The new sunspear skills

Guldur

Academy Page

Join Date: Mar 2006

Mo/

After the big wait they finally came!!

Most of them are very nice, but i felt specially sorry for the mesmer one, which in my opinion is no big deal and got a high energy cast.


What did you guys think about the new skills?



edit: Took out complains so shuuda wont cry

Shuuda

Shuuda

Forge Runner

Join Date: Jul 2006

Guildless

Me/

Prehaps this topic would have been better if you said what all the Skills did, and mentioned that there are now luxon/kurzick skills in factions (or so I've heard), but no, like 50% of this forum the 1st thing you do is complaint.

MSecorsky

MSecorsky

Furnace Stoker

Join Date: Jun 2005

So Cal

The Sinister Vanguard

Me/

Yeah, how about some descriptions! Especially the mesmer one please...

Mr. G

Mr. G

Desert Nomad

Join Date: Jul 2006

S. Wales

Mo/Me

rits got seriously shortchanged here

TedTheDead

Frost Gate Guardian

Join Date: Feb 2007

Sons of Metal

N/

Ummmm the Monk skill is basically a Healing Seed that triggers heal party...its amazing. Almost too good....but not.

Theus

Jungle Guide

Join Date: May 2005

W/Mo

Man!mesmers Are Gonna Be Sweet In Pve Now!

A Slightly More Damaging Cry Of Frustration!red Engine Gored Engine Gored Engine Gored Engine Go Yeah!

Red Engine Gored Engine Gored Engine Gored Engine Go Yeah Mah Mother Red Engine Gored Engine Gored Engine Gored Engine Goers!red Engine Gored Engine Gored Engine Gored Engine Go Yeah!

Tactical-Dillusions

Tactical-Dillusions

Desert Nomad

Join Date: May 2005

Grimsby, UK

R/

Excellent skills Anet. You have restored alot of confidence among your playerbase from what i'm hearing in the cities.

Just two gripes about the skills.
The monk skill is target other ally, but i understand this is probably because of the bots.
The ranger skill demotes a couple of BM skills to say the least. You may have to buff those.

Paragon skill is particularly nice and i hope it stays like that. I can understand the armor nerf now. Totally justified.

These skills are the business... top banana... icing on the cake. Please make more!!

Feel happy for ele's. Not looking forward to getting my face melted, but hey ho, all's fair in love and war.

Shuuda

Shuuda

Forge Runner

Join Date: Jul 2006

Guildless

Me/

Quote:
Originally Posted by Theus
Man!mesmers Are Gonna Be Sweet In Pve Now!

A Slightly More Damaging Cry Of Frustration!red Engine Gored Engine Gored Engine Gored Engine Go Yeah!

Red Engine Gored Engine Gored Engine Gored Engine Go Yeah Mah Mother Red Engine Gored Engine Gored Engine Gored Engine Goers!red Engine Gored Engine Gored Engine Gored Engine Go Yeah!
Erm, is that sarcasim, as I find Cry of Frustration to be a good skill, and if the Sunspear skill is a more powerful version, then I'm happy. AoE interruptions are the kind of buff Mesmers needed for PvE.

Diddy bow

Diddy bow

Furnace Stoker

Join Date: Oct 2006

Jawsome!!!!!!!!!!!

looking for one :p

A/D

Well luckly i havnt used all my hero skill points.

kinda bad if you have right...:S

*glues critical agility to bar*

TedTheDead

Frost Gate Guardian

Join Date: Feb 2007

Sons of Metal

N/

Here are all of the skills.




I unlocked Necrosis and Critical Agility already so that is what they are at level 10 sunspear.

King's Spectre

King's Spectre

Krytan Explorer

Join Date: Jul 2005

Syracuse, NY, USA

The Amazon Basin (AB)

W/

Wee! Rk10 Paragon LFG!

Edit: Crap! You can use SS skills from your secondary.

*deletes paragon*

bebe

bebe

Forge Runner

Join Date: Jun 2005

http://tinyurl.com/4g5ueb8

Put the peanut in the peanut hole!

