Some Info about Community Relations

Etta

Etta

Forge Runner

Join Date: Jun 2006

Mancland, British Empire

Quote:
Originally Posted by Sophitia Leafblade
Anet made an amazing game and have continually expanded and upgraded it for free. Thats alot more than most companys do for their games.
I'm not even gonna pretend that I like all of the updates, some of them just don't make any sense, or make me wonder why would they even bother doing it. But I still enjoy playing it and play it for what it is, a very fun and fine game.

Anet aren't perfect, but hey, the kids are alright in my book.

BSSuperman

BSSuperman

Frost Gate Guardian

Join Date: Oct 2006

Prophets of Dhuum[wii]

W/

It becomes a serious issue when the CT members start having to address forum posts to try and stop the disrespect and offensive behaviour being addressed to themselves by the community of the very game that the forum was created for.

I'd like to thank Anet for all the time Ive spent enjoying Guild Wars, and like to curse you for all the time Ive spent on Guild Wars . Working in customer relations for a worldwide company myself I know how it can feel sometimes that you're being used as a punching bag and on the worse days the sh*t can get you down.

I'd like to thank the dev team for the continuing hard work they bring to GW (especially with GW:EN & GW² being built and designed). I think that they (and you the CT members) need to stop being brought down by people who believe that they know the game better than the people who built it. I also believe that the community needs to stop being so incredibly negative and impolite.

(little ps - Can PvP and PvE in GW2 be seperate entities plz? Different kind of people play these 2 different modes of gameplay (unless please make PvE full of teams of 8 mobs who have randomised skillbars and all the missions consist of capture the flag, that way PvP balances dont peeve off PvE'ers because essentially it would be the same game being balanced - oki my own little rant over)

around

around

Wilds Pathfinder

Join Date: May 2006

Aussie Trolling Crew - Diplomatic Embassy

I Have Three Pennies [Pnny] - forever in my heart <3

R/

Quote:
It becomes a serious issue when the CT members start having to address forum posts to try and stop the disrespect and offensive behaviour being addressed to themselves by the community of the very game that the forum was created for.
Do you mean it's a serious issue that we have to complain vociferously on the forums to get any sort of response out of ANet, and even then, it's a huge long QQ thread which manages to take up a lot of space to say nothing very meaningful?

Thom Bangalter

Thom Bangalter

Grindin'

Join Date: Dec 2005

MO

E/Mo

I think its a shame that real issues were brought up to the CR team on issues at hand within the community, but they get removed. It makes it really hard to have an open dialogue with the CR when people make important posts on how things can be improved when it comes to player input on how the game is shaped and they get randomly removed. I do know I've found out more about upcoming things from various designers I occasionally talk to instead of the entire CR team, and that's a real shame.

The entire issue is compounded by the fact that with the removal of all but a very, very small number of beta testers, all beta is done by the entire player base. This makes it EVEN more important for CR to have a dialogue with the players and report things to and from the devs in order for players to know what might be upcoming, what changes need to be made, and what direction the game might be heading in.

Which means, basically, that the devs do, in fact, need to work in a glass house, because transparency between the community and the devs is the only way that there's any possible way of improving the game and making it more enjoyable to play. If there's an issue that needs to be resolved, I think it is important to not discredit and dismiss them as a vocal minority because too often, that minority is right.

BSSuperman

BSSuperman

Frost Gate Guardian

Join Date: Oct 2006

Prophets of Dhuum[wii]

W/

Quote:
Originally Posted by spawnofebil
Do you mean it's a serious issue that we have to complain vociferously on the forums to get any sort of response out of ANet, and even then, it's a huge long QQ thread which manages to take up a lot of space to say nothing very meaningful?
No its not a serious issue that people complain, people by nature are eternally unsatisfied and complaining express their dissatisfaction, which as customers, you have a right to express your dissatisfaction.

However if you go back to the original post and let your blood pressure down enough for your eyes to read whats being said the OP is expressing a great deal of concern about the offensive and simply unacceptable manner in which the complaints are being addressed personnally to the CT members as if they are at fault. Whilst the CT members are the conduit for the community to Anet and it is their duty/job to pass the info and sentiments of the community (the guy does an 8 page synapsis of the forum boards for the dev team each week) it certainly doesnt give the community any right to start being offensive and downright insulting to the CT members.
Perhaps you've had experiences that make you feel entitled to get hotheaded and righteous about your opinions. I dont know that, however it remains common good sense to stay polite and respectful of other people out there in cyberspace. Perhaps I was brought up the wrong way and cant see your way of thinking.
Oh and by the way this is no way an attack directed at Mr/Mrs Spawnofebil, but I think that a lot of people have lost the track of what this thread started out to express.

Melkorium

Frost Gate Guardian

Join Date: Jul 2006

Quote:
Originally Posted by Shendaar
I agree that a lot of people take it too far(especially those who are just victims of their own incompetence), but when 90%+ of the people posting in a thread are in agreement, there isn't much place left for debates.
Actually I think the OP made a pretty good argument on that point, in that 100% of posters constitute 25% of the game's 'population', so at least 75% have not agreed because they're absent from the discussion (for whatever reason).

