If you had to choose between PvE or PvP for GW2

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c
countesscorpula
Wilds Pathfinder
#61
Quote:
Originally Posted by Longasc
GW2 will become more MMO style like GW1, the larger instances already suggest that.

GW failed as a PvP game. The huge majority of players is PvE, and those PvP players who not already left need to realize that they got next to nothing in all those years, while PvE got all the new content and stuff.


My theory - works better for MMOs than action-oriented whatever MMOs like GW:

Create a proper PvE world and add some basic pvp elements, and casual PvP comes from alone.

So I vote 1. Option 2 would give a skewed impression of what I want to say. I say a PvE world with PvP options creates enough PvP without needing own game modes and balancing. Interestingly it does not work half as good to balance around PvP and create a PvE world around it. One could assume it works better, but it does not.


GW2 will offer NOT MUCH to PvPers, face it. They better go and play games that are focused on competitive gameplay, it does not work in RPG-style MMO environments.

"Fury" is held in high regard, maybe this is the alternative to GW.

The makers of GW already shifted towards PvE, as did their fanbase. Now they need to get rid of this old parole "GW PvP is great" and call it a failed concept.


Either make a PvE game or a PvP game. Make a clear statement what GW2 is going to be. Please not something that pleases everyone and nobody at the same time.

It is easier to add pleasant "casual PvP" elements to a PvE world than to add "casual PvE" to a PvP balanced game.
I don't think it would be possible for me to agree more. If i understand what you are saying, it would be a world with mostly PvE, but in the world you might come across some "gladiator arena" type things. Possibly like that boxing thing that's hinted at for GWEN.
Avarre
Avarre
Bubblegum Patrol
#62
6.

Unless option 3 or 4 is pulled off legendarily.








FURY
=
=DNC=Trucker
Krytan Explorer
#63
why is the initial question "one or the other", yet the choices have both in there?
Miral
Miral
Jungle Guide
#64
Quote:
Originally Posted by countesscorpula
I don't think it would be possible for me to agree more. If i understand what you are saying, it would be a world with mostly PvE, but in the world you might come across some "gladiator arena" type things. Possibly like that boxing thing that's hinted at for GWEN.
thats what I want. That's what guild wars seemed to be at first. A PvE storyline game with PvP available on the side. But then the tournaments started, and with it, excessive balance worries... PvP should be more of a mini-game. It should be what you do when you are in between PvE missions, waiting for allies to catch up, or when you only have a short time to play... PvE game with Consensual Duels and Scattered Arenas ftw.
around
around
Wilds Pathfinder
#65
Can I just ask why everyone wants no 'hardcore' PvP in GW2?
G
Gli
Forge Runner
#66
1) PvE only

Because I'd rather have all of ANet's resources devoted to the gameplay I care about.
Bazompora
Bazompora
Lion's Arch Merchant
#67
Quote:
Originally Posted by JoeKnowMo
Casual PvP
Random Arena, Fort Aspenwood, Alliance Battles, Team Arena

Hardcore PvP
Heroes’ Ascent, Guild Battles [GvG], Hero Battles [HvH]
Those group names really bring a wrong impression with them: it's as if someone farming over 20K faction on a dayly basis is just a casual player, while someone occasionally doing GvG twice a month is a hardcore player. The real meaning of casual and hardcore actually refers to the time and effort put into the job.
Casual and hardcore PvPers can be found in every PvP discipline.

To better prevent confusion, these 2 groups would be better named:
Unranked* PvP: Random Arena, Team Arena, Ft Aspenwood, Jade Quarry, Alliance Battle
Ranked* PvP: Guild Battle [GvG], Heroes' Ascent, Hero Battle

* Unranked and ranked were originally used by Arenanet themselves as differentiators for PvP, as I recall.
l
liquidBass
Ascalonian Squire
#68
1) PvE only

Maybe some PvP, only if it's in a "quest" form, not straight out PvP
f
freekedoutfish
Furnace Stoker
#69
1) PvE and maybe some kind of Fort Asbenwood kind of PvPish stuff. But I primarily want PvE as I love this idea of progressing through a storyline and developing my character that way.
R
Roshi_ikkyu
Jungle Guide
#70
2) PvE,

PvP hasn't been all its crack up to be since the cookie cutter took over and spike became the new black,

Still do a few things where skill matters but not the sheep filled ego-fest
a
aelyn
Ascalonian Squire
#71
2) PvE + Casual PvP.


Emphasis on PvE
RSGashapon
RSGashapon
Krytan Explorer
#72
1) PvE-only, the way it should have been from the beginning.
Silly Warrior
Silly Warrior
Hold it!
#73
2. I enjoy PvE more than PvP, thats it. But I enjoy RA and TA a few times a week.

