EDIT: DreamWind ninja'ed me. Anything redundant is a result of that.
It would appear that my post has fostered some discussion on the values of both sides of this argument. I'm happy to see that, because threads with just one side complaining about the other side tend to be a waste.
Like I said earlier, I can understand how both sides feel in this situation. I've been on both sides, and I've always had the ability to see merits in all sides of an argument. Thus, I think it best that I refrain from debating too much more in this thread, or else confusion from my opinions is certain to erupt.
That said, please continue debating on this. I don't want to see this thread locked due to flames, as it can offer some ideas into how to try and mediate between the two sides of leavers and non-leavers.
I want to see discussion about how to do this, I really do. Removing glad points from RA is an idea, but of course that idea must be backed up with evidence that it actually will work, and doesn't just shun one side entirely. This is the sort of discussion I want to see: objective viewpoints and proper examination of ideas with minimal flaming and ad hominem attacks.
As an example, I'll respond to an above post, which was in response to my earlier post.
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Originally Posted by glountz
No, PvP is ruined by game imbalance. If you consider RA isn't a serious PvP place, then leavers, who take it as a serious PvP place, ruin it.
You can't use your argument here: If you consider RA as not serious, then there is no incentive to leave, you want to play and not to win. Actually, that's leavers who takes it seriosu, not anti-leavers.
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This is an example of a logical fallacy called a "straw man." In a straw man, you misrepresent the opponent's argument to make it easier to attack. You, glountz, misrepresented my argument by trying to make it appear as if I was saying RA wasn't "serious" PvP. I said nothing of the sort, only that RA isn't PvP in its -entirety-. The argument that PvP is being ruined by RA leavers is laughable because RA is only a small portion of PvP. Thus, my argument that PvP is not being ruined by RA leavers stands.
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Originally Posted by glountz
That's here you're wrong. If people were unaffected by leavers they wouldn't complain. Sorry. You conveniently hide or minimize the fact that early leaving wastes 3 other's people time. You get your fun AT THE EXPENSE OF OTHER's TIME.
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Here, you try to refute my argument that leaving often does not change what the outcome of the battle would be. However, you offer no evidence in your favor. You are essentially saying, "Well you're wrong. Leaving makes the team lose when they would have won but I have no evidence to support that." Leavers do what they do because they feel that the team they are on has a very low chance of victory. If you get a mending warrior with 5 defensive stances on your team, he's going to be pretty much useless. That's more or less 3v4, and as you yourself say, 3v4 almost always results in a loss. Somehow, I don't think a leaver would affect the outcome of this match.
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Originally Posted by glountz
Leaving after 1-30 is not whjat anti-leaver condemn. You have the right to leave if your team doesn't suit you, as long as other people had their fight.
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Here you say that as long as the team gets their fight, it's fine to leave. Well then, if all you care about is the fight, what's the problem fighting 3v4? Someone leaving doesn't affect your ability to fight; you're the only one in control of your character. People can "have their fight" regardless of whether or not they have a leaver. It's their choice whether they want to fight, and theirs alone.
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Originally Posted by glountz
But yet they do. They don't want to, but they do.
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They don't want to take pleasure in making you lose, but they do? Does that even make sense? Of course, if you're referring to just the loss, then what you mean is "They cause a loss, even if they don't want to." I'll assume that's what you meant. You said that as long as the players get their fight, the leaver has his right to leave. You curiously omitted anything about winning, just fighting. So why is it you would care about the leaver making you lose? You are inconsistent.
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Originally Posted by glountz
Taking a RL example, would be considered as noobish for many here, but I follow you with RL examples. Take the Minamata bay example. Or Exxon Valdez example. The companies didn't want to pollute and kill people and entire ecosystems.They didn't even wanted these havoc happen. But it happened. Leavers don't want to take into account the damage they do. They only take into account their own fun, even if they ruins other's one. I don't care if a guy pursue a glad title. As long as he's not destroying other's fun. For in-game example, that's not a crime to want to become rich in GW. But when you start to scam others to reach your goal, that's an issue.
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There is a difference between these situations which results in them being incomparable to one another. In the Minamata Bay or Exxon Valdez incidents, the companies had -nothing to gain-, and what occurred were -accidents-. In the leaver's mind, he knows that even though the team he left had a low chance of victory anyway, his actions made it even more likely. In this case, it's an unfortunate side effect, not an accident. Your argument is therefore invalid.
