood of the match, but yet is actually respectful. If you do these two things and they still harass or make insanely rude comments Anet will step in. Trust me.
baddog992
I will say this about AB if your side is on a losing streak, take a break from it and try it again. The kurzok side will be a on a win streak eventualy, and or the luxon side it goes back and forth all the time. I know the first time can be frustrating but keep at it and you will get a win sooner or later, its just a matter of time.
Str0b0
I PvE exclusively now. I was involved with a very GvG-centric guild for the first half of my GW experience and I have to say I just didn't get into it as much. After awhile, with all the FotM builds it got to be the same old same old with no real rewards. I'm an instant gratification sort of person. I like to see gold and items drop when I kill things. Now I'm in a small guild consisting of just me and some close IRL friends and we have a blast. We help each other out and just goof around and have fun. With the addition of heros, which has it's cons, but for us it means that the three of us can now do all guild teams for missions and such and not have to worry about scaring up groups that might fail. For us PvE is about the experience and fellowship, which I find is lacking in the PvP aspect of the game. Even the best and most patient guilds will get into a hissy fit over a poor match and there are very few gracious winners.
ainkami
why do more people play pve instead of pvp?
easier skill level required
Ranked in terms of difficulty:
PVE: Guild Wars on easy mode. Can complete most missions with masters using only 7 Heroes/Henchmans.
PVP Aspenwood: Easy to play if on luxon. Half the team can be afker/leechers and you can still win.
PVP Alliance Battle: Also very very easy. Not a lot of leechers but not a lot of experienced players either. Monks optional. Just pray that your team has a few players that actually know how to cap shrines.
PVP Random Arena: Lot's of leavers if your team is bad. Getting a Gladiator point here usually requires a ZB monk. Three people with good builds will be required, but you might get a free ride from those three. More often then not, you will need to pull your own weight. Name calling and trash talking can often occur. Most people get frustrated here and stop pvping.
Hero Battles: Can be super easy or somewhat hard. Easy: Type /roll 100. Lower roller leaves. Hard: you will need multiple skill unlocks for various professions for your Heroes to be successful.
PVP Team Arena: Gladiator point requires good team with good build and voice chat. No freeloading possible here.
PVP Hero's Ascent: Getting fame points requires you to group with competent players. Discrimination based on skill is a must. Long group formation time, frequent losses and voice chat requirement turns off and stops most casual players.
PVP Guild vs Guild: HA but much harder. You lose rank when you lose games now. Expect no tolerances for failure or newbieness.
easier skill level required
Ranked in terms of difficulty:
PVE: Guild Wars on easy mode. Can complete most missions with masters using only 7 Heroes/Henchmans.
PVP Aspenwood: Easy to play if on luxon. Half the team can be afker/leechers and you can still win.
PVP Alliance Battle: Also very very easy. Not a lot of leechers but not a lot of experienced players either. Monks optional. Just pray that your team has a few players that actually know how to cap shrines.
PVP Random Arena: Lot's of leavers if your team is bad. Getting a Gladiator point here usually requires a ZB monk. Three people with good builds will be required, but you might get a free ride from those three. More often then not, you will need to pull your own weight. Name calling and trash talking can often occur. Most people get frustrated here and stop pvping.
Hero Battles: Can be super easy or somewhat hard. Easy: Type /roll 100. Lower roller leaves. Hard: you will need multiple skill unlocks for various professions for your Heroes to be successful.
PVP Team Arena: Gladiator point requires good team with good build and voice chat. No freeloading possible here.
PVP Hero's Ascent: Getting fame points requires you to group with competent players. Discrimination based on skill is a must. Long group formation time, frequent losses and voice chat requirement turns off and stops most casual players.
PVP Guild vs Guild: HA but much harder. You lose rank when you lose games now. Expect no tolerances for failure or newbieness.
Skuld
HA and GvG depends what level you play at ofc, do you farm the underworld with searing flames, or play GvG randomway at rating 900 and consider it top? hehe
Age
Quote:
Originally Posted by Kais Unduli
I used to do both PvP and PvE on a consistent basis, but lately I haven't done much PvP at all. I'm sick of all the leavers in RA, TA takes too long to get a good team rolling, and HA just plain sucks. GvG is the most fun, but as others have mentioned, takes a long time to set up, only to get rolled because the matching system is absolute garbage, and we end up fighting a team with rating differential greater than 100. It's just frustrating to enjoy a good PvP experience nowadays, so I have stuck mainly to PvE lately.
