330hp Rt/Mo Vengeful Spirit Bonder -Quick HM Farming!
Marth Reynolds
Awesome idea i'm off to test it out ^^
was already looking for some solo uw or fow when i was browsing
nvm lol í get it better now :P
i didn't use reversal and the weapon spell enough previously, spamming those spells makes it way harder to get interupted with the important skills ^^
was already looking for some solo uw or fow when i was browsing
nvm lol í get it better now :P
i didn't use reversal and the weapon spell enough previously, spamming those spells makes it way harder to get interupted with the important skills ^^
Sazgo
Hello ive got a few comments/questions on the build.
I deceided to give it a try earlier but havent really been able to do anything too useful with it maybe im just doing the wrong areas/making mistakes.
Ive been farming with my rit alot before but ive always used either a splinter barrage build in stygian veil or just arcane echo'd VwK in a couple of HM areas when i was bored.
I tried this build in nahpui quarter and couldnt seem to farm much there. There was a type of enemy called Star Light. I wasnt able to kill these almost. sometimes one would die if i had a big group on me and i got lucky but usually im left with these alive after the pack is dead and then they would slowly kill me by wanding with nightmare weapon and keeping themselves healed with wielders boon. I tried to ignore them and keep going with 1 or 2 alive but didnt get too far and couldnt seem to farm much in that area. Is there a specific route to go and maybe a tactic for killing the star lights. WHen 1 is left my energy is too low and doesnt increase enuogh to use reversal of damage/vengeful weapon spam.
Ive also tried it in a few other areas that i did ae'd vwk before. For example in plains of jarin HM. I was killing the ranged insects faster but the melee ones seemed no different they would still run from me although i would always kill them.
Does anyone know some particularly good areas where this build really shines. I really dont wanna do uw i dont go in there since getting my fow armor i just hated the deaths and wasted 1k due to silly things and never liked how trash the drops were as they are uninscribable and i always got really crappy mods.
I deceided to give it a try earlier but havent really been able to do anything too useful with it maybe im just doing the wrong areas/making mistakes.
Ive been farming with my rit alot before but ive always used either a splinter barrage build in stygian veil or just arcane echo'd VwK in a couple of HM areas when i was bored.
I tried this build in nahpui quarter and couldnt seem to farm much there. There was a type of enemy called Star Light. I wasnt able to kill these almost. sometimes one would die if i had a big group on me and i got lucky but usually im left with these alive after the pack is dead and then they would slowly kill me by wanding with nightmare weapon and keeping themselves healed with wielders boon. I tried to ignore them and keep going with 1 or 2 alive but didnt get too far and couldnt seem to farm much in that area. Is there a specific route to go and maybe a tactic for killing the star lights. WHen 1 is left my energy is too low and doesnt increase enuogh to use reversal of damage/vengeful weapon spam.
Ive also tried it in a few other areas that i did ae'd vwk before. For example in plains of jarin HM. I was killing the ranged insects faster but the melee ones seemed no different they would still run from me although i would always kill them.
Does anyone know some particularly good areas where this build really shines. I really dont wanna do uw i dont go in there since getting my fow armor i just hated the deaths and wasted 1k due to silly things and never liked how trash the drops were as they are uninscribable and i always got really crappy mods.
ibex333
Quote:
Originally Posted by Sazgo
Hello ive got a few comments/questions on the build.
I deceided to give it a try earlier but havent really been able to do anything too useful with it maybe im just doing the wrong areas/making mistakes.
Ive been farming with my rit alot before but ive always used either a splinter barrage build in stygian veil or just arcane echo'd VwK in a couple of HM areas when i was bored.
I tried this build in nahpui quarter and couldnt seem to farm much there. There was a type of enemy called Star Light. I wasnt able to kill these almost. sometimes one would die if i had a big group on me and i got lucky but usually im left with these alive after the pack is dead and then they would slowly kill me by wanding with nightmare weapon and keeping themselves healed with wielders boon. I tried to ignore them and keep going with 1 or 2 alive but didnt get too far and couldnt seem to farm much in that area. Is there a specific route to go and maybe a tactic for killing the star lights. WHen 1 is left my energy is too low and doesnt increase enuogh to use reversal of damage/vengeful weapon spam.
