Plz allow us to use Sunspear skills on heroes?

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

Ok, so we just got these great Sunspear skills and I just went to equip my para with 'Theres nothing to fear' instead of watch yourself to counter for the armor stacking nerf.....

And I cant.

Plz fix this or allow us to equip heroes with the sunspear skills.

Star Alfur

Star Alfur

Wilds Pathfinder

Join Date: Jan 2006

WoW. :3

PM if you need me.

W/

Switching secondary to /P works.

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

Then I cant use necrosis.

I would like to be able to equip my heroes with 2 sunspear skills each, just like I can, I dont see why this isnt possible.

GloryFox

GloryFox

Desert Nomad

Join Date: Jan 2006

Good ol' USA, where everyone else wants to be

Now Plays World of Warcraft on Whisperwind

I strongly disagree.

Allowing these skills for HERO's will kill the PuG. PuG's are still loved by some.

Kinn

Kinn

Frost Gate Guardian

Join Date: Apr 2007

Englandshire, England.

The International Association of Mending Wammos

R/

Heroes have already destroyed the coop game, they shouldn't be made even more powerful

Navaros

Forge Runner

Join Date: Apr 2005

Mo/Me

People who don't wanna PUG are not going to suddenly PUG because of Sunspear skills. It's not like they need any help whatsoever with the very low difficulty in normal mode. LOL

Absolutely the Sunspear skills should be usable on Heroes.

Wasn't the point of the skills to make hard mode more balanced? Well, there is still hardly any other players available to party with doing hard mode and therefore Heroes are required to fill the vast majority of party slots in hard mode. Therefore the Sunspear skills should be usable on Heroes.

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

I dont pug and never will. I play PVE solo and would like to be able to play HM solo.

Quote:
Originally Posted by Kinn
Heroes have already destroyed the coop game, they shouldn't be made even more powerful
Way too incorrect. The coop game was destroyed by rubbish pugs, and that is the reason why I dont pug. 90% of puggers have pure lame skill bars, and nothing unlocked, I doubt people that pug are going to have rank 10 sunspear as well.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by GloryFox
I strongly disagree.

Allowing these skills for HERO's will kill the PuG. PuG's are still loved by some.
Lol, "Kill The Pug"? Pugs are already dead.

And redengine yea, I'm switching to /P for this, since I have to. Not missing out on a whole lot since I'm a warrior, anyways - relyin' mostly on my primary skillz is how I roll.

Pkest

Wilds Pathfinder

Join Date: May 2006

Hooded Reavers of Eternal Life(Ankh)

R/

Yeah I don't get it. Am I missing something? You go to the Hero skill trainer to learn them but can't use them on heroes?

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

This is already goign to make pve even easier. do you need it to be mindless?

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by MistressYichi
This is already goign to make pve even easier. do you need it to be mindless?
It isn't already???

Navaros

Forge Runner

Join Date: Apr 2005

Mo/Me

Quote:
Originally Posted by MistressYichi
This is already goign to make pve even easier. do you need it to be mindless?
PVE in normal mode was already extremely easy way before these Sunspear skills came out. Making it even easier in normal mode doesn't really matter since good players will breeze through every area of the game with no problem whatsoever anyways, even without any Sunspear skills.

Hard mode will still be plenty hard with Sunspear skills on Heroes.

noocoo

noocoo

Frost Gate Guardian

Join Date: Jan 2006

/ Notsigned

It will encourge us to get all players party, not just like single game with heros and henchies.

The Legg

The Legg

Krytan Explorer

Join Date: Aug 2005

RAF Lyneham, UK

We Are Gozu ( Gozu )

N/Me

/signed completely

Gave up putting up with pugs long ago. Any who say this will hurt pugs more are right it will but to be honest pugs are already a thing of the past for most people in none elite areas. As mentioned previously pugs in general contain at least one person who makes the gaming experience unenjoyable for the group, either by stupidity, rubbish skill combinations or just being a retard. We all had to put up with them in chapters one and two, thank god we dont have to anymore.

Letting heros have access to these new pve only skills will be a positive move by anet.

Twinsoul

Twinsoul

Frost Gate Guardian

Join Date: May 2007

Sector ZZ9 Plural Z Alpha

Rogue Clan [Rg]

Mo/N

Aside from having fun with guildies (for which I still use heroes to fill out the group) I use heroes and henchies for all my PvE excursions. I would really love to have these skills on my heroes, but I also understand the reasoning for not including them. Still, gotta say /signed.

darktyco

Lion's Arch Merchant

Join Date: Nov 2006

Yes please allow heroes to use these as primary. I hardly ever pug (since it is almost always a disaster) and would like to have my heroes use these, especially for HM. Not letting heroes use these is not going to increase my chances of going with a PuG.

Draikin

Krytan Explorer

Join Date: May 2005

Quote:
Originally Posted by noocoo
It will encourge us to get all players party, not just like single game with heros and henchies.
Fair enough, it's true that with these PvE only skills even bad players can be of some use to the team. However, in that case there's no longer a reason not to allow us to use 7 heroes (by which I mean replacing henches with heroes, without additional controls).

