Are theese hard mode moster skills?

Nemo the Capitalist

Nemo the Capitalist

Desert Nomad

Join Date: Aug 2006

Trust me you dont want to know my Chasms of Despair

Zaishen Brotherhood

N/Me

Quote:
Originally Posted by tomcruisejr
This calls for an UBER PvE balance I see.

A.Net please balance PvE or I play WoW. tom i prefer the college pic!

LoKi Foxfire

LoKi Foxfire

Krytan Explorer

Join Date: Apr 2005

Florida

One Corgi Army {OCA}

R/Rt

Quote:
Originally Posted by Kali Magdalene
What, you mean like getting Althea's Ashes from the Flame Temple Corridor? I don't see how you can sneak past a wall of enemies without aggroing them there... yes, you can run by them but that's not the point. You basically had to fight through them if you were around the level they intended the quest to be done at. But hey, I could be wrong. I just want to know WHY anyone would go there unless hard mode offers some additional quests there.

azrael-angel

azrael-angel

Ascalonian Squire

Join Date: Sep 2006

Sword Of Justice

W/N

Quote:
Originally Posted by zwei2stein
Accidentally discovered this template code which someone shouted at batlhazar temple as gw2 skills: OQASQ5KPW+HflnyP5l8ReAA

Actually tried it:



Whoa. This looks seriously imba, Any ideas? o for the love of god, someones PLEASE SHOW SOME COMMON SENSE!, this is either a very pathetic practical joke, or anet are having a chuckle at your (me not included) expense, please, anet have been known for some small grammatical errors, but "this skill makes all your melle attacks are made" thats just bad, come on people, get a grip

one more thing, its "hard mode" not "suicide mode" with those skills 1 person could clear out all the DoA areas within 2 hours, anet aren't that sadistic.

right

Torturous Lash :a spam-able skill that causes 5 conditions....thats just over the top.

Flame Call: ok this would make sense, though theres nothing else like it, and to be honest (also, check the recharge time, WHY IS THERE A COMMA?!)

Infernal Rage: im saying nothing, hats just silly (and does it last forever?)

Torturers madness: iv spoken of this already, and will not continue apart from to say, omg how are people believing this

shroud of ash: a spammable skill allowing practically invulnerability....this just gets better (also, notice, apparently lasts forever)

Putrid Flames: another "how are you believing this" skill.

jon0592

jon0592

Wilds Pathfinder

Join Date: Jan 2006

N/

Move 3000% faster? I can't even imagine how fast that is! I think it would be pretty hard NOT to find a GMC then...

Poki#3

Poki#3

Academy Page

Join Date: Aug 2006

Poland

A/

As a interesting note, is you change back and forth between English and another language (I tried Polish) you will notice differences, which means that they where worked on fairly "recently".

Torturer's Madness: Used to increase Max HP by 45%.
Shroud of Ash: Was named Shroud of Death. Different spelling in the desc.
Putrid Flames: Where called Putrid Breath, had cold damage instead of fire, had a spelling mistake, and the conditions lasted for 10% seconds :P
Infernal Rage: Was called Back Against the Wall.

Wildi

Krytan Explorer

Join Date: Mar 2006

PvE is the Metagame

common sense = tortorous lash -> cracked armor -> GW:EN monster skills, not hard mode

angmar_nite

angmar_nite

Jungle Guide

Join Date: Feb 2007

[SNOW] of [YUM]

E/

I personally think these skills DO exist, but these are like the capped attributes required for them. Either that, or there is a coop 12 party final missions which is plauasable.

As for the 9, cast time, Rurik's knock skill during (?) ruins of Surmia has that cast time as well. (only with diff numbers) It represented 20 minutes.

Halfthought

Academy Page

Join Date: Feb 2006

Quote:
Originally Posted by Taurucis
Once again, the PvE side of the game gets hosed, doused with paint, stuffed into a garbage can, and rolled down Mount Everest. I don't even think a team of 36 players could take down a single monster with those skills. What are you trying to do, ANET, kill your entire PvE fanbase? This is not making the game "more challenging" or "more interesting. This will make the game insanely hard/frustrating/impossible. you must be really bad then I think 3 players could kill one depending on if the 100 damage really turned out to be 100 damage and not "500" damage like in DOA

Laharl the Angel

Ascalonian Squire

Join Date: Feb 2007

Ancient Warlords of Tyria

A/Me

None of you have mentioned that these may possibly be GW:EN hard mode skills. Hard mode is supposed to affect everywhere minus pre, GW:EN will become part of everywhere when it's released.

