Originally Posted by Arduinna
Tell me, what's a special weapon?
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Ok, I no longer loathe GW2 now.
Domino
Quote:
MMSDome
I know everyone is excited for Guild Wars 2 and I dont mean to be the damper on your exciement here but it doent come out for 2 years everyone. Whats the point in all these threads about Guild Wars 2 when it has a very long time before it comes out, cant we still enjoy Guild Wars 1? I mean you play vide games for fun it shouldnt matter if you lose your fow armor or all your money because you should be playing for fun and not for acquiring stuff. After all you owning fow armor means nothing to anyone in real life...
Free Runner
Quote:
Originally Posted by Arduinna
for example, special weapons you earned in GW1 may be in a display case in your hall of monuments, and your GW2 character will be able to take them out and use them.
Tell me, what's a special weapon? |
angmar_nite
love people who whine about character transfer.
Go on. Name me a game that's done it. Ever."
Golden Sun
Go on. Name me a game that's done it. Ever."
Golden Sun
angmar_nite
I hope it's any green or customized weapon. I don't want to lose my ragos.
ensoriki
Quote:
Originally Posted by Kakumei
I love people who whine about character transfer.
Go on. Name me a game that's done it. Ever. |
is guildwars is bad as runescape no...
Age
Quote:
Originally Posted by Mesmerman
This almost definitely means that my FoW armor will carry on, making me feel anger no longer at Anet. My high HA rank (which I haven't actually cared about since 6vs6) will cary over, and my minis! Yay!
Anet DOES love us. ![]() |
Personette
You know, every time in my life that I have really accomplished something, i.e., I did it, it's over, I'm moving to the next thing now, the first thing that happens is that I find myself at the bottom of a new hierarchy and all my previous achievements are taken for granted.
I find the desire to be petted and coddled thanks to previous accomplishments kind of mystifying. It has nothing to do with the way that life works, especially if you live in the present and look to the future, instead of wallowing in the past.
Do you walk around with your fifth grade spelling bee medal pinned to your chest on your first day of high school? Do you wear your prom dress to your wedding? Do you show up for your first day at work at a new job wearing a varsity jacket and bragging about your college GPA? No, no, and no.
I find the desire to be petted and coddled thanks to previous accomplishments kind of mystifying. It has nothing to do with the way that life works, especially if you live in the present and look to the future, instead of wallowing in the past.
Do you walk around with your fifth grade spelling bee medal pinned to your chest on your first day of high school? Do you wear your prom dress to your wedding? Do you show up for your first day at work at a new job wearing a varsity jacket and bragging about your college GPA? No, no, and no.
arcanemacabre
Personette - thank you. Great analogy.
Zinger314
Quote:
Originally Posted by angmar_nite
love people who whine about character transfer.
Go on. Name me a game that's done it. Ever." Golden Sun |
clawofcrimson
~~~read.... the.... articles~~~~~
it says NOTHING about a box to put anything you want in... it specifically states that you "unlock" monuments that will in turn grant you access to special items/weapons/titles...etc...
a display case doesnt mean a storage chest....
why would A-net bring anyones graphically inferior model like a non normal mapped gothic sword....over to a graphically up to date (normal mapped etc....) game with much more visually impressive weapons in it...? If you dont know what I mean look at these pictures....
look at the lion on this sheild
http://gw.gamewikis.org/wiki/Thorgall%27s_Shield
and compare it with this one...
http://gw.gamewikis.org/wiki/Shield_of_the_Lion
these sheilds are only a year or so apart if I'm not mistaken...the mapping on the most recent being superior.
now think about it... do you want to be running around with a visually pitiful IDS when the rest of us have much sweeter looking weapons???
it says NOTHING about a box to put anything you want in... it specifically states that you "unlock" monuments that will in turn grant you access to special items/weapons/titles...etc...
a display case doesnt mean a storage chest....
why would A-net bring anyones graphically inferior model like a non normal mapped gothic sword....over to a graphically up to date (normal mapped etc....) game with much more visually impressive weapons in it...? If you dont know what I mean look at these pictures....
look at the lion on this sheild
http://gw.gamewikis.org/wiki/Thorgall%27s_Shield
and compare it with this one...
http://gw.gamewikis.org/wiki/Shield_of_the_Lion
these sheilds are only a year or so apart if I'm not mistaken...the mapping on the most recent being superior.
now think about it... do you want to be running around with a visually pitiful IDS when the rest of us have much sweeter looking weapons???
Chunk
Well i can say this with confidence. money will be transferable.
