And that not a big deal of a problem for a player with one character, but it is for a player with more.
You could say 'focus in once character, then' and I do, but I also like to get all my 10 characters anywhere, and hep my friends when they need a hand.
I like to play all professions, so I purchased slots to being able to have them all.
They could just make those titles account wide, but now, since the new favor system is out, that would not be a good idea. We need more character-wide titles.
So this is the deal:
The more characters max out certain titles, the less hard to max out will be those very same titles for your other characters.
Of course, this would ONLY affect titles that fulfill most the following requirements:
- Character Based
- Earned by score/promotion points, not by punctual achievements. That is, titles that can be earned by making the very same thing over and over and over (and over...) again.
- Earned by adventuring, fighting or hunting, not by staying in an outpost or just using items.
- Titles with real use and effects, like those linked to a skills, not only for show.
So, this would affect titles like: Sunspear, Lightbringer, Asura, Norn, Deldrimor, Ebon, Treasure Hunter, Wisdom, etc...
And it will NOT affect titles like Carthographer, Protector, Skill Hunter, Vanquisher, a possible title for making quests, ALL the account based, Sweet Tooth, Drunkard, etc...
Downsides? I can't think of any.
If a player focuses into one character, he will feel no change, but the more characters players have (and thus, the more they support Anet by purchasing slots) the less harder will be for them part of the grinding. They will still spend more time than those focusing in one, and they will still get less titles in each character, but this would encourage players to get all 10 professions.
This do not forces anyone doing anything, but treats those sticking to the game and supporting Anet.
There could be many ways to do this. The best one I can think about is this one:
- When a character hits the penultimate rank of the title, she receives a bonus in points proportional depending on all the other characters that currently have that title maxed.
For example, if you maxed two Lightbringers, and you hit Rank 7 with a character, he receives... let's say 3,000 points per character in your account with max lightbringer (that's around 5..6 Margonite runs, about 2..4 hours or so, I think). If he had 9 maxed characters, the 10th one would get 27K free points, so she would still have to grind a bit, but not so much.
I think this wold be the better one, since it prevents people from getting Plot-related title ranks faster (like getting too soon Sunspear 6 and 7).
I you can think of other ways (excepting turning them account wide, of course, XD) please post them.
This is not a suggestion to just make them account wide, it's to ease the grinding when you hav already grinded with many other characters.
Here are some examples of how to do it:
- 1. First, you count the points that all characters but the current one have earned for that rank, and add them up. We'll call that number the... 'summation', for example. Remember, all points earned for that rank in the account, except the points earned by the character.
For example: You have 4 characters, their respective Norn ranks are:
Gr: 15,000 points. (Summation: 66,000 points)
Mo: 1,000 points. (Summation: 90,000 points)
E: 75,000 points. (Summation: 16,000 points)
R: 0 points. (Summation: 91,000 points)
In other words, the 'total of the account' minus 'the current character's rank'.
- 2. Then, you compare the 'summation' points with the table for that rank:
For Norn rank:
- 3. And then, each character gets a of x% more points depending on its 'summation' until they max the title.
Once the title is maxed, the character loses the bonus.
It would affect points earned by doing things like killing single mobs, identifying an item or opening chests.
But the bonus won't affect 'bonus' points, like the ones earned by making missions or quests, killing bosses, finishing random bonus blessings, picking items (like easter eggs), or giving away books. Since they are already bonuses.
I'm not deciding the amount of the bonus, but I think that +100% bonus every 2 times the 'summation' reaches the max rank of that title would be good enough.
For Norn, for example, you'll get +100% points (double points per kill) every 320.000 points earned by all characters but the current one, so. In our example:
Gr: +20% points per kill.
Mo: +28% points per kill.
E: +5% points per kill.
R: +28% points per kill.
Now, imagine you get another character:
- A Me.
- You forget for some time about the other characters, and max the Norn title.
- Now, she gains no bonuses, since the title is already maxed. But her rank is added to the rest, of course.
With her, things end up like this:
Gr: 15,000 points. Summation: 236,000 points. Bonus: 74%.
Mo: 1,000 points. Summation: 250,000 points. Bonus: 78%.