Ive also tried it in a few other areas that i did ae'd vwk before. For example in plains of jarin HM. I was killing the ranged insects faster but the melee ones seemed no different they would still run from me although i would always kill them.
Does anyone know some particularly good areas where this build really shines. I really dont wanna do uw i dont go in there since getting my fow armor i just hated the deaths and wasted 1k due to silly things and never liked how trash the drops were as they are uninscribable and i always got really crappy mods. About star lights.... It's simple.. you DONT kill them... just run through till they loose aggro. If there's many enemies besides a star light you stay and fight cause the star light wont be able to heal them all. If there's few enemies you go forward untill u collect a big enough mob that he cant heal.
For naphui, you want to use weapon of warding - NOT reversal of damage. WoW allows you to fight bigger mobs. IMO Naphui is not worth your time. Chances of getting a 15^50 or +5energy are like 1 in 10000000000 and the rest is merchant fodder. Do you really want to waste your time?
Luxon Assasins is the only thing that is GUARANTEED to give you at least 5k in 30 min. No other farm aside from UW can do that do my knowledge.
I deceided to give it a try earlier but havent really been able to do anything too useful with it maybe im just doing the wrong areas/making mistakes.
Ive been farming with my rit alot before but ive always used either a splinter barrage build in stygian veil or just arcane echo'd VwK in a couple of HM areas when i was bored.
I tried this build in nahpui quarter and couldnt seem to farm much there. There was a type of enemy called Star Light. I wasnt able to kill these almost. sometimes one would die if i had a big group on me and i got lucky but usually im left with these alive after the pack is dead and then they would slowly kill me by wanding with nightmare weapon and keeping themselves healed with wielders boon. I tried to ignore them and keep going with 1 or 2 alive but didnt get too far and couldnt seem to farm much in that area. Is there a specific route to go and maybe a tactic for killing the star lights. WHen 1 is left my energy is too low and doesnt increase enuogh to use reversal of damage/vengeful weapon spam.
Ive also tried it in a few other areas that i did ae'd vwk before. For example in plains of jarin HM. I was killing the ranged insects faster but the melee ones seemed no different they would still run from me although i would always kill them.
Does anyone know some particularly good areas where this build really shines. I really dont wanna do uw i dont go in there since getting my fow armor i just hated the deaths and wasted 1k due to silly things and never liked how trash the drops were as they are uninscribable and i always got really crappy mods. About star lights.... It's simple.. you DONT kill them... just run through till they loose aggro. If there's many enemies besides a star light you stay and fight cause the star light wont be able to heal them all. If there's few enemies you go forward untill u collect a big enough mob that he cant heal.
For naphui, you want to use weapon of warding - NOT reversal of damage. WoW allows you to fight bigger mobs. IMO Naphui is not worth your time. Chances of getting a 15^50 or +5energy are like 1 in 10000000000 and the rest is merchant fodder. Do you really want to waste your time?
Luxon Assasins is the only thing that is GUARANTEED to give you at least 5k in 30 min. No other farm aside from UW can do that do my knowledge.
ReZDoGG
Quote:
Originally Posted by kenichiukiya
I need help farming djinns....i tried on both NM and HM....and it takes a very long time to kill off the mobs and I can't seem to kill the diamonds at all cuz they outheal me. and in the end there's only the diamond left and i died due to lack of energy....any tips? or is this place no good for farming?
Farming the Djinn's, you mainly just want to kill Sapphire and Ruby Djinns, which both are pretty easy to kill. Diamond's are not worth farming, since they take along time to kill no matter what. Just kill the Ruby and Sapphire Djinn's and move on far as possible. I don't pretty sure you can't take out the whole group of Djinn's in the explorable mission. It's also best to keep Spirit Bond on with VwK active. You can also try it in NM and you might beable to clear everything out in first chamber. I haven't had enough time to try every farming place out yet. It's a work in progress, to take it and test it everywheres and see if the build works good or not. You guys can help out on that area and just let me know if the build is having a hard time killing certain monsters I mentioned or areas. The main thing about this build, is you cannot take on big mobs of enemies since Spirit Bond ends so fast with more than 7-8 enemies attacking, especially with alot of casters on top of few melee attacking. Full melee groups is easier since they run off for a bit and give Spirit Bond a chance to last long enough to use again.
underboss
Quote:
Originally Posted by ibex333
Tested your build on luxon assasins and naphui quarter works 100% even on large mobs... I was able to solo around 10-12 of those "birds" in naphui quite easily despite massive dmg. Too bad naphui quarter farming is not worth it. Nothing drops for me.
