they call this balance?gg anet...
Water Angel
in pve ele's was already looked for due to high dmg.
now...lets do the math :
16 +2 (elemental power glyph) + 2 (elemental lord skill) +1 egg +1 bless +1 item + 25% dmg from sunspear skill...
levle 23 meteor shower or sf or sh boosted with 25% dmg...you see my point?...
even without the shrine and item kicking in u still have level 21 spells+25% dmg...(instance : meteor shower doing 160+ dmg now with that buffs, or savanna heat doing 450 dmg over 5 sec...no mentionning sand storm or other big dmg spells)
they said balance? cough cough...
now...lets do the math :
16 +2 (elemental power glyph) + 2 (elemental lord skill) +1 egg +1 bless +1 item + 25% dmg from sunspear skill...
levle 23 meteor shower or sf or sh boosted with 25% dmg...you see my point?...
even without the shrine and item kicking in u still have level 21 spells+25% dmg...(instance : meteor shower doing 160+ dmg now with that buffs, or savanna heat doing 450 dmg over 5 sec...no mentionning sand storm or other big dmg spells)
they said balance? cough cough...
Railin
You want balance against monsters? If so, all missions should only have 8 monsters so it's 8v8.
-Loki-
PvE isn't about balance, PvP is. That was the whole point of PvE skills, fun skills where they don't need to worry about balance.
holababe
Balance is one thing and the elementalist PvE skills are another. You can get +4 to your elemental attributes and that's in addition to the damage bonus from the Sunspear Skills.
If you can get ur attributes to 23, then SF will hit for 168 damage + 7 seconds of burning
If you can get ur attributes to 23, then SF will hit for 168 damage + 7 seconds of burning
Water Angel
anet keep bugger us,and lure us with vain promises, with how they gonna make the game more balanced.
and what they do?they make ele skills even more far over powered it eva was before...
what was point lower dmg of some ele skills before in previous updates , for now make that..
im both pvp/pve player.
now make eles pve uber overpowered beasts wont help the pve side,rather opposit as hm will be even less challenging.
make skills less powerd in pvp dun mean they have to make eles total pve freaks
and what they do?they make ele skills even more far over powered it eva was before...
what was point lower dmg of some ele skills before in previous updates , for now make that..
im both pvp/pve player.
now make eles pve uber overpowered beasts wont help the pve side,rather opposit as hm will be even less challenging.
make skills less powerd in pvp dun mean they have to make eles total pve freaks
Gli
Quote:
Originally Posted by Railin
You want balance against monsters? If so, all missions should only have 8 monsters so it's 8v8.
No one cares about balance against monsters, don't be daft. Balance among the professions is the issue.
Mad King Corn
For gods sakes people these are PVE skills, lets not make anet ruin them. If you feel they are too overpowered and it would be too easy, simply don't use them.
baz777
These skills are only PVE based so individual proffesion balance is not overly important.
Besides, I'm an Ele
Besides, I'm an Ele
Water Angel
king, now in pve you think people will want carry somethign else than eles? monk + a tank (and yet..) + eles...its all gonna be liek that..
who will need ss or mm or mesmer or rangers now with uber buffed eles..thats the point.half morons will only be like need ele only + monk...
the buff given to eles totally eclips other professions.like said above its about professions not monsters.
baz : yes my main is ele too.just i feel like if now if wan play somethign else than monk or ele geta team willl be even worse..
who will need ss or mm or mesmer or rangers now with uber buffed eles..thats the point.half morons will only be like need ele only + monk...
the buff given to eles totally eclips other professions.like said above its about professions not monsters.
baz : yes my main is ele too.just i feel like if now if wan play somethign else than monk or ele geta team willl be even worse..
reetkever
PvE doesn't need balance. And if it did, the eles should be even stronger, cause ele bosses do way more damage and cast faster, recharge faster AND have almost unlimited energy.
Ohh, and give everyone + 33% movement speed in HM mode as well.
Only balance needed is in PvP, which is why everyone wants the skills to be seperated.
Ohh, and give everyone + 33% movement speed in HM mode as well.
Only balance needed is in PvP, which is why everyone wants the skills to be seperated.
Moloch Vein
Interesting. When Eles get buffed, PvE doesn't need balance.
When necros get nerfed, PvE needs balance.
Great.
When necros get nerfed, PvE needs balance.
Great.
