If you had to choose between PvE or PvP for GW2
Vagrant
Option 2 for the win.
DreamWind
Quote:
Originally Posted by master_of_puppets
uh... hero battles is hardcore pvp? ROFL
Whats the point of any discussion or poll, everyone knows gw2 is just gonna be a cheap imitation of WoW with pretty much only PvE and barely any PvP which no one will ever do. 90% of players of GW now are probably PvE-only or close to it so Anet only care about pleasing the majority, and dont listen to the PvP'ers minority and leave them in the dust. I think I speak for all PvP'ers when I vote for 6. |
It has been proven throughout the history of video games that you can't pack 2 gametypes into 1 game without both sides suffering horribly. If you mix PvE and PvP, both will be worse than they should have been.
So I vote for 6...not buying. BUT...I will hear what other people have to say about the PvP of GW2 and if I hear good things I will try it. I just don't see that happening at the moment.
Miral
2) PvE + Casual PvP, with no PvP-based balance patches.
Bazompora
2) PvP + PvE, but without separation (=Open PvP).
In GW2 I'd like to actually see players create and destroy empires themselves, and battle over resources in PvE areas with PvP allowed, or otherwise I might have to change my answer to 6 by the time GW2 comes out.
In GW2 I'd like to actually see players create and destroy empires themselves, and battle over resources in PvE areas with PvP allowed, or otherwise I might have to change my answer to 6 by the time GW2 comes out.
drago34
Option 2 for me.
(Edit: Apparently I can't even use my num pad.)
(Edit: Apparently I can't even use my num pad.)
Lifeinthefridge
how bout an option for it to be how it is now....duh that might have been a smart idea, besides that why not just make 2 separate entity's besides world pvp make the hardcore pvp of today have its own balance for the skills.
Also btw, for those of you who bash hero battles for how much I hate it sometimes i have a feeling that a majority of people who say here it sucks probably suck at it horribly and gave up. Other then that in Anet's eyes its regarded as high end pvp and you cannot argue that.
Also btw, for those of you who bash hero battles for how much I hate it sometimes i have a feeling that a majority of people who say here it sucks probably suck at it horribly and gave up. Other then that in Anet's eyes its regarded as high end pvp and you cannot argue that.
DOCB22
it kinda dosent matter "thay" will make us all be atleats (2)
Synles Chyld
im gonna have to go with option 2 PvE for the win thro in some casual pvp for those boing days ur home sick from work or school but honestly i dont care how u implemient the pvp so long as u fix it to keep it from messin with the pve that gets to be such a bummer when u 'fix' pvp but it crashes on the pve side cuzz of it, u kno...but the world pvp sounds awesome so ya keep it in for sure =)
thx
Syn
thx
Syn
arcanemacabre
2 & 3, basically how it is now is fine with me. As long as the PvE and casual PvP are combined, and the hardcore is kept separate. Basically have hardcore, high level PvP be how it is now, except more options and a lot more balance. While PvE and casual PvP share the same world and characters. That way the hardcore can have their PvP sport, and everyone else gets their RPG (including some PvP).
MirkoTeran
1) PvE only.
ichigo_panty
3) minus the HvH.
EchoMoon
" PVE"...all the way!!! Personally I "DON"T care for PvP!!! It's pretty obvious that the percentage of most players don't either. There must be a very good reason that there 's such a SMALL percentage of people that play PvP!
Sir Green Aluminum
Quote:
Originally Posted by drago34
Option 2 for me.
(Edit: Apparently I can't even use my num pad.) |
I also choose option 2.
Also I think you forgot to take into account that they said world pvp was going to be a type of pvp in GW2.
Also, less questions about GW2 more release date on Eye of the north!
NoChance
I'm probably in the (6) category, but if I were to get GW2, I would like it to be (1), PvE only.
B E A S T
Option 3 for me.
Im a fan of PvE, casual PvP and hardcore PvP, and that is why I play Guild Wars. ANet had a very good idea by combining PvE and PvP, and though it is not perfect, for the most part it was tremendously succesful. I enjoy RA, TA and AB, as well as HA and GvG and to take out one of these things would ruin the game for me. To take out GvG would just be ridicoulus, it is Guild Wars is it not?
