Limit Expertise to ONLY Ranger skills!

Chronos the Defiler

Chronos the Defiler

Desert Nomad

Join Date: May 2005

Calgary, Alberta, Canada

W/

Title says it all....

Ranger nowadays play everything EXCEPT a ranger, we have R/N touchers, R/A running dagger skills, R/W with hammers....limiting Expertise to only effect Ranger skills will fix all this crap.

vaxmor

vaxmor

Krytan Explorer

Join Date: Dec 2005

Ascalon

R/

oh noes - versatility in the ranger the class - NERF NOW!

zomg - how dare rangers have flexibility?

we need more cookie cutters.

Chronos the Defiler

Chronos the Defiler

Desert Nomad

Join Date: May 2005

Calgary, Alberta, Canada

W/

versatility? it players every class except its own....it is rediculous the Ranger itself has plenty of great builds it can run as a RANGER, but people won't because the ranger gives you the ability to make all attack skills and touch skills over every other class take almost no energy.

Master Ketsu

Master Ketsu

Desert Nomad

Join Date: May 2006

middle of nowhere

Krazy Guild With Krazy People [KrZy]

R/

But thats the fun of being a ranger....

/notsigned

Chronos the Defiler

Chronos the Defiler

Desert Nomad

Join Date: May 2005

Calgary, Alberta, Canada

W/

the fun of being a ranger is not actually being a Ranger?

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

rangers using other attack skills and normal skills are imbalanced...how?


Rangers DO run out of energy and they dont make better classes of their secondaries

R/A do not have critical strikes to regain energy. They also do not have the same number of energy regen as an Assassin primary.

R/N can only use touch attacks, and i think its pretty obvious that the vamp touchers are a non-issue when it comes to anything outside of RA

R/W? RaO has been nerfed already. The Thumper is pressure thats easy to stop with basic warrior hate.

R/D? Not enough scythe attacks.

Does-it-Matter

Krytan Explorer

Join Date: Dec 2005

N/

The Ranger is about one thing: versatility. It is the quintessential Jack of All Trades.

And to say Rangers aren't playing their profession-skills isn't entirely correct. They have a large prevalence in PvP, yes, but that's only because the listed builds have a niche that they currently fill quite well.

There is still the Barrager, Broad Head Arrow, and CripShot (and to a lesser degree, Choking Gas). Granted you see these more on PvE (at least the Barrager for sure.)

If I had to think of the profession that has the most "niches" (not builds, but actual roles) I would say it would be the Ranger, which it should be.

David Lionmaster

Frost Gate Guardian

Join Date: Jul 2005

above the floor and below the celing

Fortunes Favored

How is expertise overpowered? Just because rangers can use other weapons effectively doesn't mean they are overpowered.

A ranger may be able to use more energy based warrior skills, but a warrior is going to do noticeably more damage with an axe, sword or hammer than a ranger, due to lack of runes. Same goes for rangers that are secondary assassins, dervishes, or paragons.

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

If the builds using expertise were overpowered, you might have a point. As thing stand, they aren't, so rangers are fine, 'nuff said.

Chicken Ftw

Chicken Ftw

Wilds Pathfinder

Join Date: May 2006

Quote:
Originally Posted by Chronos the Defiler
Title says it all....

Ranger nowadays play everything EXCEPT a ranger,
Wow, get out of RA and into GvG, where people actually use decent builds.

Quote:
we have R/N touchers
That are almost completely shut down by kiting. Whee. Not to mention snares and such. Overpowered, luls!

Quote:
R/A running dagger skills
Nowhere near as effective as an assassin running the same skills, seems pointless imo. Remember folks, pretty much everything works in RA/AB, doesn't mean it's even close to overpowered. I can predict your retort already - "But expertise allows them to spam the skills!" ... Not any more than a sin running decent amount in Crit Strikes can. The sin deals more damage, and has access to assassin runes. Winner - sin.

Quote:
R/W with hammers....
Decent, but not really overpowered in any way.

Why nerf expertise when people are mostly using it to run mediocre/subpar builds, according to you?

ShadowsRequiem

ShadowsRequiem

Furnace Stoker

Join Date: Oct 2005

Inde is Smoking [Hawt] *ToA*

W/E

any anti melee or snares stops most of these builds short....

but hey in ab when you see a sin spamming flare, maybe you should make a thread about nerfing energy pips so they can't cast ele spells >_>

bodyboarder

bodyboarder

retired

Join Date: Jun 2006

/notsigned
This would make alot of people upset if Anet did this but they hopefully wont

Darkpower Alchemist

Darkpower Alchemist

Jungle Guide

Join Date: Jan 2006

NYC

The Circle Of Nine[NINE]

E/N

The ranger is meant to play this way. Read the desciption of Expertise and it's obvious. Nothing here is broken. Move along, people. nothing to see here!

