An Unwanted Rumor:Non-Human Characters.

Yosh

Yosh

Frost Gate Guardian

Join Date: Feb 2007

California

Zero Mercy

Mo/

We've all seen the report about Guild Wars 2. It's not exactly known how true it is but it still brings up questions. Something caught my eye in paticular. It said that Quote:Playable races include Humans, Charr, Norns, Asurians and Sylvarians. This is something I don't like. Let's take Charr for instance. It would totally throw off the balance of the game if we have Charrs fighting humans. I think that if we put in different races the balance of the game will be thrown off more then it already is.

King Kong

King Kong

Krytan Explorer

Join Date: Jan 2006

W/R

Quote:
Originally Posted by Yosh
Let's take Charr for instance. It would totally throw off the balance of the game if we have Charrs fighting humans. I think that if we put in different races the balance of the game will be thrown off more then it already is.

You never been to Ascalon, i take it!

Meat Axe

Meat Axe

Wilds Pathfinder

Join Date: Jan 2007

Brisbane, Australia

R/

I'm not entirely sure how new playable races would effect balance at all. More than likely, they're just gonna be some new skins, and maybe a slightly different storyline (what I hope for) for each race. The only way it'd be unbalanced is if one race has added advantages that the others don't. I especially don't understand your example. Why would a Charr fighting a human have any balance issues at all?

LeonCorona

Pre-Searing Cadet

Join Date: Feb 2007

I think he means you as charr fighting humans. Wouldnt this also entice different stories or atleast perspectives? -Leon

Blessed Winds

Blessed Winds

Lion's Arch Merchant

Join Date: Jan 2006

I live in Panda Land. It's wonderful.

PLU (Panda Lovers UNITED)

Me/Mo

A hundred years pass, so anything can happen o.o
Still, I don't like the idea of playable races ><

A better question would be: How would you travel between the time periods...

cthulhu reborn

cthulhu reborn

Wilds Pathfinder

Join Date: Jan 2007

the Netherlands

W/Mo

We already have heroes/henchies of other races like zhed and talon...that hasn't imbalanced the game so I really don't see the point here.

If you don't like to play other races then don't. Many other rpg's have different races, so it's not like it's so unusual.

Skuld

Skuld

Furnace Stoker

Join Date: Sep 2005

Thousend Tigers Apund Ur Head [Ttgr]

A/

Whatever (if) the incarnations of norns is, i'm a tad worried about seeing a hell of a lot more Skulds about

Bankai

Bankai

Desert Nomad

Join Date: Sep 2006

Bubblegum Dragons

Mo/E

You do realize that the Charr will probably have turned good, right?

Spoilarz:




Some quest in the Realm of Torment explains to us that the Charr were misled by the titans, so they are actually good.

Ares Moonlight

Ares Moonlight

Academy Page

Join Date: Mar 2007

Belgium

R/N

I remember my Giant Axe of Charrr Slaying so let em' come.

FFF_Mara

FFF_Mara

Ascalonian Squire

Join Date: Jan 2006

Friends Fun and Fairplay

Me/W

Quote:
Originally Posted by Ares Moonlight
I remember my Giant Axe of Charrr Slaying so let em' come.
aaah good old relics from prophecies. You stored it how long? nearly 2 years?

In my opinion other races wouldnt off-balance anything. I doubt A-Net would bring in race advantages so new races will basically be new skins. I reckon tho they need special armorers too...On the other hand...in Morrowid you could play a different race and still wear the same armor.

-LiamB

-LiamB

Lion's Arch Merchant

Join Date: Apr 2006

Most monsters/races have the same skills as we can have, apart from the odd monster skills, I would just think this as new skins, and a 'wider world' - more places to visit, do, see.

But I don't think we could have Charr walking around Ascalon outposts. :P

Mitchel

Mitchel

Krytan Explorer

Join Date: Jan 2007

Almkerk, The Netherlands

P/W

Quote:
Originally Posted by cthulhu reborn
We already have heroes/henchies of other races like zhed and talon...that hasn't imbalanced the game so I really don't see the point here.

If you don't like to play other races then don't. Many other rpg's have different races, so it's not like it's so unusual.
Except Zhed is better then Sousouke because he doesn't spread disease.

Redfeather1975

Redfeather1975

Forge Runner

Join Date: Sep 2006

Apartment#306

Rhedd Asylum

Me/

Races have the potential to add the same type of layered skill sets that primary and secondaries currently do.
Plus it'd look cooler to see different races walking around outposts and in parties.
Really in a fantasy world, I think it's long overdue.

