Originally Posted by lyra_song
I am completely affected both positively and negatively if/when this change were to occured. Didnt i mention that already?
i will repeat. AGAIN. I have weighed the positive and negative effects (including on myself) and i have come to the conclusion that the positive effects outweigh the negative. I have a few rare Tyrian/Canthan items and i dont mind sacrificing them if it meant better items for everyone else. OMG you just did the hitler. LOL. Ok...ok...ok, let me clarify. Theres nothing LOGICALLY wrong with an opinion since opinions do not require any logic. An opinion can be MORALLY or ETHICALLY wrong, but we're not talking about morality or ethics, since that is not the issue being debated. So what if i ignored it. The point was given already. And since there was no counterpoint against it, theres no reason to return to that point. I completely believe it is inevitable. So whats your point? You seem to think that telling me that im biased and my opinion is biased etc etc is discussing the topic. It is not. Thats merely discussing me. As much as i love your attention, i must digress. Im being productive since i am DEFENDING my position. Thats part of debate. By cutting down your nonesense and showing that you arent arguing with me, just wasting my time. The only person who has done any counter-argument to me is Snow Bunny. I can easily negate your argument by pointing out that what you state is based on personal tastes and does not reflect the actual possible outcome. I know a LOT of players who prefer Factions and Prophecies skins to any Nightfall skins (with few exceptions) and would certainly appreciate usable versions of rare skinned weapons (Ornate Shield for me!) I would certainly say its true that certain items are only highly valued purely on their rarity. As such, even if the inscribable system were added, they would still be higher in value since they are still rare, inscription or not. The inscription system does not affect how easily it is to get a rare weapon. Merely that all rare weapons can become more easily useable. The only thing that truly depreciated inscribable items was really the introduction of Hardmode and finding specific farm areas for rare items (Dead sword, Dead Bow and Colossal scimitar come to mind). I think, that it would be hard for you to argue that items being actually valued for their use....is a bad thing. Yes there is value in a weapon's aesthetics, but i dont see how you can argue that thats the only purpose of a weapon. Rare pretty weapons will always be rare and pretty, regardless of inscriptions. Same with rare ugly weapons. Its value might depreciate, but that shouldnt stop you if you really like the skin or its rarity or its functionality. if player A can cause more damage per swing than player B, player A has an advantage. if player A can have both -2 while enchanted and -2 while in stance, while player B cannot craft such a shield, player A has an advantage. Its really that simple. What player B has to do to overcome player A does NOT negate the fact that player A still has an inherent advantage. |
For exmaple, a guildie a long time ago tested every single enemy in Tyria and recorded what elemental damage they are weak against. Therefore surely in pve weapons with every elemental option would be useful for when encountering enemies weak against it.
Then there are the slaying mods which can also deal additional damage. A barrage ranger with skeleton slaying mod and dealing holy damage (courtesy of smite monk) in fow a while back was ftw.
Energy heavy builds would benefit from zealous.
Ebony elemental mods are good in pvp against players not resistant to elemental damage.
Just a brief browse of guildwiki's build section shows that many builds for pvp require several different weapons. Ebony, zealous and vampiric seem to be the favourite.
Any serious pvper using an unconditional weapon would therefore seem to be severely handicapping themself.
Yes 15% is better than 15>50 by itself but any player using just one weapon in pvp is handicapping themself. There are multiple situations in pvp and one weapon cannot possibly cover them all.