Where's Conjure Earth?

Zexion

Zexion

Wilds Pathfinder

Join Date: Apr 2005

Warrior Nation [WN]

N/Me

Quote:
Originally Posted by Realm of Fiery Doom
And someone please tell me that the following Earth spells were created for defense, to give me another good laugh.

[skill]Shockwave[/skill]
[skill]Obsidian Flame[/skill]
[skill]Sandstorm[/skill]
The best defense is a good offense?

_Zexion

Realm of Fiery Doom

Realm of Fiery Doom

Lion's Arch Merchant

Join Date: Mar 2007

Realm of Fiery Doom

Quote:
Originally Posted by Zexion
The best defense is a good offense?

_Zexion
True

Just finished making my Latin notes... hooray!!!

Sofonisba

Sofonisba

Desert Nomad

Join Date: Jun 2005

Tucson, AZ

The Black Hand Gang [BHG] and The Black Helm Gang [BHeG]

For those who say Conjure is worthless, ANet actually just buffed the conjure skills recently.

"Conjure Lightning/Frost/Flame: increased damage to 10..25."

For the heckuvit I put together a R/E Conjure Flame/RtW/Dual Shot build for Random Arena this past weekend, got some massive damage going. Maybe there was a better way but I liiiiked it. What's nice, is precisely because it's an enchantment, it can stack with preparations.

I too wouldn't mind having a Conjure Dirt, for symmetry's sake at the least.

legion_rat

legion_rat

Desert Nomad

Join Date: Aug 2006

668 the neighbor of the beast

TFK

A/

hmmm since there are earth based weapons it would make them more potent and do more damage like the other conjures do. An ebon bow with conjure earth and barrage would be interesting.

/signed for conjure earth

~the rat~

Pangarna Omega

Academy Page

Join Date: Dec 2005

The Dragonhearts

W/Me

Well from the way I see it, they cannot implement Conjure Earth.

Earth magic has always been defensive, now with a few exceptions in recent updates.

Most ?/E use a conjure because of the added damage, now, think of this.

W/E:
+50 Armour from "Armour Of Earth"
+22 Damage from "Conjure Earth"

Just from 2 simple spells, you have a pretty damn effective Tank. Now for a game that tries to create balance, having a high defence, high attack powered tank, with very little side-effects is going to be spammed to high heaven.

Now saying that, I think it is unfair that we have Ebon upgrades and no way to utilise them to more of an advantage.

ShadowsRequiem

ShadowsRequiem

Furnace Stoker

Join Date: Oct 2005

Inde is Smoking [Hawt] *ToA*

W/E

conjure mud
for 60 seconds your attacks ruin other players garments
oh noes!

VinnyRidira

VinnyRidira

Krytan Explorer

Join Date: Feb 2007

Ridirian Guides

W/Me

Why not have conjure earth cause the foe struck fall down or be blinded by the dust. A Duster Barrage R/E. Maybe the animation was too hard for the dev.

Mike_version2

Mike_version2

Krytan Explorer

Join Date: May 2006

Quote:
Originally Posted by ShadowsRequiem
conjure mud
for 60 seconds your attacks ruin other players garments
oh noes!
^rofl

On a serious note; I was curious why there wasn't a conjure earth skills, but Im not desperate to have one anyway.

traiur

Ascalonian Squire

Join Date: Oct 2006

Feathermoore Clan

R/Mo

Quote:
Originally Posted by Pangarna Omega
Well from the way I see it, they cannot implement Conjure Earth.

Earth magic has always been defensive, now with a few exceptions in recent updates.

Most ?/E use a conjure because of the added damage, now, think of this.

W/E:
+50 Armour from "Armour Of Earth"
+22 Damage from "Conjure Earth"

Just from 2 simple spells, you have a pretty damn effective Tank. Now for a game that tries to create balance, having a high defence, high attack powered tank, with very little side-effects is going to be spammed to high heaven.

Now saying that, I think it is unfair that we have Ebon upgrades and no way to utilise them to more of an advantage.
I think you're forgetting about the armor of earth's side effect of that yo can no longer chase anyone. A W with a massive dmg increase that can't move after a target that runs away is not going to upset game balance in the slightest. So they take stoneflesh aura or something *shrug* this is what enchant removal is for.