In EQ2 I chose to play a troll priest. Trolls aren't very bright and don't make for the best healers. It was something I got comments on quite a bit in being a poor and unorthodox choice. But over time he developed into a very wicked battle cleric, so the choice of my race and profession, although unpopular, gave me a playstyle edge that varied from the norm, yet ended up still being very effective. He may not heal as well as a high elf cleric, but damn his cleric combat arts kick butt.

Fred Kiwi

Wilds Pathfinder

Join Date: Sep 2005

[cola]

I reckon 99% of that article was just made up to attract loads of hits from websites like this. You'll see that it caters to all of the ideas that the community have wanted for so long and gaille is only staying quiet about it to cause a stir.

Still that 1% could be very interesting indeed, ON WITH THE SPECULATION!

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

ANet knows how "un-Guild-Wars-like" races are. Even though it would've been much easier to add different races than newer professions, this is the way ANet wants to go.

They won't add new professions because, frankly, ANet doesn't follow the gimmicks. If they did, than it would be just like any other RPG: Indifferent.

Also, a lot of these new threads relating to GW2, etc, are starting to look like trouble...

MirageMaster

MirageMaster

Banned

Join Date: Mar 2007

EU

I cant care less what noobs like or dont like here.Playing as charr sure sounds good to me.Dont like it,dont buy.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by MirageMaster
I cant care less what noobs like or dont like here.Playing as charr sure sounds good to me.Dont like it,dont buy.
Noobs? What noobs are you referring to? I hope you mean people playing Guild Wars for the first time and rolling a Charr?

Master Sword Keeper

Master Sword Keeper

Krytan Explorer

Join Date: Sep 2006

Dead Isle

Farmers Of Woe [FoW]

W/

No way...Races is silly...This IS ANET not Blizzard..What's the point of emulating another title?

Seriously this game represents human culture dating back centuries..With some wierd unseen twists like tengu and Charr well... That's just fantasy playing out.

Simple Mythology. So still Human playables will still be kept as original concept.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by Master Sword Keeper
No way...Races is silly...This IS ANET not Blizzard..What's the point of emulating another title?

Seriously this game represents human culture dating back centuries..With some wierd unseen twists like tengu and Charr well... That's just fantasy playing out.

Simple Mythology. So still Human playables will still be kept as original concept.
Ouch, hate WoW much? Blizzard isn't the only one to have made races, so stop the bashing.

Redfeather1975

Redfeather1975

Forge Runner

Join Date: Sep 2006

Apartment#306

Rhedd Asylum

Me/

I see a whole lot of people with no confidence that Anet could not take something that other games have and put their own unique twist on it.
Yet, isn't that what we have been enjoying for 2 years now? A unique twist on some things that we've already seen in the genre.

Master Sword Keeper

Master Sword Keeper

Krytan Explorer

Join Date: Sep 2006

Dead Isle

Farmers Of Woe [FoW]

W/

Despise WoW. Graphics look like that you'd see on a sega saturn..

Tacky,Rough and eye straining.
and i know it isnt.

and besides the uncalled nerfing of faved skills i dont see any reason why we should have races.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Ok, so that's a "yes". Leave it in your mind, buddy.

Quote:
Originally Posted by Redfeather1975
I see a whole lot of people with no confidence that Anet could not take something that other games have and put their own unique twist on it.
Yet, isn't that what we have been enjoying for 2 years now? A unique twist on some things that we've already seen in the genre.
QFT. Guild wars: Awesome 'cus it's against the norm.

However, if ANet *were* to allowed races, they would do so because of a very cool and interesting twist, like you said. It would be interesting to see race-specific professions, for one...

Redfeather1975

Redfeather1975

Forge Runner

Join Date: Sep 2006

Apartment#306

Rhedd Asylum

Me/

I'd just like to have body types in some form.
Choosing to be a monk and having no choice but to be a guy with no neck and a shaved head is okay at first, but I'd hope in a sequel they'd offer more choice on looks. hee hee

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by Redfeather1975
I'd just like to have body types in some form.
Choosing to be a monk and having no choice but to be a guy with no neck and a shaved head is okay at first, but I'd hope in a sequel they'd offer more choice on looks. hee hee
I was actually just thinking about that like 5 minutes ago. It would be pretty cool if they at least give a body option, I agree. Example: Be a warrior, but have the ranger model, perhaps? And oh man, if I could be a warrior with a necro body.../rerollwarrior.

