SKILLS NEVER/WRONG USED BY HEROES - List all skill-bugs found here -
Turbobusa
taste of pain is never used, even when they're low on health
drupal
I was using the W/Rt Unnatural Fury Build on Koss and he always tries to play the Rit and uses the weapon spell on other warrior/rangers...
Batou of Nine
Here is a tidbit for your General Hero AI Issues: list.....
When in a full partyof heroes/henchies and only one human player, if the whole party is experiencing perpetual health degeneration (constant poison, disease, burning, bleeding...) the healers will refuse to heal themselves. They will constantly heal the human player and other Henchies/heroes, but will continue to degen until they kill themselves. The only way to prevent this is to ensure at least 2 healers in the party...
2 healers in party is obviously not viable for 4 party limit sizes. I have often seen dunkoro die after a battle with 1/4 life, spamming heals on the rest of the party while his HP drains away and he dies...
Not overlly concerning, annoying nonetheless.
cheers
When in a full partyof heroes/henchies and only one human player, if the whole party is experiencing perpetual health degeneration (constant poison, disease, burning, bleeding...) the healers will refuse to heal themselves. They will constantly heal the human player and other Henchies/heroes, but will continue to degen until they kill themselves. The only way to prevent this is to ensure at least 2 healers in the party...
2 healers in party is obviously not viable for 4 party limit sizes. I have often seen dunkoro die after a battle with 1/4 life, spamming heals on the rest of the party while his HP drains away and he dies...
Not overlly concerning, annoying nonetheless.
cheers
bungusmaximus
My two cents from personal experience
Good experiences:
Holy Veil
Mark of Rodgort
Light of Deliverance
Barrage
Blood ritual
Icy Veins
Channeling
Mantra of >insert random element<
Spirit of >insert random spirit<
Ranger/warrior interrupts
Power spike
Signet of Lost souls
Balanced stance
Restore Condition
Mantra of recovery
Mantra of recall
Go For the Eyes
Absolutely teh sucks:
Zealous Benediction
Blessed Light
Signet of Devotion
Prot. spirit
Meteor Shower
Power drain (They use power drain when theyre already on max energy)
Sensible axe combos around eviscerate/dismember (like axe rake used before applying deep wound)
Good experiences:
Holy Veil
Mark of Rodgort
Light of Deliverance
Barrage
Blood ritual
Icy Veins
Channeling
Mantra of >insert random element<
Spirit of >insert random spirit<
Ranger/warrior interrupts
Power spike
Signet of Lost souls
Balanced stance
Restore Condition
Mantra of recovery
Mantra of recall
Go For the Eyes
Absolutely teh sucks:
Zealous Benediction
Blessed Light
Signet of Devotion
Prot. spirit
Meteor Shower
Power drain (They use power drain when theyre already on max energy)
Sensible axe combos around eviscerate/dismember (like axe rake used before applying deep wound)
Trx
I just got Razah and alot of skills dont work as they should (havent tried everything yet).
Item spells or Ritual Lord/Boon of Creation are often cast AFTER he puts down a couple spirits first making them alot less effective unless its a long fight (he does recast them once they have been up once). Weapon spells (even the non damage enhancing ones like Weapon of Warding) are only cast on weapon wielding classes, while often the monks need it most. Some spells are not used at all like Ghostly Haste, Renewing Memories. Weapon of Quickening is only cast on himself, and recast as soon as its recharged draining his mana fast.
I haven't found a build yet that another class can't do better (healer/damage/minion bomber/spirit spammer etc), which is pretty disappointing after all the work it took to get him ... really hope they fix some of it soon.
Item spells or Ritual Lord/Boon of Creation are often cast AFTER he puts down a couple spirits first making them alot less effective unless its a long fight (he does recast them once they have been up once). Weapon spells (even the non damage enhancing ones like Weapon of Warding) are only cast on weapon wielding classes, while often the monks need it most. Some spells are not used at all like Ghostly Haste, Renewing Memories. Weapon of Quickening is only cast on himself, and recast as soon as its recharged draining his mana fast.