Realm of Fiery Doom

Realm of Fiery Doom

Lion's Arch Merchant

Join Date: Mar 2007

Realm of Fiery Doom

Quote:
Originally Posted by ShadowsRequiem
conjure mud
for 60 seconds your attacks ruin other players garments
oh noes!
That'll scare my Mesmer

Kool Pajamas

Kool Pajamas

Forge Runner

Join Date: Aug 2005

Maryland

Mage Elites [MAGE]

conjure earth:

if wielding an earth weapon your attacks cause weakness for x seconds

?

Not A Fifty Five

Jungle Guide

Join Date: Apr 2006

Creating guild

Mo/

/signed

And who said skills had to make sense?

Fertile season:Throw fruit at your enemy?

Scavenger strike: How to kill a dead opponent

Meteor shower:how to pummel your opponent in one hit with meteors moving thousand of miles per hour.. OH NO HE GOT BACK UP!!!!

etc etc

Edit: And of course my fav is decapitate. That sure makes sense to live through that.

jummeth

Wilds Pathfinder

Join Date: Mar 2006

London

Diary of a Madman [SiKK]

Actually, Conjure Flame is used quite a lot in pressure builds. Especially when you have an MoRodgort+MindBlast and SF backing you up.

The +dmg and the fact that you add burning when the eles spam Mark is difficult to negate.

Obs some GvGs you will see it being used quite regularly. Now that they have been buffed a little.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Welll just in case someone consider Conjures are useless...

Try to use conjure Fire with Barrage and Mark of Rodgort ...
Pretty funny...
Maybe they add it in GW:EN.

I would add the conjures a little % of dealing the element associated condition:
- Water: Slowdown.
- Air: Blindness
- Fire: Burning
- Earth: Weakness

Now... see the Energy Storage linked weapons? What damage they sualy deal? Yes... CHAOS!

Add a conjure CHAOS to Energy Storage! XDDD

Realm of Fiery Doom

Realm of Fiery Doom

Lion's Arch Merchant

Join Date: Mar 2007

Realm of Fiery Doom

Quote:
Originally Posted by MithranArkanere
I would add the conjures a little % of dealing the element associated condition:
- Water: Slowdown.
- Air: Blindness
- Fire: Burning
- Earth: Weakness
Hmmm...maybe.


Quote:
Originally Posted by MithranArkanere

Now... see the Energy Storage linked weapons? What damage they sualy deal? Yes... CHAOS!

Add a conjure CHAOS to Energy Storage! XDDD
That's right, leave my already hated Mesmer without a job

jummeth

Wilds Pathfinder

Join Date: Mar 2006

London

Diary of a Madman [SiKK]

Quote:
Originally Posted by MithranArkanere
Welll just in case someone consider Conjures are useless...

Try to use conjure Fire with Barrage and Mark of Rodgort ...
Pretty funny...
Maybe they add it in GW:EN.

I would add the conjures a little % of dealing the element associated condition:
- Water: Slowdown.
- Air: Blindness
- Fire: Burning
- Earth: Weakness

Now... see the Energy Storage linked weapons? What damage they sualy deal? Yes... CHAOS!

Add a conjure CHAOS to Energy Storage! XDDD
Only if they made them elite.
Kinda makes incendiary arrows pointless as well as a flash tower.
Heck these things will be more powerful than BSurge!

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Just remmber tha chaos, unlicke Holy damage is not always armor ignoring.
It would be like using Judge's Insight without the 20% penetration, no special armor, but no armor ignoring.

And earth is not armor ignoring. There are insignia both against all elements and against earth element.

glountz

glountz

Jungle Guide

Join Date: Nov 2005

W/Mo

Conjure Earth could exist, as Earth also equals gravity/kinetic. Like kinetic armor, you see.
Soo you could have "conjure kinetism": "for 60 secs, if you're wielding an earth weapon, you deal +1...25 Earth damage"
Don't know how to call it.

Pok

Ascalonian Squire

Join Date: Nov 2005

VXIX

You people shouldn't be thinking about what makes sense or not you should be thinking how it would affect the game.

Conjure earth - 10 e, 1 cast, 30 recharge
x-y damage for a-b seconds

Grasping earth - 5 e, 3/4 cast, 12 recharge
Nearby enemies move 50% slower for x seconds

Conjure earth + grasping earth = Linebacker that does a shwack of extra damage.

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

I have to agree. Why no conjure earth?

I have a sneeking suspision its because of some daft idea it would unbalance PvP! As per usual, when something effects PvP its nerfed or removed, regardless of effects on PvE.

I could be wrong, but thats my opinion.

stuntharley

Wilds Pathfinder

Join Date: Aug 2006

Australia

Critical Chop [cC]

W/

How do you conjure earth? you use it and your weapon turns into GW continents?