E: 75,000 points. Summation: 176,000 points. Bonus: 55%.
R: 0 points. Summation: 251,000 points. Bonus: 78%.
Me: 160,000 points. Title maxed. No summation. No bonus.
So, what we have with this?
1.- The more points the character has compared with the rest, the less bonus the character receives. So it's other characters the ones helping the current one.
2.- The far from the rest a character is, the bigger the bonus is so the sooner the character matches the rest of the characters of the account.
3.- It doesn't matter if you 'spread' effort. All characters hep the current one. So changing to at least one other character could be better than just sticking with one. It's no good to stick with one profession. You can play better with a monk in you party if you have been a monk yourself, for example.
4.- The more characters have points, the higher the bonuses each character earns.
5.- You gain more and more points regardless of which character you favor, until you max with that title. A character may not get bonus once maxed, but may still earn points, and contribute to other characters 'summations' (Good examples are Lightbringer and Sunspear). So you'll keep contributin even once maxed.
Hm...maybe the current should be counted too...
Lately, in another thread. I found an 'effective' way to implement this. Here:
Just remember. This do not meant to get titles at level 1.
That can be fixed in many ways:
1.) First of all, at least one character has to max the title. That's Obvious.
2.) Then, that character has to beat the campaign, to unlock hard mode.
3.) For 'core' titles(like wisdom), any campaign would do. They could also need the realms of the gods beaten, or a minimun PvP experience (like getting rank 1 in every PvP title).
4.) Then his grind titles become the 'account based versions'.
5.) Other characters will have their separate title tracks until they qualify to share the account based versions too.
6.) Once a character qualify to share the title with the other characters, his points vanish and uses the account version instead.
That way, characters that play with one character will have much higher points in their grind titles (they keep counting after reaching the max)
Then, for the second character to qualify, we can put one or more of this prerequisites.
1.) Reach level 20.
1.a) And have 200 attribute points.
1.b) And being ascended.
2.) Beat the the campaign of the title, or the core realsm or some PvP experience (just like before).
3.) Reach at least a certain track of the title. (LB4, Sunspear 8, Norn 6, Wisdom 1, etc)
3.a.) That could depend on how many characters have maxed the title in the account. One character maxes ligtbringer, no effect. 2 max lightbringer, you get the account version when reaching level 7. 4 max lightbringer, reach rank 6, and so on.
It can be made so you have to reach at least a certain rank before the track becoming account, and having to max it in at least one character before, like:
1) Add two tabs to the Hero panel. One for the character tiles, and another one for the account-wide.
2) Character A. Works in lightbringer. His title appears in the Character list.
2.a) Character A. Maxes Lightbringer. Character's A Sunspear becomes the account wide version of the title, and appears also in the account-wide list.
2.b) The maxed title is moved to the bottom of the character-wide wide list, and to the top of the account wide list.
2.c) Any further points over the top are added to the account based title.
3) Character B is created. Do not have Lightbringer.
3.a) He cannot select the account-wide version. Red error message: "You have to reach at least rank X with your character to be able to select this account-wide title".
3.b) Character B gains points to his own Lightbringer rank, and also Hero skill points, of course.
3.c) Character B reaches rank x/8 of Lightbringer (probably 4..6).
3.d) Character B can now select the Account wide version of Lightbringer instead of its won one. Lightbringer skills use the account wide version instead of the character version, but points get still added to his Lightbringer title, not the account wide one.
3.e) Character B reaches rank 8/8 lightbringer(max), he maxed title is moved to the bottom of the character-wide wide list, and to the top of the account wide list.
3.f) The character can now add the title to his HoM.
4) Only character-maxed titles can be added to the HoM. But account wide can be selected to gain effects after the character earns a certain rank in its own character-based title.
With this second way, characters have to work up to a certain rank (may less the more chars you have) until being able to use the 'account wide version', and even if they use it, they can keep working on their own titles and max them.
REMEMBER:
- It's NOT "level 1 characters get easily the titles".
- It's "being able to play fluently with all 10 characters using PvE skills without being halted to much by grinding". If you want to add the title to the HoM or you want the Hero Skill points, you grind the title, if you just want the effects, you only grind to a certain point to unlock the best effect earned by the account.