Or they could simply be joke skills as staded before.

lucifer_uk

lucifer_uk

Wilds Pathfinder

Join Date: Nov 2006

Nottingham, England

The Venerable Truth [TvT] The Venerable Alliance [TvH] [TvL]

R/

They could easily be dev skills that they are using to test new features and skills.

But saying that they could easily be new hard mode monster skills too.

We'll have to wait won't we.

kitsune23

Academy Page

Join Date: May 2005

Green Bay

Slightly Inebriated

And even if they do end up in the game, so what. We pretty much steamroller stuff in PvE as is. If those come in hard mode, great. If tehy come in GW:En, great. And it's not like one monster will have all of them at once. As someone else posted earlier, don't panic.

lucifer_uk

lucifer_uk

Wilds Pathfinder

Join Date: Nov 2006

Nottingham, England

The Venerable Truth [TvT] The Venerable Alliance [TvH] [TvL]

R/

Quote:
Originally Posted by kitsune23
And it's not like one monster will have all of them at once Don't worry its only Gwen's skill bar after searing.

Muspellsheimr

Muspellsheimr

Lion's Arch Merchant

Join Date: Feb 2007

There was an update when I logged on that is not yet listed, and the template does not work for me (may have been part of the update...)

However, if this is not a joke, my guess is that these skills are for developer testing, OR will make an appearance in Eye of the North, probably as the skill set for the Destroyer.

We will see eventualy where they come into play I think.

chichory

chichory

Frost Gate Guardian

Join Date: Jan 2006

R/W

Quote:
Rather than simply staying with the general set of changes and rules we'd originally intended, we're also adjusting creature Skill Bars throughout the game to make the fights more interesting. From Anet(Gaile) in the dev update about hard mode awhile ago. I take it to mean giving monsters better skill sets and maybe secondary prof, however i can also see it also meaning adding monster skills to their bars. Guess we have to wait and see.

lucifer_uk

lucifer_uk

Wilds Pathfinder

Join Date: Nov 2006

Nottingham, England

The Venerable Truth [TvT] The Venerable Alliance [TvH] [TvL]

R/

Quote:
Originally Posted by lucifer_uk
Don't worry its only Gwen's skill bar after searing.
Quote:
Originally Posted by Muspellsheimr
probably as the skill set for the Destroyer. I said that already

LoKi Foxfire

LoKi Foxfire

Krytan Explorer

Join Date: Apr 2005

Florida

One Corgi Army {OCA}

R/Rt

Yep, the new update got rid of the template code. Now it just says "..." for the class of the skills. My guess is that there were more to be found and they hid them from players as well. (Update was about 1.5MB ~)

lucifer_uk

lucifer_uk

Wilds Pathfinder

Join Date: Nov 2006

Nottingham, England

The Venerable Truth [TvT] The Venerable Alliance [TvH] [TvL]

R/

Quote:
Originally Posted by LoKi Foxfire
Yep, the new update got rid of the template code. Now it just says "..." for the class of the skills. My guess is that there were more to be found and they hid them from players as well. (Update was about 1.5MB ~)

Dammit.

Now we have to wait.

Laharl the Angel

Ascalonian Squire

Join Date: Feb 2007

Ancient Warlords of Tyria

A/Me

Figured as much, i have yet to update

Muspellsheimr

Muspellsheimr

Lion's Arch Merchant

Join Date: Feb 2007

Game update notes are up, and nowhere does it give us an idea of what these skills where for

Oh well

onerabbit

onerabbit

Grotto Attendant

Join Date: Mar 2006

Thanks to all the guru [mods]

This is all Gaile has to say -_-

fenix

fenix

Major-General Awesome

Join Date: Aug 2005

Aussie Trolling Crew HQ - Event Organiser and IRC Tiger

Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#

W/

Obviously the skills weren't meant to be on the main servers, so they removed them. Which says to me that they're gonna be used soon...

lucifer_uk

lucifer_uk

Wilds Pathfinder

Join Date: Nov 2006

Nottingham, England

The Venerable Truth [TvT] The Venerable Alliance [TvH] [TvL]

R/

Quote:
Originally Posted by onerabbit
This is all Gaile has to say -_-

Lol are we going to have the "*shuffle foot* they never existed" approach then?