I wonder if there's any potential in adding a polling feature to the log-in screen. Ask people to vote just before they pick their character and get a broader community opinion on things.

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Andrew & Gaile Grey,

People just feel like they arent being listened to because theres no direct response to what seems like months and months of problems that seems very obvious.

This applies to both PvE and PvP.

We dont know if:

1) The Devs even know the problem.
2) The Devs know the problem but havent come with a solution.
3) The Devs have a more pressing issue to deal with, and that problem is being put on the backburner.
4) The Devs have solved the problem but have not implemented the change on the live server.
5) The Devs, after examining the problem have found other problems tied to it.

Please read this. I posted it on the Offtopic, its really funny. BUT ITS REALLY REALLY TRUE. I will bolden what Anet needs to take to heart.

Quote:
Originally Posted by http://www.nerfbat.com/
The Laws of Online Communities

These laws are part joke, part informational about communities and how they work–specifically massively multiplayer online communities. While I say they are part joke, I only say that because some of them seem humorous but happen to still be correct (correct according to my personal observations over the years). Some of these laws are instructional, while others are merely observations about how online communities work. The following laws will slowly expand over the course of time:

Law #1: The sanity of an online community is inversely proportional to the number of members of that community. Mob logic. Things can get out of control a lot faster if there are a lot of members of a particular game community.

Law #2: The quality of an online community is directly proportional to the quality of its moderation. Quality, not quantity. Moderation needs to be performed in moderation–only moderate when necessary (i.e. when the rules are broken), and don’t squelch someone for simply having a differing opinion from your own.

Law #3: The more information that is provided to an online community, the more it will demand. Do not, however, stifle the information flow because of this. The more information the better, as long as the message is kept consistent and truthful.

Law #4: The more stickies on a particular board, the less likely any of them are to be read. If you have official forums for a game, keep the sticky posts to a minimum and cycle old stickies out if they are no longer pertinent.

Law #5: Communities are always more positive about a game before it launches. After a game launches, they have real experience with which to complain.

Law #6: Nothing you say is taken as conceptual. Even if you indicate that something is “in concept,” many members of the community will take it as fact and will become quite angry after it doesn’t occur (or quite happy, if they thought it was a bad idea).

Law #7: Never stealth nerf anything. Ever. If you do, communities will figure it out and will call you on it. Players are smart, despite the way they sometimes post on forums. The one exception is stealth fixing major exploits (which I don’t consider stealth nerfing), as calling them out may lead to the discovery of more exploits or the use of such exploits on servers that don’t yet have the update.

Law #8: If you are experiencing major issues that require you to provide an ETA and you do not have one, tell the community that you don’t have an ETA. Not telling them that you do not have one pisses them off because they feel like they are being ignored, and giving them a false ETA will only make you look bad.

Law #9: The more you give, the more they expect. This goes along with Law #3. The more you give a community what it wants, the more it will desire. This includes not only information, but changes they are demanding, bait you take (e.g. someone posts a thread just to get a response from you, and you go ahead and post in that thread), etc.

Bread Fan

Lion's Arch Merchant

Join Date: Jul 2005

PvP and community relations are nonexistent. I have no sympathy for the CR team since the PvP has always been put on the back burner. If we finally do gfet some feedback we are promised one thing (which doesn't happen) then ignored for months.

On a side note: I was playing wow the other day and had a small issue. For those of you who don't play this amazing game, you can open a ticket up while playing and request to speak with a GM. Well this was my first time doing this and I thought perhaps I would get a response in a day or two since I was used to that kind of service from a game I used to play. Less than a minute later a GM whispers me and took care of my problem right away. I was extremely impressed and thought why did I waste two years on GW?

Nekretaal

Frost Gate Guardian

Join Date: Mar 2007

Quote:
Originally Posted by Andrew Patrick
So you have a pendulum. Happy people are playing, upset people are posting. Therein lies the problem, happy people are playing the game, upset people are posting on the forums..
I dont post because I'm happy or because I'm unhappy. I post because I'm stealing time at work from the man!

xD

Quote:
Originally Posted by Andrew Patrick
When, however, 6v6 came back, the members of the community who were enjoying the 8v8 returned to the forums, while those who wanted 6v6 were in the game playing. .
Since these seem to be different people, and since Guild wars is a service, why not accomodate both groups of people with some sort of service? The message boards indicated a demand for both, your data indicates that these are different people, so why not work something to keep everybody happy? otherwise, some customers will feel underserviced.

Quote:
Originally Posted by Andrew Patrick
The dev team is in a “damned if we do damned if we don’t” situation because we cannot possibly make the game 100% perfect for 3.5 million individuals with individual tastes, desires, and opinions. .
No but if you can identify a significant community who all want a certain service, then you ought to provide that service to them. You stated above that the 8v8 people were different people than the 6v6 people, so you ought to have tried to figured out how to make both groups happy.

