Mallyx [MERGED]
Karlos
For those who were waiting for Mallyx to get fixed after last weekend or whatever, and those who were complaining that the skill is broken and so forth... I have bad news.
http://gw.gamewikis.org/wiki/Image:S...screenshot.jpg
Summoning Shadows has been changed. It USED to require 8 adrenaline strikes, cast in 2 seconds... Now it costs 10 energy and casts in 1 second.
What that means, first and foremost, is for all those lazy procrastinators who would not make groups to try and beat him this past weak cause some random guy said in Local Chat that he heard from a friend who heard from a friend who heard from a Dev that they will "fix" Mallyx soon.... You'll have to wait forever.
The change in Mallyx's skill activation means ANet is trying to force you to fight him in the room. They've even changed the mechanic for the skill to allow him to teleport those outside the door. That's the bottom line.
So, let's get our minds working, and try to kick his butt anyways, uber hack skill or not.
http://gw.gamewikis.org/wiki/Image:S...screenshot.jpg
Summoning Shadows has been changed. It USED to require 8 adrenaline strikes, cast in 2 seconds... Now it costs 10 energy and casts in 1 second.
What that means, first and foremost, is for all those lazy procrastinators who would not make groups to try and beat him this past weak cause some random guy said in Local Chat that he heard from a friend who heard from a friend who heard from a Dev that they will "fix" Mallyx soon.... You'll have to wait forever.
The change in Mallyx's skill activation means ANet is trying to force you to fight him in the room. They've even changed the mechanic for the skill to allow him to teleport those outside the door. That's the bottom line.
So, let's get our minds working, and try to kick his butt anyways, uber hack skill or not.
CassiusDrehyg
Let me introduce you to a friend of mine. His name is the "Mesmer."
1) Diversion.
gg for that 20 second recharge, and most of the other skills Mallyx uses.
2) Power Drain
Want to fix the broken skill in 1/4 of a second? Hit Mallyx with this.
There are many other skills I could introduce PvErs to, but try these two on for size.
1) Diversion.
gg for that 20 second recharge, and most of the other skills Mallyx uses.
2) Power Drain
Want to fix the broken skill in 1/4 of a second? Hit Mallyx with this.
There are many other skills I could introduce PvErs to, but try these two on for size.
SirJackassIII
Quote:
Originally Posted by CassiusDrehyg
Let me introduce you to a friend of mine. His name is the "Mesmer."
1) Diversion.
gg for that 20 second recharge, and most of the other skills Mallyx uses.
2) Power Drain
Want to fix the broken skill in 1/4 of a second? Hit Mallyx with this.
There are many other skills I could introduce PvErs to, but try these two on for size. Grats on your PvP ignorance.
1) Diversion doesn't work on Monster skills.
2) Being changed to a spell, it could be interrupted. However, the cast time of those skills is flawed and doesn't calculate a Boss' half casting time. gg on interrupting a 1/2 second cast spell planned.
1) Diversion.
gg for that 20 second recharge, and most of the other skills Mallyx uses.
2) Power Drain
Want to fix the broken skill in 1/4 of a second? Hit Mallyx with this.
There are many other skills I could introduce PvErs to, but try these two on for size. Grats on your PvP ignorance.
1) Diversion doesn't work on Monster skills.
2) Being changed to a spell, it could be interrupted. However, the cast time of those skills is flawed and doesn't calculate a Boss' half casting time. gg on interrupting a 1/2 second cast spell planned.
Karlos
It was always a spell. I never said I was overwhelmed by him, I was lamenting the lack of effort by many of the good players I know in DoA (whom I also see here) who thought they had to wait for the skill to be toned down.
For me, it was always obvious that this was a deliberate move by ANet to force players to fight in the citadel.
Thanks for assuming such a great level of incompetence in me. However, the only thing to say in response to your suggestions is: Go this page:
http://gw.gamewikis.org/wiki/Mallyx_the_Unyielding
Read all his skills, and propose a full build to counter the overall package of his skills, as well as beat the mobs that lead up to him. We have our own plan, we'll try it tomorrow I think, and I'll let you guys know how it works.
For me, it was always obvious that this was a deliberate move by ANet to force players to fight in the citadel.
Thanks for assuming such a great level of incompetence in me. However, the only thing to say in response to your suggestions is: Go this page:
http://gw.gamewikis.org/wiki/Mallyx_the_Unyielding
Read all his skills, and propose a full build to counter the overall package of his skills, as well as beat the mobs that lead up to him. We have our own plan, we'll try it tomorrow I think, and I'll let you guys know how it works.
lennymon
[skill]Psychic Instability[/skill][skill]Frustration[/skill][skill]Arcane Conundrum[/skill][skill]Power Drain[/skill][skill]Power Return[/skill][skill]Conjure Phantasm[/skill][skill]Earthbind[/skill]
I think frustration and a conundrum will make most of his annoying spells easily stoppable. Of course the pramary skill to stop would need to be consume torment.