By the way... Where do you farm kappa, naga, djinn, skale and insects? Never seen those farms on forums.
How do you kill the ritualists with the wielder's boon and nightmare?..the healing outdoes my damage
Edit: Err, nevermind. Missed a post about it.
By the way... Where do you farm kappa, naga, djinn, skale and insects? Never seen those farms on forums.
How do you kill the ritualists with the wielder's boon and nightmare?..the healing outdoes my damage
Edit: Err, nevermind. Missed a post about it.
ReZDoGG
Quote:
Originally Posted by Sazgo
Hello ive got a few comments/questions on the build.
I deceided to give it a try earlier but havent really been able to do anything too useful with it maybe im just doing the wrong areas/making mistakes.
Ive been farming with my rit alot before but ive always used either a splinter barrage build in stygian veil or just arcane echo'd VwK in a couple of HM areas when i was bored.
I tried this build in nahpui quarter and couldnt seem to farm much there. There was a type of enemy called Star Light. I wasnt able to kill these almost. sometimes one would die if i had a big group on me and i got lucky but usually im left with these alive after the pack is dead and then they would slowly kill me by wanding with nightmare weapon and keeping themselves healed with wielders boon. I tried to ignore them and keep going with 1 or 2 alive but didnt get too far and couldnt seem to farm much in that area. Is there a specific route to go and maybe a tactic for killing the star lights. WHen 1 is left my energy is too low and doesnt increase enuogh to use reversal of damage/vengeful weapon spam.
Ive also tried it in a few other areas that i did ae'd vwk before. For example in plains of jarin HM. I was killing the ranged insects faster but the melee ones seemed no different they would still run from me although i would always kill them.
Does anyone know some particularly good areas where this build really shines. I really dont wanna do uw i dont go in there since getting my fow armor i just hated the deaths and wasted 1k due to silly things and never liked how trash the drops were as they are uninscribable and i always got really crappy mods. Farming Naphui Quarter you only take out the Warriors and Rangers then move on. The Star lights will follow you for a bit, but just make sure you don't take on more than 6 or 7 enemies at one time. Also, when Star Lights use Nightmare Weapon, use Spirit Bond no matter if VwK is being use or not. This will keep your health. When your energy is low its best to try to run and get some aggro right off, and try to save enough energy to hit Spirit Bond and Protective Spirit. Then use VwK and let energy gain up, and not spam Vengeful Weapon or Reversal of Damage.
Any mele enemy groups that are larger in numbers will run away no matter what when in Hard Mode. This includes the bigger sized Insect groups in Plains of Jarin. Always try to pull a few out at a time, or take them all at once so they do run away and let a few attack you. That actually helps the build out by having them run away, and coming back for more.
This build really shines farming Luxon Sins, they die around the first 8 seconds. And can take out one spawn group with one VwK. Again, I'm still testing the build out in areas, and seeing what its capabilities are. There are some downsides to using Spirit Bond, mainly with big groups of enemies.
I deceided to give it a try earlier but havent really been able to do anything too useful with it maybe im just doing the wrong areas/making mistakes.
Ive been farming with my rit alot before but ive always used either a splinter barrage build in stygian veil or just arcane echo'd VwK in a couple of HM areas when i was bored.
I tried this build in nahpui quarter and couldnt seem to farm much there. There was a type of enemy called Star Light. I wasnt able to kill these almost. sometimes one would die if i had a big group on me and i got lucky but usually im left with these alive after the pack is dead and then they would slowly kill me by wanding with nightmare weapon and keeping themselves healed with wielders boon. I tried to ignore them and keep going with 1 or 2 alive but didnt get too far and couldnt seem to farm much in that area. Is there a specific route to go and maybe a tactic for killing the star lights. WHen 1 is left my energy is too low and doesnt increase enuogh to use reversal of damage/vengeful weapon spam.
Ive also tried it in a few other areas that i did ae'd vwk before. For example in plains of jarin HM. I was killing the ranged insects faster but the melee ones seemed no different they would still run from me although i would always kill them.