I haven't found a build yet that another class can't do better (healer/damage/minion bomber/spirit spammer etc), which is pretty disappointing after all the work it took to get him ... really hope they fix some of it soon.
carbajac
The one I remember off the top of my head is that Melonni won't use Faithful Intervention unless I make her.
Shady79
Quote:
Teh [prefession]-zorz
Quote:
Originally Posted by bungusmaximus
My two cents from personal experience
Good experiences:
Holy Veil
Mark of Rodgort
Light of Deliverance
Barrage
Blood ritual
Icy Veins
Channeling
Mantra of >insert random element<
Spirit of >insert random spirit<
Ranger/warrior interrupts
Power spike
Signet of Lost souls
Balanced stance
Restore Condition
Mantra of recovery
Mantra of recall
Go For the Eyes
Absolutely teh sucks:
Zealous Benediction
Blessed Light
Signet of Devotion
Prot. spirit
Meteor Shower
Power drain (They use power drain when theyre already on max energy)
Sensible axe combos around eviscerate/dismember (like axe rake used before applying deep wound) My Jin uses Barrage constantly, so dunno if its just you or what
Good experiences:
Holy Veil
Mark of Rodgort
Light of Deliverance
Barrage
Blood ritual
Icy Veins
Channeling
Mantra of >insert random element<
Spirit of >insert random spirit<
Ranger/warrior interrupts
Power spike
Signet of Lost souls
Balanced stance
Restore Condition
Mantra of recovery
Mantra of recall
Go For the Eyes
Absolutely teh sucks:
Zealous Benediction
Blessed Light
Signet of Devotion
Prot. spirit
Meteor Shower
Power drain (They use power drain when theyre already on max energy)
Sensible axe combos around eviscerate/dismember (like axe rake used before applying deep wound) My Jin uses Barrage constantly, so dunno if its just you or what
Shady79
and is this bad or good? bungusmaximus has listed barrage under GOOD EXPERIENCES.
rick1027
Quote:
Originally Posted by Shady79
and is this bad or good? bungusmaximus has listed barrage under GOOD EXPERIENCES.
barrage tends to be good experience seeing its low cost and easily spammable for heros and it tend to make the interupt skills only used when needed so id say positive
Patrick Smit
Heroes have problems with spamming fear me, they use it only occasionaly even when its the only adrenal skill in their bar.
Drain delusions is used on other mesmer hexes than ether phantom, shackles and min wrack are removed as well, even when they were just cast.
Drain delusions is used on other mesmer hexes than ether phantom, shackles and min wrack are removed as well, even when they were just cast.
carbajac
Quote:
Originally Posted by Zazoo
Heros will not use Elemental attunement and X attunement at the same time.
I put dual attunements on Zhed yesterday and he used them both pretty well. They were even near the back of his skill bar. Might have been fixed because they didn't do it before.
Riotgear
Glyph of Lesser Energy is used on cooldown, they will not save it to cast Aegis or whatever, they'll simply waste it on two 5e spells and then cast Aegis anyway.
Arcane Echo will be used almost randomly, I set Olias up for SS and he echoed Enfeeble.
Arcane Echo will be used almost randomly, I set Olias up for SS and he echoed Enfeeble.
Priest Of Sin
My Olias will hardly ever stack nova+jagged bones. But MoW seems to do it fine
Marverick
Jin/Margrid seems to enjoy barraging a single target for some reason, so meh they don't use that very well.
Faithful Intervention... if you've ever watched Margonite Reapers, they use this skill when they drop below 50% to heal. They don't use it as spike protection.
Riotgear: My Talkhora always seems to use GoLE before Aegis and Divert/Prot Spirit....
Faithful Intervention... if you've ever watched Margonite Reapers, they use this skill when they drop below 50% to heal. They don't use it as spike protection.
Riotgear: My Talkhora always seems to use GoLE before Aegis and Divert/Prot Spirit....
Sprites
my Mow never uses spiteful spirit , but olias uses it fine
Arrows[PURE]
My dunk precast glyphand aegis before battle
However with healers covenant talhorka cancels it straight away so i have to disable the skill then click the tick so she will use it and not cancel it.