Mr Toraan

Academy Page

Join Date: Apr 2006

Ohio

We Don't Do it on Purpose [pimp]

Mo/Me

From what I have heard those skills are overpowered so ANet can test them on a deeper level. If a skill gives you a 3000% speed increase but it is useless in most instances (This is just an examble so don't reply with, "OMFG you 1di0t! Thats 1337!!!11!!!") why put it in the game? So, don't get your pants in a bunch because it is not likely anet will put those skills on the Live Servers without modifying them to be balanced; or at least as close to balanced as they can be.

Sorry if somebody already said this, it is 11 PM and I'm too lazy to read through 5 pages of, "OMFG!!!11!!!" posts.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by onerabbit
This is all Gaile has to say -_-

Shinanigans.

manitoba1073

manitoba1073

Desert Nomad

Join Date: Jan 2006

ManitobaShipyards Refit and Repair Station

(SFC)Star Fleet Command,(TDE)The Daggerfall elite,(SOoM)Secret order of Magi

the pre sear bunny says.

they are the common monster skills for when hard mode comes

now that that freaked you guys out.

MOD EDIT: Every time you use excessive space, Gieco saves 15% by switching to Chuck Norris. So don't do it.

Xenex Xclame

Xenex Xclame

Desert Nomad

Join Date: Mar 2006

DPX

R/

The skills codes got changed into something else( i'll bet they didnt get deleted )

They were simply skills that the devs could use to cheat and farm the mobs they wanted.This of course contradicts what they have said before that the devs don't have "hacks" on live server,we seen them ourselfs.

Of course Gaile denies knowing anything about it,because that would mean she couldn't use her hacks anymore.

Keep trying to find those hack codes guys,we'll stumble on them again soon,as the devs wouldn't go and delete their hacks,just hide it from the normal players.

Yes this is just me writing some OMG the devs cheats blablabla , just because Gaile couldn't have the decency to at least say ,that she knew about the skills , but couldn't comment on them,instead of just hushing and hiding them.

unienaule

unienaule

I dunt even get "Retired"

Join Date: Aug 2005

Fifteen Over Fifty [Rare]

Gaile often doesn't know very much. She isn't a DEV, she's some kind of wacky title she made up because she doesn't want to be called PR. So she only knows what other people want her to know. Also, she is not well up on what skills do, for example, (a LONG time ago) the buff to swirling aura that "never happened and was always that way i swear to god."

Buzzer

Buzzer

Wilds Pathfinder

Join Date: Nov 2005

Australia

Quote:
Originally Posted by Xenex Xclame
The skills codes got changed into something else( i'll bet they didnt get deleted )

Keep trying to find those hack codes guys,we'll stumble on them again soon,as the devs wouldn't go and delete their hacks,just hide it from the normal players. I doubt that. Becuase all of the random monster skills and effects from the first three chapters were able to be seen via templates up until a couple of months ago. The skill codes haven't changed. We just can't see them anymore.
here

erfweiss

Krytan Explorer

Join Date: Jul 2006

Cold Black Eyes

W/A

Sheesh, if those were hard mode skills.....means people might complain about something OTHER than Soul Reaping.

Mike_version2

Mike_version2

Krytan Explorer

Join Date: May 2006

Quote:
Originally Posted by lucifer_uk
Lol are we going to have the "*shuffle foot* they never existed" approach then? yeah, pretty much

Cebe

Cebe

The 5th Celestial Boss

Join Date: Jul 2006

Inverness, Scotland

The Cult of Scaro [WHO]

E/

Quote:
Originally Posted by zwei2stein
Accidentally discovered this template code which someone shouted at batlhazar temple as gw2 skills: to you I say:

O.o

and

o.O

...really? What are the chances of someone just "accidentally" coming across 7 never-seen-before monster skills? Hmmmm....

