Quote:
Originally Posted by Spazzer
You're out of line.
And when it's imbalanced. I don't care about the fact that you might own one and promise on your boyscout merrit badges not to use them.
The inscription system works and it works well; it should be ported over to the other two campaigns so it's not locked in to just one.
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1. He was not out of line. Pointing out someone's lack of research / ignorance is not out of line. Especially when I have posted what I am about to do in threads you have posted in regarding the removal of unconditional weapons.
2. Here is a list of all the unconditional weapons I know of and their owners: -
Gold Max Dmg Battlepick R9 Dmg +14% - Bee65n - Inactive
Gold Max Dmg Cleaver R Dmg +12% - Customized - Inactive
Gold Max Dmg Dwarven Axe R12 Dmg +15% - Zrave - Customized
R12 14% Great Axe - Cap - Customized
R11 15% Great Axe - Haszek - Inactive
R8 15% Great Axe – Spil - Inactive
R8 14% Serpent Axe - Akh - Inactive
R9 14% Half Moon – Stuey - Wont Sell AFAIK
R10 13% Longbow – Rau sold to someone
R9 14% Short Bow - Cap
R 13% Break Hammer – Inactive AFAIK
R 14% Rams Hammer - Cooly - Inactive
R10 15% Shining Maul – Bee65n - Inactive
R8 14% Warhammer (PVP Skin) – The Herbalizer - Customized - Active
R8 13% Falchion – The Herbalizer - Customized - Active
R8 14% Flamberge – Delicate Beauty - Inactive
R9 14% Flamberge - Cooly - Inactive
R11 14% Flamberge - Inactive
R8 15% Forked Sword – Bee65n - Inactive
R10 13% Longsword - Cap - Customized
R11 13% Longsword – Bacon - Inactive
R10 15% Short Sword – Akh - Inactive
R9 14% Wingblade - Cooly -Inactive
Thats alot of inactive people and even when the people who own them are no inactive the weapons are usually customized. Chances of any new ones popping up now or inactive people becoming active are very slim.
There are so few unconditional weapons in the game it is very pointless and very very unfair to change them. Anet have allowed the trading of them since they dropped from Arid Sea chests shortly after the release of Guild Wars. They have allowed the price of them to rise and rise. The Serpent Axe was sold for 1000e Ectos or the equivalent of 7 million gold. The total traded to obtain them is well into the tens of millions. Now that would be highly unfair removing them.
They are no unbalanced in the slightest. Any player aware of game mechanics or weapon damage would tell you that non-unconditional weapons are better than unconditional weapons.
15>50 & 20<50 is superior to 15%
Anyone who is looking to maximize the amount of damage they do would not use unconditional weapons.
Players like to use different combinations of weapons such as 3/1 Vamp, Zealous, Elemental etc. Again this makes the use of unconditional weapons pointless.
All unconditional weapons are is abit of fun, something legendary to own in a game where there is nothing particulary special about weapons. Having slightly unusual and different weapons makes the game more interesting. There is a large amount of interest in them as I have received countless messages enquiring about them and I cant go a day in GW without several people asking to see them. Anet can remove them but it will just make the game slightly more boring and less exciting to players.
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Quote:
Originally Posted by Loviatar
clearly a guess but lets ask you and herb for your guess as well and maybe we can average all 3 guesses.
what fraction of a per cent of the player base do either of you consider to be able to purchase items on the million+ gold level?
my guess is not more than a few thousand out of the player base can spend on that scale
that is spend not a single budget busting i got it but it tapped me out one shot.
back to you with please forgive me on this no malice intended
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I would say waaaay more than a few thousand. That is the number of players who
could spending 1 million + gold on an item.
Many players dont however spend that amount as they buy lots of lower prices weapons, armours, mini pets etc. But if they wanted to they could.
In my guild alone 25 players (or around that number) at one time went to Grotto all in FOW armour. That is one guild out of all the Guild Wars and to get that amount of people online all with FOW armour is definately saying something. To make 1 million gold is not hard and can and has been accomplished by many. Therefore the number of millionaires must be alot.
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And to everyone saying the rich or people who care about uninscriptable items are in the minority, that is a very very dangerous view to have.
History has shown countless times how the majority have persecuted the minorities simply because they believed they were unimportant.
Just because someone is in a minority does not mean they matter / are not important.
It would be nice if the people arguing for the introduction of inscriptable items including altering non-inscriptable ones thought for a minute how much grief it would cause. Alot of time was spent trying to obtain items and to say you dont care about the player's loss is highly unfair and inconsiderate.