Redfeather1975

Redfeather1975

Forge Runner

Join Date: Sep 2006

Apartment#306

Rhedd Asylum

Me/

I once made a N/W just to look like a necromancer, but play a warrior. Did not turn out so well.
Hopefully someday we can get that choice of looks.

zakaria

zakaria

Lion's Arch Merchant

Join Date: Jan 2006

Quote:
Originally Posted by Redfeather1975
I see a whole lot of people with no confidence that Anet could not take something that other games have and put their own unique twist on it.
I believe in Anet but they need more staff if they are gonna do something like this, did you see how much is blizzard staff? ..they are an army mate and after all that they delyed their expansion release date.

Anet can do much better in quality but HELL NO they don't have enough staff to make something like that and keep updating game,skill balance,bugs ..etc.

Nafergo

Ascalonian Squire

Join Date: Jan 2006

Black Skorpions

non-human chars would change GW feeling, we are all used to play humans... So it could be a little strange but I think it would be a GREAT change. Just imagine completely different towns (the charr villages), skills, charr professions, armours, etc. And dont forget there's a story in here and we fought the Charrs but they were misleded so... they arent that bad. Also maybe we could have some pvp Humans vs Charrs teams It's change but I think we could use a change, dont want more of the same... lets just wait. I dont believe they are going to allow non-humans chars but I would like to travel around with a Charr Shaman

Nafergo

Ascalonian Squire

Join Date: Jan 2006

Black Skorpions

What I would really like: being a dwarf and mount a dolyak

Panix

Panix

Ascalonian Squire

Join Date: Nov 2005

TOYS

Mo/

Sign me up for my Axe Fiend and Shaman characters

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by zakaria
I believe in Anet but they need more staff if they are gonna do something like this, did you see how much is blizzard staff? ..they are an army mate and after all that they delyed their expansion release date.

Anet can do much better in quality but HELL NO they don't have enough staff to make something like that and keep updating game,skill balance,bugs ..etc.
I actually really don't know about that. Currently, there is quite a bit of imbalance towards classes in WoW. Hunters can excel at PvE and PvP, but they are never needed in instances or raids. A Warlock using his wand can out DPS a Shaman with an axe!

While Blizzard can afford to have so many workers, they'll still need to know what their doing. I think ANet is alright at this, even though both Bliz and 'Net have quite a lot of things to work on.

EatMoreCarbs

Frost Gate Guardian

Join Date: Jul 2006

NJ, USA

Dragons Will Eat Your [Face]

R/Mo

Quote:
Originally Posted by Nafergo
What I would really like: being a dwarf and mount a dolyak
That would be pretty cool, but mounts are something GW will never have. My only wishes are that GW2 is more open-ended, "Go do what ya want" kind of gameplay. I hate being restricted to this storyline in Factions and Nightfall. Then prophecies also has its limits. If ya wanna get across the mountains, you cant just walk across, you gotta go ALL the way north and follow a path. Id also like a larger level cap. 20 is nice and all, but you get there in 3 days. Maybe 30-40 would be very good. Something where if you hit the level cap, you actually feel proud that you accomplished something. Also, maybe a Y-Axis. So you can jump over that pesky stuff that sometimes makes you walk around. Not really necessary, but it would be fun.

Chiaro

Chiaro

Academy Page

Join Date: Feb 2007

[NoiR]

E/Mo

Quote:
Originally Posted by EatMoreCarbs
That would be pretty cool, but mounts are something GW will never have. My only wishes are that GW2 is more open-ended, "Go do what ya want" kind of gameplay. I hate being restricted to this storyline in Factions and Nightfall. Then prophecies also has its limits. If ya wanna get across the mountains, you cant just walk across, you gotta go ALL the way north and follow a path. Id also like a larger level cap. 20 is nice and all, but you get there in 3 days. Maybe 30-40 would be very good. Something where if you hit the level cap, you actually feel proud that you accomplished something. Also, maybe a Y-Axis. So you can jump over that pesky stuff that sometimes makes you walk around. Not really necessary, but it would be fun.
Level 30 would be at least 600HP, and level 40 would be near 1000HP. Way too much to be balanced. Plus that'd add more attribute points, causing attacks to do more damage and inflating HP and damage of monsters and fellow players.