Does anyone know some particularly good areas where this build really shines. I really dont wanna do uw i dont go in there since getting my fow armor i just hated the deaths and wasted 1k due to silly things and never liked how trash the drops were as they are uninscribable and i always got really crappy mods. Farming Naphui Quarter you only take out the Warriors and Rangers then move on. The Star lights will follow you for a bit, but just make sure you don't take on more than 6 or 7 enemies at one time. Also, when Star Lights use Nightmare Weapon, use Spirit Bond no matter if VwK is being use or not. This will keep your health. When your energy is low its best to try to run and get some aggro right off, and try to save enough energy to hit Spirit Bond and Protective Spirit. Then use VwK and let energy gain up, and not spam Vengeful Weapon or Reversal of Damage.
Any mele enemy groups that are larger in numbers will run away no matter what when in Hard Mode. This includes the bigger sized Insect groups in Plains of Jarin. Always try to pull a few out at a time, or take them all at once so they do run away and let a few attack you. That actually helps the build out by having them run away, and coming back for more.
This build really shines farming Luxon Sins, they die around the first 8 seconds. And can take out one spawn group with one VwK. Again, I'm still testing the build out in areas, and seeing what its capabilities are. There are some downsides to using Spirit Bond, mainly with big groups of enemies.
TGgold
So, I have no idea where those luxon sins are. Is this supposed ot be common knowledge or something.
I watched the video..it looks like they're around eredon terrace or something...yet I still have no idea >_> Anybody want to fill me in?
I watched the video..it looks like they're around eredon terrace or something...yet I still have no idea >_> Anybody want to fill me in?
Vexed
This build is working great in Fahranur, the First City in Hard Mode. Clears the skales and the undead with ease (undead doubly so, retribution dealing holy damage), including the warrior and dervish bosses in the temple. Good times, tons of golds, tomes, and even a few elite tomes from the bosses and chests. Best part, it goes about twice as fast as my monk farmer.
I can't get enough, lol... knew it was gonna be worth it to hang onto my rit
I can't get enough, lol... knew it was gonna be worth it to hang onto my rit
oh_oh_joe
Quote:
Originally Posted by Vexed
This build is working great in Fahranur, the First City in Hard Mode. Clears the skales and the undead with ease (undead doubly so, retribution dealing holy damage), including the warrior and dervish bosses in the temple. Good times, tons of golds, tomes, and even a few elite tomes from the bosses and chests. Best part, it goes about twice as fast as my monk farmer.
I can't get enough, lol... knew it was gonna be worth it to hang onto my rit I did this also, i struggled a bit on energy though.
I can't get enough, lol... knew it was gonna be worth it to hang onto my rit I did this also, i struggled a bit on energy though.
ReZDoGG
Quote:
Originally Posted by TGgold
So, I have no idea where those luxon sins are. Is this supposed ot be common knowledge or something.
I watched the video..it looks like they're around eredon terrace or something...yet I still have no idea >_> Anybody want to fill me in? Yeah, alot of people ask the same question. You have to get the quest called "The Hacylon Job" from Captian Lexis in Cavalon. Then go to Zos Shivros Channel, exit town in HM to Boreas Seabed. Run past the big ship and ignore the star on map for the quest if activated. Keep the quest in log and never complete it. Keep going north until you see the warrior boss, then go northwest and you see a bridge. Once you get to the bridge a Luxon sin group will spawn soon as you cross. Then for each NPC you approach within earshot after the bridge... will spawn more Luxon Sins, as seen in the video. Have Fun, and hopefully you didn't finish the quest.
If you did finish the quest, you can also get a quest called "Street Justice" from Emperor's Hand in Raisu Pavilion. Can only be obtained after completing the "Naga Oil" quest which is also obtained from Emperor's Hand.
I watched the video..it looks like they're around eredon terrace or something...yet I still have no idea >_> Anybody want to fill me in? Yeah, alot of people ask the same question. You have to get the quest called "The Hacylon Job" from Captian Lexis in Cavalon. Then go to Zos Shivros Channel, exit town in HM to Boreas Seabed. Run past the big ship and ignore the star on map for the quest if activated. Keep the quest in log and never complete it. Keep going north until you see the warrior boss, then go northwest and you see a bridge. Once you get to the bridge a Luxon sin group will spawn soon as you cross. Then for each NPC you approach within earshot after the bridge... will spawn more Luxon Sins, as seen in the video. Have Fun, and hopefully you didn't finish the quest.