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Blackest Rose
To me PVE is a different mindset than PVP.
PVE is co-op, PVP is win vs lose.
PVE it's possible that all human players win and celebrate together.
In PVP there's a winning and a losing side.... bummer....
I liken PVE as getting together with some people/henches/heroes and having some fun.
PVP is more like psyching yourself up for a boxing match and going into the ring...
Both have their place and depending on your mindset you select one over the other.
My theory...
I'm a PVE only player and I believe that the less competitive and more easy going players tend to gravitate here. It's less pressure and it's co-op.
PVP is for really serious players who thrive on competition and winning. The "I gotta win" attitude. Nothing wrong with that - although it's my observation that PVP is more full of ego that PVE (as other people have noted also)
It's got to do with you as a person, do you want to play competitively or not - PVP or PVE?
End result is the same - you get the same thrill of endorphins in your brain whether you beat an opposing team or get a masters mission done...
Luckily Anet made this game for everyone regardless of choice.
PVE is co-op, PVP is win vs lose.
PVE it's possible that all human players win and celebrate together.
In PVP there's a winning and a losing side.... bummer....
I liken PVE as getting together with some people/henches/heroes and having some fun.
PVP is more like psyching yourself up for a boxing match and going into the ring...
Both have their place and depending on your mindset you select one over the other.
My theory...
I'm a PVE only player and I believe that the less competitive and more easy going players tend to gravitate here. It's less pressure and it's co-op.
PVP is for really serious players who thrive on competition and winning. The "I gotta win" attitude. Nothing wrong with that - although it's my observation that PVP is more full of ego that PVE (as other people have noted also)
It's got to do with you as a person, do you want to play competitively or not - PVP or PVE?
End result is the same - you get the same thrill of endorphins in your brain whether you beat an opposing team or get a masters mission done...
Luckily Anet made this game for everyone regardless of choice.
lightblade
Quote:
Originally Posted by ainkami
PVE: Guild Wars on easy mode.
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- PvE is about problem solving skills. You're givin a problem (the mission), and is expected to solve it with varies tools (skills).
- PvP is about leadership. All it really need is 1 person on the team really knows what's going on and rest of the team follow orders. The most organized team will prevail.
It is true that some people are good with both. But that doesn't make any easier than PvP.
Age
Quote:
Originally Posted by Blackest Rose
To me PVE is a different mindset than PVP.
PVE is co-op, PVP is win vs lose. PVE it's possible that all human players win and celebrate together. In PVP there's a winning and a losing side.... bummer.... I liken PVE as getting together with some people/henches/heroes and having some fun. PVP is more like psyching yourself up for a boxing match and going into the ring... Both have their place and depending on your mindset you select one over the other. My theory... I'm a PVE only player and I believe that the less competitive and more easy going players tend to gravitate here. It's less pressure and it's co-op. PVP is for really serious players who thrive on competition and winning. The "I gotta win" attitude. Nothing wrong with that - although it's my observation that PVP is more full of ego that PVE (as other people have noted also) It's got to do with you as a person, do you want to play competitively or not - PVP or PVE? End result is the same - you get the same thrill of endorphins in your brain whether you beat an opposing team or get a masters mission done... Luckily Anet made this game for everyone regardless of choice. |
Keithark
LOL @ Age new Guild wars slogan.."this game is not for fun it is training so you can go PvP after you train hard and get good at killing monsters. You are never to have fun until you are the top ranked team in GvG."
Jetdoc
Quote:
Originally Posted by ainkami
Expect no tolerances for failure or newbieness.
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You forgot the last item on your list...
Solo PVE without Heroes or Henchmen: Guild Wars on hard mode.
Loviatar
Quote:
Quote:
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the only reason i play is to have fun
GW was not even started as a PVP game it started life as an RPG with the pvp for after you played the game not the game as training according to JEFF STRAIN
http://www.evilavatar.com/forums/showthread.php?t=12122
Quote:
Evil Avatar News: Guild Wars seems to be a pretty hardcore PvP type game. How does Factions supplement the core game in terms of additional appeal? Has there been an effort made to entice people who didn't like Guild Wars? Have there been any creative strides toward doing unique PvE situations? JS: Well, I think Guild Wars has excellent PvP, especially in the online role-playing genre, in fact it’s the only game with well-designed well-balanced PvP; but that doesn’t mean the game is a hardcore PvPer's game. Guild Wars started life as a role-playing game |
JoeKnowMo
Quote:
Originally Posted by Age
The reason that coop mission were invented wasn't to go and have fun it was to train you for PvP that is why it is called a coop mission.This is so you can cooperate between your guild or others until you are ready for PvPing.It wasn't really intended for just to go and have fun but that has all changed.This why you shouldn't be useing heros in them.