Get ready to see this spammed everywhere:
"WTB 5K gw2, paying 20k gw1
Get ready to see this spammed everywhere:
"WTB 5K gw2, paying 20k gw1
Terra Xin
I can't comprehend how it's possible for this thread to exist. But as long as you're happy now, then I'm sure Anet will do well for you^^!!
Onarik Amrak
Quote:
Originally Posted by Chunk
Well i can say this with confidence. money will be transferable.
Get ready to see this spammed everywhere: "WTB 5K gw2, paying 20k gw1 |
Loviatar
[QUOTE]
from the PCGamer on hall of monuments
i quote
that is GW1 items specified not GWEN items
but those will only be starter level stat items with the huge meaningful new level cap of 100 or even higher.
Quote:
Originally Posted by clawofcrimson
~~~read.... the.... articles~~~~~
it says NOTHING about a box to put anything you want in... it specifically states that you "unlock" monuments that will in turn grant you access to special items/weapons/titles...etc... a display case doesnt mean a storage chest.... |
i quote
Quote:
for example, special wepons you earned in GUILD WARS 1 may be in a display case in your hall of monuments, and your GUILD WARS 2 character will be able to take them out and use them. |
but those will only be starter level stat items with the huge meaningful new level cap of 100 or even higher.
Kakumei
Quote:
Originally Posted by DarkNecrid
" love people who whine about character transfer.
Go on. Name me a game that's done it. Ever." K. Baldur's Gate, Neverwinter Nights, etc... |
There are no universal GW rules. They've already said the classes in their current forms won't all continue to exist--how could you transfer your Assassin when they drop Assassins entirely?
Olie Killer
I was very unhappy about Guild Wars 2 also. But I started to finally come around to the idea when I heard about the Hall of Monuments. And that they took the time to think about the players whom have been with the game the whole time and made the game what it is today. Investing hours and hours of game play. I think Guild Wars 2 will be Awesome! I think it'll do things that no other mmo is doing or has done. I also like hearing that they'll continuing make little things in Guild Wars 1 until then like Halloween and other Holiday things, which by the way I love the April Fools prank, I went to Kamadan and I was a girl. Pretty cool becuase I always wondering what my Charactor would have looked like as a girl with the armor I have and everything. So Im happy now also. Thanks Guild War team, EVERY LAST ONE OF YOU!
Bryant Again
Quote:
Originally Posted by Kakumei
Close, but those follow the universal D&D rules, making them rather different--and very easy to transfer characters over.
There are no universal GW rules. They've already said the classes in their current forms won't all continue to exist--how could you transfer your Assassin when they drop Assassins entirely? |
MirageMaster
Since i cant have my stuff then i dont see a point of buying GW2,waste of money.
phallanxian
How can you hate a game you havn't played that hasn't been finished or even gone to alpha yet nobody can give any opinion untill GW2 is released. It's a whole new game not and expansion your argument is like saying i'm lvl 60 in WOW why can't i start at lvl 20 in GW
lacasner
No one is getting an unfair ad.vantage by transfering skins
Hyprodimus Prime
Quote:
Originally Posted by Loviatar
JEFF STRAIN drom a different interview.
Quote:
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I wonder how the new economy is going to function. We veterans may control it if enough GW1 can be transfered into GW2.
As for titles, I think its more like a name for yourself rather than an object one person can inherit. If my last name is *insert GW account name here* then all of my new GW2 characters will be remembered for their forefather's deeds.
And what about cross char-slot transfers? Can I give my new char my old monk scars and warrior armors? That would mean GW2 is more like Runescape and similar games where anyone can wear any type of armor.
Rurik Jangeer
I'm going to go back and read it again, but from my interpretation of the above poster's quote, I believe our accomplishments in the three campaigns will unlock GW2 items rather than our own old ones. Hmm...
LadyNilene
After reading the article, I'm just still not convinced that Guild Wars 2 is great. Who's to say that anet is going to say oh darn, we feel guild wars 2 is "bloated" now, we need to cancel it and make guild wars 3... Maybe it is just me being nitpicky, but unless Anet can genuinely say that they wont abbandon gw2 like they did with gw...im just not too thrilled about gw2's release, i wont say i wont get it, cause chances are, i will, but it better be good, and worth my time...so help me if they cancel it as well because its "bloated".
Knightsaber Sith
Latest Gaile talk says more official word on Hall of Monuments coming later this week.
Stay tuned for more information.
