
You also have to realize things are never as simple as they seem on paper. A lot of the suggestions that are made will improve the game for the poster, but at the expense of ruining it for another. Many of the changes that outspoken members of the community have complained about—soul reaping and party size in HA are the two big ones that come to mind—were made at the request, nay, demand of the loudest members of the community at that time. Therein lies the problem, happy people are playing the game, upset people are posting on the forums. The clearest example for that was the 6v6/8v8 situation in HA.
If you recall, we had a weekend that changed HA to 6v6. The community, in an unprecedented majority, requested that 6v6 remains…or at least the members of the community who, at that time, were posting on the forums came to that consensus. When 8v8 reverted, those who wanted 8v8 returned to the game and, essentially, stopped posting because they had no concerns to mention. When, however, 6v6 came back, the members of the community who were enjoying the 8v8 returned to the forums, while those who wanted 6v6 were in the game playing. After all, while it isn’t a happy truth, the fact of the matter is people are more vocal and more likely to post on the forums when they are upset.
So you have a pendulum. Happy people are playing, upset people are posting. If we do what the upset people suggest and in doing so, make those who were happy upset, then everyone sort of plays musical chairs in the forum/game. People say we do not listen enough, and I would be so bold to say that, if anything, we listen too much. Three months ago everyone was saying we needed to do more, but now the largest complaint, by far, is that we have changed the game so much, it is no longer as fun as it once was to some people. So do you want more change or less change? The answer changes from person to person…
The dev team is in a “damned if we do damned if we don’t” situation because we cannot possibly make the game 100% perfect for 3.5 million individuals with individual tastes, desires, and opinions. Unfortunately, there seem to be some who feel we should blindly listen to them even when the very threads they are posting suggestions or feedback in show the reaction from the community is very much divided. Honestly, if half the people posting in the thread are strongly against an idea, it should be clear there is no “easy answer” since no matter what is decided, it will go against the wishes of some of the community.
I can understand frustration, I can understand concern, I can understand irritation, but I cannot understand the disrespect. It is our job to take your feedback and relay it to the designers and I assure you, we do that. I personally write a 4-8 page community summary containing forum links, quotes, and suggestions and that goes to the designers every week. Summaries also come from other CCs. After that, it is essentially out of the community team's hands. If you are thinking “Well if the design team hears us why aren’t they doing what we say?” I remind you of the pendulum…every decision needs to be carefully assessed. What improves the game for you may ruin it for another so it is never practical or wise to blindly follow whoever happens to be yelling the loudest.
That is why there are professional game designers…that is why their job is so difficult. That is why ours, in general, is often a thankless job. No one can make a game that is exactly suited to every single person, and the people who have the most to say are almost always going to be the ones having the worst experience so a hundred happy players can seem outnumbered by one outspoken unhappy player.
Some things cannot happen based on the game engine, or the amount of time it would take, or countless other reasons. Other things the designers choose not to do because, while it may improve the game for some, it could ruin it for others. That should not make you angry or feel ignored…it should make you feel protected knowing that our design team tries to consider all the sides of something before they leap into decisions. If you are thinking “yeah but the X update ruined my Y” then I beg you to remember that incident next time you are tapping your toe demanding to know what is taking so long on a certain project.
The impatience, the rudeness, the demanding attitudes…they are all counter-productive behaviors. If there has ever been an update that you think there was not enough forethought prior to it going live, do not rush us. If you ever feel like we are not reading the forums enough, do not be rude to us and make reading them more difficult. If you ever feel like we are appeasing one group of people at the expense of another, do not demand things. Have faith in the design team, stop acting like you are a part of it, and let them do their jobs.
Suggest things, yes. Give feedback, yes. But never, ever forget the fact that you are one person amongst millions that play this game and that every one of those millions of players deserves just as much consideration as you do. Even at times when you have the apparent majority on you side on the forums, that is a skewed statistic since (A) Less than ¼ of players in online games generally post on forums and (B) the people with complaints are the ones posting while the people who are perfectly content are in the game, playing it and enjoying it. If we make changes based on what people are posting, chances are someone who wasn’t posting won’t like the change and will take the place of someone who is now content. The only defense from making this game shift from extreme to extreme is for a knowledgeable group of people to gather feedback both on the forums and in-game, and to make educated decisions based on that feedback. That group of people is the design team, and I have full confidence and respect for every member of that team.
Please, keep your grievances in perspective and think outside of the realm of “what is best for me and people who play like me.” Understand this is a game that has a broad range of players and it cannot ever be perfect for everyone. Most importantly, please remember that the members of the dev team are all human beings who deserve respect and common courtesy. Receiving a pay-check does not turn us into your punching bags, and if that is honestly anyone’s philosophy—that if someone is paid they cease to deserve to be treated kindly—I ask you, would you like customers or clients of wherever you may work to treat you disrespectfully? Don’t say we signed up to be treated like crap because we took our jobs…don’t justify immature, presumptuous, or down right anti-social behavior with “they get paid to take my abuse.” I understand you are passionate, but is attacking the people who made the very thing you are passionate about really the best way to act?
I am not saying stop posting. I am not saying stop pointing out things you feel should be improved. I am simply asking you to keep this all in mind whenever you do make a post.
Thank you for taking the time to read this.