Sophitia Leafblade

Sophitia Leafblade

Desert Nomad

Join Date: Nov 2005

Dragon Slayer Guild [DSG]

R/

Quote:
Originally Posted by Chronos the Defiler
Title says it all....

Ranger nowadays play everything EXCEPT a ranger, we have R/N touchers, R/A running dagger skills, R/W with hammers....limiting Expertise to only effect Ranger skills will fix all this crap.
Sure Rangers can run builds based on there secondarys however they will never be as effective as a primary class using the same kinda build. Expertise is in no way broken. Just because Soul reaping got a change in recent times people suddenly start thinking that every primary needs to be changed also. Expertise doesnt work on Spells or non attack skills (except rituals) which is why its not overpowered.

Mad King Corn

Banned

Join Date: Dec 2006

/notsigned Rangers are supposed to be versatile, and obviously the OP never used a Ranger because if he/she did, they would realize that Expertise is not that great, I run out of energy quite often with my Ranger unless I use Marksmans Wager. Sometimes I think Guild Wars is going to end up being a game where spitballs and boxing gloves will be our only viable weapons left after you nerf happy freaks get your own way.

Etta

Etta

Forge Runner

Join Date: Jun 2006

Mancland, British Empire

That's why ranger is one of the best class to play. I know you don't see it but stop forcing other to play it your way.

/notsigned

Diddy bow

Diddy bow

Furnace Stoker

Join Date: Oct 2006

Jawsome!!!!!!!!!!!

looking for one :p

A/D

owned by toucher much . Rangers are marked "jack of all trades" for a reason
/notsigned

Hong Kong Evil

Hong Kong Evil

Academy Page

Join Date: Jun 2007

Rt/R

Quote:
Originally Posted by Chronos the Defiler
Title says it all....

Ranger nowadays play everything EXCEPT a ranger, we have R/N touchers, R/A running dagger skills, R/W with hammers....limiting Expertise to only effect Ranger skills will fix all this crap.

agree, expert is a overpower primary attribute

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

No need to.

All primary attributes have uses for a least one other class.
Warrior: All martial weapon users.
Ranger: All.
Monk: All with spells that target allies.
Mesmer: All spell and signet users.
Necromancer: All, like elementalist.
Elementalist: All, of course.
Assassin: All martial weapon users.
Ritualist: Necromancer, ranger (and assassins with their celestial skill)
Paragon: For... warriors and ranger...? Eh... XD. Least usefull for others, XD.
Dervichs: All with self-casted enchantment spells.

So... you pretend all primary attributes working only for their own classes?

Just nonsense.

vaxmor

vaxmor

Krytan Explorer

Join Date: Dec 2005

Ascalon

R/

overpowered != versatility

expertise allows rangers to use some warrior skills therefore expertise is overpowered and needs a nerf

energy storage allows eles to spam high cost monk spells therefore energy storage is overpowered needs a nerf

btw, all the people that think that R/N touch is overpowered need to L2P, or QQ more.

Hawkeye

Lion's Arch Merchant

Join Date: Dec 2005

Imperial Guards (TIGI)

Mo/

Quote:
Originally Posted by Mad King Corn
Sometimes I think Guild Wars is going to end up being a game where spitballs and boxing gloves will be our only viable weapons left after you nerf happy freaks get your own way.
Wait, you mean people don't really want that? I thought everybody wanted that. And you know, spitballs can be pretty dangerous. Perhaps they ought to nerf that a bit as well.

yukimura_gw

yukimura_gw

Frost Gate Guardian

Join Date: Nov 2005

Quebec

Rt/Me

/notsigned

I like the ranger flexibility. If you don't like R/N, make a Mesmer.

Imagined Burden+Conjure Phantasm = Useless R/N

Riot Narita

Desert Nomad

Join Date: Apr 2007

Rangers keep spanking me, and I can't figure out how to stop them. So please nerf Rangers. Also, please make them stand very still while I unload my skills on them. Thank you.

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

It plays every class except its own because the bow line is absolutely shite. The only build worth mentioning for damage is Burning Arrow.

The bow line needs a buff, nerfing expertise is just the morons way out.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Yup... expertise bow attacs should be changed to 'ranged attacks' to make then usable with spears, for example... and a lot of much changes too...

I think I've heard of it, they are making changed to mesmer skills and bow attacks.

Hawkeye

Lion's Arch Merchant

Join Date: Dec 2005

Imperial Guards (TIGI)

Mo/

Well that is a good point. Can't really do anything with good ol' fashion bow power. At best, against a 80 armor monster with the best bow, you can only hope to deal 15 damage without anything added.