Water Angel
reetker, that why eles are eles and monster and ele boss are boss....-.-
they are boss by definition, so meant to be stronger..as well as hm is meant to be harder and monsters stronger than player.or ther would be no challenge...
ele boss unlimited energy?think you need learn more about monsters.or u neva played a denial mesmer vs a ele boss , even in hm.belive me they have all cept unlimited energy...just matter how fast it go down^^
they are boss by definition, so meant to be stronger..as well as hm is meant to be harder and monsters stronger than player.or ther would be no challenge...
ele boss unlimited energy?think you need learn more about monsters.or u neva played a denial mesmer vs a ele boss , even in hm.belive me they have all cept unlimited energy...just matter how fast it go down^^
reetkever
Quote:
Originally Posted by Water Angel
king, now in pve you think people will want carry somethign else than eles? monk + a tank (and yet..) + eles...its all gonna be liek that..
who will need ss or mm or mesmer or rangers now with uber buffed eles..thats the point.half morons will only be like need ele only + monk...
the buff given to eles totally eclips other professions.like said above its about professions not monsters.
baz : yes my main is ele too.just i feel like if now if wan play somethign else than monk or ele geta team willl be even worse..
even 30 fire magic and 100% more damage wouldn't be enough to take out the big bad HM monk bosses like Willa the Unpleasant and Munri Magicbox. That's where mesmers and assassins come in.
who will need ss or mm or mesmer or rangers now with uber buffed eles..thats the point.half morons will only be like need ele only + monk...
the buff given to eles totally eclips other professions.like said above its about professions not monsters.
baz : yes my main is ele too.just i feel like if now if wan play somethign else than monk or ele geta team willl be even worse..
even 30 fire magic and 100% more damage wouldn't be enough to take out the big bad HM monk bosses like Willa the Unpleasant and Munri Magicbox. That's where mesmers and assassins come in.
TheMosesPHD
Quote:
Originally Posted by Game Update Notes
We will be evaluating these new skills over the course of the next week. It is likely that we will make playbalance adjustments to them during that time.
First off, don't worry about it being imbalanced too much. This is a preliminary trial period. After a week it's likely many things will be tweaked.
Also, like reetkever said, pure damage can't just dominate anything under the sun in guild wars, especially with Hard Mode.
Elementalists and Warriors are the simple staple professions that are in any fantasy role-playing game like this. There are some tactical skills in each class, but for the most part both are just pure damage.
The rest of the professions can either support an ally, or cripple an enemy in various ways, while still being able to deal dmg at a lesser rate.
Also, all of the ele skills you're giving as an example of mass dmg are AoE. Monsters move out of the AoE. You'll still need something else in there keeping the monsters from moving out of the AoE, and I don't think an ele running point-blank into the mob with Grasping Earth or Ward Against Foes is your best option for that. You'll need some of the other professions.
Also, like reetkever said, pure damage can't just dominate anything under the sun in guild wars, especially with Hard Mode.
Elementalists and Warriors are the simple staple professions that are in any fantasy role-playing game like this. There are some tactical skills in each class, but for the most part both are just pure damage.
The rest of the professions can either support an ally, or cripple an enemy in various ways, while still being able to deal dmg at a lesser rate.
Also, all of the ele skills you're giving as an example of mass dmg are AoE. Monsters move out of the AoE. You'll still need something else in there keeping the monsters from moving out of the AoE, and I don't think an ele running point-blank into the mob with Grasping Earth or Ward Against Foes is your best option for that. You'll need some of the other professions.
reetkever
Quote:
Originally Posted by Water Angel
reetker, that why eles are eles and monster and ele boss are boss....-.-
they are boss by definition, so meant to be stronger..as well as hm is meant to be harder and monsters stronger than player.or ther would be no challenge...
ele boss unlimited energy?think you need learn more about monsters.or u neva played a denial mesmer vs a ele boss , even in hm.belive me they have all cept unlimited energy...just matter how fast it go down^^
Well bosses shouldn't be stronger or the balance is gone. Monsters are stronger and have bigger groups than players. If the game was balanced, they gave monsters the same restrictions as human players, and the same advantages (2 professions, full skillbars, runes).
And most bosses have NEAR unlimited energy (normal monsters, too. Skree Griffin Monks won't stop spamming Orison Of Healing/Healing Breeze unless you reduce their energy income)
Mursaat boss Willa The Unpleasant keeps spamming her skills, too. I once took a shower while letting my henchies/heroes attack Willa. When I came back 30 mins later, she was still alive and kicking, keeping her health at 100% most of the time.)
