we're going to be implementing a "Deserter" style system that punishes leavers in random formats with PvP downtime. This will only be applied to the problem areas, so TA, HA, and GvG players will not have to worry much about this. That being said, since we're disallowing players to leave and join repeatedly to get a team capable of 10 wins in RA, we felt we needed to take the cap down. These changes will go hand-in-hand. EDIT: I forgot to mention that we're also adding mechanics for punishing leechers and a time limit on RA/TA games to stop runners. |
http://wiki.guildwars.com/wiki/Gaile...oposed_Changes
Within a few weeks we will be implementing a system that takes action against players who continually leave prior to the end of battles in PvP. |