WoW:Lich King...Looks just like GW:EN?

sindex

sindex

Wilds Pathfinder

Join Date: Aug 2006

California

Swords of Night & Day [SWRD]

Quote:
Originally Posted by Zinger314
But WoW lore is undeniably deeper that GW lore, of course... That’s because Warcraft lore goes way back to the first concept several years ago. It always seems like when a game develops new lore it takes awhile to establish the fundamental basis of it. I bet you the story line for GW 2 will run much more deep then the first GW. If you notice it’s already starting to happen; people are paying attention to the storyline of GW a little bit more then before.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by Age
GW:EN owns it . Well, in order for GW:EN to pwn it, Guild Wars would have to be pwning WoW.

Miral

Miral

Jungle Guide

Join Date: Apr 2005

Hell. AKA Phoenix, AZ

The Gear Trick [GEAR]

W/A

Quote:
Originally Posted by Zinger314
Not exactly. After obtaining Frostmourne, Arthas became a Death Knight. When Illidan's forces attacked Northrend and weakened the Lich King, Arthas stopped Illidan and the Lich King told Arthas to put on his helmet. Thus, they became merged.

...now why the heck am I explaining WoW lore?

But WoW lore is undeniably deeper that GW lore, of course... Oops I actually corrected myself and put death knight but the edit didn't save >.<

Miral

Miral

Jungle Guide

Join Date: Apr 2005

Hell. AKA Phoenix, AZ

The Gear Trick [GEAR]

W/A

Quote:
Originally Posted by sindex
That’s because Warcraft lore goes way back to the first concept several years ago. It always seems like when a game develops new lore it takes awhile to establish the fundamental basis of it. I bet you the story line for GW 2 will run much more deep then the first GW. If you notice it’s already starting to happen; people are paying attention to the storyline of GW a little bit more then before. I dunno... they've kinda said "OOPS we screwed up the lore, let's fast forward a few hundred years so we can start over!" hehe

sindex

sindex

Wilds Pathfinder

Join Date: Aug 2006

California

Swords of Night & Day [SWRD]

Quote:
Originally Posted by Miral
I dunno... they've kinda said "OOPS we screwed up the lore, let's fast forward a few hundred years so we can start over!" hehe Yeah but the biggest mistakes are always made at the beginning. I know even Warcraft: Orc’s & Humans had some inconsistencies to its storyline, which hardly anyone paid close attention to. They were just interested in the gameplay and that was about it. However it got better down the years.

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

Quote:
Originally Posted by Age
It is no wonderer WoW players can't play GW as they don't fully comprehend the skills.
It's a sad day when it appears the GW supporters are more liable to trolling than the WoW supporters on the GW forum...

haggus71

haggus71

Lion's Arch Merchant

Join Date: Jun 2007

FotS

Quote:
Originally Posted by Zinger314
Are you implying that GW:EN has good voice acting?!

The amount of irony just ripped a hole in the space-time continuum. I nearly ended my laptop spitting my drink out on that one. I just have two to say for the "inferior" voice acting of WoW.

Prince Rurik.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Quote:
Originally Posted by Zinger314
It's a sad day when it appears the GW supporters are more liable to trolling than the WoW supporters on the GW forum... What are you saying?

Tide to Go

Wilds Pathfinder

Join Date: Nov 2006

I War Torn I [Torn]

N/Me

i wish are necros spawned minions that dramatic..... :C

gw2 hurry up and come give everyone a slap in the face!


once GW:EN is old and ppl know all the lore and what happened.....we all need to band our ideas a a NEW.....gw2 forum

Miral

Miral

Jungle Guide

Join Date: Apr 2005

Hell. AKA Phoenix, AZ

The Gear Trick [GEAR]

W/A

Quote:
Originally Posted by Age
Then all your skills would be locked in PvP and not only that it wouldn't be a challenging class to play as it is now even if all the balances to the skills were removed.What you are proposing is a more powerfull class in the mesmer unlike what it was like in beta or retail.The mesmer class is as challenging as playing the monk class not everyone can play it. No... I believe what he is proposing is having more utility and fitting the role better. the problem of course being that the game is based solely around doing and preventing damage, and any deviance from that would result in cries of imbalance. again, where WoW shines, more utility :\

Shadis

Shadis

Frost Gate Guardian

Join Date: Oct 2006

Quote:
Originally Posted by Zinger314
And this is why I think Guild Wars is an Amish video game. The players defend the game so vigorously that they are ignorant to everything else, and think that their culture (i.e. Guild Wars itself) is a gift from God himself.