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http://www.mygamer.com/index.php?pla...terviews&id=36
Q:If you had to pick a single thing as your favorite new addition to Factions, what would it be?
JS: OK, I'm a role player- that's my first love. I like PvP on a casual level, but I'll never get anywhere close to the ladders or anything like that. But my first love is jumping in and exploring. The thing I love about Guild Wars in general is to be able to play at my own pace- the Henchmen system we built, for example, lets me play at my own pace. If I want to solo I can do that. Or I can team up with friends or strangers if that's what I want to do. What I love in Factions is that the new Henchmen types also allow the players that love role-playing to do that even better than before. Going forward, we're going to be sure to focus even more on this aspect.
or this quote:
http://www.gwrage.com/forum/viewtopic.php?p=580
JS: I think the rough metric, looking at our player population, is that about 50% will play both, 25% of them will play the player-versus-player and 25% the player-versus-environment. That means there's substantial numbers of people who are playing the game [because] they like that purity in one of those two areas.
I think someone needs to inform Jeff that he's been playing the game wrong
Edit: Damn u, Loviatar! U beat me to it.
Age
Quote:
Originally Posted by Loviatar
BS
the only reason i play is to have fun GW was not even started as a PVP game it started life as an RPG with the pvp for after you played the game not the game as training according to JEFF STRAIN http://www.evilavatar.com/forums/showthread.php?t=12122 |
Narcism
Quote:
Originally Posted by someone
PVE is NOT easy.
- PvE is about problem solving skills. You're givin a problem (the mission), and is expected to solve it with varies tools (skills). - PvP is about leadership. All it really need is 1 person on the team really knows what's going on and rest of the team follow orders. The most organized team will prevail. It is true that some people are good with both. But that doesn't make any easier than PvP. |
You can solve every "problem" (the mission) in the game, REGARDLESS OF YOUR SKILLBAR, and IDENTICAL HENCHMEN SKILLBARS.
Durik Lakmor
I think it takes different breeds, I have seen some hardcore R9 or better pvpers who can't pve worth anything, yeah you can show me your emote but that doesn't mean squat when you get your team killed in DoA or the like.
I don't think either is "hard mode" just different. It may be harder to find people willing to work together for pvp than in most pve areas but for places like DoA I have found it just as hard, if not harder, to find a good group of players willing to use voice chat and work together. Though I'd much rather get a team together for it than HA, for many of the reasons I stated before.
I figured this would turn into a 'l0lller stupid n000bs think that pve/pvp is hard' kind of thing. Why there is a bickering constantly between the two types of players who rarely meet I may never know or ever understand.
I don't think either is "hard mode" just different. It may be harder to find people willing to work together for pvp than in most pve areas but for places like DoA I have found it just as hard, if not harder, to find a good group of players willing to use voice chat and work together. Though I'd much rather get a team together for it than HA, for many of the reasons I stated before.
I figured this would turn into a 'l0lller stupid n000bs think that pve/pvp is hard' kind of thing. Why there is a bickering constantly between the two types of players who rarely meet I may never know or ever understand.
LordKestrel
The only PvP I do is GvG, with the occasional bit of HA. Mostly because if I'm going to be doing any PvP, I'd like to do it with people. Since there aren't always enough people for a full team, I tend to spend more time in PvE land, because there isn't a need for other people. TA I find boring, and RA is like trying to do THK solo and non-infused. Pointless and painful.
Darksun
Quote:
Originally Posted by crime.mob
It seems like pve is a really big deal, but i can't figure out why.
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Personally, I like playing WITH my friends. I like progressing through something with people. Finding rare items and getting armor that visually fits how I want my character to work. I love fighting games vs, but I'm not to big on RPG vs, unless it's in a totally persistant world where you effect the game ore realm. (Factions doesn't cut it for me in terms of that)
At any rate.. it's just preference.
The Omniscient
Quote:
Originally Posted by KingKryton
i have tried to get into PvP but the problems is this elitism bullshit. If you dont have rank you dont get a group, If you dont get a group you dont get rank!