If you did finish the quest, you can also get a quest called "Street Justice" from Emperor's Hand in Raisu Pavilion. Can only be obtained after completing the "Naga Oil" quest which is also obtained from Emperor's Hand.
oh_oh_joe
Yea, its still faster than on my monk o.O, I'm using Alem's Remedy at the moment. Only good rit staff i have, besides using a +5 energy weapon without an off hand.
Vexed
Quote:
Originally Posted by ReZDoGG
Yeah, alot of people ask the same question. You have to get the quest called "The Hacylon Job" from Captian Lexis in Cavalon. Then go to Zos Shivros Channel, exit town in HM to Boreas Seabed. Run past the big ship and ignore the star on map for the quest if activated. Keep the quest in log and never complete it. Keep going north until you see the warrior boss, then go northwest and you see a bridge. Once you get to the bridge a Luxon sin group will spawn soon as you cross. Then for each NPC you approach within earshot after the bridge... will spawn more Luxon Sins, as seen in the video. Have Fun, and hopefully you didn't finish the quest.
Or, if you're Kurzick-allied, you can suicide right outside of Zos Chivros and pop up right next to said bridge. Handy!
kenichiukiya
Ok I tested the build on Djinns. In NM, they don't attack fast enough so you have to be careful not to spam too many spells. In HM, your Spirit Bond will end in like 3 seconds so you must remember to keep spamming it. I can't kill the diamonds even with scourge healing in NM, but in HM i can but it took too long time to do so. Also, the Sapphire Djinns in HM will also heal a lot so will also take a very long time to kill (even with Scourge Healing). IMO, although this build can kill them mobs there but it takes too long so it might not be worth it.
On the other hand, I found this build to be quite effective in Vehjin Mines if you come from Basalt Grotto. Just remember to bring Scourge Healing for their healings.
Will try the build on other different areas...
On the other hand, I found this build to be quite effective in Vehjin Mines if you come from Basalt Grotto. Just remember to bring Scourge Healing for their healings.
Will try the build on other different areas...
ReZDoGG
Quote:
Originally Posted by kenichiukiya
Ok I tested the build on Djinns. In NM, they don't attack fast enough so you have to be careful not to spam too many spells. In HM, your Spirit Bond will end in like 3 seconds so you must remember to keep spamming it. I can't kill the diamonds even with scourge healing in NM, but in HM i can but it took too long time to do so. Also, the Sapphire Djinns in HM will also heal a lot so will also take a very long time to kill (even with Scourge Healing). IMO, although this build can kill them mobs there but it takes too long so it might not be worth it.
On the other hand, I found this build to be quite effective in Vehjin Mines if you come from Basalt Grotto. Just remember to bring Scourge Healing for their healings.
Will try the build on other different areas... Yeah, I know what you mean. Dasha Vestibule has bigger mobs, which can cause alot of problems. Definately can't clear out chamber because of that, and Diamonds not dying is a pain. There are other places to farm Djinn that have small mobs. You shouldn't need Scourge Healing... hmmm. Without a Diamond in their group they should go down rather fast. But I only tested them out once, ill give it another try when my connection is working right again.
On the other hand, I found this build to be quite effective in Vehjin Mines if you come from Basalt Grotto. Just remember to bring Scourge Healing for their healings.
Will try the build on other different areas... Yeah, I know what you mean. Dasha Vestibule has bigger mobs, which can cause alot of problems. Definately can't clear out chamber because of that, and Diamonds not dying is a pain. There are other places to farm Djinn that have small mobs. You shouldn't need Scourge Healing... hmmm. Without a Diamond in their group they should go down rather fast. But I only tested them out once, ill give it another try when my connection is working right again.
TGgold
Quote:
Originally Posted by Vexed
Or, if you're Kurzick-allied, you can suicide right outside of Zos Chivros and pop up right next to said bridge. Handy!
I always popped up at the res shrine to the west, not the one near the bridge. If I get past the boat, and then die, though,I pop up at the bridge. =)
ReZDoGG
Quote:
Originally Posted by Vexed
Or, if you're Kurzick-allied, you can suicide right outside of Zos Chivros and pop up right next to said bridge. Handy!