Stay tuned for more information.
bodyboarder
If we can carry over fow armour that would be gr8 but if we cant its going to be disappointing but ill still get GW2 in any case

Frostlight
Quote:
Originally Posted by Kakumei
Close, but those follow the universal D&D rules, making them rather different--and very easy to transfer characters over.
There are no universal GW rules. They've already said the classes in their current forms won't all continue to exist--how could you transfer your Assassin when they drop Assassins entirely? |
And according to available information, some verions of Bard's Tale allowed character imports from Ultima and Wizardry, while Wizardry II actually required character import from Wizardry I. Legend of Faerghail also allowed import from the Phantasie series.
Character import is a pretty standard feature from a long time ago.
artay
I hope GW:2 Gives everyone a fresh start, you know, evens the playing field. So no one will have a "head start". I enjoy early stages of games where everyone is a "newbie"
Heres hoping
Artay, of the Frozen Wastes
Heres hoping
Artay, of the Frozen Wastes
TheLichMonky
Lol u all have to realize something, by the time this comes out 90% of you all will have quit and wont care about half this, and rank will mean less than it currently does.. theres not really a point to caring about this stuff.
Bryant Again
Quote:
Originally Posted by Frostlight
Phantasie, Dungeon Master, Bard's Tale, Wizardry...?
And according to available information, some verions of Bard's Tale allowed character imports from Ultima and Wizardry, while Wizardry II actually required character import from Wizardry I. Legend of Faerghail also allowed import from the Phantasie series. Character import is a pretty standard feature from a long time ago. |
Phantisie I and II use the same engine, until it got to the third one, where it states "graphics was improved", so I dunno how different the engine is there.
Didn't find a whole lot about Dungeon Master.
The Bard's Tale series looks pretty similar, but I've only seen I and II screenshots, but the mechanics sound the same.
Wizardy all looks the same, using the same neon colors (until it got to the larger console platforms, but there wasn't much of a way for character transfer).
Guild Wars is actually following a formula very similiar to these games. In these games, you use your character from the first campaign and story through another campaign and story, just like Guild Wars. Guild Wars 2 will be different since it's 100 years into the future.
---
In order for there to be logical character transfer between GW I and II, it's gonna need to have a similar engine. While the GWII article said that they're going to use the GWI engine as a base, they're going to be revamping things from there on.
It's also going to be a hundred years in the future, so that still goes against the character transfer logic.
Fact is, character transfer shouldn't matter. If they allowed character transfer, it would have to be logical to the story. If they don't have character transfer, because it conflicts with the story, so what? It's still going to be a fun game. The fact people are upset about it and saying they've "wasted their time" with GW I ("so all the fun you've had is wasted?") is very upsetting.
Lonesamurai
honestly, i don't want character transfer as i fully intend to carry on making and playing characters in GW1 and then carrying on thier family line in GW2
MrTickle
Quote:
Originally Posted by Kakumei
...They've already said the classes in their current forms won't all continue to exist--how could you transfer your Assassin when they drop Assassins entirely?
|
clawofcrimson
[QUOTE=Loviatar]
you put the wrong words in bold... it says weapons that you've 'earned'... obviously this is something we have'nt seen yet. I did not 'earn' my weapons i found them on dead bodies or in chests...
but as this (semantics) is impossible to argue... I'll just say that I'd be willing to bet that your wrong. we will see in the coming weeks
you should read the rest of my post though, I still dont see why people would want to take over their weapons when they will be visually inferior to the new ones.
not to mention the weapon stats will most likely change (we already know the armour system is) so how do you expect A-net will accomplish all this?
~visually update all the GW1 weapons to make their game graphically impressive instead of old old old school?
~change the stats on all GW1 weapons to match the stats on GW2? even the non max ones?
~Fit all the new races with every armour type in GW1
.......um....no... do you even expect new content with this kind of wish list?
Quote:
from the PCGamer on hall of monuments i quote [/B]. |
but as this (semantics) is impossible to argue... I'll just say that I'd be willing to bet that your wrong. we will see in the coming weeks

you should read the rest of my post though, I still dont see why people would want to take over their weapons when they will be visually inferior to the new ones.
not to mention the weapon stats will most likely change (we already know the armour system is) so how do you expect A-net will accomplish all this?
~visually update all the GW1 weapons to make their game graphically impressive instead of old old old school?
~change the stats on all GW1 weapons to match the stats on GW2? even the non max ones?
~Fit all the new races with every armour type in GW1
.......um....no... do you even expect new content with this kind of wish list?
Mordakai
Bah, I was ignoring this thread, but now feel compelled to join in.