Quote:
Originally Posted by Andrew Patrick
Honestly, if half the people posting in the thread are strongly against an idea, it should be clear there is no “easy answer” since no matter what is decided, it will go against the wishes of some of the community..
Then there's stuff like the soul reaping nerf, where the entire profession was botched in an unsatisfactory way (to everybody), because pvp players dont like to play against anti-warrior hexes on isle of jade. Pvp wanted the profession removed, along with assassin, dervish, paragon, and ritualist, but there are people with 2000+ hours of playtime on a character who dont take kindly to that suggestion. Honestly, with all due respect to pvp and coming from a pvper, anet ought to weigh the balance in favor of the thousands of hours players... because they identify with a character not "roll" a character and when that character is dramatacally altared, they will just leave the game...

there are always hundreds of ways to fix pvp.

The community suggestion, demanded at first by pvp, keep soul reaping but not from spirits you dont control... ought to have been tested.


Quote:
Originally Posted by Andrew Patrick
The impatience, the rudeness, the demanding attitudes…they are all counter-productive behaviors...
The section of the community that is rude and demanding on message boards is also rude in game. Its not just experienced by the reps. Some of the recent failures in game types are more the fault of the community than anet. In fact the types of gameplay with the rudest communities are failing the hardest. I think that the community ought to be nicer too.

Rocky Raccoon

Rocky Raccoon

Desert Nomad

Join Date: Jan 2007

Massachusetts, USA

Guardians of the Cosmos

R/Mo

Fosters Law
The only people who find what they are looking for in life are the fault finders.

Perfected Shadow

Perfected Shadow

Wilds Pathfinder

Join Date: Jun 2006

Zul'Aman

Umes Uranger U[bot]

Quote:
You stated above that the 8v8 people were different people than the 6v6 people, so you ought to have tried to figured out how to make both groups happy.
7v7?

The consequences of changes that the forums' PvP players want are hard to gauge simply because they don't represent the whole GW PvP community.
A polling feature could be helpful to solve this.

Quote:
Originally Posted by frojack
Mr. Patrick has made some very good points. The community response is just as valid.

One thing I will say is this: Anet actually 'cares'. Believe it or not, they really do care. Passionately in fact. How do I know this? No other company would give this much attention to the community. None, and tragically I've seen this far too many times. It's the 'done thing'.

Why do most companies not bother? It is impossible to satisfy any community. No matter how discerning, how articulate or intelligent, the desires of the masses cannot be fulfilled. It's understandable modus operandi. The guys over at Arena Net know this. Most of them over there are very experienced so it's a safe assumption.
To a certain extent they knew this would happen. However I imagine they saw a happy medium somewhere in this inevitable minefield and decided it was worth taking all the flak for. I have never seen this in the industry. Ever.
They truly do care. It's almost suicidal from a business perspective but there you have it.

I think it was worth it personally. They have achieved a lot with this approach. Much of the reason I hang around here is to see how this environment they have created (one of relative openness) develops. I have witnessed an unprecedented degree of emotional attachment. That's something you really can't buy in this industry (well, EA might be able to but...) .

The community needs to remember that it can be a hell of a lot darker out there, and all you will get from most other companies is an icy reception (Hopefully Guild Wars has gone some way to change this cold, calculating out-look. Time will tell).

The guys at Arena Net need to also remember that for sure, you will never please us. It's a natural outcome. People always want more than you can give. Then theres always Sod's Law to contend with.

Again I personally believe you achieved a great deal with this approach. Whether or not it satisfied your own initial goals. Most of the community know this also. The energies they expend daily is evidence enough. It's not like everyone who posts here frequently is young, so it can't be attributed to age alone. That should be more than enough to convince you.

Post's like this are understandable every now and then, but don't ever for a minute allows yourselves to believe you'll ever be completely rid this kind of energy. It goes with the territory and you will be living with it for the rest of the Guild Wars series. At least you will do as long as it remains a success...

Keep up the good work.
Damn straight.

Bread Fan

Lion's Arch Merchant

Join Date: Jul 2005

Yes keep up the good work while pleasing an catering to the PvE community and ignoring the PvP side. If an employee of mine only did half his job he wouldn't last long.

A. Noid

Frost Gate Guardian

Join Date: Mar 2006

N/A

R/E

Quote:
Originally Posted by Andrew Patrick
...
Suggest things, yes. Give feedback, yes. But never, ever forget the fact that you are one person amongst millions ...
Wow.

Andrew,
Being in customer relations for a long time, I can sympathize with your duties. But to unload in this Jerry McGuire type format is really just a shame.
I understand that it can be difficult to read thru all the hoop-la, but, it is your job afterall. Few people in life get to dictate how they get to perform their jobs, and sadly, you are not one of them. Don't feel bad, I can't dictate it either.
Ask yourself this question: How would you feel if the garbage man stopped you while you were leaving for work and told you that they didn't like the way you were depositing your garbage? What if they asked you to be more thoughtful in how you handle it? What would be your initial response?
Most folks I know might be sympathetic, but then they'd probably tell the garbage man to 'suck it up'. It is their job afterall. See, the garbage man doesn't get to tell us how to handle our garbage.