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by Twinsoul
I would really love to have these skills on my heroes, but I also understand the reasoning for not including them.
It would only be fair to make them usable by heroes.

But I agree with you. ANet really wants people to play with each other, so I feel as though they'd try anything at this point to encourage people to play with each other (something they wouldn't admit to).

Sadly, this'll do little for me to play with other people, and the reasons are apparent and obvious.

The Bard

The Bard

Metal Machine

Join Date: Aug 2006

Scions of Carver [SCAR]

/signed

every pug member isn't going to have r10 sunspear anyways, grinding to be accepted into a party is ftl.

i do see why heroes can't equip them now though, but really they should.

Tactical-Dillusions

Tactical-Dillusions

Desert Nomad

Join Date: May 2005

Grimsby, UK

R/

I'd like heroes to use them.

pingu666

Jungle Guide

Join Date: Jul 2006

guildhall

[DETH]

most people are sunspear general, tyria/faction chars maybe a rank less. so most are would have maybe 70% effeciency, and we dont know how the skills ramp up.

i find it hard to belive people who play multiple char (5ish) all have rank 10 sunspear.

give pugs a boost, i miss the soical interaction tbh

strcpy

strcpy

Desert Nomad

Join Date: Jul 2005

One of Many [ONE]

It's a lost cause to try and increase Pugging - heroes had little if anything to do with it. It was lost well before the release of Factions, the only thing heroes did was extend the life of the game for those of us that do not PUG.

Unfortunately it will be some time before this reality sinks in to many players and Anet, not sure what it will take. I play games to have fun, I do not have fun with PUG's - there are MANY more like me than the ones who demand PUG'ing. Witness the sales of Nightfall and when people ask which campaign to get the answer.

Those that want to PUG do so, those that hate them will not and there is little that is going to change it. Not only that, but a larger player base is still going to result in more PUG's - even if the majority of the players mostly hench/hero the game they will still PUG every once in a while. You can not force grouping - people will simply leave for another game.

*shrug* I've been almost pure hench from day one (a few months after Prophecies release), I'm used to being excluded from quite a few things even if I do not like it (I would love to be able to play the UW and FoW), the core game I liked is still there. While allowing an AI player a few more things would greatly improve our enjoyment of the game, it's not going to happen anytime soon.

notskorn

notskorn

Lion's Arch Merchant

Join Date: Oct 2006

Clan Roxor

W/E

I would definitely have more fun if I could use these skills on heroes.


/signed

nightwatchman

nightwatchman

Lion's Arch Merchant

Join Date: Apr 2006

W/

/signed
(but doesn't expect it. sunspear rebirth has set the trend)

Arguing that "it will encourage people to make parties" i think misses one of the good things about guildwars.

The whole idea of henchmen was that if you want you can play the game by yourself. Being forced to play with others (who are non-existant at 3am lets face it etc.) is just gonna take away part of the game that a lot of players like.

nugzta

Krytan Explorer

Join Date: Nov 2005

/signed

Id like to play around with the new skills some more.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

/notsigned

Those skills are overpowered and should be limited in use as such.

N E D M

N E D M

Desert Nomad

Join Date: Sep 2006

Officer's Club

Gameamp Guides [AMP]

Quote:
Originally Posted by bhavv
90% of puggers have pure lame skill bars, and nothing unlocked, I doubt people that pug are going to have rank 10 sunspear as well.
Not everyone has beaten all campaigns with all characters you know. You cant expect your team to have "elite skill X" when you are pugging in an area before that skill is available. . . .
Its like forming a group to do dunes of despair and mocking the ranger who doesnt have barrage. . .. .
Quote:
Originally Posted by D8tura

IF YOU HAVE TO SPEND HERO POINT TO GET THE SKILLS MAKE THE HEROS ABLE TO USE THEM!!!!
makes sense to me, otherwise have them aquired in a different manner. . .

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by HawkofStorms
/notsigned

Those skills are overpowered and should be limited in use as such.
That makes no sense...Are they like more powerful if a hero uses them?

I don't really mind either way, since the Para skill is wtfawesome and all I need on my whar.

Twinsoul

Twinsoul

Frost Gate Guardian

Join Date: May 2007

Sector ZZ9 Plural Z Alpha

Rogue Clan [Rg]

Mo/N

Quote:
Originally Posted by N E D M
Not everyone has beaten all campaigns with all characters you know. You cant expect your team to have "elite skill X" when you are pugging in an area before that skill is available. . . .
Its like forming a group to do dunes of despair and mocking the ranger who doesnt have barrage. . .. .

makes sense to me, otherwise have them aquired in a different manner. . .
In that case, can you blame people for not using PUGs? As I've said, I understand why heroes can't use them, but I would really love to have the extra versatility and power from them; it would make hard mode much easier to do with henchies.

assassin_of_ni

assassin_of_ni

Lion's Arch Merchant

Join Date: Dec 2006

Undercity... shhh dont tell Gaile =P

Back to Medieval Assassins [MA]

Quote:
Originally Posted by noocoo
/ Notsigned

It will encourge us to get all players party, not just like single game with heros and henchies.

soooo sunspear skills are supposed to be some sort of nudge to pug....and the lame skillbars....monks who think theyre tanks.....and people who just completely dont know what theyre doing will be completely put on balance by....sunspear skills......which even most of those people wont have r10 sunspear to begin with. riiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiight.....