Warcraft III was released in 2002. Guild Wars didn't even exist then. That sounds like every fan of every game in existence. Especially WoW's fanbase, most of them think everything began with World of Warcraft and there was nothing before it.

At any rate, this topic is baseless and considering most of the Guild Wars' founding team have worked on previous Blizzard projects in the past, their styles are bound to be similar.

ShadowbaneX

Wilds Pathfinder

Join Date: Jun 2006

Heroes of the Horn

A/Me

Quote:
Originally Posted by Miral
No... I believe what he is proposing is having more utility and fitting the role better. the problem of course being that the game is based solely around doing and preventing damage, and any deviance from that would result in cries of imbalance. again, where WoW shines, more utility :\ yeah, pretty much. I like the concept of the Mesmer class much better then I like the execution of the class. As for talking about 'being able to play class x', I don't PvP beyond doing some AB for Kurzick faction when I need it, so that whole realm doesn't concern me much. If I want PvP action I'll go play an FPS, or dust off my M:tG collection and go play some FNM.

I know it's rather late in the game to start altering the concepts of the classes, but who knows, with GW2 in the not-too-distant future, perhaps slinging around some ideas, some concepts might make things more interesting there.

(Oh, and part of the reason the mesmer class is a 'challenge' to play, is likely because of alot of the concept ideas for the class were dismissed due to that 'unbalancing to pvp' thing I mentioned earlier. As such they were literally left with the dregs of other classes abilities and told to go make do. Sure they can have some fun as interrupters or e-denial specs, but really, the class could be so much more, but can't because of some balance requirement somewhere. That's what I'm lamenting, and that's what lead to my original comment about mesmers being able to buff/nerf the casting abilities of friends/foes.)

gasmaskman

gasmaskman

Krytan Explorer

Join Date: Jun 2006

None, I don't play anymore.

Mo/W

Quote:
It looks just like GW:EN, only uglier and more PvE'ish
You imply that GWEN is going to introduce something good for PvP.

Last I checked WoW:WOLK is adding an actual open-style PvP zone that isn't instances (which is different than the actual PvP servers)
Quote:
That sounds like every fan of every game in existence. Especially WoW's fanbase, most of them think everything began with World of Warcraft and there was nothing before it. What about the people who thinking adding jumping in GW2 is from WoW? (lol)

wingzro

wingzro

Academy Page

Join Date: Sep 2005

Canada

Didn't read every post in here, but this is all going to be more typical wow bashing. Just leave it alone already.

NeHoMaR

NeHoMaR

Desert Nomad

Join Date: Feb 2006

Quote:
Originally Posted by reverse_oreo
WoW:Lich King...Looks just like GW:EN? Yep, except Blizzard is adding HAIR STYLIST this time to WoW. Hahahaha! look at video, near the end and you will read that. Look like Blizzard is reading this forum for GW suggestions and developing that ideas in WoW? and ArenaNet ISN'T! Hahahaha! I can't stop laughing! Hahahaha!

kradens

kradens

Frost Gate Guardian

Join Date: Mar 2007

:P guess.

R/

sometimes i wonder if there are blizzard guys reading the guild wars forums @_@

decreasing the 1-60 grind.
in game voice chat.
stylists.

gawd. i wouldn't be surprised if they put in "anti-lootscaling" doubling gold dropping in the game (-__-)

sucks it has to be pay to play tho. in that respect, WoW'll never win. ever : P

kradens

kradens

Frost Gate Guardian

Join Date: Mar 2007

:P guess.

R/

the best ideas are the stupid ones.

like jumping, triple sized shoulder pads, weapons that are bigger than you @_@

you know it sounds stupid, but you know its true.

Miral

Miral

Jungle Guide

Join Date: Apr 2005

Hell. AKA Phoenix, AZ

The Gear Trick [GEAR]

W/A

Quote:
Originally Posted by kradens
the best ideas are the stupid ones.

like jumping, triple sized shoulder pads, weapons that are bigger than you @_@

you know it sounds stupid, but you know its true. jumping is so great it seems dumb at first but then when you realize the exploration potential.... wow. guild wars seems so restrictive when returning to it from another MMO.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by kradens
sucks it has to be pay to play tho. in that respect, WoW'll never win. ever : P 9 million > 3.5 million.

Kinky Bear

Pre-Searing Cadet

Join Date: Aug 2007

High Lords of Tear [HOT]

Mo/W

Quit bashing the games. They both have their ups and their downs. If you do/don't want to pay monthly...then DON'T! In terms of this lich king stuff...WoW has had it in the Warcraft lore and don't forget that Arenanet was founded by people who used to work for Blizzard.

