If you had to choose between PvE or PvP for GW2
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Originally Posted by master_of_puppets
uh... hero battles is hardcore pvp? ROFL
Whats the point of any discussion or poll, everyone knows gw2 is just gonna be a cheap imitation of WoW with pretty much only PvE and barely any PvP which no one will ever do. 90% of players of GW now are probably PvE-only or close to it so Anet only care about pleasing the majority, and dont listen to the PvP'ers minority and leave them in the dust. I think I speak for all PvP'ers when I vote for 6. |
It has been proven throughout the history of video games that you can't pack 2 gametypes into 1 game without both sides suffering horribly. If you mix PvE and PvP, both will be worse than they should have been.
So I vote for 6...not buying. BUT...I will hear what other people have to say about the PvP of GW2 and if I hear good things I will try it. I just don't see that happening at the moment.
how bout an option for it to be how it is now....duh that might have been a smart idea, besides that why not just make 2 separate entity's besides world pvp make the hardcore pvp of today have its own balance for the skills.
Also btw, for those of you who bash hero battles for how much I hate it sometimes i have a feeling that a majority of people who say here it sucks probably suck at it horribly and gave up. Other then that in Anet's eyes its regarded as high end pvp and you cannot argue that.
Also btw, for those of you who bash hero battles for how much I hate it sometimes i have a feeling that a majority of people who say here it sucks probably suck at it horribly and gave up. Other then that in Anet's eyes its regarded as high end pvp and you cannot argue that.
im gonna have to go with option 2 PvE for the win thro in some casual pvp for those boing days ur home sick from work or school but honestly i dont care how u implemient the pvp so long as u fix it to keep it from messin with the pve that gets to be such a bummer when u 'fix' pvp but it crashes on the pve side cuzz of it, u kno...but the world pvp sounds awesome so ya keep it in for sure =)
thx
Syn
thx
Syn
2 & 3, basically how it is now is fine with me. As long as the PvE and casual PvP are combined, and the hardcore is kept separate. Basically have hardcore, high level PvP be how it is now, except more options and a lot more balance. While PvE and casual PvP share the same world and characters. That way the hardcore can have their PvP sport, and everyone else gets their RPG (including some PvP).
S
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Originally Posted by drago34
Option 2 for me.
(Edit: Apparently I can't even use my num pad.) |
I also choose option 2.
Also I think you forgot to take into account that they said world pvp was going to be a type of pvp in GW2.
Also, less questions about GW2 more release date on Eye of the north!
N
B E A S T
Banned
It's a shame, this game had so much potential, but is ruined due to stale gameplay and lame updates
Joined Apr 2007
Option 3 for me.
Im a fan of PvE, casual PvP and hardcore PvP, and that is why I play Guild Wars. ANet had a very good idea by combining PvE and PvP, and though it is not perfect, for the most part it was tremendously succesful. I enjoy RA, TA and AB, as well as HA and GvG and to take out one of these things would ruin the game for me. To take out GvG would just be ridicoulus, it is Guild Wars is it not?
Of course, there will always be whiners and complainers with anything ANet does.
I find it funny how people choose option 6, yet still play Guild Wars and are on the Guild Wars forums. Don't you guys want to learn a little more about GW2 before judging whether or not you will buy it? Hell, we dont even know when the game will come out yet.
EDIT: One thing I would like to see removed in GW2 would be heroes.
Im a fan of PvE, casual PvP and hardcore PvP, and that is why I play Guild Wars. ANet had a very good idea by combining PvE and PvP, and though it is not perfect, for the most part it was tremendously succesful. I enjoy RA, TA and AB, as well as HA and GvG and to take out one of these things would ruin the game for me. To take out GvG would just be ridicoulus, it is Guild Wars is it not?
Of course, there will always be whiners and complainers with anything ANet does.
I find it funny how people choose option 6, yet still play Guild Wars and are on the Guild Wars forums. Don't you guys want to learn a little more about GW2 before judging whether or not you will buy it? Hell, we dont even know when the game will come out yet.
EDIT: One thing I would like to see removed in GW2 would be heroes.
GW2 will become more MMO style like GW1, the larger instances already suggest that.
GW failed as a PvP game. The huge majority of players is PvE, and those PvP players who not already left need to realize that they got next to nothing in all those years, while PvE got all the new content and stuff.
My theory - works better for MMOs than action-oriented whatever MMOs like GW:
Create a proper PvE world and add some basic pvp elements, and casual PvP comes from alone.
So I vote 1. Option 2 would give a skewed impression of what I want to say. I say a PvE world with PvP options creates enough PvP without needing own game modes and balancing. Interestingly it does not work half as good to balance around PvP and create a PvE world around it. One could assume it works better, but it does not.
GW2 will offer NOT MUCH to PvPers, face it. They better go and play games that are focused on competitive gameplay, it does not work in RPG-style MMO environments.
"Fury" is held in high regard, maybe this is the alternative to GW.
The makers of GW already shifted towards PvE, as did their fanbase. Now they need to get rid of this old parole "GW PvP is great" and call it a failed concept.
Either make a PvE game or a PvP game. Make a clear statement what GW2 is going to be. Please not something that pleases everyone and nobody at the same time.
It is easier to add pleasant "casual PvP" elements to a PvE world than to add "casual PvE" to a PvP balanced game.
GW failed as a PvP game. The huge majority of players is PvE, and those PvP players who not already left need to realize that they got next to nothing in all those years, while PvE got all the new content and stuff.
My theory - works better for MMOs than action-oriented whatever MMOs like GW:
Create a proper PvE world and add some basic pvp elements, and casual PvP comes from alone.
So I vote 1. Option 2 would give a skewed impression of what I want to say. I say a PvE world with PvP options creates enough PvP without needing own game modes and balancing. Interestingly it does not work half as good to balance around PvP and create a PvE world around it. One could assume it works better, but it does not.
GW2 will offer NOT MUCH to PvPers, face it. They better go and play games that are focused on competitive gameplay, it does not work in RPG-style MMO environments.
"Fury" is held in high regard, maybe this is the alternative to GW.
The makers of GW already shifted towards PvE, as did their fanbase. Now they need to get rid of this old parole "GW PvP is great" and call it a failed concept.
Either make a PvE game or a PvP game. Make a clear statement what GW2 is going to be. Please not something that pleases everyone and nobody at the same time.
It is easier to add pleasant "casual PvP" elements to a PvE world than to add "casual PvE" to a PvP balanced game.
c
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Originally Posted by JoeKnowMo
2) PvE + Casual PvP (Random Arena, Fort Aspenwood, Alliance Battles, Team Arena) |