SirJackassIII

SirJackassIII

Wilds Pathfinder

Join Date: Oct 2005

Belgium

none

N/E

Quote:
Originally Posted by Zinger314
1. This are definately GW:EN skills, and not Hard Mode. How would these skills fit into the current campaign? "Flame Call," in paticular, sounds more like a contextual dungeon skill. Actually, it would make sense these skills are being used at the Flame Temple Corridor (an example given several times already), or by Charr anyway. Flame Call to alert the others (possibly dragging all groups within 3 times aggro range) Putrid Flames since Charr like fire and all, Shroud of Ash since Ascalon is pretty much burned to the ground.

lucifer_uk

lucifer_uk

Wilds Pathfinder

Join Date: Nov 2006

Nottingham, England

The Venerable Truth [TvT] The Venerable Alliance [TvH] [TvL]

R/

Quote:
Originally Posted by Mike_version2
yeah, pretty much Thought so!

Ahhhh Secret Ninja Dev Skills FTL

Blonde Warrior

Blonde Warrior

Academy Page

Join Date: Oct 2006

Psycho Titans[PT]

W/

Looks right to me but theres some bad typos in the skill descriptions so it could be fake, well if they are real at least it win't be as hard as DOA.

Taurucis

Jungle Guide

Join Date: Jul 2006

The edge of reason

I don't play any more.

W/E

Quote:
Originally Posted by Hockster
You can not seriously believe the skills would be introduced this way, can you? Good grief, out away your tinfoil hat and umbrella, the sky isn't actually falling.

Yay for paranoid nutcases that scream in terror over nothing. Sheesh.
There is always a "what if?" Always assume that the worst will happen, so you'll have time to prepare for it.

Yay for happy-go-lucky optimists that flame peope over nothing. Sheesh.

Quote: Originally Posted by flipfly2004
1st of all if its in "hard-mode", no1 will FORCE you to do hard-mode
2nd, you do not know if anet will use it...
3rd, even if those skill would be used by monsters, there are always be players who will try to find out a build to counter them... just like the beginning of DOA... people where like:"damn this is toooooo difficult!"
but now there are even 2-man-farmers -.-"

got the point? 1: ANET has a nasty way of forcing you to do things, when you do not want to do them.
2: Always assume the worst will happen.
3: And the 2-man-farmer builds will be nerfed, giving the monsters the advantage once more.

Got my point?

Voltar

Voltar

Krytan Explorer

Join Date: May 2006

My dog let's me crash at her place.

POB

R/

balance pve?
what do you mean by that? do you mean that critter skills are, "too hard"?

that these skills (if legit) are, "too hard"?

read shiro's skills then...

Voltar

Voltar

Krytan Explorer

Join Date: May 2006

My dog let's me crash at her place.

POB

R/

edit: oh and btw, tinfoil hats protect you from the cia sattelites that plant thought into your brain. playing the radio on 93.7FM protects you from the sky falling.

cstrabley

cstrabley

Ascalonian Squire

Join Date: Apr 2006

Canton,Ohio,USA,Earth,Sol System,Milky Way

Knights of Shadowpeak[KOS]

W/

This is why there is a Non-Disclosure Agreement. Someone needs to be kicked square in the pants for creating this riot.

GloryFox

GloryFox

Desert Nomad

Join Date: Jan 2006

Good ol' USA, where everyone else wants to be

Now Plays World of Warcraft on Whisperwind

These skills might be for the GW:EN beta weekend. I know it will be comming up soon enough.

Scutilla

Scutilla

Wilds Pathfinder

Join Date: Sep 2005

Tyrian Explorers League

R/P

Quote:
Originally Posted by unienaule
Gaile often doesn't know very much. She isn't a DEV, she's some kind of wacky title she made up because she doesn't want to be called PR. So she only knows what other people want her to know. Also, she is not well up on what skills do, for example, (a LONG time ago) the buff to swirling aura that "never happened and was always that way i swear to god." QFT. It's likely that these skills were created, implemented, and removed last night, all without Gaile knowing. The devs don't have the time to tell her everything, especially tiny goofs like this. It's not their fault we made such a big deal out of it :P