Of course, there will always be whiners and complainers with anything ANet does.
I find it funny how people choose option 6, yet still play Guild Wars and are on the Guild Wars forums. Don't you guys want to learn a little more about GW2 before judging whether or not you will buy it? Hell, we dont even know when the game will come out yet.
EDIT: One thing I would like to see removed in GW2 would be heroes.
Im a fan of PvE, casual PvP and hardcore PvP, and that is why I play Guild Wars. ANet had a very good idea by combining PvE and PvP, and though it is not perfect, for the most part it was tremendously succesful. I enjoy RA, TA and AB, as well as HA and GvG and to take out one of these things would ruin the game for me. To take out GvG would just be ridicoulus, it is Guild Wars is it not?
Of course, there will always be whiners and complainers with anything ANet does.
I find it funny how people choose option 6, yet still play Guild Wars and are on the Guild Wars forums. Don't you guys want to learn a little more about GW2 before judging whether or not you will buy it? Hell, we dont even know when the game will come out yet.
EDIT: One thing I would like to see removed in GW2 would be heroes.
Longasc
GW2 will become more MMO style like GW1, the larger instances already suggest that.
GW failed as a PvP game. The huge majority of players is PvE, and those PvP players who not already left need to realize that they got next to nothing in all those years, while PvE got all the new content and stuff.
My theory - works better for MMOs than action-oriented whatever MMOs like GW:
Create a proper PvE world and add some basic pvp elements, and casual PvP comes from alone.
So I vote 1. Option 2 would give a skewed impression of what I want to say. I say a PvE world with PvP options creates enough PvP without needing own game modes and balancing. Interestingly it does not work half as good to balance around PvP and create a PvE world around it. One could assume it works better, but it does not.
GW2 will offer NOT MUCH to PvPers, face it. They better go and play games that are focused on competitive gameplay, it does not work in RPG-style MMO environments.
"Fury" is held in high regard, maybe this is the alternative to GW.
The makers of GW already shifted towards PvE, as did their fanbase. Now they need to get rid of this old parole "GW PvP is great" and call it a failed concept.
Either make a PvE game or a PvP game. Make a clear statement what GW2 is going to be. Please not something that pleases everyone and nobody at the same time.
It is easier to add pleasant "casual PvP" elements to a PvE world than to add "casual PvE" to a PvP balanced game.
GW failed as a PvP game. The huge majority of players is PvE, and those PvP players who not already left need to realize that they got next to nothing in all those years, while PvE got all the new content and stuff.
My theory - works better for MMOs than action-oriented whatever MMOs like GW:
Create a proper PvE world and add some basic pvp elements, and casual PvP comes from alone.
So I vote 1. Option 2 would give a skewed impression of what I want to say. I say a PvE world with PvP options creates enough PvP without needing own game modes and balancing. Interestingly it does not work half as good to balance around PvP and create a PvE world around it. One could assume it works better, but it does not.
GW2 will offer NOT MUCH to PvPers, face it. They better go and play games that are focused on competitive gameplay, it does not work in RPG-style MMO environments.
"Fury" is held in high regard, maybe this is the alternative to GW.
The makers of GW already shifted towards PvE, as did their fanbase. Now they need to get rid of this old parole "GW PvP is great" and call it a failed concept.
Either make a PvE game or a PvP game. Make a clear statement what GW2 is going to be. Please not something that pleases everyone and nobody at the same time.
It is easier to add pleasant "casual PvP" elements to a PvE world than to add "casual PvE" to a PvP balanced game.
Akuma
N U M B E R T H R E E
countesscorpula
Quote:
Originally Posted by JoeKnowMo
2) PvE + Casual PvP (Random Arena, Fort Aspenwood, Alliance Battles, Team Arena) |
teenchi
2 or 3. I wouldn't buy it if it was PvP only.
ChyldeOfTheLotus
Either 2 or 3. Can't really decide.
countesscorpula
Quote:
Originally Posted by Longasc
GW2 will become more MMO style like GW1, the larger instances already suggest that.