I think frustration and a conundrum will make most of his annoying spells easily stoppable. Of course the pramary skill to stop would need to be consume torment.
tknorris
Quote:
Originally Posted by lennymon
[skill]Migraine[/skill][skill]Frustration[/skill][skill]Arcane Conundrum[/skill][skill]Power Drain[/skill][skill]Leech Signet[/skill][skill]Conjure Phantasm[/skill][skill]Mantra of Persistence[/skill]
Gratz. You just healed Mallyx for 1200 Health...GG
To me the only viable solution to this is Ritualists.A Soul Twisting Shelter + Displacement Rt will make Summon Shadows annoying, but survivable. Furthermore, it'll make his deadly damage hits annoying but also survivable. An Rt could also lay waste to the annoying spirits causing the environmental effects, and makes Mallyx's Unyielding Anguish skill a high priority interrupt. The challenge here is getting an Rt through the first 4 missions such that he can even do Mallyx.
In addition, I'm thinking that if you ONLY bond the tank and keep SB and Obsid on him at all times, then his enchants can't be stripped by Mallyx and should make him a viable tank. The challenge there though is how to hold the aggro on the tank.
To me the only viable solution to this is Ritualists.A Soul Twisting Shelter + Displacement Rt will make Summon Shadows annoying, but survivable. Furthermore, it'll make his deadly damage hits annoying but also survivable. An Rt could also lay waste to the annoying spirits causing the environmental effects, and makes Mallyx's Unyielding Anguish skill a high priority interrupt. The challenge here is getting an Rt through the first 4 missions such that he can even do Mallyx.
In addition, I'm thinking that if you ONLY bond the tank and keep SB and Obsid on him at all times, then his enchants can't be stripped by Mallyx and should make him a viable tank. The challenge there though is how to hold the aggro on the tank.
RTSFirebat
Quote:
Originally Posted by lennymon
I think frustration and a conundrum will make most of his annoying spells easily stoppable. Of course the pramary skill to stop would need to be consume torment.
Quote:
Consume Torment All conditions and hexes are removed. For each condition and hex removed, the caster gains 300 health. All your Build would do is heal him constantly. FoxBat
Quote:
Originally Posted by tknorris
Gratz. You just healed Mallyx for 1200 Health...GG
The challenge here is getting an Rt through the first 4 missions such that he can even do Mallyx. Maybe replace one of the monks, they have some decent heals now, and you can pre-prot with a weap spell. Then switch to the soul twisting setup for Mallyx. Craero
Let's see here: He removes all enchantments and stances from foes and removes hexes and conditions from himself while screwing you over even more in the process, there goes four common ways of preventing massive damage. He hits for 300-400 damage so there's barely a viable "Use endure pain/signet of stamina/defy pain" response to that. That leaves.... spirits and shouts? Shelter would die after three-five hits and with a 45 sec recharge it would be down 3/4-7/8ths of the time with ritual lord. "Incoming" got PvP nerfed and I doubt I will see a paragon with all four quests complete anyhow unless it's a guild group.
Dragou Du Porzan
As tknorris indicated, the real problem is going to be finding non-W, E, N, and Mo classed players who have finished the first 4 stages of the quest and are ready to take on Mallyx. In this sense we're victims of our own efficient party builds that focus on four classes to the exclusion of all others. While the theory of a Soul Twisting Rt is a solid one, the reality is it's highly unlikely you're going to be able to find one available for your PUG anytime soon.
FatherofGod
All i can say is blackout...unless that has no effects whatsoever because it will just heal him and not do anything....if no mesmer effects have any effects on mallyx, and there is no other way to shut him down....only other way I can think to kill him is to use an interrupt/drain method but it would really have to be some heavy draining, and even some extreme build that might be able to work on him, might cause to fail against the waves even before you get to mallyx....and btw that monster skill he has may not be permanent they are still waiting on feedback from the test weekend before the revert the changes back. And also blackout would shut his hex removal skill down....but u will probably need a N/Me and a E/Me in order to shut him down for 1min....5 back to back casts from each player might be enough to kill him
Craero
Blackout has no effect.... anything that seems like it would work... is killed by either his great little "Consume torment" skill or the fact he counts as a level 30 boss and is barely/not affected by skills that would be devastating to a normal mob.
Franco Power
Quote:
Originally Posted by CassiusDrehyg
Let me introduce you to a friend of mine. His name is the "Mesmer."
