None of the above.
I still love guildwars, I just love it a bit less now.
how is guild wars for you NOW?
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A
1.
GW is an excellent game, and the devs actually listen to the players and attempt to balance, even when they nerf something out of existence (Cough, Angelic Bond, Cough). what people seem to fail to realize is that just because something changed and forced you to do the same, doesn't this just help REDUCE the grind. Its something different after all.
Ps. If you pick option 2, Quit playing and Quit posting, you just making it annoying for the rest of us.
GW is an excellent game, and the devs actually listen to the players and attempt to balance, even when they nerf something out of existence (Cough, Angelic Bond, Cough). what people seem to fail to realize is that just because something changed and forced you to do the same, doesn't this just help REDUCE the grind. Its something different after all.
Ps. If you pick option 2, Quit playing and Quit posting, you just making it annoying for the rest of us.
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Originally Posted by ASpitefulMind
1.
GW is an excellent game, and the devs actually listen to the players and attempt to balance, even when they nerf something out of existence (Cough, Angelic Bond, Cough). what people seem to fail to realize is that just because something changed and forced you to do the same, doesn't this just help REDUCE the grind. Its something different after all. Ps. If you pick option 2, Quit playing and Quit posting, you just making it annoying for the rest of us. |
Well spiteful ya got one thing right i will quit soon enough, but too be honest if it was a change that affected the way you played/liked the game would u be quick to ask people to leave the game i think youll find you can please some of the people some of the time but you cant please all of the people all of the time.
Debate is the only way things change and people are heard or are you a communist.
And if everyone had your attitude gwars would definatley not grown to be as big as it is.
So before you start showing huge amounts of disrespect to people who like you had paid there fees trying growing up a little
As far as loot scaling goes, I'm not particularly fussed about it. I've never been much of a farmer anyway (never needed to - plenty other ways to earn some cash in-game). Loot scaling has not affected my style of adventuring in the slightest.
Where hard mode is concerned, I love it! I needed the new challenge and the new set of goals to keep me going, so as far as I'm concerned hard mode is a gift from the gods (thank you ANet!)
Where hard mode is concerned, I love it! I needed the new challenge and the new set of goals to keep me going, so as far as I'm concerned hard mode is a gift from the gods (thank you ANet!)
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Originally Posted by cellardweller
I still love guildwars, I just love it a bit less now.
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It's like the girl you've been going out with for 2 years takes a little vacation alone, shows back up wearing men's clothes and announces she's had a sex change and says (s)he hopes that won't affect your relationship.
Honestly, I still like it a lot.
In fact taking a mesmer through the game(s) for the 1st time (pve).
I've have grown a bit tired of GW from time to time, but that when I take a break for a month or more. I've been able to accept all the major changes to the game. The game has been flux since it launched, and I like the fact how devoted Anet is to trying to constantly improve the game. I'm looking forward to GW-EN.
In fact taking a mesmer through the game(s) for the 1st time (pve).
I've have grown a bit tired of GW from time to time, but that when I take a break for a month or more. I've been able to accept all the major changes to the game. The game has been flux since it launched, and I like the fact how devoted Anet is to trying to constantly improve the game. I'm looking forward to GW-EN.
Im sort of stuck between 3 and 1. I really do want to play GW as much as possible but at the same time RL obligations comes firsts and have to play console games too. Overall it'll be option #1
Positives
I like the changes where the monster ai has faster cast, recharge, and attack speeds to encourage the use of SS necros(more so now
) and the good ole mesmer. Also, like the fact that some of the "rare" loot can be gained and their value is lowered for the casual player. Higher levels for enemy
and a nice change for lower level areas. Those expensive lockpicks(use in normal mode for better chance of retainment and keep it half the time or use in place of the 1.25k keys
) rocks!!! as they give a way to gain lucky and unlocky points provided that you really want to buy these over normal keys.
Nagatives
What I may not like is that they juiced up their attribute levels that seem too unnatural where they'll actually have several attributes at 16 or above. Sort of wished they gave them a secondary profession or give a random skillbar(entire or partial) but this is for only nonboss mobs as it'll be hell for skill hunters if this was implemented for the bosses too.You know those mobs in higher level areas seems to be the same. They also could have just added "Inscribable" versions of the weapons in hard mode for Tyria and Cantha to not cause such a price drop for certain skins.
Positives
I like the changes where the monster ai has faster cast, recharge, and attack speeds to encourage the use of SS necros(more so now
) and the good ole mesmer. Also, like the fact that some of the "rare" loot can be gained and their value is lowered for the casual player. Higher levels for enemy
) rocks!!! as they give a way to gain lucky and unlocky points provided that you really want to buy these over normal keys.Nagatives
What I may not like is that they juiced up their attribute levels that seem too unnatural where they'll actually have several attributes at 16 or above. Sort of wished they gave them a secondary profession or give a random skillbar(entire or partial) but this is for only nonboss mobs as it'll be hell for skill hunters if this was implemented for the bosses too.You know those mobs in higher level areas seems to be the same. They also could have just added "Inscribable" versions of the weapons in hard mode for Tyria and Cantha to not cause such a price drop for certain skins.
1) I think the changes are great. They may have some little things that need to be weeded out but overall they're pretty cool. The only problem I have with the game as it is would have to be the decreasing amount of hype about the game through advertising and the developers to the players. I mean they said the Celestial Tournament was the biggest tournament yet, so why didn't it feel like it? HA is great but ArenaNet doesn't do anything that would draw people to it. I'm not talking about new features, what I'm talking about is the hype they generate for it. The game would do so much better if they made themselves and their features heard more.
Also, I could fall under 3 because GW is just a game, GW 2 will be even better, and I still have tons of other things to besides play Guild Wars.
Also, I could fall under 3 because GW is just a game, GW 2 will be even better, and I still have tons of other things to besides play Guild Wars.
I
I guess I'm in the third category. Farming nerfs don't bother me that much. Hard Mode is alright, but after initial burst of players it has barely any. Sometimes I'll try to do something in it anyway.
I think what Guild Wars could use, if you ask me, is another couple shots in the arm for casual players. DoA - not casual. Hard Mode - not casual. Latest PVP types - not casual.
Some more quest lines ala Sorrow's Furnace, or more PVP ala Fort Aspenwood, would be more incentive to play for a lot of people than any of the latest updates have been.
I think what Guild Wars could use, if you ask me, is another couple shots in the arm for casual players. DoA - not casual. Hard Mode - not casual. Latest PVP types - not casual.
Some more quest lines ala Sorrow's Furnace, or more PVP ala Fort Aspenwood, would be more incentive to play for a lot of people than any of the latest updates have been.
M
For me? Both 1 and 3.
I definately love the changes. Hard mode is awesome; I don't see how people hate it so much. It gives a new challenge to the people who were getting bored with just maxing titles. Prices for items have dropped to the point where people without mountains of money can buy items, yet you can still make a profit.
However, if A.net was suddenly to put out a bad update, I'd still play, just not so much. It's not like GW is the only game I have.
I definately love the changes. Hard mode is awesome; I don't see how people hate it so much. It gives a new challenge to the people who were getting bored with just maxing titles. Prices for items have dropped to the point where people without mountains of money can buy items, yet you can still make a profit.
However, if A.net was suddenly to put out a bad update, I'd still play, just not so much. It's not like GW is the only game I have.
M