Oh, and I farmed Shiro'Ken witht he Famine build, so I know monster's energy drop to 0, but 1 second without a Visage, and the rangers used 10 energy skills again. I think they got like 7 energy regen :S
they are boss by definition, so meant to be stronger..as well as hm is meant to be harder and monsters stronger than player.or ther would be no challenge...
ele boss unlimited energy?think you need learn more about monsters.or u neva played a denial mesmer vs a ele boss , even in hm.belive me they have all cept unlimited energy...just matter how fast it go down^^
Well bosses shouldn't be stronger or the balance is gone. Monsters are stronger and have bigger groups than players. If the game was balanced, they gave monsters the same restrictions as human players, and the same advantages (2 professions, full skillbars, runes).
And most bosses have NEAR unlimited energy (normal monsters, too. Skree Griffin Monks won't stop spamming Orison Of Healing/Healing Breeze unless you reduce their energy income)
Mursaat boss Willa The Unpleasant keeps spamming her skills, too. I once took a shower while letting my henchies/heroes attack Willa. When I came back 30 mins later, she was still alive and kicking, keeping her health at 100% most of the time.)
Oh, and I farmed Shiro'Ken witht he Famine build, so I know monster's energy drop to 0, but 1 second without a Visage, and the rangers used 10 energy skills again. I think they got like 7 energy regen :S
Moloch Vein
Someone said that warriors deal damage?
Has said someone actually played a warrior in a high level area?
As my guild mate told me yesterday (we play deep together with him as tank), warriors are good for one thing, standing in a doorway. That is, if there's a monk healing him. So I guess that's what warriors are good at nowadays... standing in half a doorway.
Has said someone actually played a warrior in a high level area?
As my guild mate told me yesterday (we play deep together with him as tank), warriors are good for one thing, standing in a doorway. That is, if there's a monk healing him. So I guess that's what warriors are good at nowadays... standing in half a doorway.
Redfeather1975
yeah, there's something screwy with monster energy regen...
Which is why I laughed at Ether Nightmare.
Ohhhhhh, a PVE only energy degen skill?
I think the energy degen part is just for a secondary effect and they couldn't think of anything useful.
Which is why I laughed at Ether Nightmare.
Ohhhhhh, a PVE only energy degen skill?
I think the energy degen part is just for a secondary effect and they couldn't think of anything useful.
Pwny Ride
Quote:
Originally Posted by Water Angel
now...lets do the math :
16 +2 (elemental power glyph) + 2 (elemental lord skill) +1 egg +1 bless +1 item + 25% dmg from sunspear skill...
levle 23 meteor shower or sf or sh boosted with 25% dmg...you see my point?...
even without the shrine and item kicking in u still have level 21 spells+25% dmg...(instance : meteor shower doing 160+ dmg now with that buffs, or savanna heat doing 450 dmg over 5 sec...no mentionning sand storm or other big dmg spells)
they said balance? cough cough... Well good luck finding anyone who would even go through all the trouble to do all that.
KamikazeChicken
You're ignoring that the +25% can go on ANY profession. >.> The only thing that's possible to argue is that the elementalists have an additional +2 that they never had before. Yay?
I'd rather take someone who did armor ignoring damage at +25% than someone with elemental damage.
I'd rather take someone who did armor ignoring damage at +25% than someone with elemental damage.
undeadgun
i ve never noticed there are balance in PvE
Gregslot
The only problem i see at these skills is the mesmer sunspear skill. You cant use it at heroes, and you cant expect for any player to interrupt skills in hard mode, so it is way too hard to use... compared to the other it is useless
Interrputing is specially hard in pve, considering the number of enemies =)
Interrputing is specially hard in pve, considering the number of enemies =)
Kakumei
Quote:
Originally Posted by Moloch Vein
Someone said that warriors deal damage?
Has said someone actually played a warrior in a high level area?
As my guild mate told me yesterday (we play deep together with him as tank), warriors are good for one thing, standing in a doorway. That is, if there's a monk healing him. So I guess that's what warriors are good at nowadays... standing in half a doorway. I'm sorry your friend is terrible at playing a warrior, but they do quite a bit of damage when used properly.
Has said someone actually played a warrior in a high level area?
As my guild mate told me yesterday (we play deep together with him as tank), warriors are good for one thing, standing in a doorway. That is, if there's a monk healing him. So I guess that's what warriors are good at nowadays... standing in half a doorway. I'm sorry your friend is terrible at playing a warrior, but they do quite a bit of damage when used properly.
Monk Gsb
stop QQing and get on with it ?
Water Angel
if people dun even put points in fc they cant really hope interupt....