The only cardinal rule in customer service is this:
It is better for customers to complain, then to walk away and never return.

If they are complaining, you're getting free, FREE advice on how to improve your game. Right? It might not come across as good advice, but, advice it is nonetheless.
Granted, it may just be nonsense, but to the complainer, it makes perfect sense. Afterall- wasn't this game partly founded on the premise of what the other guys did wrong?

I'm sorry if this does not sit well with you. I truly do understand how trying difficult customers can be.

-ANoid

Diablo???

Diablo???

Forge Runner

Join Date: Jun 2005

Seattle

SPQR

N/R

That's to say that all PvE players have been satisfied, and that all PvP players have been left out. Yet there are PvP players that HAVE been satisfied with the changes, and PvE players that are irked by the nerf bat. The implemented changes are not deliberately targeted at certain group of players. It just seems like we are the majority when all we do is hang out with people that are all dissatisfied.
---

My criticism for the CR's is this:
The failing of customer satisfaction is in the illusion that it's operating democratically, that every Joe Schmoe whose thought of some wacky idea for guild wars can get their desires fullfilled. However democracy does not work on a large scale, instead there's Representative Democracy, in which groups of people with different interests are represented by someone who presents their common interest to achieve their goals. That's what we needed, elected individuals representing PvPers, HA/RA, PvErs etc. who can communicate with Gaile and Andrew on a closer basis (and if we're dissatisfied we can overthrow him... ). Of course this may be more complex than it seems... but certainly it would resolve alot of anger issues some people are experiencing.



note: I've heard that we've had something close to it at some point... but if that's the case, then I have no idea what happened to it.

Bread Fan

Lion's Arch Merchant

Join Date: Jul 2005

Quote:
Originally Posted by A. Noid

The only cardinal rule in customer service is this:
It is better for customers to complain, then to walk away and never return.

-ANoid
So true Anoid. I tried for many months to voice my opinion and eventually I gave in knowing it was falling on deaf ears. I left as well are my guildies did and we are playing something else now. That would not have been the case had our questions and concerns been answered even the slightest bit.

My guildies are friends that have been playing games together with for many years and we keep picking up/meeting people along the way. We all feel the same way how the PvP in GW was handled (nothing at all) and when we are chatting on vent and new people ask about GW but I just say "don't even bother trying it".

One of my friends still plays GW, yes one of them and he asked on vent if any of us are returning when Eye of the North comes out. He got a definite NO from all of us. They have to go all the way back and try to pick up new customers because they lost many PvP players/customers. I still don't know how people can stand playing GW PvE it is extremely bland but all to their own I guess.

It's to bad a game with such great potential had to be destroyed because Anet's lack of management and PR.

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Quote:
Originally Posted by Diablo™
My criticism for the CR's is this:
The failing of customer satisfaction is in the illusion that it's operating democratically, that every Joe Schmoe whose thought of some wacky idea for guild wars can get their desires fullfilled. However democracy does not work on a large scale, instead there's Representative Democracy, in which groups of people with different interests are represented by someone who presents their common interest to achieve their goals. That's what we needed, elected individuals representing PvPers, HA/RA, PvErs etc. who can communicate with Gaile and Andrew on a closer basis (and if we're dissatisfied we can overthrow him... ). Of course this may be more complex than it seems... but certainly it would resolve alot of anger issues some people are experiencing.

note: I've heard that we've had something close to it at some point... but if that's the case, then I have no idea what happened to it.
o_O

Are you proposing some sort of Guild Wars community Senate/Council/Representatives?!

BY GOD! BRILLIANT!

*brain starts churning*

Silly Lily

Pre-Searing Cadet

Join Date: Jun 2007

E/Rt

This is the bottom line that I am getting from Anet and the CR team and a lot of the PvErs in here"

APPARENTLY because PvE has a greater majority than PvP, Anet has the right to ignore PvP....umm NO.

This game has two sides. Gaile and Andrew are WONDERFUL at PvE. Kudos to them....just not in PvP.

Is it such a BIG request to ask for proper PvP representation?

Community Relations = Relationship with your Community
PvP Community Relations = Relationship with the PvP Community

Alderin

Alderin

Frost Gate Guardian

Join Date: Feb 2007

Quote:
Originally Posted by Silly Lily
This is the bottom line that I am getting from Anet and the CR team and a lot of the PvErs in here"

APPARENTLY because PvE has a greater majority than PvP, Anet has the right to ignore PvP....umm NO.

This game has two sides. Gaile and Andrew are WONDERFUL at PvE. Kudos to them....just not in PvP.

Is it such a BIG request to ask for proper PvP representation?