The Dervish skill is total hax.

Hello? Avatars. o_o;

Series

Banned

Join Date: Aug 2006

I LOVE these skills! Anet did a GREAT job! Anet, you have made me proud and for the moment my faith in you guys is restored. ANYONE have the kurzick/luxon skills???

Series

Banned

Join Date: Aug 2006

Quote:
Originally Posted by Miss Temptress
The Dervish skill is total hax.

Hello? Avatars. o_o;
GRENTH is now usable!!!

lennymon

lennymon

Forge Runner

Join Date: Nov 2005

Seattle

Odin's Hammer [OH] - Servant's of Fortuna [SoF]

R/

R10 ranger, no hero skill points available (and cannot earn any more as I'm also r8 lightbringer...) therefore cannot get the skills...
perhaps some way of alternate aquisition needs to be looked at?

doh, they already did can exchange 1 skill point (and 1k) for a hero skill point at the hero skill trainers now too.

MSecorsky

MSecorsky

Furnace Stoker

Join Date: Jun 2005

So Cal

The Sinister Vanguard

Me/

Critical Agility + Critical Barrage assassin.

Guldur

Academy Page

Join Date: Mar 2006

Mo/

Critical Agility (Assassin) - Enchantment spell For (6..13) seconds, you attack 33% faster and gain +(10..22) armor. This skill reapplies everytime you land a critical. 5e 1c 30r

Cry of Pain(Mesmer) - Spell. Interrupt target foe skill. If target foe was suffering from a mesmers hex, that foe and all foes in the area take (40..88) damage. 10e 1/4c 20r

Necrosis(Necromancer) - Spell. If target foe is suffering from a condition or a hex, that foe suffers (40..80) damage. 5e 1c 2r

Intensity(Elementalist) - Enchantment spell. For 15 seconds, your spells deal (15..23)% more damage. 5e 1c 30r

Seed of Life(Monk) - Enchantment spell. For (5..9) seconds, whenever target other ally takes damage, all party members are healed for 2 Health for each rank in Divine Favor. 10e 1c 20r

Whirlwind attack(Warrior) - Melee Attack. Attack target and adjacent foes. Each attack that hits deals +(5..17) damage. 6adren 1r

Never Rampage Alone(Ranger) - Skill. For (15..23) seconds, youa nd your pet attacks 25% faster and have +(1..3) health regeneration. 25e 20r

Eternal Aura(Dervish) - Enchantment Spell. All nearby foes take (40..88) holy damage. For 10 seconds nothing happens. When this enchantment ends, all other dervish skills are recharged. 10e 1c 30r

Vampirism(Ritualist) - Binding Ritual. Create a level (1..8) Spirit that dies after (30..78) seconds. Attacks by this spirit steal up to (10..18) health, and you are healed for (10..18) Health. 10e 3c 30r

"Theres nothing to fear"(Paragon) - Shout. For 10 seconds all allies within earshot take (15..31)% less damage. Affected allies are healed for (20..52) when this shout ends. 15e 10r

Diddy bow

Diddy bow

Furnace Stoker

Join Date: Oct 2006

Jawsome!!!!!!!!!!!

looking for one :p

A/D

well i pray they dont nerf critical agility now, its about the best skill ever.

QoH

Lion's Arch Merchant

Join Date: Nov 2005

Divine Beings

R/

Never Rampage Alone does not work without a pet unfortunately

Mr. G

Mr. G

Desert Nomad

Join Date: Jul 2006

S. Wales

Mo/Me

once again...poor rits, we get a stationary vamp horror....joy

TedTheDead

Frost Gate Guardian

Join Date: Feb 2007

Sons of Metal

N/

I think you can buy hero skill points for 1k in the Chantry of Secrets now. So basically if you used your free skills on real skills, you have to buy them like real skills lol. Same difference.