My two cents:
I still think Titles will be the only thing totally transferable from Guild Wars 1 to Guild Wars 2, it sounds like everything else will be a new item that will be unlocked. (And, titles probably won't even show up on your new Character. They might just be immortalized in some way in a Persistant or Instanced part of the world).
Who really knows? The information so far is so incomplete and vague it can obviously be interpreted in many ways. Just wait until we hear more info, and then we can really start discussing.
My two cents:
I still think Titles will be the only thing totally transferable from Guild Wars 1 to Guild Wars 2, it sounds like everything else will be a new item that will be unlocked. (And, titles probably won't even show up on your new Character. They might just be immortalized in some way in a Persistant or Instanced part of the world).
Who really knows? The information so far is so incomplete and vague it can obviously be interpreted in many ways. Just wait until we hear more info, and then we can really start discussing.
Frostlight
Quote:
Originally Posted by Bryant Again
Hm. Lookin' these up...
Phantisie I and II use the same engine, until it got to the third one, where it states "graphics was improved", so I dunno how different the engine is there. Didn't find a whole lot about Dungeon Master. The Bard's Tale series looks pretty similar, but I've only seen I and II screenshots, but the mechanics sound the same. Wizardy all looks the same, using the same neon colors (until it got to the larger console platforms, but there wasn't much of a way for character transfer). Guild Wars is actually following a formula very similiar to these games. In these games, you use your character from the first campaign and story through another campaign and story, just like Guild Wars. Guild Wars 2 will be different since it's 100 years into the future. --- In order for there to be logical character transfer between GW I and II, it's gonna need to have a similar engine. While the GWII article said that they're going to use the GWI engine as a base, they're going to be revamping things from there on. It's also going to be a hundred years in the future, so that still goes against the character transfer logic. Fact is, character transfer shouldn't matter. If they allowed character transfer, it would have to be logical to the story. If they don't have character transfer, because it conflicts with the story, so what? It's still going to be a fun game. The fact people are upset about it and saying they've "wasted their time" with GW I ("so all the fun you've had is wasted?") is very upsetting. |
A developer who truly intends to allow partial or total character import can find many ways to make it happen, in terms of lore, game mechanics and technical solutions. Clearly, this is not going to happen with GW2, but it's certainly not because character transfer is somehow an outlandish idea in and of itself.
Mordakai
Quote:
Originally Posted by Frostlight
A developer who truly intends to allow partial or total character import can find many ways to make it happen, in terms of lore, game mechanics and technical solutions. Clearly, this is not going to happen with GW2, but it's certainly not because character transfer is somehow an outlandish idea in and of itself.
|
Or, they could start fresh, with no millionaires destroying a game that's supposed to appeal to new players, and no level 20 characters running around at the beginning.
It's a choice, and IMO, Anet made the right one. Start over FTW.
clawofcrimson
Quote:
Originally Posted by Mordakai
Bah, I was ignoring this thread, but now feel compelled to join in.
Just wait until we hear more info, and then we can really start discussing. |

Sir Skullcrasher
Why can't we just leave A-Net alone and let them do what they must for GW2?
HawkofStorms
Quote:
Originally Posted by LadyNilene
After reading the article, I'm just still not convinced that Guild Wars 2 is great. Who's to say that anet is going to say oh darn, we feel guild wars 2 is "bloated" now, we need to cancel it and make guild wars 3... Maybe it is just me being nitpicky, but unless Anet can genuinely say that they wont abbandon gw2 like they did with gw...im just not too thrilled about gw2's release, i wont say i wont get it, cause chances are, i will, but it better be good, and worth my time...so help me if they cancel it as well because its "bloated".
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Ummm.. they already said they are not abandoning GW1. They are keeping the servers up and a development team will keep working on it to bring us events. Just because there is something new (GW2) doesn't mean GW will be going anywhere. Get your facts straight first.
And also, get over it. Sequels happen. All good things come to an end, etc.
Frostlight
Quote:
Originally Posted by Mordakai
You're correct. Anet could spend hundreds of hours (or more!) figuring out how to transfer millions of old characters from old mechanics to the new, giving the "equivalent" skills and abilities, and for all their trouble will be flamed for "not doing it right."
Or, they could start fresh, with no millionaires destroying a game that's supposed to appeal to new players, and no level 20 characters running around at the beginning. It's a choice, and IMO, Anet made the right one. Start over FTW. |
Anet certainly would be making the right choice if it's between what they said they were going to do, and what you suggested (which is by no means the only way to go about it).