We've all seen the report about Guild Wars 2. It's not exactly known how true it is but it still brings up questions. Something caught my eye in paticular. It said that Quote:Playable races include Humans, Charr, Norns, Asurians and Sylvarians. This is something I don't like. Let's take Charr for instance. It would totally throw off the balance of the game if we have Charrs fighting humans. I think that if we put in different races the balance of the game will be thrown off more then it already is.
An Unwanted Rumor:Non-Human Characters.
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Originally Posted by Yosh
Let's take Charr for instance. It would totally throw off the balance of the game if we have Charrs fighting humans. I think that if we put in different races the balance of the game will be thrown off more then it already is.
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You never been to Ascalon, i take it!I'm not entirely sure how new playable races would effect balance at all. More than likely, they're just gonna be some new skins, and maybe a slightly different storyline (what I hope for) for each race. The only way it'd be unbalanced is if one race has added advantages that the others don't. I especially don't understand your example. Why would a Charr fighting a human have any balance issues at all?
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Originally Posted by Ares Moonlight
I remember my Giant Axe of Charrr Slaying so let em' come.
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In my opinion other races wouldnt off-balance anything. I doubt A-Net would bring in race advantages so new races will basically be new skins. I reckon tho they need special armorers too...On the other hand...in Morrowid you could play a different race and still wear the same armor.
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Originally Posted by cthulhu reborn
We already have heroes/henchies of other races like zhed and talon...that hasn't imbalanced the game so I really don't see the point here.
If you don't like to play other races then don't. Many other rpg's have different races, so it's not like it's so unusual. |
Races have the potential to add the same type of layered skill sets that primary and secondaries currently do.
Plus it'd look cooler to see different races walking around outposts and in parties.
Really in a fantasy world, I think it's long overdue.
In EQ2 I chose to play a troll priest. Trolls aren't very bright and don't make for the best healers. It was something I got comments on quite a bit in being a poor and unorthodox choice. But over time he developed into a very wicked battle cleric, so the choice of my race and profession, although unpopular, gave me a playstyle edge that varied from the norm, yet ended up still being very effective. He may not heal as well as a high elf cleric, but damn his cleric combat arts kick butt.
Plus it'd look cooler to see different races walking around outposts and in parties.
Really in a fantasy world, I think it's long overdue.
In EQ2 I chose to play a troll priest. Trolls aren't very bright and don't make for the best healers. It was something I got comments on quite a bit in being a poor and unorthodox choice. But over time he developed into a very wicked battle cleric, so the choice of my race and profession, although unpopular, gave me a playstyle edge that varied from the norm, yet ended up still being very effective. He may not heal as well as a high elf cleric, but damn his cleric combat arts kick butt.
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I reckon 99% of that article was just made up to attract loads of hits from websites like this. You'll see that it caters to all of the ideas that the community have wanted for so long and gaille is only staying quiet about it to cause a stir.
Still that 1% could be very interesting indeed, ON WITH THE SPECULATION!
Still that 1% could be very interesting indeed, ON WITH THE SPECULATION!
ANet knows how "un-Guild-Wars-like" races are. Even though it would've been much easier to add different races than newer professions, this is the way ANet wants to go.
They won't add new professions because, frankly, ANet doesn't follow the gimmicks. If they did, than it would be just like any other RPG: Indifferent.
Also, a lot of these new threads relating to GW2, etc, are starting to look like trouble...
They won't add new professions because, frankly, ANet doesn't follow the gimmicks. If they did, than it would be just like any other RPG: Indifferent.
Also, a lot of these new threads relating to GW2, etc, are starting to look like trouble...
No way...Races is silly...This IS ANET not Blizzard..What's the point of emulating another title?
Seriously this game represents human culture dating back centuries..With some wierd unseen twists like tengu and Charr well... That's just fantasy playing out.
Simple Mythology. So still Human playables will still be kept as original concept.
Seriously this game represents human culture dating back centuries..With some wierd unseen twists like tengu and Charr well... That's just fantasy playing out.
Simple Mythology. So still Human playables will still be kept as original concept.
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Originally Posted by Master Sword Keeper
No way...Races is silly...This IS ANET not Blizzard..What's the point of emulating another title?
Seriously this game represents human culture dating back centuries..With some wierd unseen twists like tengu and Charr well... That's just fantasy playing out. Simple Mythology. So still Human playables will still be kept as original concept. |

