The new sunspear skills
Guldur
After the big wait they finally came!!
Most of them are very nice, but i felt specially sorry for the mesmer one, which in my opinion is no big deal and got a high energy cast.
What did you guys think about the new skills?
edit: Took out complains so shuuda wont cry
Most of them are very nice, but i felt specially sorry for the mesmer one, which in my opinion is no big deal and got a high energy cast.
What did you guys think about the new skills?
edit: Took out complains so shuuda wont cry
Shuuda
Prehaps this topic would have been better if you said what all the Skills did, and mentioned that there are now luxon/kurzick skills in factions (or so I've heard), but no, like 50% of this forum the 1st thing you do is complaint.
MSecorsky
Yeah, how about some descriptions! Especially the mesmer one please...
Mr. G
rits got seriously shortchanged here
TedTheDead
Ummmm the Monk skill is basically a Healing Seed that triggers heal party...its amazing. Almost too good....but not.
Theus
Man!mesmers Are Gonna Be Sweet In Pve Now!
A Slightly More Damaging Cry Of Frustration!red Engine Gored Engine Gored Engine Gored Engine Go Yeah!
Red Engine Gored Engine Gored Engine Gored Engine Go Yeah Mah Mother Red Engine Gored Engine Gored Engine Gored Engine Goers!red Engine Gored Engine Gored Engine Gored Engine Go Yeah!
A Slightly More Damaging Cry Of Frustration!red Engine Gored Engine Gored Engine Gored Engine Go Yeah!
Red Engine Gored Engine Gored Engine Gored Engine Go Yeah Mah Mother Red Engine Gored Engine Gored Engine Gored Engine Goers!red Engine Gored Engine Gored Engine Gored Engine Go Yeah!
Tactical-Dillusions
Excellent skills Anet. You have restored alot of confidence among your playerbase from what i'm hearing in the cities.
Just two gripes about the skills.
The monk skill is target other ally, but i understand this is probably because of the bots.
The ranger skill demotes a couple of BM skills to say the least. You may have to buff those.
Paragon skill is particularly nice and i hope it stays like that. I can understand the armor nerf now. Totally justified.
These skills are the business... top banana... icing on the cake. Please make more!!
Feel happy for ele's. Not looking forward to getting my face melted, but hey ho, all's fair in love and war.
Just two gripes about the skills.
The monk skill is target other ally, but i understand this is probably because of the bots.
The ranger skill demotes a couple of BM skills to say the least. You may have to buff those.
Paragon skill is particularly nice and i hope it stays like that. I can understand the armor nerf now. Totally justified.
These skills are the business... top banana... icing on the cake. Please make more!!
Feel happy for ele's. Not looking forward to getting my face melted, but hey ho, all's fair in love and war.
Shuuda
Quote:
Originally Posted by Theus
Man!mesmers Are Gonna Be Sweet In Pve Now!
A Slightly More Damaging Cry Of Frustration!red Engine Gored Engine Gored Engine Gored Engine Go Yeah! Red Engine Gored Engine Gored Engine Gored Engine Go Yeah Mah Mother Red Engine Gored Engine Gored Engine Gored Engine Goers!red Engine Gored Engine Gored Engine Gored Engine Go Yeah! |
Diddy bow
Well luckly i havnt used all my hero skill points.
kinda bad if you have right...:S
*glues critical agility to bar*
kinda bad if you have right...:S
*glues critical agility to bar*
TedTheDead
Here are all of the skills.

I unlocked Necrosis and Critical Agility already so that is what they are at level 10 sunspear.

I unlocked Necrosis and Critical Agility already so that is what they are at level 10 sunspear.
King's Spectre
Wee! Rk10 Paragon LFG! 
Edit: Crap! You can use SS skills from your secondary.
*deletes paragon*
Edit: Crap! You can use SS skills from your secondary.
*deletes paragon*
bebe
The Dervish skill is total hax.
Hello? Avatars. o_o;
Hello? Avatars. o_o;
Series
I LOVE these skills! Anet did a GREAT job! Anet, you have made me proud and for the moment my faith in you guys is restored. ANYONE have the kurzick/luxon skills???
Series
Quote:
Originally Posted by Miss Temptress
The Dervish skill is total hax.