D8tura

Frost Gate Guardian

Join Date: Feb 2006

If You Have To Spend Hero Point To Get The Skills Make The Heros Able To Use Them!!!!

Steps_Descending

Steps_Descending

Wilds Pathfinder

Join Date: Apr 2007

IN my pocket plane. Obviously!

Little Tom's Pocket Plane [THom]

Me/Mo

1 reason : Simbolism.

Wether or not they are already dead, making it would officially kill them for good.

ArKaiN

Jungle Guide

Join Date: Jan 2007

Lotus Branca[Lbr]

Mo/Me

yes, and also make heroes have celestial skills no matter where they are. And make NPC's sell Scepters of Armageddon, that kill everything on your screen.








/unsigned as hell

Navaros

Forge Runner

Join Date: Apr 2005

Mo/Me

The idea that people are going to PUG at all - ever - because of Sunspear PVE skills, is completely ludicrous. It will not ever happen. Other than in hard mode, where they already PUG anyhow whenever possible.

Someone who does not want to PUG in normal mode will never think: "Oh gee, if I PUG with some newbies then I will suddenly succeed where me and my Heroes could not due to the newbies' leet Sunspear PVE only skills! Better start PUGGING from now on!"

Therefore it is not a "reason" to keep them off of Heroes because it is not actually, in reality changing anything whatsoever to keep them off of Heroes. Other than to annoy the players who use Heroes, which is absolutely the only effect on players that keeping Sunspear PVE skills off of Heroes has.

assassin_of_ni

assassin_of_ni

Lion's Arch Merchant

Join Date: Dec 2006

Undercity... shhh dont tell Gaile =P

Back to Medieval Assassins [MA]

Quote:
Originally Posted by ArKaiN
yes, and also make heroes have celestial skills no matter where they are. And make NPC's sell Scepters of Armageddon, that kill everything on your screen.








/unsigned as hell
see ive been suggesting that for months =D
only difference is....sunspear skills are feasible and not some over exagerration like celestial skills and scepters of armageddon....basically just making heroes have equal skills as us.

Alderin

Alderin

Frost Gate Guardian

Join Date: Feb 2007

I see no reason why Hero's should not be able to use them since you use Hero Skill Points to unlock the skills and you can team with real people who have them so it isn't over powered if Hero's do as well. It only opens more options for players in them having fun playing the game.

Quote:
Originally Posted by ArKaiN
yes, and also make heroes have celestial skills no matter where they are. And make NPC's sell Scepters of Armageddon, that kill everything on your screen.








/unsigned as hell
Wow, over drama queening much? Now how about paying attention to what is wanted rather than those over exaggerations of yours, huh? After all, sarcasm is only funny or witty when it is somewhat based on what your attempting to make fun of. You only make yourself look foolish when you exaggerate as far as you did.

Lysander Freeman

Lysander Freeman

Academy Page

Join Date: Sep 2005

Central PA, USA

Gladiators of Light in Darkness

R/E

/not signed


Heros are fine the way they are. It'll give incentive to party with people for the fun little skills. If you don't like partying with people there's no change so why the fuss?

Andisa Kalorn

Andisa Kalorn

Lion's Arch Merchant

Join Date: Jul 2006

[PMS]

Quote:
Originally Posted by pingu666
i find it hard to belive people who play multiple char (5ish) all have rank 10 sunspear.
I have eight rank 10 sunspear characters, and two more rank 9.

But then, I also don't pug.

And as I'm never going to pug anyway... anet should let heroes use the new skills

/signed

D8tura

Frost Gate Guardian

Join Date: Feb 2006

Quote:
Originally Posted by Lysander Freeman
/not signed


Heros are fine the way they are. It'll give incentive to party with people for the fun little skills. If you don't like partying with people there's no change so why the fuss?

i can trust my heroes more than real people in pugs


sad fact

ArKaiN

Jungle Guide

Join Date: Jan 2007

Lotus Branca[Lbr]

Mo/Me

Quote:
Originally Posted by Alderin
I see no reason why Hero's should not be able to use them since you use Hero Skill Points to unlock the skills and you can team with real people who have them so it isn't over powered if Hero's do as well. It only opens more options for players in them having fun playing the game.



Wow, over drama queening much? Now how about paying attention to what is wanted rather than those over exaggerations of yours, huh? After all, sarcasm is only funny or witty when it is somewhat based on what your attempting to make fun of. You only make yourself look foolish when you exaggerate as far as you did.
Didn't mean to hurt your wuittle feelings.
What is wanted is completely irrelevant. What is wanted is a NPC that gives free plat.
Sarcasm is funny when its based on a stupid premise. And giving skills based on titles to heroes is a retarded premise.
Why don't they have lightbringer skills? because it would ruin the game. Same situation.