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Originally Posted by Oofus
Sure I have something to say against Nightfall's "superior system with customizability, usability and flexibility" actually. When you can show me an inscribable version of any of these few examples then I'll agree that you have a singular point there. (ignore the req of 7, that is not the point I'm getting at)
You can't though because it simply is NOT a "superior system with customizability, usability and flexibility", in fact it is INFERIOR. It leaves out MANY possibilities. I could post several dozen other examples of impossible to inscribe stats, but frankly I think 6 random pieces from 1 panel in my storage demonstrates the point well enough. These are pieces I use regularly and would hate to not have the option of using.
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Nice items. The fact that good items with stats like that are very rare, adds justification to the fact that that system is inferior, since a good majority of rare items from Tyria/Cantha do not have such good stats and collector items to match those are impossible to find.
I dont mind having people with their vanity, but you having superior stat weapons, unattainable through collector/weaponsmiths, is an imbalance and flaw.
While the inscription system does NOT have the ability to reproduce all possible mods from the older system, its an obvious move by Anet towards balance since they intentionally made some mod combinations impossible to get. The PvP weapon crafting system mirrors inscription system, and it seems to me that Anet has LIMITED it intentionally so that certain mods will never combine.
Also, the fact that good items exist through the older system doesnt compensate for the huge pile of unusable items that it creates through the random generation.
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Originally Posted by boko
Really? I thought it was you who was in some other threads ago, saying that diminishing the accomplishment of one was unacceptable, or something along the line.... something like in a thread about PvP getting access to PvE items?
So, if it suits you, then it is suddenly acceptable to diminished one's achievement? O.o
If I am mistaken, please correct me....
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The ATS skins? My stance is still that, PvPers should be getting rewarded with PvP, not PvE related things.
Being that Vanity and skins are PvE based rewards, they should remain PvE rewards.
Titles and /rank are PvP rewards and should remain so.
I also mentioned that PvPers, IF they really should get skin rewards, should get items unique to them (unique PvP-only armor sets) and are unavailable through PvP, to make the reward more meaningful.
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And what are you going to say about sunspear skills? They make Proph campaign look inferior too, should Anet add them to Proph chapter too? What about heroes?
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Invalid comparison.
Weapons exist in all 3 games.
PvE skills only exists in Factions and Nightfall (so far)....i dont see them NOT including it in Prophecies actually....
As for hereoes....Heroes only exist in Nightfall (so far).