Hello? Avatars. o_o; |
lennymon
R10 ranger, no hero skill points available (and cannot earn any more as I'm also r8 lightbringer...) therefore cannot get the skills...
perhaps some way of alternate aquisition needs to be looked at?
doh, they already did
can exchange 1 skill point (and 1k) for a hero skill point at the hero skill trainers now too.
perhaps some way of alternate aquisition needs to be looked at?
doh, they already did

MSecorsky
Critical Agility + Critical Barrage assassin.
Guldur
Critical Agility (Assassin) - Enchantment spell For (6..13) seconds, you attack 33% faster and gain +(10..22) armor. This skill reapplies everytime you land a critical. 5e 1c 30r
Cry of Pain(Mesmer) - Spell. Interrupt target foe skill. If target foe was suffering from a mesmers hex, that foe and all foes in the area take (40..88) damage. 10e 1/4c 20r
Necrosis(Necromancer) - Spell. If target foe is suffering from a condition or a hex, that foe suffers (40..80) damage. 5e 1c 2r
Intensity(Elementalist) - Enchantment spell. For 15 seconds, your spells deal (15..23)% more damage. 5e 1c 30r
Seed of Life(Monk) - Enchantment spell. For (5..9) seconds, whenever target other ally takes damage, all party members are healed for 2 Health for each rank in Divine Favor. 10e 1c 20r
Whirlwind attack(Warrior) - Melee Attack. Attack target and adjacent foes. Each attack that hits deals +(5..17) damage. 6adren 1r
Never Rampage Alone(Ranger) - Skill. For (15..23) seconds, youa nd your pet attacks 25% faster and have +(1..3) health regeneration. 25e 20r
Eternal Aura(Dervish) - Enchantment Spell. All nearby foes take (40..88) holy damage. For 10 seconds nothing happens. When this enchantment ends, all other dervish skills are recharged. 10e 1c 30r
Vampirism(Ritualist) - Binding Ritual. Create a level (1..8) Spirit that dies after (30..78) seconds. Attacks by this spirit steal up to (10..18) health, and you are healed for (10..18) Health. 10e 3c 30r
"Theres nothing to fear"(Paragon) - Shout. For 10 seconds all allies within earshot take (15..31)% less damage. Affected allies are healed for (20..52) when this shout ends. 15e 10r
Cry of Pain(Mesmer) - Spell. Interrupt target foe skill. If target foe was suffering from a mesmers hex, that foe and all foes in the area take (40..88) damage. 10e 1/4c 20r
Necrosis(Necromancer) - Spell. If target foe is suffering from a condition or a hex, that foe suffers (40..80) damage. 5e 1c 2r
Intensity(Elementalist) - Enchantment spell. For 15 seconds, your spells deal (15..23)% more damage. 5e 1c 30r
Seed of Life(Monk) - Enchantment spell. For (5..9) seconds, whenever target other ally takes damage, all party members are healed for 2 Health for each rank in Divine Favor. 10e 1c 20r
Whirlwind attack(Warrior) - Melee Attack. Attack target and adjacent foes. Each attack that hits deals +(5..17) damage. 6adren 1r
Never Rampage Alone(Ranger) - Skill. For (15..23) seconds, youa nd your pet attacks 25% faster and have +(1..3) health regeneration. 25e 20r
Eternal Aura(Dervish) - Enchantment Spell. All nearby foes take (40..88) holy damage. For 10 seconds nothing happens. When this enchantment ends, all other dervish skills are recharged. 10e 1c 30r
Vampirism(Ritualist) - Binding Ritual. Create a level (1..8) Spirit that dies after (30..78) seconds. Attacks by this spirit steal up to (10..18) health, and you are healed for (10..18) Health. 10e 3c 30r
"Theres nothing to fear"(Paragon) - Shout. For 10 seconds all allies within earshot take (15..31)% less damage. Affected allies are healed for (20..52) when this shout ends. 15e 10r
Diddy bow
well i pray they dont nerf critical agility now, its about the best skill ever.
QoH
Never Rampage Alone does not work without a pet unfortunately
Mr. G
once again...poor rits, we get a stationary vamp horror....joy
TedTheDead
I think you can buy hero skill points for 1k in the Chantry of Secrets now. So basically if you used your free skills on real skills, you have to buy them like real skills lol. Same difference.
Neo Nugget
O sweet! Im liking the sound of the assassin skill
Zexion
Quote:
Originally Posted by lennymon
R10 ranger, no hero skill points available (and cannot earn any more as I'm also r8 lightbringer...) therefore cannot get the skills...
perhaps some way of alternate aquisition needs to be looked at? |
_Zexion
Stormlord Alex
Actually... I like the new skills.