Its impossible to "conjure" earth... think about it in a logical way

Mr_Unlucky

Mr_Unlucky

Academy Page

Join Date: Sep 2005

Finland

Seekers of the Aetherian (Void)

W/N

Most likely, actually im sure its because they made Earth atleast basically a defensive line. Conjure skills are offensive, but i quess it would work well with that stupid superarmorhealstonedaggers e/d build.

Horseman Of War

Horseman Of War

Desert Nomad

Join Date: Jun 2006

The Cult of Doom

P/

Quote:
Originally Posted by VinnyRidira
Why not have conjure earth cause the foe struck fall down or be blinded by the dust. A Duster Barrage R/E. Maybe the animation was too hard for the dev.

/signed for more animations that have the look of the obs flesh shards.

Skuld

Skuld

Furnace Stoker

Join Date: Sep 2005

Thousend Tigers Apund Ur Head [Ttgr]

A/

Quote:
Originally Posted by freekedoutfish
I have to agree. Why no conjure earth?

I have a sneeking suspision its because of some daft idea it would unbalance PvP! As per usual, when something effects PvP its nerfed or removed, regardless of effects on PvE.

I could be wrong, but thats my opinion.
how the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO can you cry about something that was never in the game and blame it on pvp?

freekedoutfish

Furnace Stoker

Join Date: Jun 2006

E/

Quote:
Originally Posted by Skuld
how the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO can you cry about something that was never in the game and blame it on pvp?
Freedom of speach, opinion and speculation.

Thomas.knbk

Thomas.knbk

Forge Runner

Join Date: Jul 2006

Quote:
Originally Posted by Mitchel
Who uses the conjures anyway except for grown up wammo's?
With the recent buffs, just about every warrior in the game.
Quote:
Originally Posted by Raxxman
and there is no good reason why Conjure Earth doesn't exist.
Yes there is.
All the elements are not equal. Earth has way more defensive utility than Fire and Air. Frost is on the edge as well. It would be more powerful for the same reason Zealous Benediction is powerful in prot, but would suck in healing. I can already see the W/E's with Conjure Earth and Grasping Earth walking around. Maybe even Stoneflesh Aura.

Overpowered would it be.

Furthermore, it would make those retarded earth tanks in RA even more annoying. Ban them they should.
Quote:
Originally Posted by Realm of Fiery Doom
And someone please tell me that the following Earth spells were created for defense, to give me another good laugh.

[skill]Shockwave[/skill]
[skill]Obsidian Flame[/skill]
[skill]Sandstorm[/skill]
That's why Sandstorm is elite. It's a fire storm in a defensive line. In Fire, it would suck.

Sophitia Leafblade

Sophitia Leafblade

Desert Nomad

Join Date: Nov 2005

Dragon Slayer Guild [DSG]

R/

Personally i think there should be a conjure earth and also there should be a Mind Quake Skill, to make Earth skills equal to the others and make them a more valid choice for offensive use.

see we have
[skill]Mind Shock[/skill] and [skill]Mind Freeze[/skill] and [skill]Mind Burn[/skill]

and yet no this one:
[skill]Mind Quake[/skill]

Darth Kukulkan

Frost Gate Guardian

Join Date: Jan 2007

E/

/signed
I'm getting bored of always the same morons salying earth is for defense

Raxxman

Krytan Explorer

Join Date: Dec 2005

TEOC

W/N

atm I think the only conjure having widespread use in pvp is conjure fire in builds with mark of rodgort (as has been pointed out). I don't think conjure earth would be that overpowering.

Also I don't think grasping earth + conjure is really that powerful, more just a good combo.

Thomas.knbk

Thomas.knbk

Forge Runner

Join Date: Jul 2006

Quote:
Originally Posted by Darth Kukulkan
I'm getting bored of always the same morons salying earth is for defense
I think I know who the real moron is here.

TheBaron82

TheBaron82

Frost Gate Guardian

Join Date: Jan 2006

Conjure Earth make no sense logically speaking. If Conjure earth is added all wars will have built in snares and get boost in damage. A bit OP imo.

tre_peter

Academy Page

Join Date: Nov 2006

Northern Ireland

I can't help laughing at the wannabe physicists.

It's a game, it doesn't need to make sense. Infact, I'd go as far as saying it doesn't want to make sense, if that would stand in the way of balance/fun element.