Its a cycle of stupidity went to HA other day to get into pvp. full dis and there was no one talking whatsoever. There wasnt anything in party window either. PvP = Pointless unless you have a hardcore PvP guild, and even they are hard to find, let alone get into |
crime.mob
hey this is me, the original poster, and im suprised that people have such strong opinions about game type... lol arnt you supposed to play both :P
anyway i found another reason why I never play PvE after I tried it again because of all the posts hailing it: the HUGE downtime i have after a few measly quests, or even after farming a small amount of mobs due to cleaning out my freaking inventory!
It takes me 30 minutes some times simply doing that. I have to find which inscriptions i want, which i can't use until i have notable armor, which will go on my heroes, what weapons i can throw away, using and buying identifiers and salvagers, if the dye is worth using or putting in my inventory, changing builds of my heroes due to their equipment or something even though it doesn't really matter since they are only 3 out of my party 8 , finding a party if i want to do it with a party.... and so on and so forth, all before i get fired up.
Lol i think PvP is much more casual (note i'm not a high enough level (and rich enough) to hold more items and am not experienced enough to learn the complex skill of efficiently storing and throwing away items).....
anyway i found another reason why I never play PvE after I tried it again because of all the posts hailing it: the HUGE downtime i have after a few measly quests, or even after farming a small amount of mobs due to cleaning out my freaking inventory!
It takes me 30 minutes some times simply doing that. I have to find which inscriptions i want, which i can't use until i have notable armor, which will go on my heroes, what weapons i can throw away, using and buying identifiers and salvagers, if the dye is worth using or putting in my inventory, changing builds of my heroes due to their equipment or something even though it doesn't really matter since they are only 3 out of my party 8 , finding a party if i want to do it with a party.... and so on and so forth, all before i get fired up.
Lol i think PvP is much more casual (note i'm not a high enough level (and rich enough) to hold more items and am not experienced enough to learn the complex skill of efficiently storing and throwing away items).....
CagedinSanity
I don't enjoy PvP much unless it's an AB. Only AB's have any resemblence of fun and enjoyability.
I PvE because my characters have a life and personality. I put a soul into all of my characters (And I'm always nearly heartbroken when I have to delete one.)
but with PvP, no effort is put into them. BAM max level BAM max items. Where's the fun in that? Ugh.
I have no remorse for my deleted PvP characters. They didn't like me much anyway.
I PvE because my characters have a life and personality. I put a soul into all of my characters (And I'm always nearly heartbroken when I have to delete one.)
but with PvP, no effort is put into them. BAM max level BAM max items. Where's the fun in that? Ugh.
I have no remorse for my deleted PvP characters. They didn't like me much anyway.
divinechancellor
i agree. thats why i never delete any of my chars
noocoo
Because they are playing a RPG game, not counterstrike or cards game.
CagedinSanity
Quote:
Originally Posted by divinechancellor
i agree. thats why i never delete any of my chars
|
Which sucks, because there's so many other things I want to try and none in my household will be nice enough to shell out 10$, even once a month for a new character slot for me. Bastards. It's cheaper than buying Proph+Fact+NF all over again (150$) for 8 new slots on a new account. Pah!
Alfrond
Quote:
Originally Posted by crime.mob
hey this is me, the original poster, and im suprised that people have such strong opinions about game type... lol arnt you supposed to play both :P
anyway i found another reason why I never play PvE after I tried it again because of all the posts hailing it: the HUGE downtime i have after a few measly quests, or even after farming a small amount of mobs due to cleaning out my freaking inventory! It takes me 30 minutes some times simply doing that. I have to find which inscriptions i want, which i can't use until i have notable armor, which will go on my heroes, what weapons i can throw away, using and buying identifiers and salvagers, if the dye is worth using or putting in my inventory, changing builds of my heroes due to their equipment or something even though it doesn't really matter since they are only 3 out of my party 8 , finding a party if i want to do it with a party.... and so on and so forth, all before i get fired up. Lol i think PvP is much more casual (note i'm not a high enough level (and rich enough) to hold more items and am not experienced enough to learn the complex skill of efficiently storing and throwing away items)..... |
Therefore, I went back to my original love, PvE, and found a friendly supportive PvE guild. For me its a lot more relaxing to log on and play cooperatively and casually than to get into an argument about who ruined the split.