It's best just to run there without dying So that way you don't have DP for the first 2 groups of sins. But I guess do what you want... I'll give it a try sometime.
Update Edit: I tried it out, and it works. I went and killed myself to the lower right path by ship...and it took me all the way there.
Update Edit: I tried it out, and it works. I went and killed myself to the lower right path by ship...and it took me all the way there.
Ares Ainia
rezdogg, awesome effort in making the build, works for me every time
you have my <3
you have my <3
Willow O Whisper
Rated it excellent beacuse it is.
kenichiukiya
Rated excellent too. you rekindle the farming flame in my heart... YAY!!~
AscalonWarrior
Quote:
Originally Posted by ReZDoGG
I added two more videos to the build post for farming more areas. One includes farming Minister Cho's Estate Mission in HM... which I dont think anyone else farms. I get Gold drops all the time there! I've been farming there for long time now
But nvm about that, thanks!
udk-birDy
Hey guys what is for u the most " profitable " place to farm with this build ?! or where did u get the best drops ?
Btw : ReZDoGG excellent build !
Btw : ReZDoGG excellent build !
The.D0pefish
damn at first i just thought it would just be another version of your rt/mo 55/105hp vwk farmer.
But after the videos I have to say: Great Job!!!
I might make a ritu now because i just love doing full uw runs in hm.
The aatxes seem to die very fast.
Nice one keep it up !!!
But after the videos I have to say: Great Job!!!
I might make a ritu now because i just love doing full uw runs in hm.
The aatxes seem to die very fast.
Nice one keep it up !!!
stogez
Dare I say, "Godly build"
This is as close to it as you can get!
This is as close to it as you can get!
ReZDoGG
Well, Reversal of Damage does help out. But lets wait and see some new skills from EoTN! Might beable to replace it with something better. I can't wait! New skills = New builds.
But yeah, I don't use my 105hp Builds anymore Even though they are good for taking on bigger mobs like farming Dragon Moss quest... and don't have to worry about Spirit Bond running out so quickly. They are alot safer...but lil slower killing enemies. It's crazy how fast warriors or sins die with this build...less than 10 seconds everytime for ones that don't run away.
But yeah, I don't use my 105hp Builds anymore Even though they are good for taking on bigger mobs like farming Dragon Moss quest... and don't have to worry about Spirit Bond running out so quickly. They are alot safer...but lil slower killing enemies. It's crazy how fast warriors or sins die with this build...less than 10 seconds everytime for ones that don't run away.
Avatar Exico
Man this Build looks neat. I would like to see if it can work on Jade Armor and Bow. hehe cant wait to try it.
ReZDoGG
The thing is, I just assumed it would work on Jade... but I haven't actually tried it with my Ritualist. My Rit is at Droks at the most, so I have to beat three missions to get to Ring of Fire Islands. I been thinking about farming them with my Ritualist for along time, but not sure if it will work. Jades monster skill will probably get you killed since they slow your casting times down, and that could be bad for Spirit Bond. Taking on 3 or 4 would probably be most you can take... but then again, I haven't tried it. Some day I will take the time to get there Let me know if it works good or not? or if you have any difficulties.
Batou of Nine
Great build idea ReZDoGG!!
Btw, i just did a few different areas that work, but each has a trick to surviving.
Grawls: outside Droks, Just dont get close to the Ulodytes so that they don't use Chillblains.
Undead: outside Bergen, Just try to end each fight with as much HP as possible to outlast the degen, and don't over aggro. Option skills are Resilient Weapon instead of RoD (or VW)... or Soothing Memories
Undead: in the Gates of Kryta mission, behind Oink. I am finding there are WAY too many in the mob to handle... Modifications needed for this farm.
Vehjin Mines: some is farmable, Behemoths, minatours, giants (if careful), hekket, maybe a bit more. This farm needs Resilient or Soothing also.
Are a bit harder areas, but fun!
cheers.
Btw, i just did a few different areas that work, but each has a trick to surviving.
Grawls: outside Droks, Just dont get close to the Ulodytes so that they don't use Chillblains.