But lucky us, we also get hunter shot, which deals +13 damage for 5 energy! Whoo hoo!

The only good thing rangers have going for them in the bow department is being able to hit several enemies at once thanks to barrage. Though an elementalist with aoe could hit several enemies and do far more damage.

Ranger shouldn't be nerfed. The bow skills should be enhanced for damage.

Shadow Kurd

Shadow Kurd

Wilds Pathfinder

Join Date: May 2006

Netherlands

Scouts of Tyria

P/

/not signed

read the 24 posts above

Every time i lag

Every time i lag

Banned

Join Date: Jan 2007

Belgium

Murder Death Sadists Of Doom [MDSD]

E/Me

/notsigned ..

Master Ketsu

Master Ketsu

Desert Nomad

Join Date: May 2006

middle of nowhere

Krazy Guild With Krazy People [KrZy]

R/

R/N touchies have always been the n00b elimination build. They destroy people who are too inexperianced to kite, and die miserably to the players that can actually play.

Heck, touchies skill bar might as well be morphed into one skill that says "Destroy target n00b. If that n00b was also a PvE scrub that player ragequits back to FoW and you gain 300 life"

Sofonisba

Sofonisba

Desert Nomad

Join Date: Jun 2005

Tucson, AZ

The Black Hand Gang [BHG] and The Black Helm Gang [BHeG]

Quote:
Originally Posted by MithranArkanere
Monk: All with spells that target allies.
No, unless they've changed DF recently, DF only applies to monk spells.

Tactical-Dillusions

Tactical-Dillusions

Desert Nomad

Join Date: May 2005

Grimsby, UK

R/

What's the matter OP? Did you get eaten by a touchy? Of course you did, or else you would be demanding that fast casting shouldn't affect other spells or that necros shouldn't gain energy if they have healing spells on their bar.

Versatility is what ArenaNet have always promoted.

/not signed.

Warrior Of The Toon

Warrior Of The Toon

Lion's Arch Merchant

Join Date: Sep 2006

Returning after a 50 month break. Hi.

None

R/

On top of what everyone else has said, I'm guessing you want to nerf fast casting too? I mean they can like spam any spell twice as fast at 15, OMG OMG nerf it nerf it!!

Jaythen Tyradel

Jaythen Tyradel

Jungle Guide

Join Date: Apr 2005

{sarcasm}"Might as well add Nerf to the game, right?"{/sarcasm}

Non-elite:
Nerf Ball
5e
1c
1r

Sends out magical nerf ball. If it hit another human controlled player, that players skills start to recharge. Recharge for those skills are for 50..75% longer than normal. Player then automatically does /pout or /bored emote while waiting for recharge. Player cannot move while recharge. Sends an auto QQ post to players favorite GW website about how unfair the skill is to other players.
If player is hit more than three times, player is auto /ragequit from game.

Sounds fair to use against those who use builds you don't like, right?

Razz Thom

Razz Thom

Frost Gate Guardian

Join Date: Apr 2007

Three Feet Below Sea [LevL]

D/Mo

/not signed
let me guess you were playing PvP and got it handed to you by a non bow toting ranger and suddenly because your n00b self got beat it's "OMG nerf it before someone sees that unlike the ranger class my brain has no flexibilty to adapt and overcome". grow up and stop trying to break things just because they don't work for you.

Lauryn

Lauryn

Frost Gate Guardian

Join Date: Feb 2006

UK

R/

/notsigned - Leave my ranger alone please ^_^ She never did anything to you :P

Hong Kong Evil

Hong Kong Evil

Academy Page

Join Date: Jun 2007

Rt/R

Quote:
Originally Posted by Chronos the Defiler
Title says it all....

Ranger nowadays play everything EXCEPT a ranger, we have R/N touchers, R/A running dagger skills, R/W with hammers....limiting Expertise to only effect Ranger skills will fix all this crap.
R/N is a little bit overpower....i think that "Touch" should be something like "attack" , can be blocked and missed

vaxmor

vaxmor

Krytan Explorer

Join Date: Dec 2005

Ascalon

R/

Quote:
Originally Posted by Hong Kong Evil
R/N is a little bit overpower....i think that "Touch" should be something like "attack" , can be blocked and missed
lol - you win the thread.

Scorn

Ascalonian Squire

Join Date: Apr 2006

omgawds rangers are crap, the only reason people use them is cause they are the last to die, they do bad damage and they run away. GG suck. Let rangers have what little they possess.

The Legg

The Legg

Krytan Explorer

Join Date: Aug 2005

RAF Lyneham, UK

We Are Gozu ( Gozu )

N/Me

/notsigned at all

Fr_3_aK

Fr_3_aK

Wilds Pathfinder

Join Date: Dec 2005

Australia

/signed /signed