Neo Nugget

Neo Nugget

Site Contributor

Join Date: Jan 2006

R/

O sweet! Im liking the sound of the assassin skill

Zexion

Zexion

Wilds Pathfinder

Join Date: Apr 2005

Warrior Nation [WN]

N/Me

Quote:
Originally Posted by lennymon
R10 ranger, no hero skill points available (and cannot earn any more as I'm also r8 lightbringer...) therefore cannot get the skills...
perhaps some way of alternate aquisition needs to be looked at?
o.O uhm, read update notes again.

_Zexion

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

Actually... I like the new skills.
They're not completely overpowered, they seem to fit in with the ethos of each class and... well... they feel 'right', you dig?

Barring, of course, the Dervish one... perma-Avatar, anyone?

DFrost

DFrost

Krytan Explorer

Join Date: Jul 2005

Ultima Thule

Legacy of Echovald [Echo]

P/

Cry of Pain seems very good, note that you don't need to interrupt anything to deal the AoE damage. It's enough if you have hexed the monster beforehand with something like Images of Remorse.

qazwersder

Frost Gate Guardian

Join Date: Apr 2006

I'll be looking soon

E/

Yeah the mesmer skill seems a little underpowered tho, its a conditional cry of frustration with a little more damage. Doesnt make me want a mesmer in my group yet, maybe quicker recharge would be useful (although care would have to be taken).

Wonder what the lux/kurz skills are.


Edit: After reading Dfrosts post above, I see what you mean, it doesnt require the interuption. Hmm.

Terra Xin

Terra Xin

Furnace Stoker

Join Date: Mar 2006

New Zealand

Me/R

Quote:
Originally Posted by DFrost
Cry of Pain seems very good, note that you don't need to interrupt anything to deal the AoE damage. It's enough if you have hexed the monster beforehand with something like Images of Remorse.
Yeah that's a good point. I don't have my computer for the entire weekend, and I;m stuck on one that doesn't have GW installed... "Oh the pain.... oh the pain!!!" (hehe)

But I'm nosey to find out what the Kurzick/Luxon skills are, anyone gonna be a good scout and find out for me... pretty please??

I Angra I

I Angra I

Krytan Explorer

Join Date: Feb 2007

Napa, CA

Inadequately Equipped [GeAr]

R/N

Cool.

Now please fix pvp and give the gvg community what they'd like too, ANet.

Mr. G

Mr. G

Desert Nomad

Join Date: Jul 2006

S. Wales

Mo/Me

the luxon kuricks are good...rits get the short straw again, all your spirits shadowstep to your location and you gian XX health

warrior one is insane, for 3...5 seconds allies in earshot gain +100 armor

Terra Xin

Terra Xin

Furnace Stoker

Join Date: Mar 2006

New Zealand

Me/R

Quote:
Originally Posted by Mr. G
the luxon kuricks are good...rits get the short straw again, all your spirits shadowstep to your location and you gian XX health
ooo, no. Rits have been asking for a skill like the one you described for a while now, I'm glad they've put it into the game.

WildmouseX

WildmouseX

Krytan Explorer

Join Date: Jun 2005

N/R

like pretty much all of them cept necrosis - it just seems like after they impliment a timer that randomly denies you energy return - to then give you a super spam skill - is just like sticking the long finger right up the brown star and twisting. -- at least the ranger skill will rock in my MM build.

pingu666

Jungle Guide

Join Date: Jul 2006

guildhall

[DETH]

im in cavalon now, kurz/luxon have same skills aprently

someones posting the skills in chat, ill screenie and post

D8tura

Frost Gate Guardian

Join Date: Feb 2006

Quote:
Originally Posted by Guldur
Most of them are very nice, but i felt specially sorry for the mesmer one, which in my opinion is no big deal and got a high energy cast.
IMO a interrupt that damages a whole group kix A$$

Mr. G

Mr. G

Desert Nomad

Join Date: Jul 2006

S. Wales

Mo/Me

im not happy, im sad BOTH skills rely on spirits...the rit skills arnt at all flexable...ill shut up about rits now ^^

Fossa

Academy Page

Join Date: Dec 2005

Quote:
Originally Posted by DFrost
Cry of Pain seems very good, note that you don't need to interrupt anything to deal the AoE damage. It's enough if you have hexed the monster beforehand with something like Images of Remorse.
New improved Aracne Conundrum and then interrupt and do aoe damage.