1) Diversion. gg for that 20 second recharge, and most of the other skills Mallyx uses. 2) Power Drain Want to fix the broken skill in 1/4 of a second? Hit Mallyx with this. There are many other skills I could introduce PvErs to, but try these two on for size. It's Queen, you must have my babys <3 FatherofGod
Quote:
Blackout has no effect.... anything that seems like it would work... is killed by either his great little "Consume torment" skill
And also you would combine blackout with Power Block you'd cast Power block first on his hex removal skill and then u'd cast blackout..still tho, these builds don't even appear close to making it, Someone might need to come up with a build where each of the 8 players must have certain skills and must be able to use them at the appropriate times, it's the type of build that takes 15 tries to actually get efficient with it....in my opinion they want to temporarily stop u from beating mallyx or they just want to make it so he can rarely be beaten ever
| Craero
It seems you all missed the point.... He is NOT AFFECTED AT ALL by Blackout. Same goes for diversion or any other skill you can think of that disables their skills. Welcome to PvE where high end bosses screw you over.
FatherofGod
yeh if he's not affected by blackout at all...idk there's no point at all in even trying mallyx. If none of his skills or changed or people don't find a different method to defeat him then most people won't even try it until one group beats him
Karlos
Just a note... You can't knock him down... So, Psychic Instability + Earthbind is futile.
FatherofGod
Hmm really trying to figure out how they expect us to even have a chance against him he's so buffed up it seems they do not want us to beat him at all, and the only possible hope we have is that they eventually revert the skill changes back
Karlos
Quote:
Originally Posted by FatherofGod
yeh if he's not affected by blackout at all...idk there's no point at all in even trying mallyx. If none of his skills or changed or people don't find a different method to defeat him then most people won't even try it until one group beats him
No offense, Father, but it's your attitude that I abolsutely abhor among players in this game. It is attitude like that that made me post this thread. Of course you can beat him. You can try a BUNCH of things. I can list them now, but I don't have the time. However, the true question is... Do you want to live up to the challenge? Or do you want to just follow someone else's build blindly to guaranteed success.
Granted... After I beat him a few times, I am probably done with him for good. Because it will no longer be worth my time to even bother, farming wise. ANet sapped the fun out of that one, and they'll have to live with that. But I sure as heck will not give up before I know that I have beaten every facet of this game in PvE. Otherwise, I would not consider that I have beaten the game if there's a challenge I would shy away from. I hope to see a post by someone beating him soon, and hopefully, a post by me and my friends and guildies too. FatherofGod
Well of course i wanna live up to the challenge I just have better things to do in life then making all these attempts to beat him...waste of life
lennymon
Quote:
Originally Posted by RTSFirebat
Ok that really wouldn't work ok... you know he has this skill:
All your Build would do is heal him constantly. yeah I know he has that skill, as should be evident from my post, I was just trying to brainstorm. I wasnt aware that he couldnt be knocked down, so that nerfs my entire idea even further. I guess the best bet is concussion shot then and aim for his longer casts and hope you can keep it on him for long enough to matter. If edenial works as a general rule perhaps qz and quicksand and bring a BiPper? Obviously my idea wasn't to heal him, but I figured if he was on his butt, he CANT remove the hexes and cant heal himself. Kiji
Can anyone answer me this please:
- Does Mallix only uses skills to attack a player ? - If he doesnt, how much is the damage inflicted to a player? (I know it depends on the armor, but +/-, how much is it?) - Does he attacks fast? PS: Since "Unyielding Anguish" has a 1.5s cast time on Mallix, "casting skills" that interrupt spells wouldn't be more efficient that bow attack? (Just asking) Karlos
Quote:
Originally Posted by Kiji
Can anyone answer me this please:
- Does Mallix only uses skills to attack a player ? - If he doesnt, how much is the damage inflicted to a player? (I know it depends on the armor, but +/-, how much is it?) - Does he attacks fast? PS: Since "Unyielding Anguish" has a 1.5s cast time on Mallix, "casting skills" that interrupt spells wouldn't be more efficient that bow attack? (Just asking) 1) No, he uses regular attacks. It seems to me he has a hammer warrior's attack rate. 2) A lot, 80+ (closer to 100 on casters) if I recall correctly. Unyielding Anguish casts in 3 seconds, he does not activate skills twice as fast. Retribution X
Weapon of Remedy, Vengeful weapon, And lifestealing FTW?
lennymon
well, there's still [wiki]Shadow Smash[/wiki] and [wiki]Wild Smash[/wiki] I believe those would count as attack skills, and +200 damage and target randomly shadowsteps doesn't seem all that helpful to the tank for holding aggro.