Community Relations = Relationship with your Community
PvP Community Relations = Relationship with the PvP Community
Just a few things, I'm mainly PvE and I agree with you that PvP needs a good CR as well. Though for PvE, talking about MiniPets and popping ingame for idol worship and threatening to leave forums and the rest of Gaile's and Andrews posts in this thread show they are not "WONDERFUL at PvE" either and PvE needs a good CR as well. Both sides are in the same boat really in that regard but it's just that PvP is more appearant given the way PvP has been handled for so long and the fact Gaile appears in the PvE side of the game and goes on and on about MiniPets and food.

Any real CR can look at Gaile's and Andrews behaviour in just this thread alone and find the majority of the things a decent CR should never do if they wish to keep their job and be good at it.

I'm not trying to flame Gaile or Andrew but it is more than appearant that CR just doesn't suite them given they want the possitive side of the job with none of the negetive. Every job has a downside you must deal with and if you can't handle the downside then it's time to look for a new job. Oh, and I'm speaking as a CR myself and what Gaile and Andrew deal with is nothing compared to what most CRs deal with.

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Quote:
Originally Posted by Blame the Monks
Sorry, but the "we are professionals" line isn't cutting it anymore. We can all read Ensign, an amateur, who has demonstrably superior design to any of you. We gave you the benefit of the doubt for months. Now we need reasons, not excuses.
This is, to me, what it really comes down to.

Sure, the devs are great at creating the game, but not so great at creating it in an effective way, or even in a good way. The will of the community to help shape the game in a successful manner has largely been ignored, and the Dev's have essentially wandered around without keeping a solid focus on what they even want out of the game.

I really don't have anything to add, and after seeing the dev 'response' to alot of posts, I'm not sure I want to anyway.

bart

bart

Desert Nomad

Join Date: Aug 2005

I think everybody is forgetting that Blizzard has a lot more staff than Anet. Now i'm one who believes that WoW is a better game in every aspect except maybe graphics. The reason for this is not because of quality its because of quantity. Blizzard has a bigger budget. Blizzard has more staff. Blizzard is bigger than Anet.

I feel with the success of GW Anet should have moved forward. Take it things to the next level. However imo they have remained stagnant. Thus i feel the only way for Anet to produce the goods is to become bigger.

1 up and 2 down

1 up and 2 down

Wilds Pathfinder

Join Date: Mar 2007

Rt/

The reason for buffs for skills that no one uses is probably an attempt to try and get them some play time.

Diablo I like your Idea of Representative Democracy, kudos to you!

Voltar

Voltar

Krytan Explorer

Join Date: May 2006

My dog let's me crash at her place.

POB

R/

for an example of a bad dev team, hook up with swg. one of the few things that i liked from them was that there were volunteer positions in the community held by players who had access to a locked forum where they brought the concerns from each of their respective profession forums.

still, for some reason ranger always sucked in that game.

regardless. sony has official forums and were able to organize it...

nm, i think i'm going to post this idea in the sanitarium forums.

Healers Wisper

Healers Wisper

Lion's Arch Merchant

Join Date: Apr 2007

Anaheim, CA

BoMB

N/

Andrew thank you for comming out and talking to us. You and Gaile are great and I can't agree with your post here more. I find it rediculous that people can say what they say in this , and other, forums about thepeople who work with you and for ANet. I love the product you guys put out as guild wars is one of the best games I have ever play, and one of the only games I have stuck around after completeing.

I know i have had complaints but I have always tried to keep them in the contex of complaints not personal attacks. I hated the Soul reaping nerf and tried to offer suggestions for changing it and I know you guys listened but came up with a different, and I think perfectly good, alternative. I have rarely been let down by updates released by your team and I understand how trying a customer/community service job can be.

Just know that the majority of people out here appritiate the hard work you, Gaile and the developers put into this game and into the future GW2. I personally hope that you keep talking to this community and people learn that the "targets" of their hateful posts are people even if you can't hear their voice or see their face, and that you deserve respect.

Thank you again and cudos for posting a thread that needed to be posted!!!

Angel Netherborn

Angel Netherborn

Krytan Explorer

Join Date: Jun 2006

Lower Ward, Sigil

Goda Vos

Quote:
Originally Posted by bart
I think everybody is forgetting that Blizzard has a lot more staff than Anet. Now i'm one who believes that WoW is a better game in every aspect except maybe graphics. The reason for this is not because of quality its because of quantity. Blizzard has a bigger budget. Blizzard has more staff. Blizzard is bigger than Anet.

I feel with the success of GW Anet should have moved forward. Take it things to the next level. However imo they have remained stagnant. Thus i feel the only way for Anet to produce the goods is to become bigger.
Eh? And how are you proposing they get bigger? By charging you a monthly access fee?

The OP's post is a reflection of how the CRs are really feeling. Probably really stressed out. But as mentioned, it's not going to change anything. People who are sympathetic will remain sympathetic. And the people who normally demand things will still continue to demand things in a way they are always demanding them. This is just a stressed out I-almost-can't-take-it-anymoe post, so I do feel sympathetic. But since it was already acknowledged that it is usually upset people who post, then obviously, rudeness and demands from upset people are to be expected.