Undead: outside Bergen, Just try to end each fight with as much HP as possible to outlast the degen, and don't over aggro. Option skills are Resilient Weapon instead of RoD (or VW)... or Soothing Memories
Undead: in the Gates of Kryta mission, behind Oink. I am finding there are WAY too many in the mob to handle... Modifications needed for this farm.
Vehjin Mines: some is farmable, Behemoths, minatours, giants (if careful), hekket, maybe a bit more. This farm needs Resilient or Soothing also.
Are a bit harder areas, but fun!
cheers.
ReZDoGG
Quote:
Originally Posted by Batou of Nine
Great build idea ReZDoGG!!
Btw, i just did a few different areas that work, but each has a trick to surviving.
Grawls: outside Droks, Just dont get close to the Ulodytes so that they don't use Chillblains.
Undead: outside Bergen, Just try to end each fight with as much HP as possible to outlast the degen, and don't over aggro. Option skills are Resilient Weapon instead of RoD (or VW)... or Soothing Memories
Undead: in the Gates of Kryta mission, behind Oink. I am finding there are WAY too many in the mob to handle... Modifications needed for this farm.
Vehjin Mines: some is farmable, Behemoths, minatours, giants (if careful), hekket, maybe a bit more. This farm needs Resilient or Soothing also.
Are a bit harder areas, but fun!
cheers.
It is possible to figure out different farms, but sometimes can be a pain in ass from complications. Mainly cause of Spirit Bonds duration or 10 hit rule, and sometimes not renewing like it should.
Vehjin Mines i didnt think would work with the build, so I didnt bother trying it out. I knew it would work with Grawls, just gotta make sure you don't get a skill interrupted if they are about to knock you down. I didn't meantion some creatures to farm because of difficulty, I tried just to mention the easier types to farm.
Btw, i just did a few different areas that work, but each has a trick to surviving.
Grawls: outside Droks, Just dont get close to the Ulodytes so that they don't use Chillblains.
Undead: outside Bergen, Just try to end each fight with as much HP as possible to outlast the degen, and don't over aggro. Option skills are Resilient Weapon instead of RoD (or VW)... or Soothing Memories
Undead: in the Gates of Kryta mission, behind Oink. I am finding there are WAY too many in the mob to handle... Modifications needed for this farm.
Vehjin Mines: some is farmable, Behemoths, minatours, giants (if careful), hekket, maybe a bit more. This farm needs Resilient or Soothing also.
Are a bit harder areas, but fun!
cheers.
It is possible to figure out different farms, but sometimes can be a pain in ass from complications. Mainly cause of Spirit Bonds duration or 10 hit rule, and sometimes not renewing like it should.
Vehjin Mines i didnt think would work with the build, so I didnt bother trying it out. I knew it would work with Grawls, just gotta make sure you don't get a skill interrupted if they are about to knock you down. I didn't meantion some creatures to farm because of difficulty, I tried just to mention the easier types to farm.
Nentisys
Thanks man! This got me back to my old and sadly neglected ritualist
kenichiukiya
Well if anyone's interested...you can farm the boss just outside blacktide den.....that rinkhal boss.....he's a monk boss with NO healing at all so he n his 3 rinkhal dudes drop like flies...got 2 golds in 2 runs...but guess i was just lucky. oh yeah and the blacktide den mission also altho u need to bring talh. but i couldn't kill the corsair bosun =/ mebbe someone will come up with something clever?
Avatar Exico
Cool that this build can farm Verjin Mines. I tryed the N/Mo for there didnt go over well.
Croco Clouds
Hey, this build is awesome thx man! But why don't you put it on PvXwiki? It will be helpful for those who are lazy to come to guru, and for visualize/link some details as well (e.g. Skill effects)
Str0b0
This works great. I did everything you said from equipment on down but I find that sometimes my energy gain is slow, usually right at the beginning of a mob then it shoots up but oftentimes this limits my ability to spam vengeful weapon and reversal of damage. Any thoughts?
ReZDoGG
Quote:
Originally Posted by Str0b0
This works great. I did everything you said from equipment on down but I find that sometimes my energy gain is slow, usually right at the beginning of a mob then it shoots up but oftentimes this limits my ability to spam vengeful weapon and reversal of damage. Any thoughts?