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

Quote:
Originally Posted by Bryant Again
9 million > 3.5 million. And what's that supposed to show?
Because I don't think popularity = quality. The same goes for games sold- that would mean that The Sims 1 and 2 are the best games on pc EVAH!

Nevin

Nevin

Furnace Stoker

Join Date: Jul 2005

Quote:
Originally Posted by Bryant Again
9 million > 3.5 million. Yeah, amount of players doesn't prove anything. Every ones heard of Command and Conquer 3, personally I think the game is absolute rehash with better graphics. It doesn't even deserve to be called an RTS, but its still sold thousands of copies. The same with the upcoming Starcraft 2, it looks like the same basic mechanics, nothing innovative, nothing break taking. Now take a look at something like Dawn of War: 40,000, or Company of Heroes, two RTS's that aren't very popular but are incredibly innovative and scored amazingly with most video game critics.

kradens

kradens

Frost Gate Guardian

Join Date: Mar 2007

:P guess.

R/

er, i said "in that respect", which was supposed to mean "not-having-to-pay-to-play wins over having to pay-to-pay"

Zappa

Zappa

Academy Page

Join Date: Oct 2006

Portugal.

Quote:
Originally Posted by Exoudeous
besides the levelcap, you just described GW:EN, GG
You took the words right out of my mouth.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by Nevin
Yeah, amount of players doesn't prove anything.
I think the amount of copies sold
doesn't really prove anything, because what if the game sucks?

However, the figure with 9 million for WoW is that it's not 9 million copies sold, but 9 million active accounts
- meaning, that's how many people are playing. And I think that shows something.

Quote:
Originally Posted by kradens
er, i said "in that respect", which was supposed to mean "not-having-to-pay-to-play wins over having to pay-to-pay" Depends on your pov. I'd LOVE to pay for a monthly fee for Guild Wars, because not only would it grant more content, it would give the game some GMs so we could ban all those immature, rude and racist bastards.

Darksun

Darksun

Jungle Guide

Join Date: May 2005

USA

Karr's Castle

W/E

Quote:
Originally Posted by Zinger314
And this is why I think Guild Wars is an Amish video game. The players defend the game so vigorously that they are ignorant to everything else, and think that their culture (i.e. Guild Wars itself) is a gift from God himself.

Warcraft III was released in 2002. Guild Wars didn't even exist then.
You can say the same about most games. WoW had nothing new either.. it's all permutations of the same genre.

Quote:
Originally Posted by Exoudeous
stop with this wow vs gw crap ok
Quote:
Originally Posted by Exoudeous
do you think there will be any meaning full talk about it on a GW message board? No cause almost every post will be "OMG wow is the suck, tehy cpoied" wait.. hypocrite?

Anyways.. No RPGs in the past 15 years are all that new.. it's just different variations in stuff.

big papi

big papi

Town Dweller

Join Date: Dec 2005

on the LOST island

[SMS]

who cares imo

there has got to be better stuff to argue about then wow vs gw..... mybe try arguing about something in gw and leave the wow talk to the wow forums

Omega X

Omega X

Ninja Unveiler

Join Date: Jun 2005

Louisiana, USA

Boston Guild[BG]

W/Me

Quote:
Originally Posted by kradens
er, i said "in that respect", which was supposed to mean "not-having-to-pay-to-play wins over having to pay-to-pay" That is a matter of opinion and based on circumstance.

RSGashapon

RSGashapon

Krytan Explorer

Join Date: Nov 2006

Sol 3

R/

The only thing I have to say about the latest WoW expansion being similar to the latest GW expansion is this...

If Pyre Fierceshot dances like a Tauren doing the Electric Slide, I'm going to quit.

-Loki-

-Loki-

Forge Runner

Join Date: Oct 2005

Quote:
Originally Posted by Nevin
Yeah, amount of players doesn't prove anything. Every ones heard of Command and Conquer 3, personally I think the game is absolute rehash with better graphics. It doesn't even deserve to be called an RTS, but its still sold thousands of copies.
It's command and conquer. Anything more than a rehash would be more dangerous to sales - not to mention it's what most command and conquer fans wanted. Good old CnC with an updated engine. Personally, I found it rather fun. And on what grounds do you say it's not an RTS? It follows the tried and true RTS formula that Dune 2 and CnC created - and most RTS's followed.