Bread Fan

Lion's Arch Merchant

Join Date: Jul 2005

The bottom line is that there has been no PvP representation. The moans in this thread reflect that. I was under the impression that CR views all aspects of the game but that is not the case.

Anet chose to release a game which had PvP and PvE and I as a paying customer felt neglected as a PvP player as did many others. Regardless of where the majority of income is coming from be it PvE they still should of had some involvement into PvP communication.

The whole game revolves around skill balancing and that is judged upon PvP. Many man hours were wasted upon hero battles and comedic ladder. I think Anet needs a revamp of management and I bet it will happen for the sake of the company. Problem is a lot of customers have already left and lost faith.

BSSuperman

BSSuperman

Frost Gate Guardian

Join Date: Oct 2006

Prophets of Dhuum[wii]

W/

I think that it may be useful to start a thread or poll requesting the PvP community exactly what do they expect from CR and Anet. As this thread has been hijacked several times by the PvP community saying that they do not have representation in the Community by the CR members, perhaps in a constructive manner this could be addressed by a poll. Rather than a undirected tantrum asking for heads to roll and ragequitting and saying 'we've lost faith with Anet.'

(sorry for grammer Im supposed to be working and dont have time to properly construct the sentences - but essentially Im trying to suggest a new thread for PvP'ers to ask Anet for representation as evidently they feel a little bit left out in the cold)

Bread Fan

Lion's Arch Merchant

Join Date: Jul 2005

It won't matter for the CR have posted only a small handful of times in the PvP forums. We get fed bullshit and then unheard of for months. It's way to late for any changes to be made. Damage is done. Riverside seems to be the only place to get any acknowledgement from the CR.

go figure...

Moa Bird Cultist

Moa Bird Cultist

Wilds Pathfinder

Join Date: Jan 2006

Hastings (UK) / Latham (USA)

Freedom Fanatical Scots [FFS]

E/W

Well, what can I say? I'm a PvE player. I choose however, not to be ignorant of PvP. The lack of a PvP CM is a fair point, and my opinion on RitSpike is that it needs to go, now. But is this really the place for it? Anyway, I've been playing for 2 years now and have over 30 characters across 3 accounts. I don't like everything Anet has ever done over these 2 years, but it is plainly obvious to see that the good outweighs the bad, no matter how late it may come. Can you imagine GW without reconnects now? Certainly a case of better late than never.

What I really want to say is this: Gaile, Andrew, Isiah and the rest of the GW team are just as human as the rest of us. Not one of them is a god and none of them can give us a perfect game overnight. They'll make mistakes, get up and try again and thats what makes them so good. They don't deserve to be demonised simply because issues of game balance cannot be fixed overnight.

The concept that there is no balance in PvE also needs debunking once and for all. If there were no balance in PvE, then why nerf several PvE only skills? Why return Spiteful Spirit to 15 energy on the grounds of it being the most powerful skill in PvE? If there is supposed to be no balance in PvE then why is PvE subject to exactly the same rules as PvP? And 'Anet r lazyz' is not a decent answer.

Getting back to the original issue brought up by Andrew of people expecting to be able to demand things from Anet. I agree, this has to stop, as all it serves for is to sour already strained community relations. I'll admit, I may have been guilty of this on one occasion, but if people could see their mistakes coming, they wouldn't make them in the 1st place... But my personal mistakes aside, credit where it's due, it must take some guts to take an issue like this head on. The single worst thing about this game is the attitude prevalent in a lot of the community, that is to say, the demanders, the anti PvX crowds and anyone posting in an entirely selfish manner, (ie; thinking only of themselves and how they enjoy the game. Yes, it's important, but so is the satisfaction of millions of people besides yourselves.)

Above all, you guys deserve medals for your patience. I know my praise won't fall on deaf ears, because I know you care about this game, I've been in and around it for long enough now to know that much and because, frankly, I care about it too. So to reiterate what the silent majority never have the opportunity to say: Thanks. A thanks for every second I've spent in game. You know, that's about nine million thank-yous, just from me... But seriously, thanks a lot. I wouldn't have all the friends I do today if it weren't for this game.

Auron of Neon

Auron of Neon

cool story bro

Join Date: Apr 2006

Mililani

yumy

Quote:
Originally Posted by Moa Bird Cultist
What I really want to say is this: Gaile, Andrew, Isiah and the rest of the GW team are just as human as the rest of us. Not one of them is a god and none of them can give us a perfect game overnight. They'll make mistakes, get up and try again and thats what makes them so good. They don't deserve to be demonised simply because issues of game balance cannot be fixed overnight.
Uh... duh? Food for thought; every single CR in the world is human. Every single CR makes mistakes. However, if you've got an entire community of people complaining (the PvPers) you aren't making mistakes, you're screwing up epically.

I'm not sure how much of it is Andrew and Gaile, and how much is ANet; but either way, it's a problem that needs fixing. Two PvE reps and no PvP reps just isn't acceptable if you're advertising that Guild Wars has PvP; hire a PvP rep... at the minimum. If cost is an issue, split it 50/50; a PvP rep and a PvE rep.