Conjure Earth could exist, but it would leave too many options open for over-powered builds.

Darkhell153

Darkhell153

Wilds Pathfinder

Join Date: Feb 2007

right behind you

Highlander Honor Guard [HHnr]

R/

I just noticed something. Earth Is for Defense!!!! Ever notice that eruption causes blindness defending your allies and yourself from attacks. and the obsidian flame, the only real high damage earth attack causes weakness on you? Why? Because it's not meant to be an offensive element.

And tre peter is right, the game isn't supposed to make sense it's supposed to be insane in every way xD that's the only reason I play it :P

Alex the Great

Alex the Great

Jungle Guide

Join Date: Feb 2007

America.....got a problem with that?

[Lite]

W/

Quote:
Originally Posted by Thomas.knbk
I think I know who the real moron is here.
wow......earth is accually ok for pve no joke. I played through factions on my earth ele with armour of earth, stoneflesh, mystic regen, ele attunement, eath attunement, stoning, dragon stomp/earthquake, obsideon flame.


its like an east button for pve

wards help in almost all the hard missions especially ones with huge bosses.

o btw no conjure earth is because every1 would have a double strenght stone daggers because it would hit twice lol.

i can see it now.......dual attunes conjure earth stone daggers spammer

NEW META /run

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

Okay, people you can stop bickering.

/Drumroll

The REAL reason for conjure earth not being a skill is many of the earth skills rely on enchantments. Notice that Air/Water/Fire don't rely on enchantments as much?

Well way back when conjures had the pretext of "lose all enchantments", conjures weren't viable in the Earth line.

Back in the day, the skills went along the lines of
"Lose all enchantments. For 60 seconds, if you are wielding a (damage type) weapon, your attacks strike for an additional ____ (damage type) damage."

And there you have it. The REAL reason why there is no conjure earth.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

^ Life Infusion makes a valid point.

I disagree partly with Thomas. Earth does have a lot of nice defensive buffs (wards are an especially nice thing in PvE). But it still has plenty of deccent offensive options too. While fire is more of a cludegeon, earth provides some benefits to the party, making the monks job easier, while providing moderate damage. I think people are arguing with you Thomas not because they disagree that earth is defensively oriented, but because you are ignoring that their is some offensive side to it.

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

Quote:
Originally Posted by Darkhell153
and the obsidian flame, the only real high damage earth attack causes weakness on you? Why? Because it's not meant to be an offensive element.
Weakness =/= Exhaustion. Get your facts straight.

Earth may be primarily for defense, but try telling me that Stone Daggers or Earthquake/Dragon's Stomp is defensive. Sure Earthquake/Dragon's Stomp knocks down, but I think we all know that knockdown is not the best for defense, it's best for offense. I'd also like to see your reasoning for Stone Daggers (because it lets you maintain kinetic armour is not a reason, you can use other spells to do that).

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Earth is about Strenght, like a hammer.
Strenght to endure hits.
Strenght to crush your enemies.
Strenght to stand your ground.
Strenght to blindfold your enemies with one hand in the middle of a battle, while you pummel them with the othe hand. XD
Strenght to even go throught the strongest armor!

'That' is earth about.

ShadowsRequiem

ShadowsRequiem

Furnace Stoker

Join Date: Oct 2005

Inde is Smoking [Hawt] *ToA*

W/E

why not
for 60 seconds you begin to throw dirt clumps at your opponents for X amount of dmg......

I mean come ON! NO ONE WANTS TO GET DIRT THROWN AT THEM!

its like fighting dirty..... oh wait it would imbalance the game nvmd. -.-

I'm also for the defensive earth spell of stone to the groin...... For X seconds your male opponent is knocked down and cannot get up.... only to roll around on the ground screaming.
of course it would be an elite.

oooo and you would sooooo have the cry $%%@ stuff over their heads!
damn I should be the new skills person.
move over izzy!

Strange Guy

Strange Guy

Frost Gate Guardian

Join Date: Feb 2007

MI, USA

Is Gwen Eighteen [yet]

Mo/Me

Quote:
Originally Posted by holymasamune
Elementalists aren't powerful enough to conjure something as great as earth itself. Only the most uber ones are able to do it. I wouldn't surprised if the final boss of GW:EN uses conjure earth, and elite skill that adds +10...70...90 damage
Uhmm I do use Conjure for HA buddy! And if you think of it as a noob skill then u would say my rank 10 is worthless >_^ and 10-20 fame per run is nothing!

I do agree conjure Earth should exist!