Also I think iv found that zhed wont run dual attunements(I think). I remember having to check on him in battle to make sure he had them both up
However with healers covenant talhorka cancels it straight away so i have to disable the skill then click the tick so she will use it and not cancel it.
Also I think iv found that zhed wont run dual attunements(I think). I remember having to check on him in battle to make sure he had them both up
trekkie dude
there's a necro skill taste of death. i have that build before on master of whisper and olias and they never use it and it's useless. jagged bones tends to be unused at times and death nova, they just spam that like hell and lose a lot of energy
Amy Awien
Quote:
Originally Posted by Marverick
Jin/Margrid seems to enjoy barraging a single target for some reason, so meh they don't use that very well.
It is a spammable attack skill and it does add damage. Depending on the rest of their bar there could be good reason to use it, even against a single target.
Cebe
Quote:
Originally Posted by trekkie dude
there's a necro skill taste of death. i have that build before on master of whisper and olias and they never use it and it's useless. jagged bones tends to be unused at times and death nova, they just spam that like hell and lose a lot of energy
This seems very true - when you're moving on MoW or Olias lags behind continually casting Death Nova on the minions...so much so they seem to forget Blood of the Master.
I've never had a problem with Olias casting Jagged Bones before though.
Norgu will use Drain Delusions to remove any mesmer hex, not just Web of Disruption.
I've never had a problem with Olias casting Jagged Bones before though.
Norgu will use Drain Delusions to remove any mesmer hex, not just Web of Disruption.
Turbobusa
Quote:
Originally Posted by Priest Of Sin
My Olias will hardly ever stack nova+jagged bones. But MoW seems to do it fine
mine do it fine :s
MoW never uses verata's gaze, olias does *sometimes*
MoW never uses verata's gaze, olias does *sometimes*
Thom Bangalter
not a skill, per se, but if you kite from a monster, they all drop what they're doing and start running too.
Govtmorgue
Kinda wierd that this thread hasn't been given a sticky yet as it discusses the technical eff ups of the retard heroes
rohara
some things i've noticed, for what its worth
- when equipped with death nova, olias seems to like letting the minions die just so the death nova is triggered. he becomes very lazy with healing the minions.
- koss won't maintain balthazar's aura on himself, but he will maintain mending :S i think i caught him casting it on me once though.
- koss will use rebirth on a party member and rebirth them right into the middle of a fray lol
- when a necromancer party member sacrifices life, tahlkora will cast prot spirit on them instead of heal them XD
- ranger heores tend to have poor judgement when it comes to setting down spirits
- elementalist heroes won't maintain both an attunement and aura of restoration. they seem to just use whichever one is first on the skillbar.
- i've seen zhed charge into the middle of a mob to cast MS, there's something totally wrong with him sometimes he often ignores flags entirely.
- when equipped with death nova, olias seems to like letting the minions die just so the death nova is triggered. he becomes very lazy with healing the minions.
- koss won't maintain balthazar's aura on himself, but he will maintain mending :S i think i caught him casting it on me once though.
- koss will use rebirth on a party member and rebirth them right into the middle of a fray lol
- when a necromancer party member sacrifices life, tahlkora will cast prot spirit on them instead of heal them XD
- ranger heores tend to have poor judgement when it comes to setting down spirits
- elementalist heroes won't maintain both an attunement and aura of restoration. they seem to just use whichever one is first on the skillbar.
- i've seen zhed charge into the middle of a mob to cast MS, there's something totally wrong with him sometimes he often ignores flags entirely.
Flightmare
Quote:
Originally Posted by rohara
some things i've noticed, for what its worth
- i've seen zhed charge into the middle of a mob to cast MS, there's something totally wrong with him sometimes he often ignores flags entirely. Sousuke does the same, probably becouse they follow targets when you don't want them to....
- i've seen zhed charge into the middle of a mob to cast MS, there's something totally wrong with him sometimes he often ignores flags entirely. Sousuke does the same, probably becouse they follow targets when you don't want them to....