No, we're fine as it is.

ischuros

ischuros

Lion's Arch Merchant

Join Date: Jul 2006

Ireland

N/Me

Well, the balance of the game would only be upset if each race has different skills. It would be cool, if they had all different starting places, a la WoW. It would add alot of new areas, with totally different enviroments.

MMSDome

MMSDome

Raged Out

Join Date: Sep 2005

id love to see different kinds of skins! I need to pick the biggest ugliest person alive

captainccc

captainccc

Krytan Explorer

Join Date: Jun 2005

East Coast =D

Various GvG Guilds...Always Moving

Mo/

I dont know if i'd keep playing if they added races. Races make up for new stats, which make up for job/race combination. THAT makes up for race discrimination. FFXI for example, ONLY pick a white mage thats a taru or never pick a taru warrior. That kind of thing. I'll be very pissed if my favorite race isnt with the "normal" job. I really hope they dont add races. PLEASE

The Ernada

Jungle Guide

Join Date: Nov 2006

A lot of worry for nothing.

Aerian_Skybane

Aerian_Skybane

Wilds Pathfinder

Join Date: Apr 2006

House of Caeruleous [HoC]

R/E

Quote:
Originally Posted by EatMoreCarbs
Also, maybe a Y-Axis. So you can jump over that pesky stuff that sometimes makes you walk around. Not really necessary, but it would be fun.
Just to nitpick, it would be a 'Z' axis .

But as for new races, I could dig that for sure. It is a role playing game, I don't get where all this racism towards new ideas comes. And yes, I said racism. I don't quite get where people go all crazy thinking that ANet would for some reason give new races abilities that are above an beyond what humans have. Its (speculation at least) a new game, whats to say every race gets certain advantages and disadvantages, not related to class, but related to environment, something something or other. Or, they could just be new skins, new stories, new worlds, etc etc. I wouldn't mind one bit, even if it DID effect gameplay. These race haters are just like the profession haters. They don't want to try new things or even SEE new things, even if they don't understand and/or even try to look into the new.

In the end, if GW is even moving toward that phase full swing (I am quite sure they have already started planning, and good gaming company would), change is a good thing, and we shall see what changes there are.

t3hmeperson

Ascalonian Squire

Join Date: Mar 2006

Pardon my ignorance, but what are Norns, Asurians and Sylvarians?

Alias_X

Alias_X

Desert Nomad

Join Date: Apr 2005

Quote:
Originally Posted by Redfeather1975
I see a whole lot of people with no confidence that Anet could not take something that other games have and put their own unique twist on it.
Yet, isn't that what we have been enjoying for 2 years now? A unique twist on some things that we've already seen in the genre.
There are currently too many MMO's for anet to compete. Vanguard just came out, The Lord of the Rings Online is coming soon, WoW is still popular as ever. That doesn't even touch some of the other MMO's that people still play, like EvE Online, Neocron, The Face of Mankind, Anarchy Online, City of Heroes, City of Villains, Everquest, Ultima Online, and Lineage II. What makes you think Anet can bring something new to the table, as well as do it as well as some of the competition. Even if Anet did a perfect job, how many people would play it?

Anet has been arguing for so long that races are bad, instanced zones are so good, no monthly fee is the best. And if this information is true, we will know Anet has given up. They decided they couldn't keep going with the current system of new chapters and free to play, and they had to submit to what other MMO's like WoW are doing.

I hope for all of us the news isn't the same, because IF a Guild Wars 2 comes out after 3 chapters and an expansion for Guild Wars 1, I definitely won't play it. Hell, if they go monthly fee there are too many other games I would want to pay for, that plenty of other people can recommend, rather than trying this out. Personally, the free to play kept me playing Guild Wars for a time. Lose that and I'm not all too interested in running around as a Char, I would rather run around as an elf or orc.

By the way, NCSoft is making plenty of other games too. Around when Guild Wars comes out, Aion will come out as well. http://ncsoft.com/eng/ncgames/aion_intro.asp
And rest assured there are many more MMO's coming out in the future, take Kaos War for instance.

There are too many MMO's in the market for Guild Wars to lose it's "unique approach"

The Ernada

Jungle Guide

Join Date: Nov 2006

Oh NOES! They might be adding new races! The sky is falling!!!!

You people really like to whip yourselves into a frenzy don't you? Even if the rumors about playable races were true, who says that they won't be purely cosmetic?

But hey, feel free to continue to panic over speculations that you yourselves perpetuated. Here, I'll add my own wild speculation: You have to buy an additional "expansion" for each race. Go wild on that people! I'll get the popcorn and watch.