Although I do love Heros Ascent as well!
agrios
agrios
Krytan Explorer
#74
2 all the way
JoeKnowMo
JoeKnowMo
Jungle Guide
#75
Thanks to everyone who voted. I changed "hardcore" and "casual" to "ranked" and "unranked" respectively as per Bazompora's suggestion.

First update on the polling results thus far.

Total votes: 65

1 - 11
2 - 29
3 - 15.5
4 - 7.5
5 - 0
6 - 2

If you said, "2 or 3" I awarded a half-vote to each of those choices. If you said something like, "4, but if they can't do it right, then 6", I took that as a whole vote for 4, since that's your preference.

I ran a similar poll at GWO and I'll post those results a little later.
Hamanaqua
Hamanaqua
Academy Page
#76
Quote:
Originally Posted by EchoMoon
" PVE"...all the way!!! Personally I "DON"T care for PvP!!! It's pretty obvious that the percentage of most players don't either. There must be a very good reason that there 's such a SMALL percentage of people that play PvP!
If I were to hazard a guess, I'd say that the kind of video game player drawn to PvP plays games like SOCOM, HALO and Unreal Tournament. Fantasy gaming geeks tend to get themselves immersed in setting (graphics) and story and such. Not much more to PvP than kill them before they kill you (well no, there is some strategy to) but it's not epic. GuildWars pushes towards epic with large maps and stunning scenery.

I play for PvE. I've done PvP for fun when I didn't have enough time to invest in doing a quest or mission. To each their own. I'm sure there will be plenty of new PvP styled games out there for the PvP players who "leave" guildwars. Just hope they don't charge a monthly fee.
Symeon
Symeon
Forge Runner
#77
The truth of the matter is, the majority of the computer gaming population prefer playing with AI to other humans, in co-operative and competitive game modes. Guild Wars, as a game which tries to provide for both PvE and PvP, clearly shows this: PvE players massively outweigh PvP. And then look at how players took to the introduction of heroes.

People who mostly play PvE will largely prefer unranked/casual PvP, if they PvP at all, to ranked/hardcore PvP. Since PvE holds the majority, I think 2 is the best option. As long as the professional ranked PvP part of the game is maintained, there is a constant need for 'balancing', which in turn affects the other parts of the game (unless PvE and PvP become completely separate). Remove it, and there will be two positive results: 1. The game developers will be able to put more time and effort into other things, and 2. PvE players will be far happier.

Quote:
Originally Posted by Longasc
GW2 will offer NOT MUCH to PvPers, face it. They better go and play games that are focused on competitive gameplay, it does not work in RPG-style MMO environments.

"Fury" is held in high regard, maybe this is the alternative to GW.

The makers of GW already shifted towards PvE, as did their fanbase. Now they need to get rid of this old parole "GW PvP is great" and call it a failed concept.


Either make a PvE game or a PvP game. Make a clear statement what GW2 is going to be. Please not something that pleases everyone and nobody at the same time.

It is easier to add pleasant "casual PvP" elements to a PvE world than to add "casual PvE" to a PvP balanced game.
QFT. Finish what you've started ANet, it's the road to greater success and you know it.

That said, I enjoy casual PvP greatly. In fact, I've liked hardcore PvP on the occasions that I've played it, but that doesn't stop me from saying it has to go.

To clarify, for the poll: option 2.
b
brian78wa
Banned
#78
6 for me. I'm really not a fan of how anet handles alot of stuff.
Vagrant
Vagrant
Academy Page
#79
Quote:
Originally Posted by Miral
thats what I want. That's what guild wars seemed to be at first. A PvE storyline game with PvP available on the side. But then the tournaments started, and with it, excessive balance worries... PvP should be more of a mini-game. It should be what you do when you are in between PvE missions, waiting for allies to catch up, or when you only have a short time to play... PvE game with Consensual Duels and Scattered Arenas ftw.
I can totally go with that. That would be exactly what I want, as long as the pvp isn't heavily unbalanced by gear.

Some of the crap I had to deal with in WoW PvP was ridiculous because of the gear. Because I never liked to go on those high level 40-man raids (I don't like dealing with that many idiots at one time), I was forced to have sub-par gear. Which in turn made my characters suck at pvp -- my only saving grace was that there were ways to up your critical chance. I took those upgrades, and I could hold my own, luckily.
Shadow Kurd
Shadow Kurd
Wilds Pathfinder
#80
2) PvE + Unranked PvP (RA, FA, AB, TA)

HA is not only ruining all-PvP but its dragging PvE with it too.