Honestly though, more I think about it, a r/rt oath spammer sounds useful... (sorry had to run off and do some work)... with like interrupts, oath shot, dissonance, shadowsong and mebbe pain. Yes he has a skill that can remove blindness every 7 secs, but how often do spirits attack? every 2 secs?. I also feel that applying one condition, which granted he can use to heal 300 pts every 7 secs (assuming your Ranger is completely inept and misses this interrupt every time with counting - as he WILL use consume torment every 7 secs if hes blind) BUT will also eliminate an equal or more amount of party damage is an ok tradeoff. Durge Ironbreak
As much as I hate to complicate matter further you have to remember that whatever build you plan on using against Mallyx has to be able to also deal with the titan / torment waves before the door to Mallyx even opens.
riojin
mesmers own every boss possible, glint, shiro and anyone else. everyone ever heard of blackout? blackout spam ftw
Craero
Quote:
Originally Posted by riojin
mesmers own every boss possible, glint, shiro and anyone else. everyone ever heard of blackout? blackout spam ftw
I hope that was sarcasm.... even if it was... I'm still not done laughing from your comment after what was just posted about 2-5 hours ago.
Domon Kasho
i am trying to get a rit to old mallyx now im at GoA with him just forming a group with a rit lord=impossible
Evilsod
Quote:
Originally Posted by Domon Kasho
i am trying to get a rit to old mallyx now im at GoA with him just forming a group with a rit lord=impossible
Well yeah... what use is a Rit Lord, seriously. Everything is focused on the tank. If something does break off Prot Spirit is more useful, Shelter would die in seconds if it involves the tank. Union wouldn't even be seen, it'd die too fast. Displacement isn't worth mentioning either. Soothing or Recuperation could be worth mentioning (specially against Stunning Strike, Magehunter Smash and Backbreaker). Offensive spirits aren't worth mentioning at all.
As for a rit healer... i've never actually played 1. But without the power of Heal Party or Dwayna Kiss you don't really have much chance. z1pp3r
Just a question ... Do Mallyx's skills go through shadow form?
ShadowbaneX
I've only been to DoA once, and didn't make it very far (I was an assassin and the only melee character there x.x), but I know a thing or two about interrupting, ranger and mesmer being two of my favourite classes.
So, I've got a question: How is mallyx effected by conditions? Would something like dazed work? This shadow step this is a spell after all. If you can daze him you'd double the cast time, and where Diversion fails to shut it down, [skill]Power Block[/skill] might succeed. Also Mesmers with a high fast cast can drop their interrupt cast times even further (1/8th of a second), then it just becomes reflexes. Retribution X
Quote:
Originally Posted by riojin
everyone ever heard of blackout? blackout spam ftw
Both Shiro AND Mallyx have super recharge times. blackout seems to do nothing.
ShadowsRequiem
lol this thread makes me laugh!!
<Recalls the "MAKE PVE HARDER THREADS"* laughs some more. Miss Puddles
we asked for an elite mission and we got it. stop yer whining.
Forum R Us
Quote:
Originally Posted by Miss Puddles
we asked for an elite mission and we got it. stop yer whining.
but why arent they thinking out of the frames?? all iwe seen them do is make the boss stronger, faster, non-interupptible etc... and why are we still seeing so many ele/warrior/monk/nec groups? i mean would it hurt for them to think out a boss that would acctualy prefer his ass being kicked from other professions?
and yeah i also dont know how the heck i could get my Rt through any of the 4 sub-missions... not without a help from a guild Sword
any interrupt will counter this easily .... i used to wait while mallyx was at the last 10% with my lb gaze just for the interrupt on his summon shadow , and lb gaze is a 1 sec cast... any1 who cant interrupt summon shadow with a 1/4 interrupt skill is no good
Mikizz
The legendary GuildWiki says this about using Diversion and Blackout against Mallyx:
"Consume Torment purges all hexes and conditions and converts them into a strong source of healing. This skill can be Diverted however. In fact, as Diversion is, itself, a hex, it will cause him to try and use this skill and lose it for a significant amount of time." "Disabling Mallyx's skills with skills like Blackout." So what is it? Do they work or not? I have a habit of believing pretty much anything on that site... elsalamandra
I just laugh when I see all these posts about the anticlimatic new so-called-elite area DoA (dead on arrival).
I am not touching this area even with a telescopic barge pole. The whole concept sucks big big time and it only spolit the eagerness of many players to encounter this utter crappy place and even more so Razah. OMFG, Razah, the pulicity behind Razah and what to we get, a ritualist and you have to get those gems to gain him after killing ubber mobs. Sorry Anet and those who will disagree with me but no gg in doa. All for now ..... FatherofGod
Quote:
I just laugh when I see all these posts about the anticlimatic new so-called-elite area DoA (dead on arrival). | I am not touching this area even with a telescopic barge pole. -your post has nothing to do with helping this thread, your just complaining about doa and how it's too hard for you, doa is a place for something harder in PvE and it's a place to rly earn some $$. This thread is for comming up with a way to beat mallyx since the update that made him better. And I still don;t understand how mesmer skills have no effect on mallyx...I've tried using a necro with blackout and it has been working unless the mesmer gets teleported right away |