As it stands, the lack of community discussion and information relays between ANet and the community is... frustrating? Nah... it's infuriating. Imagine a world where Andrew and Gaile were both PvP reps and never listened or gave solid answers about PvE; "Uh... you want harder areas? Take your armor off or something, that'll make it harder." "Are we working on auction house? Uh... let's talk about GvG instead..." I'd bet many *more* people would be flaming pissed and complaining if that were the case.

In conclusion... the problem is obvious. The solution is equally obvious. Why isn't the issue being rectified?

Moa Bird Cultist

Moa Bird Cultist

Wilds Pathfinder

Join Date: Jan 2006

Hastings (UK) / Latham (USA)

Freedom Fanatical Scots [FFS]

E/W

You missed the point. These things take time. Hiring a PvP rep will also take time, if indeed, that is the solution. But expecting these things to happen immediately is exactly what Andrew is speaking out against. Ultimately, it's in NCsoft's hands, not ArenaNet nor Andrew and Gaile's. But I wonder, with everyone screaming for a PvP rep, what exactly are they supposed to know that Gaile or Andrew don't?

DreamWind

DreamWind

Forge Runner

Join Date: Oct 2006

E/Mo

Quote:
Originally Posted by Moa Bird Cultist
Ultimately, it's in NCsoft's hands, not ArenaNet nor Andrew and Gaile's. But I wonder, with everyone screaming for a PvP rep, what exactly are they supposed to know that Gaile or Andrew don't?
Is it really in NCsofts hands? That brings up an interesting point. If Anet wants to be a good company they should have thought of this problem ages ago. Didn't they know "building the game from the ground up as a competitive game" was going to bring problems if there was nobody to even talk to the competitive players?

As for Gaile and Andrew, I said earlier that I don't mind them. But we need somebody who has knowledge of ladder PvP to see the balance problems and other issues facing the gametype. That is something we do not have... I am a bit surprised that we don't have this already, because PvP has been in clear decline for a year now at least. I believe you can't just get anybody to come in and say "oh we know whats wrong"...we need people who have experience in what is wrong and be able to advocate for us with the devs if the gametype is going to be any good.

Bread Fan

Lion's Arch Merchant

Join Date: Jul 2005

Quote:
Originally Posted by Moa Bird Cultist
You missed the point. These things take time. Hiring a PvP rep will also take time, if indeed, that is the solution. But expecting these things to happen immediately is exactly what Andrew is speaking out against. Ultimately, it's in NCsoft's hands, not ArenaNet nor Andrew and Gaile's. But I wonder, with everyone screaming for a PvP rep, what exactly are they supposed to know that Gaile or Andrew don't?
No see you missed the point. PvP has been ignored from the get go. Perhaps you have tried RA but I can tell you have not played any high end PvP. It is Anet's obligation to have PvP representation if they are going to have a PvE rep. Andrew and Gaile don't know squat when it comes to PvP because they chose not to play it, their loss as well as ours.

We don't expect things to happen immediately but months upon a year of neglect is uncalled for. What gets me is how they boast that GW is has fantastic PvP and even have huge tournaments yet they have no representation. crazy...

bart

bart

Desert Nomad

Join Date: Aug 2005

Quote:
Originally Posted by Angel Netherborn
Eh? And how are you proposing they get bigger? By charging you a monthly access fee?
There are other ways such as coming up with more expansions like GW:EN for example. Anet also opened the online store where u can buy character slots and other stuff as well if i'm not mistaken. So use the money from there to grow. i mean if u're lacking in one area that is holding you back shouldn't u find some way to improve that area and make it ur strength instead of just saying "sigh... we're just a small company we'll never be able to compete with the big guns. lets just stay the way we are until we are bought out".

Alias_X

Alias_X

Desert Nomad

Join Date: Apr 2005

That is what you are getting paid to do. Make the game perfect for 3.5million people.

Make it happen.

Moa Bird Cultist

Moa Bird Cultist

Wilds Pathfinder

Join Date: Jan 2006

Hastings (UK) / Latham (USA)

Freedom Fanatical Scots [FFS]

E/W

Bread fan, this is a little late, but tell me, are you psychic? Because if you're not then I don't see how you can tell what kinds of play I've engaged in and observed. You provide no evidence and make accusations based on paperweight facts. I said I'm primarily a PvE player and you took that to mean that I'm exactly the same as the other 2 million PvE players who in the opinion of a lot of the PvP crowd are automatically smack talking idiots. Sorry, but you can play both, you know. That aside, the lack of PvP representation is not what this thread's supposed to be about. I'm not denying that it's a problem, I'm simply saying that this isn't what this thread is for, because if this becomes a thread simply demanding representation for PvP, then none of you have acknowledged or respected the original post. If you want a better deal for PvP, there are far better ways than trying to hijack a thread, especially one warning against making demands of Anet.