GW failed as a PvP game. The huge majority of players is PvE, and those PvP players who not already left need to realize that they got next to nothing in all those years, while PvE got all the new content and stuff. My theory - works better for MMOs than action-oriented whatever MMOs like GW: Create a proper PvE world and add some basic pvp elements, and casual PvP comes from alone. So I vote 1. Option 2 would give a skewed impression of what I want to say. I say a PvE world with PvP options creates enough PvP without needing own game modes and balancing. Interestingly it does not work half as good to balance around PvP and create a PvE world around it. One could assume it works better, but it does not. GW2 will offer NOT MUCH to PvPers, face it. They better go and play games that are focused on competitive gameplay, it does not work in RPG-style MMO environments. "Fury" is held in high regard, maybe this is the alternative to GW. The makers of GW already shifted towards PvE, as did their fanbase. Now they need to get rid of this old parole "GW PvP is great" and call it a failed concept. Either make a PvE game or a PvP game. Make a clear statement what GW2 is going to be. Please not something that pleases everyone and nobody at the same time. It is easier to add pleasant "casual PvP" elements to a PvE world than to add "casual PvE" to a PvP balanced game. |
Avarre
6.
Unless option 3 or 4 is pulled off legendarily.
FURY
Unless option 3 or 4 is pulled off legendarily.
FURY
=DNC=Trucker
why is the initial question "one or the other", yet the choices have both in there?
Miral
Quote:
Originally Posted by countesscorpula
I don't think it would be possible for me to agree more. If i understand what you are saying, it would be a world with mostly PvE, but in the world you might come across some "gladiator arena" type things. Possibly like that boxing thing that's hinted at for GWEN.
|
around
Can I just ask why everyone wants no 'hardcore' PvP in GW2?
Gli
1) PvE only
Because I'd rather have all of ANet's resources devoted to the gameplay I care about.
Because I'd rather have all of ANet's resources devoted to the gameplay I care about.
Bazompora
Quote:
Originally Posted by JoeKnowMo
Casual PvP
Random Arena, Fort Aspenwood, Alliance Battles, Team Arena Hardcore PvP Heroes’ Ascent, Guild Battles [GvG], Hero Battles [HvH] |
Casual and hardcore PvPers can be found in every PvP discipline.
To better prevent confusion, these 2 groups would be better named:
• Unranked* PvP: Random Arena, Team Arena, Ft Aspenwood, Jade Quarry, Alliance Battle
• Ranked* PvP: Guild Battle [GvG], Heroes' Ascent, Hero Battle
* Unranked and ranked were originally used by Arenanet themselves as differentiators for PvP, as I recall.
liquidBass
1) PvE only
Maybe some PvP, only if it's in a "quest" form, not straight out PvP
Maybe some PvP, only if it's in a "quest" form, not straight out PvP
freekedoutfish
1) PvE and maybe some kind of Fort Asbenwood kind of PvPish stuff. But I primarily want PvE as I love this idea of progressing through a storyline and developing my character that way.
Roshi_ikkyu
2) PvE,
PvP hasn't been all its crack up to be since the cookie cutter took over and spike became the new black,
Still do a few things where skill matters but not the sheep filled ego-fest
PvP hasn't been all its crack up to be since the cookie cutter took over and spike became the new black,
Still do a few things where skill matters but not the sheep filled ego-fest
aelyn
2) PvE + Casual PvP.
Emphasis on PvE
Emphasis on PvE
RSGashapon
1) PvE-only, the way it should have been from the beginning.
Silly Warrior
2. I enjoy PvE more than PvP, thats it. But I enjoy RA and TA a few times a week.
Although I do love Heros Ascent as well!
Although I do love Heros Ascent as well!
agrios
2 all the way
JoeKnowMo
Thanks to everyone who voted. I changed "hardcore" and "casual" to "ranked" and "unranked" respectively as per Bazompora's suggestion.
First update on the polling results thus far.
Total votes: 65
1 - 11
2 - 29
3 - 15.5
4 - 7.5
5 - 0
6 - 2
If you said, "2 or 3" I awarded a half-vote to each of those choices. If you said something like, "4, but if they can't do it right, then 6", I took that as a whole vote for 4, since that's your preference.
I ran a similar poll at GWO and I'll post those results a little later.
First update on the polling results thus far.