Quote:
Originally Posted by Nevin
The same with the upcoming Starcraft 2, it looks like the same basic mechanics, nothing innovative, nothing break taking. Same with Starcraft 2. If they did anything more than a rehash with an updated engine and some new mechanics, if it didn't turn out well, there would be a riot. Seriously, a riot.

Quote:
Originally Posted by Nevin
Now take a look at something like Dawn of War: 40,000, or Company of Heroes, two RTS's that aren't very popular but are incredibly innovative and scored amazingly with most video game critics. Well, Relic also made Homeworld which is the single best RTS, ever. They seem to be the only ones that manage to make a 'different' style RTS and make it work. But that doesn't make other RTS's that follow the age old RTS formula any less fun to play. Sometimes it's good to go back and spam some tanks for a while.

Paul Mahdi

Paul Mahdi

Frost Gate Guardian

Join Date: Dec 2005

Fort Worth, Texas

[HS]

N/Me

OMG, 2 RPG expansions have their players exploring forgotten lands, seeing new wonders, and fighting long forgotten terrors!

/sarcasm

Mr.Deflok

Mr.Deflok

Frost Gate Guardian

Join Date: Apr 2006

Wellington, New Zealand

Guardians of Dragon Temple

E/Me

Yeah, while we're on this "WoW ripped off GW" business I'd like to point out some other franchises which have ripped off Guild Wars.
-Lord of the Rings
-The Matrix
-Harry Potter
-Lion King
-Tron

All of the guys behind those franchises need to fess up with some royalties to ANet fast otherwise they're going to facing massive lawsuits.

Oh, and don't even get me started on the Cinderella/Nightfall parallels, god! Makes me sooooo mad!

kradens

kradens

Frost Gate Guardian

Join Date: Mar 2007

:P guess.

R/

pov??? circumstance??? blimey.

im not talking about the quality of free games vs p2p.

im just saying in ONE aspect, wow loses to gw, and that aspect is that gw is f2p whilst wow is p2p.

come on. u cant twist that. @_@

Droniac

Droniac

Academy Page

Join Date: Apr 2005

The Netherlands

Orto Sole

W/N

Quote:
Originally Posted by Miral
Not just mesmers but a lot of other classes as well, unfortunately like, an assassin that can actually assassinate things, lol

thats where WoW really shines is balancing. they have panels of people that decide on changes, instead of just having one guy watch a few pvp matches and nerf everything that is used to decent effect. No offense Izzy, but one person can't properly balance a game of this nature. It just makes it worse and worse.
I take it that was meant to be a joke? Even the most dedicated WoW fans I know (which would be quite a few, I've played the game for a while after all) would readily admit that WoW is unbalanced beyond repair. The method Blizzard utilizes to 'balance' WoW is beyond a shadow of a doubt the worst I (or my WoW-playing/loving friends for that matter) have ever seen.



-Loki-

You're forgetting about Massive Entertainment. If anything their Ground Control games laid the framework for games like Dawn of War - and they were also thoroughly well-executed and well-received games. Their soon-to-be-released RTS World in Conflict also looks to break some new ground, this time in terms of multiplayer gameplay.

You could also argue for Liquid Entertainment's Battle Realms, which might have been a fantasy RTS, but introduced a lot of cool new gameplay elements such as genuine troop training, replenishable resources, height difference that actually mattered, interactive environments (creating a forest fire to smoke out the enemy, rolling boulders from hills on top of enemy troops, fleeing birds revealing your location when running through forests), multiple standard attacks per unit (as well as animations), incentive to attack, multiple paths through the singleplayer campaign on either side, etc. Granted, the following game by Liquid Entertainment was as generic as a RTS could be.

Lonesamurai

Lonesamurai

Furnace Stoker

Join Date: Apr 2006

Cheltenham, Glos, UK

Wolf Pack Samurai [WPS]

R/A

Quote:
Originally Posted by Mr.Deflok
Yeah, while we're on this "WoW ripped off GW" business I'd like to point out some other franchises which have ripped off Guild Wars.
-Lord of the Rings
-The Matrix
-Harry Potter
-Lion King
-Tron

All of the guys behind those franchises need to fess up with some royalties to ANet fast otherwise they're going to facing massive lawsuits.

Oh, and don't even get me started on the Cinderella/Nightfall parallels, god! Makes me sooooo mad! hahahahaahahahaaha, this post made me laugh so hard I fell on my ass...

how and where did any of them rip off guild wars? thats a total joke

Guild Wars is a free to play, multiplayer online action adventure, and is sat squarely between your average console game and true MMO's...

This whole thread, like other WoW vs. GW Vs. etc... is a joke

/close please