Pwny Ride
Quote:
Originally Posted by Water Angel
if people dun even put points in fc they cant really hope interupt....
Yea totally. Even if the interrupt skills cast in 1/4 of a second.
wtf?
wtf?
Friday
Quote:
Originally Posted by Moloch Vein
Interesting. When Eles get buffed, PvE doesn't need balance.
When necros get nerfed, PvE needs balance.
Great.
QFT
just Q. F. T.
Fight well
Friday
When necros get nerfed, PvE needs balance.
Great.
QFT
just Q. F. T.
Fight well
Friday
Water Angel
yes, 0,25 sec can be bring down....so ya totally.
Stealthc
Quote:
Originally Posted by Redfeather1975
yeah, there's something screwy with monster energy regen...
Which is why I laughed at Ether Nightmare.
Ohhhhhh, a PVE only energy degen skill?
I think the energy degen part is just for a secondary effect and they couldn't think of anything useful. It's AoE health degeneration.
Which is why I laughed at Ether Nightmare.
Ohhhhhh, a PVE only energy degen skill?
I think the energy degen part is just for a secondary effect and they couldn't think of anything useful. It's AoE health degeneration.
Miral
Quote:
Originally Posted by Railin
You want balance against monsters? If so, all missions should only have 8 monsters so it's 8v8.
lol
actually it would be kinda neat if monsters followed same rules as players and came in teams of 8, then have like 20+ teams within larger missions...
actually it would be kinda neat if monsters followed same rules as players and came in teams of 8, then have like 20+ teams within larger missions...
Miral
Quote:
Originally Posted by Moloch Vein
Interesting. When Eles get buffed, PvE doesn't need balance.
When necros get nerfed, PvE needs balance.
Great. lol... too true damn necro haters...
When necros get nerfed, PvE needs balance.
Great. lol... too true damn necro haters...
The Legg
wow, i honestly cant believe how short sighted the OP is. PVE needs these new skills to help re-invigorate it. Anet have already nerfed one of the SS skills please dont go asking for more nerfs less than 24 hours from skill release.
Dont you want to actually play the game rather than just whining on these forums all day long?
If its balance you want go play PVP.
Dont you want to actually play the game rather than just whining on these forums all day long?
If its balance you want go play PVP.
Miral
Quote:
Originally Posted by The Legg
wow, i honestly cant believe how short sighted the OP is. PVE needs these new skills to help re-invigorate it. Anet have already nerfed one of the SS skills please dont go asking for more nerfs less than 24 hours from skill release.
Dont you want to actually play the game rather than just whining on these forums all day long?
If its balance you want go play PVP. im not really sure why they nerfed the one they did how they did... its basically weaker than bitter chill now...
Dont you want to actually play the game rather than just whining on these forums all day long?
If its balance you want go play PVP. im not really sure why they nerfed the one they did how they did... its basically weaker than bitter chill now...
fenix
LOL
This update makes me warm inside. It means that I can do PvE even faster than before, and that is fine by me.
This update makes me warm inside. It means that I can do PvE even faster than before, and that is fine by me.
Water Angel
Quote:
Originally Posted by The Legg
wow, i honestly cant believe how short sighted the OP is. PVE needs these new skills to help re-invigorate it. Anet have already nerfed one of the SS skills please dont go asking for more nerfs less than 24 hours from skill release.
Dont you want to actually play the game rather than just whining on these forums all day long?
If its balance you want go play PVP. right.better be a pve nab liek you who's only happy cause game even more lame and easy it already was.
if for you revigorate = make it easier and more boring than gg.
pve is already full of shiet, cus fukin easy.right lets make it even easier and purpose less, buffing more skills of all leeerooyy jenkiinnsss eles, for who dmg make it all and go on with 8 atack skills no using brain.
you can re vigorate game adding new skills but no making by the same some classes uber powered.
it's u the short sighted if of all my post, you only understood i moan for new skills....sighs.
explanation for you slow mind : it's not about new skills it's about giving much more advantage to a specific class than to others, making others unwanted or less used.
Dont you want to actually play the game rather than just whining on these forums all day long?
If its balance you want go play PVP. right.better be a pve nab liek you who's only happy cause game even more lame and easy it already was.
if for you revigorate = make it easier and more boring than gg.
pve is already full of shiet, cus fukin easy.right lets make it even easier and purpose less, buffing more skills of all leeerooyy jenkiinnsss eles, for who dmg make it all and go on with 8 atack skills no using brain.
you can re vigorate game adding new skills but no making by the same some classes uber powered.
it's u the short sighted if of all my post, you only understood i moan for new skills....sighs.
explanation for you slow mind : it's not about new skills it's about giving much more advantage to a specific class than to others, making others unwanted or less used.