Total votes: 65
1 - 11
2 - 29
3 - 15.5
4 - 7.5
5 - 0
6 - 2
If you said, "2 or 3" I awarded a half-vote to each of those choices. If you said something like, "4, but if they can't do it right, then 6", I took that as a whole vote for 4, since that's your preference.
I ran a similar poll at GWO and I'll post those results a little later.
Hamanaqua
Quote:
Originally Posted by EchoMoon
" PVE"...all the way!!! Personally I "DON"T care for PvP!!! It's pretty obvious that the percentage of most players don't either. There must be a very good reason that there 's such a SMALL percentage of people that play PvP!
|
I play for PvE. I've done PvP for fun when I didn't have enough time to invest in doing a quest or mission. To each their own. I'm sure there will be plenty of new PvP styled games out there for the PvP players who "leave" guildwars. Just hope they don't charge a monthly fee.
Symeon
The truth of the matter is, the majority of the computer gaming population prefer playing with AI to other humans, in co-operative and competitive game modes. Guild Wars, as a game which tries to provide for both PvE and PvP, clearly shows this: PvE players massively outweigh PvP. And then look at how players took to the introduction of heroes.
People who mostly play PvE will largely prefer unranked/casual PvP, if they PvP at all, to ranked/hardcore PvP. Since PvE holds the majority, I think 2 is the best option. As long as the professional ranked PvP part of the game is maintained, there is a constant need for 'balancing', which in turn affects the other parts of the game (unless PvE and PvP become completely separate). Remove it, and there will be two positive results: 1. The game developers will be able to put more time and effort into other things, and 2. PvE players will be far happier.
QFT. Finish what you've started ANet, it's the road to greater success and you know it.
That said, I enjoy casual PvP greatly. In fact, I've liked hardcore PvP on the occasions that I've played it, but that doesn't stop me from saying it has to go.
To clarify, for the poll: option 2.
People who mostly play PvE will largely prefer unranked/casual PvP, if they PvP at all, to ranked/hardcore PvP. Since PvE holds the majority, I think 2 is the best option. As long as the professional ranked PvP part of the game is maintained, there is a constant need for 'balancing', which in turn affects the other parts of the game (unless PvE and PvP become completely separate). Remove it, and there will be two positive results: 1. The game developers will be able to put more time and effort into other things, and 2. PvE players will be far happier.
Quote:
Originally Posted by Longasc
GW2 will offer NOT MUCH to PvPers, face it. They better go and play games that are focused on competitive gameplay, it does not work in RPG-style MMO environments.
"Fury" is held in high regard, maybe this is the alternative to GW. The makers of GW already shifted towards PvE, as did their fanbase. Now they need to get rid of this old parole "GW PvP is great" and call it a failed concept. Either make a PvE game or a PvP game. Make a clear statement what GW2 is going to be. Please not something that pleases everyone and nobody at the same time. It is easier to add pleasant "casual PvP" elements to a PvE world than to add "casual PvE" to a PvP balanced game. |
That said, I enjoy casual PvP greatly. In fact, I've liked hardcore PvP on the occasions that I've played it, but that doesn't stop me from saying it has to go.
To clarify, for the poll: option 2.
brian78wa
6 for me. I'm really not a fan of how anet handles alot of stuff.
Vagrant
Quote:
Originally Posted by Miral
thats what I want. That's what guild wars seemed to be at first. A PvE storyline game with PvP available on the side. But then the tournaments started, and with it, excessive balance worries... PvP should be more of a mini-game. It should be what you do when you are in between PvE missions, waiting for allies to catch up, or when you only have a short time to play... PvE game with Consensual Duels and Scattered Arenas ftw.
|
Some of the crap I had to deal with in WoW PvP was ridiculous because of the gear. Because I never liked to go on those high level 40-man raids (I don't like dealing with that many idiots at one time), I was forced to have sub-par gear. Which in turn made my characters suck at pvp -- my only saving grace was that there were ways to up your critical chance. I took those upgrades, and I could hold my own, luckily.
Shadow Kurd
2) PvE + Unranked PvP (RA, FA, AB, TA)
HA is not only ruining all-PvP but its dragging PvE with it too.
HA is not only ruining all-PvP but its dragging PvE with it too.