Gaile Gray

Gaile Gray

ArenaNet

Join Date: Feb 2005

Quick comment from James Phinney, the lead designer:

The PvE-only skills are guaranteed to change. Necrosis, for instance, is not going to stay as it is. So, don't get to attached to them just now, and DO share your feedback, please.

Also, Luxon and Kurzick skills are not incompatible -- you can learn both. However, you cannot have both on your bar at the same time.

Series

Banned

Join Date: Aug 2006

Quote:
Originally Posted by Gaile Gray
Quick comment from James Phinney, the lead designer:

The PvE-only skills are guaranteed to change. Necrosis, for instance, is not going to stay as it is. So, don't get to attached to them just now, and DO share your feedback, please.

Also, Luxon and Kurzick skills are not incompatible -- you can learn both. However, you cannot have both on your bar at the same time.
What? Anet finally does something great... and then decides to go change it? GG anet. Just when I was thrilled with you guys "Oh btw, we made these skills overpowered so we can have fun nerfing them lol". Come on. Just. Come on.

*We like the skills! Please just keep them! Or buff the mesmer one a bit!*

pingu666

Jungle Guide

Join Date: Jul 2006

guildhall

[DETH]

in no order

ele lord, for 30...54 seconds your elemental attributes are boosted by 2 (for each rank?)

necro signet of corruption, target foe and all near enemies tat 15...27 damage, for each condition/hex you gain 2 energy

assassin, shadow sanctuary, you are blinded for 10seconds, for 10 seconds u gain +5...+9 health regen and 40al

summon spirits, all spirits you control shadowstep to your location

warrior, save yourselves, for 3...5 seconds all other party members gain 100al (8 adrenaline cost maybe)

ranger, tripple shot, shoot 3 arrows at target foe, these arrows deal 50%-30% less damage

derv, aura of holy might, all nearby foes take 30-46 damage, for 20secs, you deal 20-46% more damage with scythes, when ends 30-46 damage

selfless spirit, for 10...18 seconds, spells cast on ally cost 5 less energy
(60sec recharge)

pingu666

Jungle Guide

Join Date: Jul 2006

guildhall

[DETH]

in no order ( thanks to jack in cavalon )

ele, ele lord, for 30...54 seconds your elemental attributes are boosted by 2 (for each rank?)

necro signet of corruption, target foe and all near enemies tat 15...27 damage, for each condition/hex you gain 2 energy

assassin, shadow sanctuary, you are blinded for 10seconds, for 10 seconds u gain +5...+9 health regen and 40al

summon spirits, all spirits you control shadowstep to your location

warrior, save yourselves, for 3...5 seconds all other party members gain 100al (8 adrenaline cost maybe)

ranger, tripple shot, shoot 3 arrows at target foe, these arrows deal 50%-30% less damage

derv, aura of holy might, all nearby foes take 30-46 damage, for 20secs, you deal 20-46% more damage with scythes, when ends 30-46 damage

monk selfless spirit, for 10...18 seconds, spells cast on ally cost 5 less energy
(60sec recharge)

mesmer enther nightmare, target foe loses 4..7 energy, for each point of energy lost, all foes in the area suffer -1 degen (10seconds)

paragon, "spear of fury" +20-36damage, if this attack hits a foe with a condtion, you gain 2-3 adrenaline

GloryFox

GloryFox

Desert Nomad

Join Date: Jan 2006

Good ol' USA, where everyone else wants to be

Now Plays World of Warcraft on Whisperwind

All of the skills are fantastic.

I really like the Ritualist skill as this solves some problems with Blood Song being in channeling even though its damage output not as strong as Blood Song.

I was rather disappointed with the Warrior skill. I was hoping for something that boosted armor. Instead I got something that can be used with any melee weapon and not with Spears or Bows. I'm sure my Assassin will like the new warrior skill.