Jaythen Tyradel
Quote:
Originally Posted by Water Angel
16 +2 (elemental power glyph) + 2 (elemental lord skill) +1 egg +1 bless +1 item + 25% dmg from sunspear skill... If someone wants to go through all that trouble to do that specific setup, and has enough money to keep buying eggs to keep that going, always remembers to get blessing if it is available, has a decent +1 item...good for them..
otherwise, you are looking at an extreme setup that a small percentage of the population might use.
Water Angel
Quote:
Originally Posted by Jaythen Tyradel
If someone wants to go through all that trouble to do that specific setup, and has enough money to keep buying eggs to keep that going, always remembers to get blessing if it is available, has a decent +1 item...good for them..
otherwise, you are looking at an extreme setup that a small percentage of the population might use. that's why under i prescised most of time it stop at 20-21, and the dmg i quoted is from skill at 20.( 160 ms, 445 sh, etc).what no need eggs, item or shrine.
119 before 160 now 250 before 445 now etc etc..dmg deal by fire ele for some skills multiplied by 2....compare that to other classes new skills and updates..not really same amplitude.
otherwise, you are looking at an extreme setup that a small percentage of the population might use. that's why under i prescised most of time it stop at 20-21, and the dmg i quoted is from skill at 20.( 160 ms, 445 sh, etc).what no need eggs, item or shrine.
119 before 160 now 250 before 445 now etc etc..dmg deal by fire ele for some skills multiplied by 2....compare that to other classes new skills and updates..not really same amplitude.
Draco Angelus
Quote:
Originally Posted by Jaythen Tyradel
If someone wants to go through all that trouble to do that specific setup, and has enough money to keep buying eggs to keep that going, always remembers to get blessing if it is available, has a decent +1 item...good for them..
otherwise, you are looking at an extreme setup that a small percentage of the population might use. I'll laugh when I see this, since you can't raise your atts above 20 (except for the +1 item, so 21 is the most you can get)
otherwise, you are looking at an extreme setup that a small percentage of the population might use. I'll laugh when I see this, since you can't raise your atts above 20 (except for the +1 item, so 21 is the most you can get)
Shadis
When people talk of PvE Balance, they're talking about making all the classes equally useful. The fact that these skills really do nothing to promote that sends a bad signal for the 100 PvE Only Skills on the way for Eye of the North.
Why even label them as a "class" skill since anyone can use them without any penalty?
Why even label them as a "class" skill since anyone can use them without any penalty?
Moloch Vein
Quote:
Originally Posted by Kakumei
I'm sorry your friend is terrible at playing a warrior, but they do quite a bit of damage when used properly.
Alright, let us go there.
How much damage does the W/A build for Hard Mode Deep do? For that matter, how much damage do the W/E builds for Domain of Anguish do? Please cite the builds and name specifics, I won't do it for you.
Can you tell me, what is the real function of a tank in a high level pve mission?
Oh, and stop insulting people when you clearly have no clue what you're talking about.
How much damage does the W/A build for Hard Mode Deep do? For that matter, how much damage do the W/E builds for Domain of Anguish do? Please cite the builds and name specifics, I won't do it for you.
Can you tell me, what is the real function of a tank in a high level pve mission?
Oh, and stop insulting people when you clearly have no clue what you're talking about.
Hong Kong Evil
Quote:
Originally Posted by Water Angel
king, now in pve you think people will want carry somethign else than eles? monk + a tank (and yet..) + eles...its all gonna be liek that..
who will need ss or mm or mesmer or rangers now with uber buffed eles..thats the point.half morons will only be like need ele only + monk...
the buff given to eles totally eclips other professions.like said above its about professions not monsters.
baz : yes my main is ele too.just i feel like if now if wan play somethign else than monk or ele geta team willl be even worse.. E/P
E/P
E/W
E/W
E/Rt
E/Me
Mo
Mo
its good enough to make an invincible team
who will need ss or mm or mesmer or rangers now with uber buffed eles..thats the point.half morons will only be like need ele only + monk...
the buff given to eles totally eclips other professions.like said above its about professions not monsters.
baz : yes my main is ele too.just i feel like if now if wan play somethign else than monk or ele geta team willl be even worse.. E/P
E/P
E/W
E/W
E/Rt
E/Me
Mo
Mo
its good enough to make an invincible team