You say that leavers only take into account their own fun, even if they ruin that of others. But you say you only want a fight. Once again, leaving does -nothing- that prevents you from fighting, so by your own words, you should have fun regardless of what happens with a leaver. You still get to fight.
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Originally Posted by glountz
You'll have to bring statistics. Because I pawned teams with a monk fairly easily. Additionally, in RA, not only monk can heal. Rits, and some gimmick dervish can, too. Everything relies on players skill. A healing monk in my team? useless.
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You committed the -exact- same fallacy that I pointed out in the part of my post you quoted. This is called a "biased sample," where you only take into account certain situations in order to make your argument seem better or more favorable. You say, "I pawned teams with a monk fairly easily." Didn't I -just- say in the part you quoted, to "look at all the times you've -lost- to a team with a Monk"? You're only taking into account the times you've beaten a team with a Monk, and ignoring the times you've lost.
Next, of course not only a Monk can heal. But Monks are by -far- the most effective for the task. Now of course you could compare a Monk with just Orison of Healing to a Rit with Wielder's Boon, Vital Weapon, Spirit Light, etc., but then you're trying to say that a bad Monk build is worse than a good rit build, rits are just as effective at healing as Monks. Tell me how that makes sense.
Now, "everything relies on players skill." This is ideal, of course, but if you have someone on your team designed specifically to keep you alive, you can't tell me that won't give you an advantage over a team that doesn't have a way to keep themselves alive.
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Originally Posted by glountz
Let's see, 3 people in a team satisfied against 1 leaver dissatisfied forced to go in TA to have its dream team and learn to play. I take. That's democracy.
There was a poll on putting a temp ban on leavers. Try to find it and guess who was the more numerous ? Anti or pro-leaving? You get it. Anti-leavers.
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You do realize that the majority is not always right, don't you? The majority of PvErs want an auction house, but guess what? They're not going to get one for GW1. The majority of players didn't want Soul Reaping nerfed, but guess what? The devs realized that it was overpowered in both PvP and PvE and decided that for the good of the game, it should be nerfed. You seem to claim that the majority of a group of people is always right, but that isn't the case.
And now you can consider this. If a lock-out mechanism is instituted, "leavers" will become "leechers." If they don't like the team, they'll just sit out the battle so that they don't have to go through the frustration of trying so hard and losing. It doesn't change the fact that you still end up 3v4. So don't claim that such a mechanism would force the leavers to play. Once again, they're in control of their character.
Or perhaps even this will happen. The leaver, when he doesn't get on a team he likes, will instantly go suicide into the enemy without even trying to do anything. This way, the battle ends sooner and he can more quickly find the team he likes. Either way, the leaver -still- doesn't help you if the lockout mechanism is put in place.
The general argument against leavers seems to be, "They may not like the team, but because they left, we lost! We could've won if the leaver had stayed!" This is an example of the logical fallacy "Post hoc ergo propter hoc."
In "Post hoc ergo propter hoc," you conclude that because two events happened in sequence, the latter must have been caused by the former. "Because the leaver left, we lost." You fail to note that it was likely you would have lost even if the leaver had stayed.
The argument for and against going to TA has been answered a couple of times already, and I doubt I could do much better. Please refer to those.
Now that that's out of the way, you can see the sort of discussion I would love to see happen in this thread. The way glountz responded to my post was not vitriolic or ad hominem in any way, and instead focused on the argument in a level-headed manner. In response, I created a civil, level-headed rejoinder that once again focused on the argument that does not insult any person. If you all can continue to discuss this in such a way, this thread will not have to be locked, and perhaps a useful improvement to RA can be found.
My original purpose in this thread was to facilitate discussion between supporters of both groups, and it appears I have achieved that. This post is to try and ensure proper debate and discussion. I'll leave you all to keep debating about this, since as I said earlier, it's difficult for me to argue one side too long. If I continue, confusion will certainly arise because it will appear that I either don't know my own opinion, or that I keep changing sides. It's best for the debate if I stay out of any further discussion, for now.
But who knows? I might post again if I see something I need to respond to.