And nobody's actually answered my question either, it's just been skipped around. Ok, so Gaile and Andrew are lacking in PvP knowledge according to 99% of the PvP community. Examples? Aside from isolated examples of AoE definition and whatnot, where is the hard proof? Exactly. Neither you nor I actually know exactly how they play the game, so lets not make assumptions based purely on one or two verbal blunders from a year ago.

dargon

Furnace Stoker

Join Date: May 2005

The Seraphim Knights [TSK]

R/

Quote:
Originally Posted by Moa Bird Cultist
And nobody's actually answered my question either, it's just been skipped around. Ok, so Gaile and Andrew are lacking in PvP knowledge according to 99% of the PvP community. Examples? Aside from isolated examples of AoE definition and whatnot, where is the hard proof? Exactly. Neither you nor I actually know exactly how they play the game, so lets not make assumptions based purely on one or two verbal blunders from a year ago.
Not to mention that making a claim like '99% of the PvP community thinks Gaile and Andrew are ____'. It's impossible to say that 99% of anything thinks ___ right now, because there is no formal way of polling the entire GW population. It would be more accurate (but still wrong) to say that 99% of the PvP on Guru thinks Gaile and Andrew are ____'. Unfortunately, when compared against the total population in Guild Wars, that number of people is just a drop in the bucket because most people do NOT login to forums and post. If they have a complaint, they tend to just accept it and move on, if they really like something, they might mention it to a friend or two but again, very rarely announce it the world.

Just remember, that 87.6% of all statistics are made up.

around

around

Wilds Pathfinder

Join Date: May 2006

Aussie Trolling Crew - Diplomatic Embassy

I Have Three Pennies [Pnny] - forever in my heart <3

R/

Gaile Grey (bless her) once PvP'ed around Factions. She played a R/Mo healer who thought she had poisoned her own team.

This sort of thing doesn't exactly fill people with confidence.

fenix

fenix

Major-General Awesome

Join Date: Aug 2005

Aussie Trolling Crew HQ - Event Organiser and IRC Tiger

Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#

W/

Quote:
Originally Posted by Moa Bird Cultist
And nobody's actually answered my question either, it's just been skipped around. Ok, so Gaile and Andrew are lacking in PvP knowledge according to 99% of the PvP community. Examples? Aside from isolated examples of AoE definition and whatnot, where is the hard proof? Exactly. Neither you nor I actually know exactly how they play the game, so lets not make assumptions based purely on one or two verbal blunders from a year ago.
We're playing that game huh? Well okay then. Lets look up the guild rank of ZoS, the guild that Andrew is the leader of. Oh wait...that's right. They aren't on the ladder. That's odd. For someone who apparently GvG's for 4 days of the week, you'd think he'd have a top 1000 guild. I mean, currently all you need to get into the top 1000 is 7-8 wins. If you add a few losses, you could get there with maybe 12 wins and 3 losses.

Oh well. I guess that counts Andrew out. What about Gaile? Well, she hasn't mentioned guilds...and being that most PvP requires (or at least would be desired) being in a guild, then I guess she mustn't PvP much either.

What's that? Your argument is nullified? For someone so confident, you sure don't know much.

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Quote:
Originally Posted by fenix
We're playing that game huh? Well okay then. Lets look up the guild rank of ZoS, the guild that Andrew is the leader of. Oh wait...that's right. They aren't on the ladder. That's odd. For someone who apparently GvG's for 4 days of the week, you'd think he'd have a top 1000 guild. I mean, currently all you need to get into the top 1000 is 7-8 wins. If you add a few losses, you could get there with maybe 12 wins and 3 losses.

Oh well. I guess that counts Andrew out. What about Gaile? Well, she hasn't mentioned guilds...and being that most PvP requires (or at least would be desired) being in a guild, then I guess she mustn't PvP much either.

What's that? Your argument is nullified? For someone so confident, you sure don't know much.
Guilds with Anet members playing on the ladder? Can you say manipulation and unfair advantage?

Read this page:

http://www.guildwars.com/competitive...ibleguilds.php

ZoS' position on the ladder is irrelevant to Andrew's own PvP experience.
Spearmen are barely in the top 1000, would you say they are a sucky in PvP as well?

I have personally PvP'ed with Andrew but I can't personally vouch for his combat prowess (he's a monk afterall, i wasnt paying attention to who was healing me), we didnt lose however. He did have some losing players banned after they shouted very very obscene things in local chat after they lost. Now that was funny.

While I do know for a fact that she doesnt PvP much, and i think we all know that, deducting from that "evidence" that its because she doesnt mention guilds much is a lack of logic beyond that makes me sigh.

Gaile poisoning her own teammates stems from back in the day when you could target your own teammates and Gaile used a poison arrow build (IIRC the story).

Turbobusa

Forge Runner

Join Date: Jan 2006

By the Luxon Scavenger

The Mentalists [THPK]

N/

why not give players the link to the threads where are debated skill changes on the login screen? then you would not only have angry people posting.