Well, that depends on what you are farming and how many are attacking you. When there is only 1 or 2 attacking you, its good to spread the spells out a bit to keep your energy near full. And if you didn't know when you hold VwK the energy bonuses from your staff go away until VwK ends. You don't get staff or weapon benefits when holding an item...
What were you farming? and what kind of staff you using?
What were you farming? and what kind of staff you using?
ReZDoGG
Thanks for giving me the motivation to put in on PvX builds. I didn't know how to do it at first, but I just learned tonight and it seems to look some what professionally done. Can be checked out here: http://www.pvxwiki.com/wiki/Build:Rt..._Spirit_Bonder
I also put links to this original post on PvX, since this has way more descriptions and usages, etc. This is where its at, so hopefully more people that use PvX will come here also.
I also put links to this original post on PvX, since this has way more descriptions and usages, etc. This is where its at, so hopefully more people that use PvX will come here also.
ReZDoGG
I had found out that Issnur Isles is a great place to farm Skale, Insects, and some Corsairs... there are around 200-300 enemies that you can kill. Only ones that don't die are the insect Grubs. I tried Scourge Healing, but with only 8 Smiting, it won't do enough to kill them. Groups with Grubs will take awhile to kill, but they will die eventually when Grub doesn't have much energy to heal them all. If there is a one other enemy, and Grub left in group, just move on to another. If it wasn't for the Grubs, you could killed everything in the whole area for Vanquish title.
I killed around 160 creatures in about an hour, but that was because I died alot from making mistakes like taking on huge groups. Great place for farming Sunspear points! You also get a decent number of gold items, and money. Try it out. Just make sure to use Spirit Bond if still taking damage with VwK active.
I killed around 160 creatures in about an hour, but that was because I died alot from making mistakes like taking on huge groups. Great place for farming Sunspear points! You also get a decent number of gold items, and money. Try it out. Just make sure to use Spirit Bond if still taking damage with VwK active.
Str0b0
Quote:
Originally Posted by ReZDoGG
Well, that depends on what you are farming and how many are attacking you. When there is only 1 or 2 attacking you, its good to spread the spells out a bit to keep your energy near full. And if you didn't know when you hold VwK the energy bonuses from your staff go away until VwK ends. You don't get staff or weapon benefits when holding an item...
What were you farming? and what kind of staff you using? Well the first time I noticed this issue I was farming Kapa. I use a swift soulspire of enchanting. 105 swift, 20% enchanting, with seize the day inscritpion and 20% recharge mod. I noticed that the vwk hold negates the energy bonus.
What were you farming? and what kind of staff you using? Well the first time I noticed this issue I was farming Kapa. I use a swift soulspire of enchanting. 105 swift, 20% enchanting, with seize the day inscritpion and 20% recharge mod. I noticed that the vwk hold negates the energy bonus.
Willow O Whisper
Man this builds gets better and better, every time i watch this page
ReZDoGG
Quote:
Originally Posted by Str0b0
Well the first time I noticed this issue I was farming Kapa. I use a swift soulspire of enchanting. 105 swift, 20% enchanting, with seize the day inscritpion and 20% recharge mod. I noticed that the vwk hold negates the energy bonus.
Yeah, the Kappa use Vapor Blade spell alot which can cause energy issues, especially when u need to use Spirit Bond alot, even when VwK is active. Vapor Blade don't cause Physical Damage, so only energy you get is when they wand you. You don't get energy from Spells...
If you have low energy after killing off a mob, just take off acouple enchantments and switch off your staff to gain energy quick... then recast your enchants to get the most energy before going into the next mob. Or your could use just enough energy for Protective Spirit, Spirit Bond, and VwK to tank for awhile.... and not spam any extra skills that is not important for keeping you alive. Then you can just stand there and let your energy gain up and begin spamming again.
If you have low energy after killing off a mob, just take off acouple enchantments and switch off your staff to gain energy quick... then recast your enchants to get the most energy before going into the next mob. Or your could use just enough energy for Protective Spirit, Spirit Bond, and VwK to tank for awhile.... and not spam any extra skills that is not important for keeping you alive. Then you can just stand there and let your energy gain up and begin spamming again.
Joshgt2
I haven't seen any where in this topic if it is possible to do with a Mo/Rt... I saw it was asked in the second post but I don't see any answer to it. Is it possible to do with Mo/Rt?