Lurid
Does the AI use Jagged Bones effectively? If not I guess i'll bring Tainted Flesh ^_^
Obey The Cat
Quote:
Originally Posted by Govtmorgue
Kinda wierd that this thread hasn't been given a sticky yet as it discusses the technical eff ups of the retard heroes
Because the op got banned (anyone know why?). We need a new thread.
@ Lurid: Tainted Flesh makes the minions stay more often close to their master. So it's possible that your group bashs a mob group before any minions did their first attack. If you want to use Tainted Flesh and/or Death Nova, you have to bring another necro hero for that.
@ Lurid: Tainted Flesh makes the minions stay more often close to their master. So it's possible that your group bashs a mob group before any minions did their first attack. If you want to use Tainted Flesh and/or Death Nova, you have to bring another necro hero for that.
Mr_Cynical
Word of Healing. They will spam it whenever recharged, regardless of whether the target is below 50% health or not. They even do this when they have an alternative, non-conditional spell (e.g. Orison) available.
Yanman.be
Lead-Exhausting Assault-Moebius Strike-Death Blossom. Zenmai can't understand that.
bilateralrope
Quote:
Originally Posted by Mr_Cynical
Word of Healing. They will spam it whenever recharged, regardless of whether the target is below 50% health or not. They even do this when they have an alternative, non-conditional spell (e.g. Orison) available.
Well WoH does heal for more than Orison for the same energy, even when the condition isn't met.
As for [skill]faithful intervention[/skill] I've noticed that enemies use it when low on health. My theory is that the hero AI is basically the same as the enemy AI, so I expect heroes to do the same. However heroes will pre-cast illusion of weakness.
As for [skill]faithful intervention[/skill] I've noticed that enemies use it when low on health. My theory is that the hero AI is basically the same as the enemy AI, so I expect heroes to do the same. However heroes will pre-cast illusion of weakness.
Obey The Cat
Will they cast illusion of weakness during a battle?
bilateralrope
Quote:
Originally Posted by Obey The Cat
Will they cast illusion of weakness during a battle?
I've never seen Norgu cast it in battle, but I would probably attribute the health drop to enemy actions. However when its on his bar he always casts it just as we enter an area.
I've never seen any enemies with it though.
I've never seen any enemies with it though.
xDusT II
My olias will never cast dwayna's sorrow on his minions or anyone for that matter.
Melonni will not use ebon dust aura at all. She's wielding a zealous axe and uses staggering force, havent tested with an ebon axe.
Melonni will not use ebon dust aura at all. She's wielding a zealous axe and uses staggering force, havent tested with an ebon axe.
carbajac
Koss uses Disrupting Dagger as a damage spell and Norgu doesn't maintain Mantra of Recovery during battle.
Fourex
Tahlkora and Dunkoro wouldn't use Channeling in all the time I put it on their bars. Made Boon Prot w/ elite Monk skill, builds useless
I run a hybrid Shield of Regeration Mo/E bar now religiously, although I am not sure if they like to use Gift either.
Rangers will put spirits any where they like so it best to move them then activate the skill yourself.
I run a hybrid Shield of Regeration Mo/E bar now religiously, although I am not sure if they like to use Gift either.
Rangers will put spirits any where they like so it best to move them then activate the skill yourself.
Kashrlyyk
I made Melonni a D/Rt and gave her [skill]Splinter Weapon[/skill], which she thinks is a good spell to cast on casters rather than herself.
Taala
Quote:
Originally Posted by bilateralrope
I've never seen any enemies with it though.
Sages of Verata, and they seem to always have it on them.
Amy Awien
Norgu doesn't seem to like to use [wiki]Fevered Dreams[/wiki]
Dinkytowner
Hybrid bars seem like a total mystery to the hero monks. They seem to just bleed all their energy away on directionless prot skills and then refuse to use GoH. Simple seems to be the best way to go with them. Straight up WoH/LoD bars work fine and full prot seems to work OK if you keep the high energy skills to a minimum. Also on my monk hero, powerdrain never leaves their bar. Those guys are leet with interupts and pdrain is great e-mgmt.
Valshia
Monks would rather die than use Zealous Benediction, Holy Veil, or Dismiss Condition on themselves. Most annoying in 4-6 man areas when you often have only one monk.