They're not completely overpowered, they seem to fit in with the ethos of each class and... well... they feel 'right', you dig?
Barring, of course, the Dervish one... perma-Avatar, anyone?
They're not completely overpowered, they seem to fit in with the ethos of each class and... well... they feel 'right', you dig?
Barring, of course, the Dervish one... perma-Avatar, anyone?

DFrost
Cry of Pain seems very good, note that you don't need to interrupt anything to deal the AoE damage. It's enough if you have hexed the monster beforehand with something like Images of Remorse.
qazwersder
Yeah the mesmer skill seems a little underpowered tho, its a conditional cry of frustration with a little more damage. Doesnt make me want a mesmer in my group yet, maybe quicker recharge would be useful (although care would have to be taken).
Wonder what the lux/kurz skills are.
Edit: After reading Dfrosts post above, I see what you mean, it doesnt require the interuption. Hmm.
Wonder what the lux/kurz skills are.
Edit: After reading Dfrosts post above, I see what you mean, it doesnt require the interuption. Hmm.
Terra Xin
Quote:
Originally Posted by DFrost
Cry of Pain seems very good, note that you don't need to interrupt anything to deal the AoE damage. It's enough if you have hexed the monster beforehand with something like Images of Remorse.
|
But I'm nosey to find out what the Kurzick/Luxon skills are, anyone gonna be a good scout and find out for me... pretty please??
I Angra I
Cool.
Now please fix pvp and give the gvg community what they'd like too, ANet.
Now please fix pvp and give the gvg community what they'd like too, ANet.
Mr. G
the luxon kuricks are good...rits get the short straw again, all your spirits shadowstep to your location and you gian XX health
warrior one is insane, for 3...5 seconds allies in earshot gain +100 armor
warrior one is insane, for 3...5 seconds allies in earshot gain +100 armor
Terra Xin
Quote:
Originally Posted by Mr. G
the luxon kuricks are good...rits get the short straw again, all your spirits shadowstep to your location and you gian XX health
|

WildmouseX
like pretty much all of them cept necrosis - it just seems like after they impliment a timer that randomly denies you energy return - to then give you a super spam skill - is just like sticking the long finger right up the brown star and twisting. -- at least the ranger skill will rock in my MM build.
pingu666
im in cavalon now, kurz/luxon have same skills aprently
someones posting the skills in chat, ill screenie and post
someones posting the skills in chat, ill screenie and post

D8tura
Quote:
Originally Posted by Guldur
Most of them are very nice, but i felt specially sorry for the mesmer one, which in my opinion is no big deal and got a high energy cast.
|
Mr. G
im not happy, im sad BOTH skills rely on spirits...the rit skills arnt at all flexable...ill shut up about rits now ^^
Fossa
Quote:
Originally Posted by DFrost
Cry of Pain seems very good, note that you don't need to interrupt anything to deal the AoE damage. It's enough if you have hexed the monster beforehand with something like Images of Remorse.
|
Gaile Gray
Quick comment from James Phinney, the lead designer:
The PvE-only skills are guaranteed to change. Necrosis, for instance, is not going to stay as it is. So, don't get to attached to them just now, and DO share your feedback, please.
Also, Luxon and Kurzick skills are not incompatible -- you can learn both. However, you cannot have both on your bar at the same time.
The PvE-only skills are guaranteed to change. Necrosis, for instance, is not going to stay as it is. So, don't get to attached to them just now, and DO share your feedback, please.
Also, Luxon and Kurzick skills are not incompatible -- you can learn both. However, you cannot have both on your bar at the same time.
Series
Quote:
Originally Posted by Gaile Gray
Quick comment from James Phinney, the lead designer:
The PvE-only skills are guaranteed to change. Necrosis, for instance, is not going to stay as it is. So, don't get to attached to them just now, and DO share your feedback, please. Also, Luxon and Kurzick skills are not incompatible -- you can learn both. However, you cannot have both on your bar at the same time. |
*We like the skills! Please just keep them! Or buff the mesmer one a bit!*
pingu666
in no order
ele lord, for 30...54 seconds your elemental attributes are boosted by 2 (for each rank?)
necro signet of corruption, target foe and all near enemies tat 15...27 damage, for each condition/hex you gain 2 energy
assassin, shadow sanctuary, you are blinded for 10seconds, for 10 seconds u gain +5...+9 health regen and 40al
summon spirits, all spirits you control shadowstep to your location
warrior, save yourselves, for 3...5 seconds all other party members gain 100al (8 adrenaline cost maybe)
ranger, tripple shot, shoot 3 arrows at target foe, these arrows deal 50%-30% less damage
derv, aura of holy might, all nearby foes take 30-46 damage, for 20secs, you deal 20-46% more damage with scythes, when ends 30-46 damage
selfless spirit, for 10...18 seconds, spells cast on ally cost 5 less energy
(60sec recharge)
ele lord, for 30...54 seconds your elemental attributes are boosted by 2 (for each rank?)
necro signet of corruption, target foe and all near enemies tat 15...27 damage, for each condition/hex you gain 2 energy
assassin, shadow sanctuary, you are blinded for 10seconds, for 10 seconds u gain +5...+9 health regen and 40al
summon spirits, all spirits you control shadowstep to your location
warrior, save yourselves, for 3...5 seconds all other party members gain 100al (8 adrenaline cost maybe)
ranger, tripple shot, shoot 3 arrows at target foe, these arrows deal 50%-30% less damage
derv, aura of holy might, all nearby foes take 30-46 damage, for 20secs, you deal 20-46% more damage with scythes, when ends 30-46 damage
selfless spirit, for 10...18 seconds, spells cast on ally cost 5 less energy
(60sec recharge)
pingu666
in no order ( thanks to jack in cavalon
)
ele, ele lord, for 30...54 seconds your elemental attributes are boosted by 2 (for each rank?)
necro signet of corruption, target foe and all near enemies tat 15...27 damage, for each condition/hex you gain 2 energy
assassin, shadow sanctuary, you are blinded for 10seconds, for 10 seconds u gain +5...+9 health regen and 40al
summon spirits, all spirits you control shadowstep to your location
warrior, save yourselves, for 3...5 seconds all other party members gain 100al (8 adrenaline cost maybe)
ranger, tripple shot, shoot 3 arrows at target foe, these arrows deal 50%-30% less damage
derv, aura of holy might, all nearby foes take 30-46 damage, for 20secs, you deal 20-46% more damage with scythes, when ends 30-46 damage
monk selfless spirit, for 10...18 seconds, spells cast on ally cost 5 less energy
(60sec recharge)
mesmer enther nightmare, target foe loses 4..7 energy, for each point of energy lost, all foes in the area suffer -1 degen (10seconds)
paragon, "spear of fury" +20-36damage, if this attack hits a foe with a condtion, you gain 2-3 adrenaline
ele, ele lord, for 30...54 seconds your elemental attributes are boosted by 2 (for each rank?)
necro signet of corruption, target foe and all near enemies tat 15...27 damage, for each condition/hex you gain 2 energy
assassin, shadow sanctuary, you are blinded for 10seconds, for 10 seconds u gain +5...+9 health regen and 40al
summon spirits, all spirits you control shadowstep to your location
warrior, save yourselves, for 3...5 seconds all other party members gain 100al (8 adrenaline cost maybe)
ranger, tripple shot, shoot 3 arrows at target foe, these arrows deal 50%-30% less damage
derv, aura of holy might, all nearby foes take 30-46 damage, for 20secs, you deal 20-46% more damage with scythes, when ends 30-46 damage
monk selfless spirit, for 10...18 seconds, spells cast on ally cost 5 less energy
(60sec recharge)
mesmer enther nightmare, target foe loses 4..7 energy, for each point of energy lost, all foes in the area suffer -1 degen (10seconds)
paragon, "spear of fury" +20-36damage, if this attack hits a foe with a condtion, you gain 2-3 adrenaline
GloryFox
All of the skills are fantastic.
I really like the Ritualist skill as this solves some problems with Blood Song being in channeling even though its damage output not as strong as Blood Song.
I was rather disappointed with the Warrior skill. I was hoping for something that boosted armor. Instead I got something that can be used with any melee weapon and not with Spears or Bows. I'm sure my Assassin will like the new warrior skill.
I really like the Ritualist skill as this solves some problems with Blood Song being in channeling even though its damage output not as strong as Blood Song.
I was rather disappointed with the Warrior skill. I was hoping for something that boosted armor. Instead I got something that can be used with any melee weapon and not with Spears or Bows. I'm sure my Assassin will like the new warrior skill.